#strategy
1 messages · Page 1129 of 1
i got light ptsd seeing this stage again
this isnt the map from the screenshot but the maps are both form this SSS tower
above is LT-6, above it is LT-4 
welp if i recall it right
Had quite fun with different comp for train delete back then, even when the cap already max
Chongyue S3 doesnt attack blocked
Interesting
S2 first hit procs
Second hit miss
probably add more blocks, maybe it has windflit nature
Oh wait that was primary target nvm

lmao
Normal ground powerstrike hit right?
hopefully
like Savage ?
Yea
yea anything that doesnt change attack animation is fine
Interesting, so CY did that while gracebearer not, or gracebearer just special
And there's also windflit 1 hit 
gracebearer is just special i think
Chong S1 hits all
How about mountain s3
but s3 hits nothing?
mfw hg jank nights
S3 hit all block
Nearl2 deploy talent miss
oh Nice
Entel > Flametail > Blacknight > Fang2 > Bagpipe > Saileach
S2 proc on Flametail
Thats interesting....
So overweight messed up with deploy order 
Or its just coded that way
Entel S3 only candle blocked
Sadge
Leizi2 S1 only procs talent
S1 miss
Interesting
Amiya2 S2 not activatable
it doesnt activate when blocked 
Windchime s2 also has notable animation
Thought so, but still funny even after it confirmed 
Saga execute doesnt instakill rock phase 2
Thats quite a find
quaso

Penance S2 miss
Meanwhile i am purposefully grounding platforms to not block shit 
Matsukiri S1 fails even if its insta skill if hes dropped during it 
the sound plays but no dp or reduction
CS S2 miss
Feater S2 cant activate
Enforcer S2 can
Swire2 S3 miss
Shaw S2 cant activate
Weedy S2 can
Tachanka S1 miss
I thought s2 shaw could, how about unblocked state? It hit right?
normally should hm
Interesting
Event blocking is dark magic, not normal blocking 
im like certain Firewhistle S2 miss completely and the damage number is her normal attack during S2
and it target 1

normal or overload ?
normal
target 1
Oh dang, thought so. Still sadge. Guess mountain quite special
does windchime proc her stun and dmg? I want to have fun with her in EX if it do
cant open ak rn
only blocked
That's what i want yea, nice 
wonder if auto will attack cancel
also balloons have 999s timer

7 ram
4 rock
maybe stallable
Same nature like lancer
trying to change balloon trajectory
Ah true
UR7, twin blast caster stage 💪
pretty sure all stage in this event is ifrit tile
There is many yeah
I forgot to buy lappdumb skin
It’s ok her base is prettier
Indeed, the only bothering part is her black hole animation or smt during her s3
i think phonor the best one to utilize in this event 
No way eureka perma troll
its newbie friendly :realmad:
If she's easier than Mifune I'll cry
it kina just dies to Hoshi2
not gonna lie
yeah 
i've had less trouble with her than mifune
UR8
Me, not so much 😭
But if I used Hoshi she would be easy
Still 5 op is good
take off while levitate 
We flying higher than the clouds 🌇
gonna chase kristen down 
Well I can see her being stalled indefinitely with 2 medics
Grandmas' banshee arts cant hold too long 👵
Which module for ifrit btw
The sp module right
Was considering but burn mod since I use yu a lot of the mod seems quite ass
Finally doing ifrit nasti stuff
Which was unusable this event ironically
Both are afk strats, I dont see much need for Typhon S3 with special positioning as it tracks
Unless its for the initial lock on
Ifrit and Pramalter, as well as Logos, are the main benefactors of Nasti
Funnily this event already has great tiles for them, so shes not even needed 😭
Maybe it will change with EX stages
Only tiles tied to balloon i assume 
Back to ground fest
Does anyone have low lv clear team for Event 7
do you mean UR-7
Yes 😅
https://www.krooster.com/u/blissful-carmine-cobra-30g0 can I win 16-16 with this? 
明日方舟少人Wiki旨在收录明日方舟各种自限流派的极限少人打法,为玩家提供关卡少人攻略的最新进度。我们鼓励玩家提交自己的作战纪录,分享攻略视频,一起享受明日方舟的魅力。
check out the low rarity clears
mon3ter and ling duo this 
only if you're willing to borrow ofc
stupid question, but do u think E2lv30 ling is enough? 
most likely not
😭
s3 for mon3?
I have done it but i am asking for afk version😅😅
Damn blibli, I haven't download it yet 😭
thanks
Mon3tr Yu and i Burrow lapland alter
that wasn't for you
but you want to afk UR-7?
do you mean autodeploy

