#strategy
1 messages · Page 1127 of 1
Which risk stage is that again
Drones. Too many drones.
I see
How do you distinguish the regular H5 by the risk built one when u talk abt it btw
I mean I guess no ones talking abt the regular one
My Risk
Usually by prefixing it with HCM.
I see ty
ill do it later 
H5-1 risk
I can rerecord my clear for 7-18 too later if you want, though it is mostly straightforward.
The fact that I’m not pulling until wang makes it even more depressing to look at these things 
I only uave Ls-4 tutorial
did you record your h5-1 clear too?
With perfect timing for Elbana
Yeah it was a tough one, especially without either Wis'adel or Tragodia.
Angelina re useable
But i don't her 😔
Wang of course solos Risk 18 H5-1.

i should've expected that 
Main core of my plan : Pram S3 lure all art drone at WisAdel nuke
So I get to play this shit in 3 months is that what you’re saying 
Failed attempts :
Mine was just cycling Hoshiguma, Leizi and Pramanix, somehow managed to overlap semi-recently.
IS 2 Big Doll boss, how do I go about it?
Ummm, I think you will lose.
Already.
Since you need to hit with single, powerful strikes.
Wis and ExuAlt can do many hits, which will trigger his fart that may kills your ops.
And if you didn't get Suicide Letter, he will just regain back his HP.

vendela trying to do something in this squad
I have that
Which ops are good for this boss then?
Well, it's good. Don't think that's enough.
Moral support 
Lemuen.
Kaltsit if she were E2.
Monsta.
Degen.
Ulpipi.
ZuoLe.
No, if you start smacking him with multiple hit, he will fart.
Every 20 hits he took - fart.
Wisadel attacks 3 times per attack animation.
ExuAlt can trigger her talent which also proccs as additional hit.
And if he farts very often, you may just not overheal that and lose valuable ops.
And get a teamwipe.

Can you elaborate on why Ulpianus would be better too? 
he hits slowly but very hard
So, this?
pretty much
Yeah
Also paired damage counts as multiple hits.
So ops like Mlynar could fuck you up.

Keep that in mind.
M3 and Kal aren’t rly slow are they, does true dmg specifically fuck up the boss as well, also why degen too?
Degen can do a lot a damage in short time.
10 times slash + 1 finisher
Anyway, big damage
Maybe her 2 hits as basic attack would be a drawback.
So how does it work specifically tho why does degen S3 work but not Wis S3 for example
Is it because degen has invulnerability or smth
just dont have her facing bsl 
wis' autoattacks (and shadows) hit too many times
degen only hits onskill if you place her correctly
Ah right I didn’t think of autos 
offskill
Makes more sense now ty
Because high damage already on her attacks, Wis nominal attack is lower.
She does a lot of damage due to her x3 doing decent damage.
So you see it like she hits like a truck
Instead
She's not like that.
And about Mon + Kal part.
He had Kal, so maybe with IS mod, she will deal pretty much damage.
And Monsta can kill both boss, enemies and selfheal like blood worm on this boss.
Resisting to die easily.
And her move effect will taunt bear attack her first.
Having trouble with strategic simulation 15-20 with this setup and trying a bunch of different borrows. Any general suggestions? I've been putting pram on the right side next to the blue box and when I kill the mini Mac I use the burst on Sakiko, Leizi, and Surtr. But I am losing on time
Sakiko is bad for prts, use high damage per hit operators
The openings decrease when you hit it
Hrm. Suggestions of high DMG per hit borrows?
Lemuen (s2)
Monsta S3 can twocycle the boss.
Ohhh I should m3 Monster I always forget truedmg
If she were E2-90 S3M3, one is enough.
Lemuen S3 + Warf S2 + Milksaparato S3 or "I don't want to deal with this boss" 
And lore/thematically on brand too
It’s almost like they design 6*s to be good against their chapter/events boss
siege alter best gg
Yo actually 
Tyty. I 1shot strategic simulation the next attempt with monster m3 and lumen borrow
After many hours of failures
In my big brain moment LS-4 was first stage i touch and i don't approach HCM still
I wish the game saved auto-deploys for challenge stages too.

