#strategy

1 messages · Page 1011 of 1

sly drift
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Today update is 1.6GB on playstore dawg

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This gonna rob my already ran out internal storage

glass monolith
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Maybe practice plan -1 thing was inside some 1.5gb archive so game need to download it entirely to change entire sanity thing HellaKek

unkempt lintel
dapper hedge
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Isnt every app update always been that big SkadiDaijoubu

glass monolith
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i'm corrupted by limbus 60mb updates HellaKek

void terrace
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Monster things

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Actuallyhow decent is kalt in IS now

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Althought monster usually ends up better i find kalt more consistent

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Especially earlier in the run

leaden sierra
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I wish you could see her negative health bar as a number on the side, that's a little inconvenient. But ye, tanks it just fine.

leaden sierra
sly drift
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Yea..

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Modded lv3 she has 3876 Blue HP and 7752 Red HP

leaden sierra
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It also doesn't help that the skill gives +100% max hp.

sly drift
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I think you can boost red HP healing using passive healing like Skalter or something

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iirc

leaden sierra
# sly drift Wdym?

I mean, it's good for her self healing and tanking, but it's not good when I try to figure out how much she can tank during or outside skill.

tired relic
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im using an old phone

glass monolith
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other trash on phones, idk videos, photos, 20 more gachas which are physically not manageable at once

tired relic
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oh well maybe cuz i use cloud storage for images and videos

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and most of my saved stuff goes into sd card

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like yt video and spotify songs

sly drift
tired relic
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20 gachas

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there is the answer

glass monolith
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85 gb audio... the fuck HellaKek

leaden sierra
dapper hedge
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Im allergic having my phone over 50% storage

sly drift
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But man... This is going way off topic. Let's move on

glass monolith
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Maintenance is 12 more mitures, so. No HellaKek

tired relic
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i only have 64

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🤧

leaden sierra
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The more we have, the more we waste, it doesn't make a difference honestly. If I had 1 TB, it would still be 80% full.

tired relic
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😭

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i dont download music

maiden hound
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it's highkey better

sly drift
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Done the job

tired relic
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you forgot to tell how many pulls

sly drift
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||40 pulls and now I have over 258 gold cert.||

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|| Full refund baby DocSmile ||

tired relic
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nice

sly drift
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It kinda destroy my plan for Mantra though

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But whatever. What's important is my Mujica Saving is safe

glass monolith
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My plans for Mantra: Keep pretending she doesn't exist

sly drift
glass monolith
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dont know

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Might try luck on first 6* of banner and leave

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Problem of having 141 e2 character - Why the fuck i would need 142th? HellaKek

sly drift
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DuskDragon on this year and day.

glass monolith
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(English Saga S2 spam in background)

sly drift
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This stage kinda tricky

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Anyway I'm very mad that they don't use ost DuskDragon

glass monolith
lapis hornet
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hey guys

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i have a question

glass monolith
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answer is 42 and Wisadel

lapis hornet
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what masteries for leizi?!

sly drift
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M6

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S2 and S3

lapis hornet
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brah

sly drift
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Hell.. S1 probably worth too RedOmegaLul

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It's considerable

lapis hornet
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do.they have any usage over mlynar

glass monolith
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Bruh is me having 7 oriron cluster left

lapis hornet
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I'm doing s1 for ccb fo sho

sly drift
tall sierra
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any1 has Ray paradox sim video?

lapis hornet
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uh

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i did it blind first try

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?!

sly drift
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Like.. She's nearly invulnerable even if you put her near red box or something

lapis hornet
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yeah his taunt is giga pita

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haven't used him since wis logos tbh

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maybe I just ditch him to aura farm with leizi gg

lapis hornet
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for two bosses I went bow first idk if it matters tho

sly drift
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Now that we have Exusiai S2.
You can deploy Leizi in the middle of battlefield alone offskill, no one will target her. And when Leizi Skill is up. You protect her with Exu S2.