Oh yea boss can delete the default meele 
https://www.krooster.com/network/lookup/sanct @exotic grove starving for resources 
Acc turned 100 days old today
On the process of leveling trag, so that’s why he’s halfway through, not left alone at that point I’m actively leveling him through these last few days
and yes, not building wis is a conscious choice
more like raise the levitating zones to the sky

i thought she raised the sky to cover the melee tiles
ngl
I think you can clear it with your squad, just needs better positioning
bottom right ranged tile is ez to extinguish
and even if you hold bottom left with lumen + mon3tr + pramerita you still have trag + leizi + surtr + sashter + sakichan to handle right side and kill el banana
Eblana goes through right stairs tho
Do I redeploy?
you can probably stall with trag and gravel while u redeploy
Sure, shrug
when she walks to top left
that's basically what the deepcolor + ling clear does
kill all mobs then chip at el banana (phase 2)
Do you have haeuka/pram2?
Bgm:
MSR - March On!
Pramanix S2M3 Module LV3
Haruka S2M3 Module LV3
Playlist:
https://youtube.com/playlist?list=PLM2xFa71cSFaJ39xdJwWmwdzAG5v86tD0&si=4NeHUqH4FcQKVqPl
https://youtube.com/playlist?list=PLM2xFa71cSFbRWYWGyl4I-X_tBnLD_qYo&si=XZSf5KeFZmF0y0mb
#Arknights
#アークナイツ
#明日方舟
#명일방주
they're doing FC-EX-8 CM

I haven't even unlocked that stage yet but based on other clears they should be fine with their roster
if there wasn't an event on right now I'd test clear myself 
Low ops record is 2 and they have any op used in the multiple 2 op clears
Smh kal s2 was used a lot
low no ops ?
iiinteresting
ive tried a few times more to test if gravel + trag stall works, thankfully the deployments can be timed to stall her so yeah it probably works. Tbf this would be easy it was more a problem of spreading my ops thin than anything 
yea just keep blockers alive for shadow dudes and use the easy to extinguish bottom right tiles
then send her back to the afterlife
They basically spawn mobs at either bottom side with a miniboss on the right once phase 2 starts, and cm condition is reeds light up at the start of the stage
while eblana herself goes upwards
so ye. I tried to extinguish but once she’s phase 2 she ignites every reed in the map so it’s kind of a problem but can be eventually worked around.
In any case, thank you a lot. I’ll probably beat it rather easily, matter of time 
yeah just outheal the reed damage on left side until u can extinguish them again
or just keep outhealing them
bottom right should extinguish fairly quickly
To the surprise of absolutely no one, clicking on every negative modifier in the world just results in me dying horribly.
More importantly. 
HCM is pain, yeah.
switched from.guard restricted against to medic, Sakiko isn't actually very good.
Girl gets fucked over massively by aspd.
(I find Leizi S1 deals quite well with the mortar guys, if that's relevant.)
It's relevant.
Seems like a hard stage 
Current general squad I'm using for nasti
Nian siblings are there just for passive support. Squad focuses on 2 main sources of dmg, monst3r plus sakiko, and lem on nasti platform
Ela provides global fragile with her mines for whatever lem can target, and thorns alter is used as a healer to heal the platform so nasti can be undeployed for more spacd
Only issue is one vanguard which is ssalter. Using exia alter to redeploy him for slow but consistent dp Gen and a strong early laneholder
Dusk and Chong Yue get their dp swapped and 11 cost dusk is surprisingly good opener being able to spam summons to hold off early wavss
Just wondering who would be the first to go to make way for another vanguard
we posting nasti setups? here's mine
anyway why do u need another vg when u have sashter
uika tile is crazy
Uika upscale
Why are they not Max Lvl smh
Modules doko
Realmad
I've been lazy 
rhine babies needed attention
<@&586570970345635868>
Based
no mod for uika and nyamu 😭
im sorry for being a poser 
how much of a crazy move would it be to get nasti because of s2 and not s3
getting nasti is a crazy enough move itself
oh i mean most people here are then
So
?
^
have you borrowed her and tried her out?
I did
Yo, hi, that's me LMAO
It's a crazy move, don't do it
Well, I mean, I've been having fun with it hyper charging some skills
I never really need it
It's just funny the amount of extra funny things I could do with it
And it's like overkill scenarios
i think stainless is better at it
His device last longer but less burst sp gain unlike nasti