Can't be that much more data.
Oh hey, I still got it. Can even remove an operator.
@umbral kite
https://youtu.be/xbCczOZ9HM8
(Exusiai's Module isn't necessary, but does prevent a slight bit of Talent RNG with one of the dogs.)
Exusiai the New Covenant's Module isn't necessary, but does remove a slight bit of Talent RNG with one of the early dogs (and causes the last two dogs to leak instead of only one).
i got the youtube notification immediately 
I'm hoping Wang (and Shu) will help me get Risk 15 on H9-2, kinda miffed that I only managed 8 so far.
Probably just skill issue, but yeah.
Ngl LS-4 feels the easiest now that everyone can borrow a Pramanix.
Pramanix + Any Buffer + Any AOE Slow = Win
For the rest I might just wait for a Wang to borrow and then also get them without using my brain.
What reason do you have for auto deploy on challenge?
So I can check to see what I did originally.
pram2 really is a great addition in the roster 
so pro
leite pro
why borrow when you can have 
3 ops crazy
But bgl Elbana re good in HCM Ls 4
wow, that's crazy, and no eblana even. 👀
for max pot? I do that for sash2 sometimes, or saileach
That woulf have been a record I think of it wasnt for wsmg soloing that stsge
balls are more crazy ngl 
does magallan still have any niche at all, has her s1 ever got used for anything in the past couple years
her stall still pretty strong, idk about previous cc stuffs tho
I use her like once per event
But its always for random no damage strats 
Ela can be similar to her for my usecases
Was in optimised ccb3 max risk
And uh was a pick in theurgy cup 7 iirc, admitted it was under tournament bans and stuff
And well low ops here and there
I think no, mainly because hg has shifted away from stalling for the most part. Also there are more stall ops.
insane
Now you can use trag + yu + shu 
oh yeah

and all the mag summons take deploy slot right?
oh wait module gives 1 free deploy
but surely that cant compete with trag
maybe i will do s1m3 then
ive been thinking about it cuz i have pot6 (abysmal luck from years ago) so she might actually be used in some kinda content
Mag seether on today is almost unreal 
https://m.bilibili.com/video/BV1FNUNBKETw probably this for 15
welp Wang already trio 25, so duo 15 without wang already nice tbh

how do i beat skirmish in ra 🙏
lanser spam stage. The one you need to do to unlock stone
My guy, is not doing the skirmish an option? You can farm the shop without clearing it. Or if you doing it for the fun of the game then show your roster through krooster and tell what exactly causes you trouble. But generaly good dps, the more the better and a few fast redeploys can help with this stage
isnt not doing it slower than doing it
oh
ngl i just frd it