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Pretty neat eh..

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As if Exu S2 don't obliterate them alone

elder flume
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idk if E2 1 S3L7 41% trust Ray works

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im a bit short on damage hm

tall sierra
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i also went for bowknight 1st since if he get enraged he gonna nuke my ray when he entered the stair

lapis hornet
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ayaya

glass monolith
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I dont have oriron to build LazyCopter and next time it farmable is Pepe rerun. Trash game. See you later HellaKek

robust kiln
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How are you supposed to avoid getting one shot by DSK's barrier in FM-8? I don't understand his range

glass monolith
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Kill barrier, it is just extra HP on top of DSK ass

elder flume
dapper moat
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is there any way to afk new hotel avenue with this team? if not then who should i replace (i have horn if she could help)

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or what skills should i change

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mb forgot to change pozy

dapper moat
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nvm i used lemuen

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it worked

sly drift
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Gracebearer is just unreal bruh RedOmegaLul
Old boss stand no chance

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They should've bring Blight boss from Shu event instead of this outdated dragon ngl

dusk quest
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Almost was Yan only, I just missed some arts dmg

sly drift
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Funi Challenge condition

mild agate
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Surprisingly not challenging if you didn’t use ground blockers at all

undone jolt
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I am struggling in jt-8 2, this is my roaster, what can i use? And deployment order etc

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I understand gravel and silverash are a must bc of redeployment time for the igniting, but the drone is difficult for me to kill, i am working on e2'ing zuo le btw

mild agate
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Exu 2 should be able to deal with the drone

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And tragodia should be useful for stalling the boss and the mobs

undone jolt
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Not enough dps to kill the drone before the drone reaches the people at base

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But i coyld try

mild agate
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An alternative strategy you could try is just placing down two defenders by the blue box and then using healers to stall whilst you slowly chip away at it

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In my case I used Cuora and Gummy which are pretty accessible units due to their rarity

undone jolt
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I won

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Just had to lock in

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Like placing gravel when whenever off cooldown, having tequilla in the lane of talulah so that exusiai can steal his aspd to have enough dps to kill the drone, retrweat exusiai, replace with phantom place gravel to take the burn, place silence before she died, and had tequilla and phantom kill her

mild agate
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I meanwhile just completely ignored the boss mechanic and dps’d her down with typhon S3

glass monolith
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Surely wont backfire on JT8-3

mild agate
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JT8-3 with swimsuit knights is going to be miserable

elder flume
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failing auto and not losing sanity is a weird feeling ngl

jovial nest
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What's the opinion on GG's 2nd module?

worn root
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More res ignore

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Kinda eh

wintry gulch
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Unless you just really like her I guess

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🍿

crisp bolt
south spindle
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I would debate but I’m tired

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My take is if you care about IS you will have both your gummy and cuora raised lol

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But what matters for IS doesn’t matter to newbie for a while until they really get into it

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👍

unkempt lintel
unkempt lintel
south spindle
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Gn I’ll read this in an hour or two

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Ping me lol

tender patrol
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is there an invisible debate

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or is fae waiting for a message

unkempt lintel
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waiting

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the man still cooking to cook a counter argument

hybrid basin
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@remote perch correction, I understand how I originally labeled the units as insane and I quickly changed my statement to better reflect the quality of the units, and the statement where gummy and ethan are good for is I can understand, but you dont see what the op was asking originally, they wanted 4 stars for recommendation, not 3 stars, since neither of us truly know the current progression of op, i am basing my assumptions on an intermediate player that has completed some story chapters, built a team that works for them, and is just looking to see what potential 4 star units are deserving if ops attention, I regret mentioning is as I am assuming op was at the stage to finally get jnto the is game mode. I do stand by my argument that in general play, most 3 star units fall short, I am not saying 3 stars are terrible investments in an account, for one I totally agree with building 3 stars(teaches the games mechanics duh), but as someone who used to use 4 stars units in an effort to reserve resources for higher tier units(walter my beloved), I transitioned more to a meta account where I just want to play the game in a casual manner, I still use spot in is2 because of the 2 hope 4 stars, but as I mentioned before, it is unfair to make a statement strictly for is(which I am willing to take accountability for since I mentioned is(I played is5 the most too so im a bit biased)).