I use em both at the same time
Cuz uh
Why not you know
With ptilopsis too 

does pralter s3 have more dps than s2
well yes
it's her burst skill
actually stainless gives 1 sp every 2 seconds with skill active so 30 sp per minute
and nasti gives 16*2 sp per minute so 32
Yes
but stainless will continue to give sp to ops with active skills and it will be wasted
and burst sp gain is much better because you can have permanent uptime on sime skills
so nasti is much better at sp charging
stainless can be better for some low sp cost auto activation skills
Catherine when
So i saw a vid claim something:
Thorns alter s3 debuff will apply to enemies blocked by the unit with the alch device on them even if it is outside of the effect area.
True y/n?
y
it applies the DoT
i would imagine it also applies the debuff
testing for just the debuff
Nice, that makes this skill less of a headache to build around 
omg time to recommend thorns2 in #help
courtesy of u
in case I get blamed
(100% getting blamed)
Can I have any other guide for 16-16 other than mon3tr and ling 
Tragodia?
You have to bring him as SupportUnit
Make him Paralysis the Urodstvo
So she won't fart the stage
Wait she can get paralysis? 
Ulpipi and PramaAlter should handle the top side.
And therefore you will stop her accumulating fog+instakill skill.

s2 for ulpipi? or s3?
Idk, seems to me S2 is fine.
No need, you can tho.
Bait for phase 1, then phase 2 mass deploy instead to divide the dmg cause no more instakill mechanic n is multi hit mechanic 
Although I would pick Specialist risk on X2 DP Cost
or u could spawncamp sakiko+m3r and just kill her
https://www.youtube.com/watch?v=-Ub-JcX9PUE
Why people always come up with the craziest shit to beat the level
Arknights peak gameplay
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I actually figured that out with TexasAlter and YatoAlter.
It's fucking hilarious.

Multiple skill proccing.
for this event, is there specific stage to farm materials? or just pick whicever stage?
As usual for event - event currency 1:1 to sanity spent. Prioritize t3 material from usually last 3 stages (exception for some events with cutscene / not farmable boss stages)
hmm...
yeah worth it i guess build nasti :ya:
I almost assumed Exu2 event reruns with that map size 
160% bonus maxed, the only downside is how long it takes to build 
But in a long stage she can actually contribute
Only 60
Is it? 
Kinda felt like forever
Is the tooltip wrong then?
You may be doing the same confusion I did
Unless you meant 160% bonus as x 1.6 and not +1.6
The 160% refers to the nasti gives to herself when u pop skill
~~If this is the case mb
~~
A 0.6x buff would be sad
Not what we would call a buff atp 
i gotta know does hg hate mon3tr or something cause every event mech seems to spite her
I mean the one in the tooltip:
till the platform drop and insta kills her s3
The way I understood is that the op gets the +XXX% att

Oh you didnt let her kill all before dropping to reset cd and move initial spawn 
Checked CN wiki, CN didn't bother with lame stuff like "Passive: / Active:" wording
Theres a really long gap between the word buff and atk
Fair for people who knows how that shit works. But like some come here from aceship or some other place where limited space makes it looks like continuous sentence BECAUSE WHO ON EARTH SKIP DOTS IN 2 SENTENCE KIT

nasti is a good utility tool
with short time to reach max buff
try few ranged ops and honestly +60% atk & hp is really big
the biggest weakness is require 3 tile to make it work
Welp its nice buff, tho if u remove nasti there u can still clear the stage 
the hard part that i really hate is the setup
imagine fighting over the good spot with other ops :icant:
And checkered tiles, like infamous IS5 f5 stage
Weak. I just select operator i simp in advance 
yeah, i try to test how nasti s3 work
spesifically bring schwarz to see how the buff interact between her and nasti
Crazy indeed
Its same%
Wdym
doesnt matter in fact
the same %
mean flat additive
So
my first thought is like that too, so i test it
What kind of % buff is always additive
Actually wait I remember seeing a visual on it
Lemme go find it
same +%
doro burst with nasti buff goes kinda crazy
I think i finally starting to understand all this Nasti S3 hype. +60% passive buff
look what i did 
Thats a 7* op wdym?
don't diss ice cube
and he can rap better than you too
https://youtu.be/1I8GkRqmC9c?si=j1xhpzLbO5jh3rVC&t=118
Why does the soda keg at 1:58 still retain the bonus damage after being stunned?
(It happens some times in my run too, but I am not restricted to e0 lv1 so it wasn't a problem)
Unrealized Realities UR-3 cleared using E0 Lvl 1 operators with Lvl 1 Skills and No Potentials.