thats all i remember

honestly just camp the other side
if u can
Do you think I can make this operator kit works somewhere 
Shileds says shes good for welfareknights
S2 (Only 3 offensive SP) : Next attack target furthest enemy in range and pull 3 enemies around it.
Tbh it's quite interesting
Ye
That's kind of nuts isn't it
Zzzzzzzz.
Waste of slot anyway.
I mean platform stays when you retreat Nasti.
It says +160% on wiki how does that work
90% atk all the time
I think that's to herself
I mean on pram alter or lem having 100% uptime on warf buff is
Quite nuts
Nuts will be skipping Wang for that platform niche.
Platform stay when you retreat Nasti. Max Deployment on stage is usually 8-9 ops. If you play super solo carry or some shit I think it's worth
Wdym
The 60% is independant of her skill isn't it
Yep
But why does it say 160% here
I mean with exia alter Sui sibling buff, nasti and monster
Skill effect seems scuffed where is activation effect? gain 1 device is not activation we are not trapper 
Lem can get like a permenant 25+60+26+12 = 123% atk buff
And be places wherever you want on the map
That's basically is gaming at that point
Not yet
Add it
+13% ModX3, +15% pot
136% buff with only exia and lem and monster on the field
a different flavor of buff army 
Oh that part is Nasti buff
On a 380% atk scale skill
She gets +160%
Isn’t wiki saying wrong tho then
Lowkey pram is an insane target for it
Yes. It reads wrong. Nasti gets the buff for the skill duration. The platform just gives permenant 60% atk
Theres a newline between gain buff and then atk buff
Wdym
I see I guess imma go find someone I can tell
Provide them with a buff period
Atk def buff (not the buff provided)
Newline
Reading S1 might help better
Basically part 1 is
Device gives buffs to op
Part 2 is
Nasti atk def up
Are you still talking abt wiki 
I mean shouldn’t it be changed still 
I dont go to wiki since anything i want to read PRTS or Aceship does better
Changing it would mean changing base game no
Since that should be the exact wording in game
Oh wait that’s the ingame description right
Yea
I guess adding notes then?
Since some skills have that
On wiki I mean
Its pretty clear if you know of newline
Like i said Wiki textbox is just unfortunate break
Alas just Wiki nerfs
Newline
So it’s just TL difference?
Textbox size
That yea but the wording as well
Tiny bit
The wording of the one you sent is still much better imo
You have the "when activated" in the way
Like Nasti S1 newline
Oh here no when activated 
I see
How much hp do the engineers restore to high ground a second
Lowkey using the high ground as a defender would be funny
Rainchan carried while I had to leave for irl stuff 
After which I checked skill text in #game-news where new line is extra noticeable
Another wiki victim 
hard to really even blame the wiki for this
Yato2 rerun means people trying to bruteforce reflect ig
#game-news has dots at end of sentences 
welp lets see, didn't see a lot players struggle on hedgehog
But with those ops i can see that
oh reflect dmg
its HG starting a new trend here(?)
i see some say more reflect dmg enemies on the future
the wiki is not wrong per se,they just need to learn to use "." 
me when copy pasta
<@&586570970345635868>
is the game under mainternance again?
yep
How dare they downtime game for like 10 minute after 6 weeks or whatever, when was last big one? 
2 minutes left 
sash2 event, like 2 hours or so
It's time, Nasti fan go go go
how do i beat skirmish in ra 🙏
You can use Gravel and Robin for stopping Sarkaz Lancers coming to your base.
Robin is Mansfield Break welfare.
Even E0 works as bind mine deploy.
on both or just robin
Robin. Yet Gravel kinda works at E0 too, although E1 and some levels might make her better.
my gravel is e1 lv1
does robin work at e0 lv1!
Yes
Its a sidestory
where though
Probs after Code of Brawl or smthing
what
Uh, the story themes
which story line !!!!!!!!!!!!
Those Who Take The Future.
You can also just scroll through all the sidestories by clicking on Movements in the top right corner.
ok found it
Is this a bug from nasti tile? For some reason when mon3tr skill ends she instantly dies and gets retreated
Shouldn't be she would retreat back to the nasti tile after mon3tr skill ends
Apparently it's Rhine Labs theme. Ngl I remember this was after Code of Brawl before everything got re-organized lol
why send twice
Bug
During network issues discord may fail to confirm successful send and go berserk
Whelp
This is quite busted
Monst3r dosent have module btw
And that's 100% uptime on that buff
got robin
where do i put him and gravel for the stage
over who i mean
Robin you would try to put in safe zone, and spam mines near your bluebox. Lancers upon its trigger will bind and lose their speed, and becomes easy target to dealt with.
^
Use Gravel as emergency blocker to take this oneshot.
Umm, I don't know your squad.
right here
mines as in robin's summon?
Pinecone and Eyja I guess.
Yes.
we gamin here
Don’t burn your sanity on random aaaah stages aaaa
bruh its for her module
Im surprised it’s not from old RL stages
Of ops I don’t have 
If only Ray came before Irene in shop
🙏
im still losing !
You can also use the craftable buildings to help you, there is one that can be used as an emergency blocker and is made from wood I think, would not be a problem for you
🥀
what good will an emergency blocker do if i cant afford something to deal damage
And if i remember correctly even if you deal with this stage you need to deal with harder one, where you farm rock, because it is the boss one and has also a lot of other enemies that deal dig damage for a newbie
should i do the slow path then
I think yes, it will take you some time but it is a guaranteed way to get rock and farm the shop
Nasti S2 fixed
Skybox S1 fixed
think Nasti S2 part 2 is fixed too
cant get an accurate depiction without pause deploy
Oh that's sad, Leizi S1 can't damage aerial enemies while on a levitatable zone because it specifies ground enemies.
At least her Talent hits aerial enemies as usual.
ez, raidian is very useful in this event 
Actually how are you going to deal with the tree for low rarity clear
Cuora can't tank it with warfarin s1 as healer
My only slower is orchid
Oh you’re speaking from your pov
Ethan for some reason doesn't work (high platform doesn't mean attack can hit air for some reason???)
Do you not have any higher rarity 
Ah yes

