#Xiolotl (Shadow dragon) Hard guide

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whole perch
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Made one for guild I figured might as well slap it here too if anyone wants to know before better guides exist.

Chinese video (Not mine I just found random one) to go with:
https://www.bilibili.com/video/BV1X7b3zrE8F/?spm_id_from=333.337.search-card.all.click&vd_source=dc1b56fc394cbacc8f836bbf6c497679

Do note I'm just transcribing a scuffed guide after watching the vid, so if there's any questions feel free to lmk.

Overview:
The shadow dragon will gradually unlock more "Parts" for us to attack. At each phase/parts unlock, there will be different main attack mechs.
The part/Phase will be random, with the "Wings" Phase being the most difficult.

The parts are "Claws", "Tail", "Head", "Wings".

"Claws" Phase | Time stamp: 2:05-2:35 :
Shadow dragon will slap the ground with the claws, dealng consistent AOE damage (Requires A LOT of healing).

"Tail" Phase | Time stamp: 2:40-2:53:
The draogn will hit the floor with its tail, resulting in large wave attack across the entire field, just jump over it and it should be fine.

"Head" Phase:
The dragon will have a large AOE fiery breath, everyone but tanks should be fine as long as they're not infront of the dragon.

"Wings" Phase: refer to Mech 1.

Stressed Mech 1 "Wings" Phase | Video time stamp: 1:23 - 2:04:
This phase the dragon will fly into the sky, then a CROSS shaped predictor will appear on the ground.
The dragon will attack the CROSS, and this cross will start to spin. This mech will insta kill if you dont jump over it properly.
The dragon will also, along with the spinning CROSS, also send out wave attack from center that players needs to jump across.

(The guide says to follow the cross clock wise, but some comments say to run against the cross's spin so you can jump over them faster.)

(It's also recommended to double jump over everything.)

Stressed Mech 2 | Time stamp: 4:05-4:23:
After entering the boss, around 15s, randomly chosen players will have red prediction circles appear on top of them.
The targeted player will take low-moderate amount of damage upon explosion.
The key is that the targeted players must isolate themselves (Other players run away from them), because this red mark will spread to your other teammates if you're near a targeted player.
This explosion also deals significant damage to non-targeted players.

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Stressed Mech 3 | Time stamp: 5:04-5:53:
This Mech is random, sometimes it will not happen at all.
In HARD difficulty, TWO (2) players will be targeted, with a giant line that splits the arena following them.
Players need to identify who's the one controling the line, and they need to run towards the wall.
The red zone is insta kill otherwise.
The players controlling the line should keep running towards the wall (To make AOE smaller for rest of squad), then they will have to turn around right before the attack lands.(seems hard to time, but he says to turn around after nearing the wall, if player keep running into the attack, they'll die)

Stressed Mech 4 "Portal" | Time stamp: 6:50 - end:
Split raid into team 13 (L)/24(R) again similar to ice dragon. (This is because the players that has gone into the portal will have a 60s debuff that prevents them from going into the portal again, hence Team L and Team R has to swap around for this mech every time it triggers)

One of the teams (team L or team R) has to walk infront of dragon during countdown, then big blue portal appear infront of dragon after countdown.

Inside the portal, there will be 3 big robot with Sigil on top of their head (think goblin marks on top of the shaman enemy).
(If you can not deal damage to the 3 big robot with sigil (Damage says IMMUNE) , you have to kill small circular robot to get rid of their immune, or some imagine/skill that has Stun, can also interrupt the protection of the big robots by stunning the small robots.)
Ideally each team will have people to pull/CC the 3 big robot so its easier to kill.
The team inside will have to kill all 3 big robot with sigil in time.

The robots with sigil once killed, will drop THREE (3) sigils out of FOUR (4) possible variants (White, Purple, Red, Blue) on the ground, 3 different players will have to pick up all sigils, and they will gain the sigil on top of their head once they have picked it up.

After the team get out of the dimension, there will be FOUR (4) egg incubator looking thing around the map in each cardinal direction, each with a giant glowing Sigil in the middle of the egg incubator.

The THREE (3) players that has grabbed the sigils has to find the incubator with the right Sigil that's on their head (White, Purple, Red, Blue), then run infront of the Egg/Incubator, then press "~" to use skill to extend a shield to block the 4 wall attack thats going to come out of the 4 incubators. (These players must ignore everything to go find the incubator to block, else team wipe.)

Note that because there are FOUR (4) Incubators, one of them will not have to be blocked, this is also identifiable by the fact that the inactive incubator will NOT have flame particle effect on them. The three that has to be blocked will have a flame particle effect glowing to signal that those 3 are active and has to be blocked.

During this phase where the shields are up for 3 incubators, the dragon will also have the "wave breath" attack that sends out rings that all players has to jump across and dodge.

After all this, There will be a guaranteed mech following the portal mech, where TWO (2) Players will be targeted with 4 arrows pointing towards them (Similar to stack mark without the circle), and the players targeted will have a purple Line connecting them to the boss.
Those players must have TWO (2) teammates standing in between them and the purple line, to tank the hit together, for the targeted player to not insta die.

This portal mech repeats until the dragon is defeated.

night vapor
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We finally beat the Nightmade Mode 20-Man Raid: Dark Dragon! In this video, I'll share what I learned along the way and explain the raid’s mechanics.

It took us about 3–4 hours to learn the mechanics and complete a clean run. Of course, finding competent players on the Chinese server was challenging since I don’t speak Mandarin, but the f...

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