oh, you know what, i assume it's because stunning them doesn't reduce their speed
so they retain their bonus
i don't remember if stunning lancers reduces their speed
i believe sleep makes them retain speed
like, i have a really vivid memory of using blemi s2 against lancers, so i activated it after she blocked it and then once the skill ended she got oneshot
basically imagine you are bringing a giant water keg
if you get stunned on the way then it falls forward
so if you get stunned on the end it can fall towards the operator
is the power gap between zuo lee e1 and e2 big?
yes
Lowy activated W too late when it was alr blocked by Cuora with all the atk
oh yeah so it's the same thing i experienced
hold up let me check if blemi does the same thing with these soda kegs
so next attack has that atk buff no matter what
its only stun bind that affects these kegs movespeed so
so this only applies once the enemy is blocked?
Oh, there is a delay between when the keg get blocked and it's first attack
So like: blocked by cuora (retain full atk bonus) -> stunned -> stun end -> first attack oneshot cuora
ye
yeah this happens with kegs
amazing
should see what the pooper does with sleep too
they still poop when blocked
so my Confess just dies faster than Lancet
the toaster? or the toilet?
lmao pooper
that's a reversed toaster
also yes they still poop when asleep
the description of the enemy makes no sense, but looking at those descriptions yeah that checks out
so this is basically self griefing skill
mf keg starts charging its ultimate while sleeping
and then releases it after waking up
Titi when
titi blows herself up after making max stack keg
Floating platform will allow any operator to be deployed on but changes to the type that they started deploying on e.g. Weedy on high floating tile is stated as high tile but turning said tile into melee tile after deploy still counts as high tile proccing modX
Nasti tile on floating platform will block the enemy first then the operator on top blocks the subsequent
Nasti tile on pure melee tile will not allow operator on top to block
Takeoff on any tile will block enemy
Ops that cant attack
All blocking Ambushers
Raidian S2
Ops that cant activate their skill
Mudrock S2
Feater S2
Shaw S2
Amiya2 S2
Chen S3
Ops that miss their skill
Swire2 S3
Firewhistle S2 - burn
CS S2
Red S2
Waai Fu S2
Penance S2
Croissant S2
Nearl2 talent
Blemishine talent
Leizi2 S1
Chongyue S3
Chongyue S2 - second hit
Lutonada S2
Pepe trait
Odda trait
Entel S2 - if blade user not on high floating platform
Ulpianus S3
Phantom S3
Kafka S1
Tachanka S1
Blacknight S2
Hoshi2 S2 - shield
Cairn S2
Yu S2
Philae S2
Change to target blocked
Wind Chimes S2
Savage S2
Bibeak S2
Irene S2
Mountain S3
Pepe S2
Entel S3
Leizi2 talent
Gracebearer S2
Change to target 1
Windflit S1
Horn S1 S2
Odda S1 S2
did i miss anyone
Chong missing is pretty funny
i cant tell if Yu S2 is blocked or miss
because they dont tp
but the injury is either from buffed Yu atk or it is first hit of S2
starting to think hes a miss and its all just from blocking injury 
There's still imbalance immune to consider
Gracebearer
Thats fair, tho it's anomaly
ive been refreshing support for a while for a Philae
So Yu wont teleport because imbalance immune, so injury part only on after matter
imbalance immune and self bind is different
so they also immune to shift, esp pull
They're flying unit, welp not all flying units has imbalance immune
static rigid body moment
Ah yea just checked wiki, static rigid
So yea considering how they move and act, they made it on this
Lets see, s1 s2 blocked state. So comparing to Cairn?
alr
miss then
yea
does cairn s2 basically need m3
QoL but not a need
same as every other skill
just depends on what you want to do with it
Her elemental infliction and barrier don’t change, so it’s not really necessary
oh popukar skin finally
Each Cairn mod and talent upgrade Pot give her 1% boost, thats quite smt. Sasuga HG
how much does that extra 2% help
i dont think it does anything lmao
It’s like a second faster to apply burst, it doesn’t reach any break points, and isn’t really necessary
yeah it doesnt have any break points so its useless
Oh no, im missing 2℅, my acc is ruined lol, it's a bit sad that it's not something significant enough to help w anything