That’s weird if it is the case
I don’t think there’s any reason that should be happening
How come?
you still need to eb able to attack air
to hit air
the enemies are still air enemies
you are just able to block them
So can you only attack them when blocking them
I'm just trying to see how far I can get without 6* unit tho
Im pretty sure I could damage them at least when blocked
(If I can use 6* then I would just wisadel it lol)
@gentle cove dsl I misinformed 
imma be real, low rarity shits on this event no problem
You have wis and not a slower that’s not orchid?
if you are struggling it's just cuz your units arent leveled
i kinda mowed down the entire stages . One hiccup with the zooming rocket that pop balloon though 
I have been building pretty much only 6* recently
Cuz I got a bunch of great 6* from the sash2 banner
sad
Lucky you 
In exchange the game become kinda braindead if I bring the full squad
(Unless it's ex-8 or the s stages. They're so bs I have no regret throwing the broken 6* at them)
hard = bs 
Oh this actually become infinitely easier with slower

You raised podenco 
More like I have skill issue I guess
yw
i would've agreed if it werent for gladiia and texalter here
you set it up for me, i couldnt hold back and you know that 🙏
At least you’re admitting it
Can't wait for ex stages to check if this squad enough to deal with it or I actually need to take more ops to clear the event
Wisadel actually makes the boss harder? The boss targeted the revenants and it seemed to delete the platform because of that xD
Will he figure cursed strat of retreating revenants? 
Looks like even a slowed down soda keg would straight up killing the medic

Guess that guard/defender is needed to tank it
Never, dealt with the problem by applying more violence
Violence is our prinal instinct
Embrace it

Btw boss is onky sleep immune in phase 1
Phase 2 shes fear/stun/freeze immune
stun mune in phase 1
I think the bonus damage is a fixed amount or something
I mean after she casts that arts thingy she has low defenses, Sakiko shreded her to ribbons
As long as there is a speed up
It's the same as the Sarkaz runner no? You can slow and or bind it
Placing Ines totally invalidates those soda kegs
Ok Doable without Kestrel
probably same case with Saria
This event take phobia of random drone from red box (Instead RED DRONE BOX) to next level
Finally found a placement that work after like 1 hour
The debris does negative damage, for what I expected from its appearance lol
(Also it is count as killed after the debris fall to the ground, foe some reason?)
It adds to weight for the platform
I mean while it still alive
And yes killed for the first time = dead, the extra hp is just to get rid of the weight
It's there to make your platform go down so you can't block anymore
WHY ROCK IS FUCKING TAUNT 
Hello, i tried to pull for nasti but i got degenbrecherat 52, am i cooked, i started playing arknights from 1 year
She's usable, your only problem would be doing the pulls if you don't have alot of them stocked
I noticed on attempt 1. 
Clearly, the solution to my problems is to use more actual damage.
Violence is always the option
If you can tank her arts skill she will lose most of her def and res for while after it
Why you asking again here 
I failed UR-6 medal by accident 
Edit: the actual solution to my problems was just use Pramanix on phase 2 after not dying horribly for a bit.
Sasuga Pramanix.
What’s the medal
Is it just 3 starring the stage
It's don't lose an OP
Oh I did not get that one for sure 
Well it’s farming stage another match wouldn’t do harm
But most of my units are fodder so there’s lot of death
Oh
Me with 277 Poly packs:
If borrows count just borrow Sakiko and she will shred them
I might’ve still fed some fodder to it but better odds then
Nasti is a bit clunky but
Holy shit once you set someone up they get sky high attack
With 100% uptime
Lowkey having access to permenant warf buff is crazy
Monster mod plus nasti is permnant 95% atk buff
It's brutal on lem
Nasti gives 160% att and def on m3
To herself
The ranged platform gives the unit on it 60% atk and hp
Permenantly
Slightly worse then but still decent
Perma warf buff
On lem wis or pram alter
Is lowk crazy
Main cost is just having to set her up
She can be undeployed too for field space
Can I FR u rq
woohoo i need to farm UR-7, i hate it 
Either tutorial didn't bother elaborate enough or Skybreaker is wide walking flying because it gets blocked by stuff not even on it path
Killer utage smug
Triple brainrot solution
Exactly the same ops as mine
lmao
Just found Nasti inf SP glitch 
Saria s2, Nasti s2, sp charge Saria w nasti bots, Saria spams s2, nasti gets bots back cuz she also gets her sp charged back

Is it too much set? Yes
Do I have fully built Ptilopsis so this is probably way too much sp for Rhine Labs? Also yes
But you know what, who caresss, I'll even use 4 suis n stainless s2 out of spite 
Me trying to get 100% Erato uptime be like
surely nightmare useful
Apparently ops need to be damaged in order for talent 2 to pop, even with s2 saying it heals everyone 
That's why i am asking for operator who can damage ally consistently 
Someone mentioned surtr w CE lmao
Back to the drawing board

