#When mapping keybinds, put up an informational message if the key is already bound
6 messages · Page 1 of 1 (latest)
Isn't that a thing already? Pretty sure I got a warning that I'm overwriting an existing bind a few times
nvm, might be another thing the unity update broke. It defo was a thing before but I tested just now and it doesn't do the warning anymore
Yeah it does let you know. When saving I think. Or at least it did if its true something broke.
It always has and still does, unless OP meant something different?
I just tested it and it works fine for me.