teal moon
void terrace
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Hey guys weird question. Why isnt eblana just used more? Her s3 even without any summons is such an insane arts nuke. 800% x3 on 17 sp or so, combined with modern buffers like monster or civilnight just mean she can easily benefit from atk buffs

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And her double tap tallent below 50% hp is also nuts

hybrid basin
# hybrid basin <@500506122227023875> correction, I understand how I originally labeled the unit...

in a way this argument is just a biased battle, no two players have the same ideal team composition and execution for stage clearing which I totally think is what makes arknights stand out as a gacha game, hoyoslop forgot about lower rarity units entirely and power scaling, arknights has an insane player base that allows for literally all niches to clear every stage of game, it just matters on how well the player can use units to clear content and whether or not they find the gameplay engaging and rewarding

teal moon
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not Eblana

hybrid basin
void terrace
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17s vs 38sp cooldown be like

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Plus arts vs phys

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Diff applications

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Somehow find myself using saga a lot more now with eblana

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She synergises perfectly with allowing eblana to place her summon where she needs it in the opening

lime lantern
dapper hedge
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Global range nuke in parentheses

remote perch
# hybrid basin <@500506122227023875> correction, I understand how I originally labeled the unit...

Wdym I don't see what they're asking originally?

I know they asked for 4* recommendation, which i also answered after my comment after yours. My argument started because you somehow call Gummy, of all things, "Insane". Not even any other actually good 4 stars, just Gummy.

I never said to not use 4 stars, what i said is that in IS, 4* aren't really drafted unless you're doing any specific High D multi End runs or they're free. Gummy is only used in IS5 because she's free, being only used in ONE IS doesn't deserve to be called "Insane" in IS, because without any specific number, it implies she's good generally, which she is not

teal moon
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Saga

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Saga

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the vanguard

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is it not a misspell?

remote perch
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Also, yes i agree on making the comment that we don't know what progression he is at

But let's be real
Any person who's asking for 4* recommendation are more likely to be a newbie than not, which it's not worth wasting resources specifically for IS for them.

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Player who are ready to be dumping resources specifically for IS would be experienced enough to atleast know who is good. And certainly know that he should be specially asking about IS and not in general

teal moon
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if a 4* only player is asking, they shouldn't play 4* only

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it's either a newbie or a troll

foggy grove
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total dmg matter for nuke,you are not killing most elite without her summon

hybrid basin
# remote perch Wdym I don't see what they're asking originally? I know they asked for 4* recom...

to answer you first statement, they asked what are some good 4 stars besides myrtle, the problem with opinions is that I believe it is so that gummy is exceptional for what shes worth, she provides consisten healing, can stall certain units, is cheap to build and functions as intended, while it is true that in earlier is’ 4 stars are barely drafted because of their high hope cost, it is unfair to say blatantly that it is the worst option to choose, is can be cleared with low rarities, and I want to restate my statement as content in general, not only is, the 3 players that play stationary could use low star units if they felt like it

foggy grove
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when they ask good 4*,my mind doesn't come to gummy

remote perch
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Not even my top 10

next wigeon
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I don't draft Gummy either and I have her built

dapper hedge
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No joke id put may above gummy

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Lol

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And ethan gravel easily fill in top2

hybrid basin
next wigeon
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Maybe Beanstalk but that's an IS5 usecase mostly RosThink

wintry gulch
# hybrid basin to answer you first statement, they asked what are some good 4 stars besides myr...

