#Shield - Quick bash has shorter use range than other 'melee' range abilities

7 messages · Page 1 of 1 (latest)

jaunty hinge
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Playing as fairy not sure if that is relevant but when I use my shield abilities, all of which indicate on the tooltip that they are 'melee range', I have to get 2 steps CLOSER in order to use quick bash. Having to constantly reposition is driving me nuts

old vine
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why not enable the option to walk to target

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that way your guy just walks closer to punch

jaunty hinge
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because I also play bard, and moving toward a target, even a single step, turns off your bard song and interferes with gameplay

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I also just dont like automove

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I feel that this is an actual bug that if abilities read as "melee range' then that #, whatever it is, should be consistent across all abilities

azure umbra
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i also found this issue annoying when trying to play shield/bard