It is funny tho
What is significant is the trait change, so do at least get mod 1
How bad is she actually. I have plan to use her with Gracebearer
Really good
shes fun
Tinman buffs her dot but forgor if it counted injury
and then the Christine bug 
The 37k damage
Can she atleast proc elemental once in one skill cycle alone.
Against enemy with higher stats?
(To regular enemies)
She applies based on her attack, not damage dealt
It does take her 2 s2 uses if the enemy isn’t blocked
Shame, but you don’t really need to hyper charge it, just Ptilopsis reduces the cooldown alot, due to it’s lack of sp lockout
is it like a field or does she inflict the effect on enemies in range (does it affect new enemies that enter skill range)?
i see
There's no way it does right? 
But great if so
Oh they released recon as vg 
Yu S2 is miss
i dont think both can do perma stun
why not 
this was Eureka
BRO WTF DO I DO TO THIS MF? SILVERASH2 AND PRAM2 GET ONE SHOT BY IT?!
2 defenders?
The humble gravel and yato
ideally not a defender dying
Gravel it.
Vanguard?
Spec
ok buddy
ohh right switching tile :icant:
i forgor can abuse that, yeah then perma stun possible
Don't own them
Then how about you do the show roster part I asked you to do
its a thing called bait
yato, or any fast redeploy you have
no need level just bait or throw body at them
Cuora can survive the first hit right?
I hope you havent been 2 star-ing the stages
is UR 3 the dual lanes
3 stars
like rain said, your main blocker shouldnt die
so deploy random body in front of cuora when the soda come
Kk
if so many soda, then bring enough body to cover it
Oh.
what even is their max
So the mf just killed 2 operators.
would be funny to oneshot Ulpi
After it just breach yato and cuora
Maybe raise orchid to slow enemy or use earthspirit
but actually earthspirit is the worst
I'm starting to hate this.
ehh
a better lancet :icant:
Do we know the logic behind Wis' S3 summons? Closest open squares for sure but does it follow any pattern like first her own line from left to right, etc
Shits getting on my nerves
i forgot how to break soda momentum
stun bind
Wha 
So its pretty much removing their speed with cc
Ex stages are gonna be fun
ye you kina just have to tank first hit with highest hp
ethan again huh
THE FUCK?! IT JUST WALKED PASS CUORA WITHOUT DAMAGING HER
Ethan doesnt attack
Balloons
What if u silence them with ur lappland
Honestly just borrow and move on if you are that stressed
oh right, not used yet to this event gimmick
borrowing Ash2....mf gets murked
Blud
Wouldn't be asking help if support carrying me
so aosta huh
but that is... :icant:
Do you know what sash2 is
or kroos2
Raidian pretty much solo all stages
Clearly not cuz I'm new.
I just started 8 days ago
floating tile with ops gimmick
Then why borrow him and when he fails you call it quits?
can go to arkrec if you want to know better supports
Like who even gave you the idea hes good fpr this job
And if it was a random pick why stop at sash2
Idk, he helps me in main story. Thought it be the same for events
Have you ever tried to understand why he helps you
oh god
finally vulpis -4dp mod :ya:
Aoe dps covering most lanes is all im aware of
That's why I put him in the back of my defenders
Tank who?
think Lappland tanks better than ur Cuora ngl
Anyways go watch these clears and borrpw the unit used and get it done with
Sarkaz lancer's sibling?
Not to tank. Just to deal as much damage as possible before the damn rocket breaches base
Those roadrunners bs in ur-3
Remind me of what they do again
You can tank it with a healer if it's strong enough 
Push balloons and slams your ops like a truck trying to isekai someone?
It's no use. I'm trying everything i can. Defender supports dps supports slow supports. This fucking roadrunner JUST WONT FUCKING DIE
12f can tank with hisbiscus 
like if ur scared of them 1 tapping stuff block it with someone capable of nullifying single instances of dmg, which mudrock is perfect for
try to get a mudrock with modX btw, that 15% dmg reduction against things she block will be helpful
No mudrock support
I'll lend u mine then
I'm calling it quits, fuck this I'll just auto farm UR-2
sankmik
chill bruh, I'll lend u my mudmud lol
Only doing this fucking event for those pyramids for pram2 anyways
what 'bout the medals, the
, the

