#Help with Jump Puzzles

1 messages · Page 1 of 1 (latest)

pallid hemlock
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Can we please get a 30' of rope item that I can drop for my friend who cannot make a jump puzzle for the life of her? A nice reward for those who have big jump buffs to let their short limbed friends join them too

strange geyser
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Addition: give spiders ability to use their web instead of that rope

iron raft
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Deer has a very big jump

native scaffold
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  1. spiders should straight up be able to walk on any non-water surface or ceiling. This would be a really cool effect by the way.

  2. I fail jumps more than I care to admit. Like, a lot.

  3. Archer's hook shot should work on players too. Problem solved.

alpine pond
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theres superjump potions that can be crafted there were parts of this game that i could not do without them they basically remove gravity for a bit hold space and aim for the ledge you wanna hit

rich cargo
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Could I at least use my fairy wings to get out of the pit when my character inexplicably hits a glass ceiling somewhere overhead and halts all momentum on my jump?

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Seriously, while I get across the jump on Wolf Caves without issue at least 9 out of 10 times (it's a very easy jump after all), there are times the game just doesn't handle the jump correctly and I tumble down to the bottom. And I would say in nearly all of my WC dailies there is at least one person in the party who fails the jump. It's needlessly time-wasting. This is a pet peeve of mine: Don't do any sort of jumping ordeal if the client/controls aren't polished enough to handle it consistently. I love PG, but polished in this aspect it is not.

For the WC specifically I think it would be cool to have a rope or ladder people on the other side could drop for anyone who falls. That's fostering teamwork and cooperation in an cooperative daily event.

placid pine
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i think there are flying words of power? you could give one of those to a friend