Outside of IS for a second

Gummy isn’t bad, it’s just that “exceptional” is an over-exaggeration of her actual value, especially since Spot (who is much cheaper to build) can take her place pretty well. I do think helpslaves overestimate newbies sometimes, but from an objective point of view, Gummy’s only real advantage over Spot is her ability to heal while afk, which isn’t really worth the difference in cost.

hybrid basin
# remote perch Player who are ready to be dumping resources specifically for IS would be experi...

I think our discussion nears its end, while it is not totally a must for players to use certain units its over others, I am a firm supporter in diverse options in gameplay, in the end what does it matter how someone lists top 10s, its all subjective to the one who is listing, and thats the inherent problem that I think plagues arknights tier lists and whatnot, theres no way to power scale units in a set manner, every operator fits a certain niche(except for hot garbage in the form of frostleaf(IN MY OPINION SHES HOT DOG WATER IN EVERY ASPECT, LOOKS, KIT DESIGN, EVERYTHING) and it comes down to personal preferences in how you want to enjoy arknights

wintry gulch
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anyone know if there’s a frostleaf fan I can summon from #arknights RedOmegaLul

wintry gulch
hybrid basin
spice mortar
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Any niche outside of mine is objectively bad and players should conform to my standards of what a good operator is. Case closed CementGremlin

remote perch
# hybrid basin to answer you first statement, they asked what are some good 4 stars besides myr...

I mean you're the one who brought up IS in the first place on the initial recommendation so don't blame me for commenting based on IS

Also it is a strictly worse option, but because an option is worse doesn't mean it doesn't work. You can still beat IS even with drafting 4* but it's an objective worse strategy because you can easier clear IS with 6* than delaying your 6 stars by drafting 4 stars

spice mortar
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I wonder if later is will make 5 star 0 hope

wintry gulch
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IS8 6 star 0 hope

spice mortar
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Comes with the release of 7star obv

wintry gulch
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Exactly

hybrid basin
# remote perch I mean you're the one who brought up IS in the first place on the initial recomm...

I already accept it as my doing for bringing up is and have made many attempts to redirect this argument towards a general discussion about the value gummy can bring, and it is in my opinion that there is no worse strategy(other than bringing a wet noodle known as frostleaf), if you think that low rarity clears are the worst in terms of strategy than you are free to think like that, I think it pushes the game to its limits, seeing the replay ability and self made challenges to extend the engagement with the game is something I find great about arknights

rapid junco
wicked minnow
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if person is new, i dont think they are ready to push the game to its limit with the tried and true 4* strategy of highrolling in IS

steel prairie
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do Leizi Alter and Mylnar have good synergy so they can cycle properly or no ?

foggy grove
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mlynar skill only last 28s so there will be like 15s downtime

maiden hound
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just add tequila windscoot to cover downtime

foggy grove
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how broken is hoe s2?

steel prairie
south spindle
ripe saffron
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Is exu alters hp supposed to drain constantly

vital arrow
tired relic
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leizi is so bad

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😭

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140 pulls

hidden axle
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She's too leizi to show up

pearl compass
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Yes.

tired relic
steel prairie
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what is Leizi Alter best skill ???

steel prairie
# south spindle What why

isnt a 15 second gap not good for cycling ???

I mean sure you can somewhat compensate it but in AK 15 seconds feels like an eternity

feels like cycling must be under 10 seconds to be viable atleast to me

pearl compass
steel prairie
foggy grove
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15s is fine

south spindle
primal fossil
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Hey guys Tragodia

S1 / s2 or S3 m3?

steel prairie
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actually let me reword it

violet sorrel
steel prairie
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I feel like AK gameplay wise is very fast (not the fastest but its up there)

and if its multi lane it feels even worse

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it feels way faster

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since you gotta manage DP and skill times within two areas

steel prairie
south spindle
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Because you can turn off reply pings...

steel prairie
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wait then whats the time gap between Silverash and Mylnar then ???

pearl compass
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SilverAsh is Release unit
Mlynar is between CC12 and Dorothy

