Description of Bug: getting 1 shot with 1200 hp + 870 armor + 10% physical reduction and 20% universal reduction + modded feint death defy to a normal non rage crushing attack with no buffs by a normal elite unbuffed fun guy
How to Reproduce: go in fungal fortress and buff up and you will eventually get 1 shot regardless of health and reduction
#1 shot glitch in fungal fortress
5 messages · Page 1 of 1 (latest)
can see the faded bar where it was a straight 1 shot, i used instant replay to grab the SS
Question about reproducing, because I think I may have had this happen with other mobs, how long were you fighting the Fun Guy? Did it just eventually open with a one shot? Or you were fighting the same mob for a little bit, losing/gaining health over the fight, then suddenly died from full health? (not a rage attack, no debuffs for bonus damage, etc.)
was fighting it for like 10 seconds or so and had used life drain after my other dots to top off and give myself the 20% damage reduction and then i used my dominate stun to give life drain time to come back incase i needed it and it like hit me right after it was stunned with a normal attack and instantly 1 shot me lol
This sounds somewhat similar to what keeps happening to me. I fight something for a few seconds (10-20), usually dipping in health and healing back up with life drain/surge cut/FA (I tend to use them in succession once I get low enough because tunnel vision); I'll get a modest burst of healing but suddenly the enemy will just one shot me from like 60%+ health. It makes me feel like the damage roll and new hp are being decided/applied and the healing isn't being taken into account. As though, it's subtracting from what I had pre-healing move and setting my hp to 0. Without a damage log I can't actually see what the last move is that kills me.
My initial thought was some kind of lag on my end, but if it's happening with others maybe not?