This guide is only for Season 1. The Season 2 Guide can be found here: https://discord.com/channels/594431022188331008/1463656880579805360
Hi there.
If you're looking for a basic guide to life skills, please check this out first: #1399754420182454322 message
If you would prefer to have this in video form, you can do that too.
In this guide, we'll learn the most efficient methods to level life skills when gathering without using Stamina. This is not something a casual life skiller needs to do. If you just want to use life skills for basic progression or consumables, this information will be wholly unnecessary.
That said, if you want to level life skills to craft legendary gear, outfit a house with good-looking furniture, flex on your friends or even just for the sake of it, you're in the right place. I'll explain how to get levels as painlessly as possible. Throughout this guide, I'll refer to the information in this spreadsheet.
It has approximate drop rates for materials I was able to test during the CBT and will be updated after the game launches. There is a sheet detailing how much EXP is needed for each level and individual sheets laying out the most efficient recipes for each life skill.
Efficient Gathering
Life skills in Star Resonance require 2,000 EXP per level to start. This requirement begins to grow at level 6 and ultimately reaches 6,000 EXP at level 49. Each time you craft something, no matter what the level or difficulty of the craft is, you gain 2 EXP. This sounds daunting, but during the EN CBT I was able to gain 72,000 EXP from crafting items. That's 36,000 crafts in just over 2 weeks, or roughly 2,100 crafts per day. This was nearly 3 times the amount of EXP I gained using Stamina over that same period. Back then, I didn't know the information I do now. I even spent the last week of the CBT testing gathering rates instead of crafting so I could produce this guide. But I was still able to craft legendary gear for every slot and create decent furnishings for my house thanks to 18 levels in Gemcraft, 20 in Alchemy and 30 in Weaving.
The method we'll be using isn't complicated. Using the data on drop rates, I calculated how much EXP you can get per gathering attempt when crafting certain items. We will prioritize crafting items that give us more EXP. We will also prioritize crafting items that can be used in secondary crafts. Finally, we will prioritize using items that have high drop rates so that we can do more crafts with less gathering. All of the information you need for that is in the spreadsheet.
The trickier part is learning how to efficiently use secondary drops from gathering nodes. While each node has a main item you try to gather from it, they all drop an array of secondary items that you won't be using in your targeted craft. By finding ways to use these items as well, you can greatly increase the number of crafts you can do after a gathering run.
Let's look at an example.
I'd say I'm learning a new video editor, but mostly what I learned is that learning is hard.
Here's the spreadsheet with the goods: https://docs.google.com/spreadsheets/d/1hDLIeR0YxzxVtJBqL2ibJnUDvCLH33IQkAjE5c1w3ck/edit?usp=sharing
And here's the basic Life Skills guide: https://youtu.be/Rwi7FsaETsk
Don't let the run time fool you. I am sti...







we slowly getting then goign to end up at 53-54k to get my 35k alum anyways

I thought it was just going to be 120 then 160. Thanks for the level xp requirements and gear range clarification

Thanks, I’m fn blind