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Before CC12, Linkering Echoes Debut

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And my first tapping my name

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So 2023

glass monolith
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One is on release, other is early year 4 HellaKek

steel prairie
glass monolith
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And we entering year 7

steel prairie
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I mean cycling their skills

pearl compass
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Oh

glass monolith
steel prairie
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whats the down time between Silver and Mylnar if you tried to cycle them ?

pearl compass
steel prairie
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because last time I said downtime someone got confused

pearl compass
steel prairie
steel prairie
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I assume the 15 second downtime between Leizi and Mylnar is also M3

foggy grove
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for sa you are better off redeploying him

steel prairie
leaden sierra
glass monolith
leaden sierra
steel prairie
foggy grove
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you are prolly overthinking it tbh
this is my old h11-4 team
outside of mlynar everyone else here has awful cycle but you can slow down the enemy on the downtime or tank it

weak gazelle
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schwingknights real?SoraWow

leaden sierra
steel prairie
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bruh

glass monolith
steel prairie
leaden sierra
foggy grove
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nah just example of skill cycling

steel prairie
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like you must have good timing or else you leak or wasted DPS

foggy grove
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wasting dps is fine

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as long as it clear

leaden sierra
foggy grove
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sometimes people premptively activate skill

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so they are ready for next waves

steel prairie
weak gazelle
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hmm fast paced game
only experience that when play optimal strat

steel prairie
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like for example I think it was Steam Knight on Adverse Mylnar was one swing short of killing 1 phrase forcing me to activate Ray skill way too early than intended

weak gazelle
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ak is trial and error type of game most of the time

steel prairie
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ik that

but its feels even more fustrating when your like 1 swing short

like I get it if its still 50% alive thats my fault obviously

weak gazelle
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keep repeating the same stage give you the memory how enemy behave

leaden sierra
steel prairie
leaden sierra
weak gazelle
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1 short hit
is that mlynar is max level and mastery?
there is many way to fix that

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adding buffer/debuffer for example

foggy grove
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or debuffer

steel prairie
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except I hear that Yato is super rare

the only other alternative is maybe Texas Alter ?

steel prairie
foggy grove
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the thing is it's okay to fail
we don't even have sanity penalty now

leaden sierra
steel prairie
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both Trag and Ulpipi avoided me and placed my Hoshi Alter/ Haruka chance at risk

foggy grove
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it's all hypothetical scenario anyhow there are possible ways to salvage a run

leaden sierra
leaden sierra
foggy grove
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trag worth it unless you really like hoshi that much

weak gazelle
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nah, its ok
its learning
now you know the mistake, try how to fix it

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thats the best part playing this game
keep repeating until succeed
idk about other but for me its the best feeling when have an idea and worked

foggy grove
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fixed mistake a,now dies to mistake b RedOmegaLul

weak gazelle
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thats how the try hard cc do all the timelaiossmile

steel prairie
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btw is this stage worth farming even tho its rate "rare" ? (most stage have it rated uncommon)

weak gazelle
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dont bother farming there

glass monolith
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This is not "farm event stages" event

weak gazelle
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oh its durian, well... this shit drop rate are awful anywhere

sly drift
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Done my part..
7CM is harder than 8CM LappDumb

tired relic
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👏

fierce tendon
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I finished this event using laterano ops only

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Its cm btw, i misclicked the volume button

foggy grove
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since it's leizi's event maybe i should do yan

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but feels like it'll just devolve to ling

void terrace
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Damn raised leizi s1 but it feels kinda weak 🫠

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Is there some trick to getting all 3 hits to land on an enemy? I always wait till they are directly below her

sly drift
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Let me borrow

void terrace
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Its at m2

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And caus im an idiot i dont have her moduke

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Caus i forgot i didnt have original leizi trusted....