We can share yt links for guides right?
Don't give a damn. It'll take me a full year to pull anyways, only playing this game for lappland2
players these days
just stick around man ur missing out on a lot of fun 
https://youtu.be/Sw5_qqKPwOc?si=waPtFdPYvkzu5S4x
It's not that tuff vro
Replacement:
Ranger: any Sniper
Noir: any Defender
Hibiscus: any good Medic
12F: any good Ranged DPS that can attack aerial enemy
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Can't "stick around" cuz after just trying to get lapp2 won't have the time to catch up, cuz college n whatnot
54 rockets for ur-2 that's enough for me
See I don't get this. Cuz I'm following a similar guide only with mountain and silverash but the damn lancer fuckers just walk past them even when I placed them in the tiles it asked me to put them on
do they have higher hp than Noir
1971 hp Noir
SA is 1536 hp
where did Mountain come from
Yeah don't fucking get it anymore.
Didn't the same thing w/o lappland
Still walked past them
Most likely from kyos afk guide
Might be an idiot cuz on the vid it was mountain alter or smth cuz it stop on mountain
record the non Lappland run
hes. blocking the first enemy.
Guess I could swap out with lappland
i dont have E0 ver of your ops so i did E2 50 Lapp
your E2 30 just wants more healing power tbh
also use Mountain S2 not S1
Managed to kill the rocket blocking mountain and he just got one tapped by the fucker
Swapped to s2. Can somehow tank now but needs 2 healers
Nope. 2 lancers came in and he died
Yeah its over for me.
I'm just gonna keep farming UR-2
I don't think I own myrrh
Also lancet is like lvl 1.
One more and I'm done with this event
Can't finally get pram e2 and finish proceed to story again
pretty much just gotta run 2 healers right side
Earthspirit or Orchid under Lapp face left to desync double soda
Oh this is perfect! Thanks Rain 
Noir Corne, Catapult, Hibiscus and Ansel.
Probably easiest to replace Catapult with Pramanix or something.
@uneven ibex Does the rocket one tap your e2 lappland?
You can put her in the middle tile of the left platform to tank it (don't put her in the top tile, as the rocket will push the ballon away)
Ansel's projectile heal being delayed syncs well with the double soda rockets.
Replace Hibiscus with her then yah, both have instant healing I think?
this alr wins 

