Mage ~ Oracle ~ Musician
Stormblade ~ Archer
Wind Knight ~ Shield Knight ~ HG
Most compatible including substats
WK Vanguard ~ SK Shield Spec
WK Aerial ~ SK Recovery
FM Beam ~ Musician Dissonance ~ OC Heal
FM Spear ~ Musician Concerto ~ OC trash dps
SB Iaido ~ Archer Falcon
SB Scythe ~ Archer Wolf
HG~HG (Self-love but "I have two sides" ah gameplay)
Roles ranked in order
Tonk: HG Shield > SK Recovery > SK Shield > HG Block
Sustain+Shield Shred: SK Shield > HG Shield > SK Recovery > HG Block
DPS Ranged (Pure DPS): Archer Wolf > FM Spear > FM Beam(will overtake spear late-game(?)) > FM falcon
DPS Ranged (Utility/Grouping): FM Beam > FM Wolf > FM Spear > FM Falcon
DPS Close(Pure DPS+How forgiving they are for combo): WK Aerial Knight > SB Iaido > SB Scythe > WK Vanguard
DPS Close(Utility/Grouping): SB Scythe > SB Iaido > WK Aerial Knight > WK Vanguard
Support Pure Heal: Oracle Heal > Oracle Sub-DPS(not recommended unless open-world farming) > SM Concerto > SM Dissonance
Support Heal + Buff: SM Dissonance(mid-late only) > SM Concerto > Oracle Heal > Oracle Sub-DPS```
#Might help you choose your main + subclass
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Hello. I did something similar and I'm about to add a picture in addition if you don't mind ๐
Few things I would like to say:
If you make subclass: It's going to weaken your main class (to which extend and if it's mandatory depends how you priorities spending your luna, skill books, imagine materials and which content you want archieve). At season 1 you can play until M-16 even with subclasses. If you want to reach M-19/20 in the long run I recommend doing only 1 class at the time.
Even if you choose the perfect match in terms that they share the same basic or advanced stats, you still had to split your skills books and priorities imagines. For example: Frost mage Ray/ Beam Spec likes Haste and Mastery, so you COULD go fish (+800 Haste) and the crab (+800 Mastery). Oracle Heal spec likes them too! It would work of course .. BUT as a dps, actually ... FM Beam prefer crit more as a advanced stat and also might benifite more from the imagine which increase frost dmg. Oracle Heal spec on the other hand would prefer airona, tina and what not (depends on situation).
What I try to say: All good if you don't care not getting to the peak of content. You make compromises. Otherwise you need to go all in, with min/maxing. That's honestly more forwards hardcore player or whale territory.
This guide he made helps you to make smart decision if you're lucky enough and actually like to play both or more classes and are fine making progress but not as fast as some other players.
Also it's season 1, meta might change in the future, recommended advance stats can actually be sth different (FM Beam more into crit, Recovery Spec maybe more into versatility? Who knows. People are still experimenting and figure things out.). We'll all be smarter in a year.
Speaking of meta: I can tell you watched the TenTen video. CN people do see more HG Block spec then any other tank in the endgame. You might want consider to change your roles ranked in order.
I wouldn't recommend choosen a subclass which is the same class (two dps, two tanks, two support) if you switch frequently. Unless we can lock our skillpoints in talent tree in future. Because when you switch you have to reset you skill points from the talent tree before and remember how you skilled previously and invest the talent tree points again. It was annoying in the CBT time.
Oh yeah, good point on skillbooks. It really isn't advised to allocate them to subclasses.
Subclasses are mainly there to compensate for what you have lacking.
For example:
you a melee and are having a hard time for group mob farming, it's that time to pop your ranged subclass. You won't overspend resources if you're sharing most of your gear aside from main weapon.
Or you're doing some kill quests as healer and are lacking dmg to do them time-efficiently, that's the time to use your dmg dealer subclass
Main tip is if you're unsure what specialty (spec) whether right side or left side skill tree, keep allocating the books to NA/Specialty Skill(1)/Ultimate. Only when you're sure then you should allocate them to you expertise skills.
"what if I allocated books to the wrong skill?"
Answer: Don't worry there's a refund/reset system, just uncertain when it will be added for EN.
Also it's more efficient if you switch from a support or tank to a range dps class to auto-combat and kill monsters. To unlock bound orbs โ
And with sub classes you can do the Trial Path for other classes, to earn more bound orbs. It's not very much tho.
And for tanks it's safer to kill elite monster or world boss:
Or you are like "this matchmaking take ages! but I want to play something!" -> switch to sub class ^^
the advice to just put them into the class skills is not good. a lot of classes don't benefit from these at all. just take a 30sec look at my cheatsheet I'm releasing soonTM
As long as you're dedicated at only maining one class it's not critical which skills you invest your skillbooks in early/midgame (out of indecision or experimentation), since the content is easy. You can reset the invested skill books, as he said. There is room for mistakes. In this case the only consequence would be: less efficiency.
There are other issues switching from one spec to another spec gear- and image wise (again: early game, raid gear does not exist yet). You might waste some unbound luno to level up skills so you're able to make progress and to have a fair comparison. For short term experimenting-phase it's fine. Not everyone played CBT or CN.
If you're planning sub-classes, I wouldn't use skillbooks lightly! Research about the pros and cons.
it is critical, because then you won't be able to get enough to max out the actual important skills before we get content that requires you to actually do ...
I read we're going to be able to reset our invested skill books. If this isn't true I take my statement back.
CN had 1 free reset but I'll X to doubt on us getting that. And then we probably get the Reset Key item, but it will cost 200 gems /use so not too bad but also pretty bad to waste on something like that if you can afford not to. And my cheatsheet will make it very easy to know which skills to max in order and importance , really just needs 30 seconds to not make a 200gem+ mistake 
Thanks for clarification. So it'll come with it's cost ๐ (200 unbound orbs = 200 gems I guess). Okay.
Ill stay tune to that cheatsheet. I wanna play as a HG and i have no clue whatsoever.