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It will be m3 in like 1.5 hours

topaz tapir
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Where should I put the rest of my defense

sly drift
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Below myrtle and Top lane.

pearl compass
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Top side

topaz tapir
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Retreating Myrtle later

sly drift
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How do you even defend bottom lane with this

topaz tapir
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Oh how bad does bottom lane get

sly drift
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Blaze solo top and Cuora lapp bottom?

pearl compass
sly drift
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Oh.. you have 10 deployment limit

pearl compass
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Would even worry about top

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With wagons.

sly drift
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Shouldn't be problem if 10 Deployment limit lol

topaz tapir
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Top and bottom meet at one point tho

pearl compass
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Alr

sly drift
#

If you let top lane enemy pass through top right.

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You basically fucked

pearl compass
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Have fun tanking Arts

topaz tapir
sly drift
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Can you deploy her to one tile right from her to cover wider range

topaz tapir
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Might restart rn by closing the app

sly drift
#

You can just retreat redeploy her right now

topaz tapir
sly drift
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That too

topaz tapir
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its still 87/400 anyways

indigo zinc
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Need some advice is this team already good for annihilation?

indigo zinc
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Any kind of annihilation that can fit into it (I honestly don't know much about it)

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I meant like any map that I can use this team

pearl compass
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No, different map requests different solutions.

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So you either say map name

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Or I'll leave you here

indigo zinc
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Ohhhhh then how about long spring waste?

sly drift
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You still have bunch undeployed. You can use it if something went wrong

topaz tapir
pearl compass
topaz tapir
sly drift
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Bot lane solved by Lappland

sly drift
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Ines won't do shit to B+ def

topaz tapir
sly drift
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Blaze and Tequila

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Only add Tequila if Blaze really cant damage them

icy vector
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@south spindle so how does res and def work now?

south spindle
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Defense is a flat reduction on each physical hit

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Res is a simple % reduction

icy vector
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is there arts def?

south spindle
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this is how you implement res, but no defense

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oops

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thats supposed to be a 100 not 1

icy vector
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so it's a bit like how ignore monster defense works in maplestory?

narrow pendant
south spindle
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never played

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25 res = 75% arts effectiveness

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(100-25)/100 = 0.75

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really simply

narrow pendant
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100 arts dmg vs 25 res
100 - 25%
GGNoddersHyper

icy vector
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oh so it's not a diminishing thing nvm

south spindle
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defense needs you to subtract

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individual hit

icy vector
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oh r is res my brain is

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beyond cooked rn

south spindle
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extended formula with defense

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oops

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mistype

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i need to sleep soon im tired

narrow pendant
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Thats 2nd oops in 3 minutes

pearl compass
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Go to.

icy vector
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icic

south spindle
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uh dont call it base attack

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thats the 432 part

gusty fiber
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no it deducts from final dmg

icy vector
south spindle
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thats not final damage

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it deducts from post scale numbers

icy vector
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It doesn't seem complicated now

south spindle
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phase 1: attack buffs
phase 2: attack scales
phase 3: mitigations (def/res)
phase 4: post mitigation scales

icy vector
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It just takes a bit for my brain to process

gusty fiber
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mb men its like some number point where phys dmg is at its highest. final dmg is like after all the reductions and mults

south spindle
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phase 2 attack scales is the part we split earlier because

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distributive property can let you stack the scales with addition

icy vector
south spindle
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but phase 3's mitigations complicate it

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so the (3.55(3)+1) is a math trick

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not a mechanic

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game seperately applies each

icy vector
south spindle
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and then theres minimum damage calcs

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but thats honestly over kill

icy vector
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I don't think the damage deviates too much in ak, no?

