#The undead magic has a significant bug/defect.

3 messages · Page 1 of 1 (latest)

stiff latch
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My English is not very good, so I express myself clearly in Chinese. Please forgive me.
应该是所有技能在骑行状态下不会享受到等级上限惩罚 这样就造成了死灵法术召唤宠物后 在搭配低等级使用后会出现宠物消失的情况 举例 我死灵法术50级 我副手搭配10级的冰系或其他技能 再我上马后因为惩罚机制自动消失 取消骑行后我的宠物会自动消散 需要重新召唤 这样非常浪费材料 希望修复

fluid rock
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For the dev team, translated:

"It appears that while mounted, skills are exempt from the level cap penalty. This creates a specific issue for Necromancers: if a summoned pet is active while a low-level secondary skill is equipped, the pet may disappear. For instance, if my Necromancy skill is at level 50 and I have a level 10 Ice (or other) skill equipped in my off-hand, the low-level skill is automatically deactivated due to the penalty mechanism when I mount up. Consequently, once I dismount, my summoned pet automatically dissipates and must be resummoned—a process that is highly wasteful of materials. I hope this issue can be fixed."

half python
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Battle chemistry golems, among other pets, also despawn when mounting up (think it is intended)