#Keybinds

3 messages · Page 1 of 1 (latest)

raw pond
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Sorry if this has been brought up, but I didn't see it posted recently, but when will we be able to get a more robust keybind editing?

I used ESDF as movement, but I can't rebind the E key for interaction, so if I run around anywhere, I'm constantly interacting with everything, meaning I had to go back to default, which is making accessing the quick bar very awkward for me.

opaque socket
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You should be able to rebind interaction, look for "Use Selected" in the keybind list. It's under "Targeting"

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The default for that is the U key, so it sounds like you may have already rebound it..? So I might be misunderstanding