Oh wait...
Exu2 is a geek 
So... Technically speaking... I could um... Hyper feed her sp 
Wait Nasti need module to allow device stacking? Weak 
Or what is "combine effects"
huh
It stacks normally
But you can connect them to one another at m3
HUH
So you don't have time necessarily put the 2 bots exactly beside an op you wanna buff
Ok i was for second assumed i can assemble abomination out of every artificer device 

<@&586570970345635868>
theyre all dead
@prisma elk can I friend request u for nasti
I'm still in the process of building her since kinda broke after Sashter event
But I think Mayu n the other guys already has her e2'd n prepared for it
I would but might take me like another week to e2 60 n mod1 her lol
Lowkey nasti tile for typhom is not bad
The long duration of her atk buff pairs a lot better with her long duration skill
lemme see if i have what i need to e2 her
Not sure i have the chips
I have E2L60 but no Masteries or Module if you want.
Still need some LMD to unlock it.

Ill ask you then:)
Yuh pls
Also man her getting only one device on her S2 is such a bummer
Maybe future mod angle
?
Lyre#1359
Main reason I got Nasti.

Honestly I tried her off a random borrow I found from rerolling
I def find her S2 most fun
I'm an S1 truther.

But all her Skills are great, yeah.
(Wait, were you talking about Nasti or Leizi here?)
Ohhhh
Nasti mb
For leizi I am lowkey an S1 enjoyer as well
For when I borrow ofc

leizi s1 just hits that spot of powerful but needs some skill to be used
And quick Frighten application.
Lowkey I’m wondering if you could even potentially pop her skill without deploying one
To stack one more device
It would be ideal if you could do it when the stage starts tho imo but then you run into capacity issue
Does anyone have a built Saria
So damn awkward 
I'm theory crafting ultimate sp battery
Thank you for the offer of help but I'm looking for m3 unfortunately;-;, cuz nasti is Rhine labs n I wanna test it w that
There is a Beanstalk + Contrail duo for UR3, I just need to find it 
@rustic eagle Nasti is e260 mod1 if you want to add Mayuhiko#9797
Being trained but that'll likely take 24ish h
(Then I can switch her off, nice.)
Do any of you know what the mod3 level of nasti does ? Like can you "chain" devices like raidian s3 ?
Yes
If one of the devices has in its range another device that’s powering something
Then the first device will also power said thing
Added you btw, sorry i missed the invite 🥹
this event is not so friendly to those with infinite duration skills 
-# (Just keep the platform permanently weighed down.)
These guys annoy me in their debut stage.
I wonder how much of an annoyance they possess in EX maps.
Very
Their main annoyance will be stage shifting
And you can’t kill them cause otherwise your platform falls
If you overweight the stage they can't do squat
(unless the platform drops which MIGHT be the ex gimmick)
oh so I can't deploy my Lapptop sooner or later
UR is shaping up to be Hortus difficulty
Bro when the boss phase 2 hit the first time 
these apply to UR imo
I had Ines, Sakiko, Mon3tr, Nymph and Naran at that platform there... you can image my reaction
My squad has ranged damage superiority.
But I can imagine that Lapptop will sooner or later bite me in the ass.
If your squad has enough CC you don't need it to levitate and block the fliers
we'll see, we'll see
Worked for me really
but I think after they had the idea to do high amts of flying units in Masses Travel
Will see in Ex tho
yeah it makes sense that the story about staying on the sky would have 100% aerial
the event mechanics is actually at least interesting
might get close to HE difficulty
but at least I like the mechanic
I hate it tbh. Getting cancelled on your skills cause weight shifted is PITA
as someone whose designed the squad to have absurd SP batteries involved
it doesn't affect me as much
I wonder, can it prevent Hoshiguma from dying on her S3?
I like the mechanic but getting pram S2 canceled is kinda iffy lol true
Oh shit
as in never
That may be the case
oh i know
Lapptop experienced it multiple times
Boss stage was pretty easy at least.
ngl this reminds me of an EX map in Retracing
wherein you use the enemy mushrooms to keep yourself safe from avalanches
but now they do it from the get go
whole event isn’t that bad
that you might need to rely on enemy balloons
I think that might’ve been an S one
The normal mode of the event is relatively easy, but EX has potential to be a pain
you can just brute force the event unlike portatori
it is
you can brute force that tho
by blocking most of the mobs
True enough.
as for Lapptop boss fight, yeah you have to play by her rules
i like turtling a lot more
Yu and Blaze.

