Hi guys,
I'm trying to listen for events from a smart contract in my WebGL game. I added the WebSocket URL to the ChainSafe settings and added the EventServiceAdapter to the Web3Unity prefab. I can see the log 'Start polling event' and also see events on the explorer, but Unity isn't receiving any. So, I don't know what's wrong.
Here is my chain settings:
- Chain: Avalance Fuji Testnet
- Chain ID: 43113
- RPC: https://api.avax-test.network/ext/bc/C/rpc
_ Websocket: wss://api.avax-test.network/ext/bc/C/ws