just dont be overweight
dont be obese
real
I wonder if his account can deal with the vietnamese speaking tree tho
Pramanix2 seems to be his only good unit for dealing with that
Is he restricting himself with borrows
Why mountain on the current one
I think he's following kyos afk guide
What team do I run and who should I prioritize lvling up
uhhh, do you consider rerolling at least?
I just got the account
Like I haven’t summoned yet
It is. I haven’t used any of the shards stuff to summon
I js got it started just now
oh
cant reroll if you dont roll
ye just pull and reroll ig
better go for some offrates tho
banners kinda shit atm
be based start with nasti 
Get yo nymph and be happy 
can just use s1 lappdumb sice your s2 is wasted anyway
prob
surely she can dodge some rockets
first hit is true damage so not that part
oh its true
The first attack while blocked deals an additional instance of (500 × MSPD) Physical damage
no its not
huh its phys
Save me Roberta device
doesnt it do 2 hits tho
what hit is first attack or collision
e2 roberta should work in either option
leme just test
ye e0 roberta should be enough to test
any tips?
ye retain movespeed
Use PramaAlter.
Then watch a guide with PramaAlter featured.
is there any drone or bird at some point?
oh okay
And I think it's just easy 400.
Ah bloody knight map
The avengers 
^
Poor Lancet getting obliterated by fat soda
Save me Mostima S3, I do not want to read all that
I'm heading in to the playwright in IS2, any advice for which ops to get?
#is-station can help better
Thanks
ange archetto
https://youtu.be/2kDgQyezOG8?si=YC1OePt3NBW_sgTC
So her s2 cause necrosis damage to surrounding enemies and the player
Cairn (5* Primal Defender)
Trait:
Blocks 3 enemies, and can inflict Elemental Injury
1st Talent (Elite 2 Potent 5):
Deals 10% of ATK per second as Nervous Impairment to blocked enemies
1st Skill (M3):
Max HP +130%
2nd Skill (M3):
Immediately gain a Barrier equal to 90% of Max HP (lasts 10s, caps at 90% of Max HP), and deals 80% of ATK as Art...
Looks fun, but I'm not planning to pull for nasti
I'm a little bit confused on how SA2 S3 works, could use some light here.
When I use his skill and I spam Gravel around, it works very consistently reapplying his skill on her every time but sometimes when I try this with other ops it doesn't feel consistent at all.
Like use his skill, put any op (skill activates), remove them and put someone else, sometimes it doesn't reapply at all. I tried not swapping too fast, letting them die, etc, everything (and ye, ofc respecting his own skill duration)
So what logic am I missing here?
Nervous Impairment, not Necrosis.
Oh sorry I was mistaken
(Also I don't think she applies it to herself? Or did you mean something else.)
Wait...really? I was looking everywhere in game and couldn't for the life of me find any info about how eye of the blizzard works
its like his skill, the part that switch dp, only work the 1st time u activate it
like in chess, u can only castle once in a game
other than that, the generate dp part n atk is always there
You gain access to 97% of AK knowledge if you can read chinese
Ye but you can reapply it
ya by using the eye which cost dp, ya rainchan already explained well actually 
Ig his EN skill doesnt show how Tenzin works huh
If it’s not on someone it’s on next deploy
Otherwise if you have 19 dp you can place it on whoever
That’s a difficult skill for some 🥹
Radio didn’t you have beehunter
Did you give up on her
Ye, just saying that's different from the dp swap since you can actually use it more thn once
Start skilling
Navigating NGA and Bili is so fun
Wait, so the in game Chinese description actually explains all this?
Ok, time to learn a whole new language, I will be back in 7 years
The eye gives description in stage when you tap it 
Shift still not foolproof calculation yet after almost 7 years
(Also from the second usage onwards the Eye becomes instantly redeployable if the previous holder gets retreated.)
Also wiki has it as well
https://arknights.wiki.gg/wiki/Eye_of_the_Blizzard
Oh yo rain
Yesterday it seemed that borrow had an influence with picking ops for the swap
Do you know if Chinese wiki has info on that
Wdym
Let me show you
Here default order would make him pick oral for swap
But he picks borrowed wis instead because she’s rightmost
Ye but far from being precise or anything
Whats their ID
No clue but why would it consider ID before class
Because class wise it should be degen < both snipers < pram
And then whichever sniper is first is determined by ID
With all my computer science knowledgeable I can say - Because
Current deployment cost ascending order > Time affected by the unit's skill ascending order (earliest → latest → unaffected, also applies to stacks, with the unit always on the far right) > Class enumeration value sorting > Unit ID text ascending order.
I'll test if support is unaffected
I think it could be
Class wise the others are in line
Yea
I havent done much about it since my SA2 tests doesnt usually derail from my rules
Else the last of the uid line is support
Ye support is last on the class list
Following the above rules, additional sorting will be done according to the initial classification rules : player's own team > devices pre-deployed at the start of the level (such as obstacles and other deployable devices) > support operators .
After a few runs now I understand how the eye works, thanks again RC 
Running E0 1 defenders with Lancet burst heal 
Hm its pretty much this part where Cairn needs her skill ready
Ling is good
Everyone is good with a frostleaf on their side smh smh
So theres a deploy check
Pretty sure its every 3 frames
If you deploy at that 3rd frame then platform will not switch until the next set of frame deploy check
My healing is delayed smh
Need to deploy 4 ops in 2s
Wait.. Summon ignore buoyancy or not
They should (ignore), i think, maybe
Amount of summon don't care interactions is quite amazing
They do ignore, but the boss atk will still affect buoyancy if it defeats a summon, I think
FC-EX-8 CM done
very weird clear to do because of endlessly looping trag cat and gravel until redeploying sakiko
since my trag isn’t at the breakpoint yet it’s safe to say it could’ve been quicker but ah well, done
@exotic grove many thanks! helped a lot
I found that the bottom right reed was actually completely isolated so trag just didn’t get hit by burn ever after extinguishing it
Wait with the high ground hp buff
Can lappalter survive aak buff
Or will the aakbuff target the olatfofm
For nasti lappalter
They do ignore, if boss is defeat, imma remove the summons and deploy it them back again.
yum
yepp
glad I could help 
??? i can't tell what did i do wrong here 💔
wth is this 🥀
Read the boss' skills
boss can "nullify" the balloons so you need to heal through the skill. You have enough dps. I did it with exu2, raidian, sa2, mon3tr
S2 Saria is not meant for tanking