and let global damage do the work
I just let Wis loose and she won every carneval 
It just needs.....Wang
and my Yu Burn would be complete
so far with 5 months knowledge from CN, only Wang will improve this squad further
why were ppl talking about infinite wisadel in this event? the SP doesn't reset when you go up and down
Mon3tr S2.

i've thought about her
ehhhh i prefer Reedic and Ptilo still
It's my favourite Skill of hers, +56 ASPD my beloved.
i favored Reedic's hybrid roles and Ptilo's SP battery
battery being more important than ASPD
for even the shorter fights
(Also up to +25% Attack buff.)
well surely you don’t need dual vanguards for all stages
thats the thing
i designed it to work on 99.9% of general content
and there are general content that rushes you that you want 2 VGs
......experiences with Retracing S-5
gives me chills
strictly speaking
this squad wants to be dropped asap
so i do like the speed both SAlter and Ines give
and they're also absolutely powerful combatants
then are you considering closure
sell her to me
Wouldn't you want a DP printer instead of Ines then?
I'm not feeling her strength
Ines prints a LOT.
especially when stages are aggressive
also a really powerful CC and anti air
lets just say i'm never removing her
presently...
She kills stuff pretty fast and that affects her print
the harder the stage
the better the print
i told you, 99.9% of content
we're including the toughest H and S maps
heh....Ch16 bear my beloved
honestly forgot closure was phys instead of arts, nvm, though her dp printing and early lane holding can functionally get out ops faster than ines with the dp refund
if she was arts, she’d def be a better pick than ines
but for now not even the CN pool talked much about her being exceptional
in a way
i do like that AK's powercreep is slow and infrequent
like ffs, Wis is still relevant in gen content
and some Y2-3 ops
she’ll still be relevant far into the future, if there’s another top4 member contending then they’d just make the top4 into top5
literally the only buff they’d need to give her if she ever needs one is turning her camo into full invis
Most limited ops are relevant for a good amount of time
because wis is designed for general content
she doesn't amount to anything when it starts getting "hard"
she’d also still stay relevant due to IS5, even if she falls out of meta
You say she's designed for general content but she stomps all content
Depends. Max risk IS still makes physical nukers relevant due to relics keeping catch up. As for max risk CC or RA CC, yeah physical nukes get shat on.
she at least has IS performance
because she scales very well with relics
very very well
meanwhile logos the bug 
logos training others to do what he can’t
i do think you should genuinely consider closure if you are serious about burn squad. closure s2 arguably biggest issue is the placement requirement. the DP gen/reduction and how quickly you get it is simply out of this world.
you wait 6 seconds and then you start her skill and it lasts for 30. so in 36 seconds you get 25 DP from her generating it by herself plus a possible dp reduction of up to (25+36)0.4 = 24.4 dp or even more if you had more dp when deploying closure
25dp with 24.4 dp reduction in 36 seconds. the caveat is the 24.4 dp reduction only applies to units deployed in her summon's range
ofcourse you can just test her out when she drops and see how it goes
but people glaze her and shit on her for all the wrong reasons
so i wouldnt trust a lot of the opinions and talk about her. basically i just wouldnt rule her out till you give her a fair shot
s2's issue is that it's only dp gen and it's a bit restricted. s3's issue is that it's shit dp gen but decent utility and good dps but it's low quality (low physical dph)
imo ines doesnt really compare to either sash2 nor closure

btw i think thats where i might reconsider
I need these VGs to still have value way past printing
thats where SAlter and Ines both excel as well
if I did value DP printing that much, I would still be waiting for Vulp's 2nd module

teacher shiled what does closure do
ok so basically
s2 dp
s3 damage + util
s1 is actually also pretty good but we dont talk about it because yall arent ready for that
The last part makes me very curious
Same, because I did think it looked kinda fun for some stuff.
closure is the only 6* tactician with normal tactician summon respawn time. both muelsyse and vigil have 25s respawn meanwhile she has 15s. that and the part where her summon gives itself and the units in a plus sign shield every 8 seconds makes me feel like this has prime opportunity to stall
unit she can give shield to includes other tactician summons
i think it has some potential but it if it is used it's gonna be extremely niche
Its pretty funny tho, the more niche it is, the greater the effect of the niche it would be, no?
i mean you actually wanna find a use for the niche eventually
you cant just be niche for the love of the game
That is true.
Isn't it every sixteen seconds? 8 SP and 8s duration.
(Also not sure why they only gave her 1 initial SP from Masteries...)
huh
i think i tested wrong when she first came out?
im not sure how i mixed that up
yeah she has 8s duration
false flag she is niche beyond repair 🫡
(I might E2 Roberta just for Closure S1 though at some point, three Shields sounds kinda funny.)
would be nice if it was here though.
That pioneer module for Vulpisfoglia would give her some really nice frontloaded damage dealing agnostic DP printing characteristics.
this plant is stronger than the boss
The boss just sorta kinda kept dying to my Pramanix S3 tbh. 
They one-shot my Exusiai without her S2 shield.

Otherwise can get this far without even using her Skill,
Actually, should see if I can just replace Exusiai with a brick.
Wait, that detail was on the right?
I genuinely didn't see that.
Or rather, it was a lot smaller.
@drowsy heart
Interesting.
Aspect ratio shenanigans moment.
Not sure if anyone else can do this but nasti has true stall
Healing 1 blocker with 0 attack can make a stage last forever
Finished her module mission in one go
(As a side note in case you didn't know, the Heart of Surging Flame stages cost 0 Sanity to clear and count for mission progress.)
niche has more value these days in this high population roster full of 'meh"
Oh ive been doing all my missions in 1-7
I was about to say Pralter's ice block with Bard healing....but if there's an ice blue box, there's snow that can kill enemies

Yeah I dont think we have something else with 0atk and block
Oh who?
Cuora S2
Ooh yeah
But this one is permanent (but its a very small niche) and I didnt know about the free stages
Can also do it against enemies that heal themselves.
i still remember the most absurd no-damage stall ever done
cc9
Using Gladiia's S3 targetting on nothing
so S3 is used to cancel normal attacks from resolving
absurdly mental
You can do that with cutter s1 too
Three total Skill activations.

but Gladiia's S3 was normally used afterwards
and of course tankier
Well yes, the cutter tech is only really used for nicheknights
It's literally everywhere.
i think they know that already
everytime one appears
they will check every channel
damn all mods asleep at this time. this is data that future posts need to take note of
To any moderators online reading this, consider making a bait channel of sorts.
Phishing really is designed to look so stupid that it immediately filters out those that know better.....and hooks the few they can scam
it's.....genius in a way
Like a channel meant purely for catching bots.
i've suggested that before
but i think the issue there is
it needs a more specialized team
to be able to do that
also we don't know if keeping the bots active would help much
bots in MMOs, keeping them moving and alive but isolated
works well
but in things like discord, maybe not
Ela Kafka Raidian Gladiia Cliffheart Rope Feater Enforcer Sora Cutter
Fia after 50 hours of skill
Can even permastall 3 block easier with more modern op
no laptop so have to slice these into a 2part
started from 11:34 am
part 1 is mostly about the starting setup to make this a perfect loop to deal 0 damage to enemies

I think this stage is also a pretty simple endless one, I believe the firebomb throwers get enough ASPD so they don't move between attacks.
So all you need to do is outheal their damage.
Are most of you playing on phones or something?
I feel like you're all wider.
I never play on phone
my phone is shit
not the loading or rendering
the touch screen has flaws that will kill you in AK gameplay
I will keep emulating until Yostar does something about it
I play at my best on mouse and keyboard tbh.
Sidenote: Mumuplayer on windows isn't paygated, right?
I've been playing a lot on my phone recently, but I used to use GPGB only before.
Welp. Might as well compare and contrast Mumu to Google play.
The windows version.
trust farm is ril 
Playcover is the best on Mac for me for the obvious reason of well...
Not being paygated.
most of the time I'm on phone, tho I also play on my laptop
And not spamming me with 5 billion ads.
still not used to fast pausing in emulator smh, so if it's something that I need better timing I play on phone 
I've got no use for tablet so not economic for me to buy one 
set up two pause button that isnt esc
wdym by this?
Best overall device category on the market for reading all sorts of things, I'd heavily argue.
also my issue in laptop is when I setup button for skill activation, it is map dependent cuz some maps are bigger and some are smaller 
Not all ebooks specifically. Eye strain and whatnot.
dude i play MuMu
and Windows 11 at that
Oh good.
no clue where you're seeing need to pay
Varying degrees of trauma! 👍
pause the game using 2 keybinds instead of esc. esc only for pause deploy. cuz on emu esc cant pause-resume/resume-pause in quick succession (there always slight delay) . generally works better for all purposes
you pause the game?
oh wait you mean the pause that freezes the map?
i keybind it with one button
you guys doing like pause deploys or something?
nah just general pausing . keybind works better than esc
well obviously
ESC has potential interactions with the program itself
i wouldn't dare use ESC as a keybind
i feel anxiety not doing pause deploys
you get used to it. 

damn thats an old map
Oh that's interesting.
I was interested in what Nasti tile would do if Mon3tr was afk from tile and Nasti tile died.
She dies, but it happens after skill duration runs out. 
This is an interesting interaction that will pretty much never be important, but still interesting.

what bard gives the most inspiration? (not accounting for pots)
Then you remember that one has higher atk stats
but is the inspiration for hp atk def
e2 60 p1 m3 no module - U-Official - Lol, lmao. Sora (Kernel) - S2 30s 371 ATK.
Uika - S1 30s 201 ATK, 132 DEF. S2 12s 366 ATK.
Heidi (free) - S1 10s 380 ATK (+ 6% ATK buff from talent). S2 20s 178 DEF (+6% DEF buff from talent) 429 max HP
Skadi alter - S2 inf 252 ATK, 148 DEF. S3 20s 463 ATK.
CE (free) - S2 35s 378 ATK. S3 30s 1791 max HP
Skadi alter atk buff calculated on just ally in range talent which give her slightly more ATK and more from inspiration if there is AH in range
thank 
Found that my nara is useful here
why are there holes if every enemy is aerial 
Idk lmao
Areal enemies which don't even go there sometimes 
Cairn max S1 is 9k hp 
why :muck: no use skill
What?
I assume because Mudrock S2 don't recognize flying shit as valid target to spin 
"leak one" gg nt retry
I don't know specifics but drones being blocked by event magic spagetti, not usual ground unit blocking logic
Oh I didn't saw Mudrock. Yeah, she can attack Aerial by default.
So S2 can miss them completely.
this whole event saw my wis benched most of the stages except bosses, but pram2 def be shreding emb
wis user detected 
buh
bro
Who need wisadel brain rot when we have all other brain rots #strategy message
I did surtr m3 exalter for all stages
s3 works, i guess because its her normal atk
this event is perfect for testing out my (wip) pram hyperbuff squad 
Mudrock powercreep
what
thats fucked up
😭
man this event is so jank
feels really bad that most ground unit attacks cant hit aerial
i ended up just using ulpi gladiia i cant think of any other 2 op
watch it again
i tried searching for tile info on PRTS but havent found it
Blown Away]: Can only be triggered by Skylift Soda Bucket / Skylift Soda Bucket Family Pack , moves in the opposite direction of the enemy by a distance of ? ? ?, will not trigger again within 2 seconds after triggering.
they dont have distance found either
not me thinking that nasti buff for the ranged op was the one described on her s3, not the one on her summon 
New event lv5 trustfarm option:
Lemuen e2lv60 s2m2 + e2lv90 exualter s2m3, no modules and 3 lv1 operators (dollkeeper, healer in the back, slow supporter on quercus tile).
Exu needs to take down the tanks before they fall on the floating platform and maybe use a few extra ops to stop the missiles from killing exualter for a second in the final wave (the actual diff spike)
Warf S2 targets Nasti tile
Aak targets operator on Nasti tile
God dammit Warf
Time for plan B. Warf on Inspire Bard 
Wait will Aak shoot pillar if ranged op has reduced aggro (I forgot who has it... Someone moduled?)
uuh..i hate this chunky ahh slightly cute monster
it kept cancelling my pramanix afk skill 

kill it before Pram2 activates
Then kill him before he reaches levitate tile where PramaAlter operates.
wonder if Titi can nullify weight
Meanwhile i am playing 4k chess and purposefully grounding platforms
i dropped lappalt to bite his heavy ahh later on 
Ignoring gimmick by interacting with it 
tho propeller is kinda annoying
Logos + virt ez clear XD
Nasti Mon3tr Haruka is almost perma Surtr 
Nasti talent 2 applies to Ela on ground
I guess they should have said all ranged operators but didn't bother
How do i deal with her and all the freezing