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or only the crit doesn't

south spindle
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minimum damage is if the mitigators are too high

icy vector
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cause whenever my exu2 uses her skill 2 the number doesn't seem to vary

icy vector
south spindle
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happens alot with physical damage

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if post scale damage is like 1000

sly drift
south spindle
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but defense is 2000

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it still does some damage

south spindle
icy vector
south spindle
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and i wrote the expanded res formula

gusty fiber
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phys minimum is 5% idk what arts dmg was

south spindle
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its 5% minimum damage

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not arts or phys

gusty fiber
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oh ok

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thought they were diff somehow cause phys was always annoying

sly drift
icy vector
# south spindle

d only applies for phys atk here so that's why arts didn't get -d too
and (100-r/100) at the end for res

this all makes sense yeah

south spindle
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Though, Im not sure exactly how DR works with minimum damage

icy vector
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yeah minimum damage seems overkill

foggy grove
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it's all on the mechanic sheet

#

dr reduce min dmg too

south spindle
#

yeah thats the only thing that makes sense without

#

making it very weird

#

thats usually how i did it but never checked

icy vector
south spindle
#

Leizi S1 ideal damage simplified

#

dont need to worry about min damage much

#

its just annoying to deal with

gusty fiber
#

0def 0res quik maths version

south spindle
#

use Desmos to story variables

icy vector
south spindle
#

or i guess exc*l exists

icy vector
# south spindle or i guess exc*l exists

I find excel and desmos annoying to learn but probably because I literally haven't tried it and thinking about math scares me lol

I should really look into those

sly drift
#

So the order is...
Def/Res flat>Def/Res %>Ignore def/Res>damage amplification (Fragile,etc)>Damage reduction??

south spindle
narrow pendant
#

Ok nerd

icy vector
narrow pendant
#

Do my homework

glass monolith
south spindle
#

use variables to make storing things easier, makes uh this more readable

#

this is final leizi s1 damage calculator, without calculating enemy DRs and no buffs

narrow pendant
#

Wheres talent atk scale

#

Oh blind, at the top

glass monolith
icy vector
# south spindle

my brain despises complicated things but I'm very sure it's because I haven't tried them yet

cause it doesn't seem that complicated anymore

south spindle
#

this is done to make things less complicated

#

its foreign until you learn it

icy vector
#

it's becoming less of an alien speech to me now

#

but my brain needs time to heal from this

#

my brain is dying

south spindle
#

the only unfamiliar thing you may not see in school is the max() function

#

max(a,b) finds the greater number
min(a,b) finds the lower number

glass monolith
icy vector
#

so no I would not have learned about it either way LOL

#

at least I'm learning now

south spindle
#

well its a computer function essentially

icy vector
gusty fiber
#

next time learn thorns modx2 dot and ascalon dot math BlitzSmile

icy vector
#

so on top of learning drawing
I got another thing on my to do list

do meth, more often*

shrewd hound
#

@south spindle when is the saki chan calc that includes notes curvature gonna be ready PodencoSip

south spindle
#

@shrewd hound

#

this is all you get

#

have fun

#

this is idealistic

icy vector
# south spindle

I think I should stop reading about math for the time being before my brain actually explodes

I think my brain grew like 4 wrinkles from this entire convo alone

shrewd hound
#

:raypog:

glass monolith
#

Don't worry, it is "easy" math. I gave up on my math abilities when Integral entered chat

narrow pendant
south spindle
narrow pendant
south spindle
#

id love to take it

narrow pendant
icy vector
#

I am balancing both intrigue and my own sanity

south spindle
#

Uh the most interesting thing I've done in AK

icy vector
#

*and protecting my brain from actually hurting

south spindle
#

Is Leizi S2 damage vs tile expansion

icy vector
south spindle
#

alter yes

icy vector
#

so u haven't done anything super interesting until recently

#

or something like that

south spindle
#

she has a stacking system on s2, and she doesn't stack as fast with less tiles

#

so you can write a function for how much damage she will get off with x tiles of range

south spindle
icy vector
#

math seems fun
but my brain actually just starts hurting within like 30 minutes

I'm assuming it's because I'm actually listening and learning

pearl compass
#

3D DPS graph

south spindle
#

logos numbers had me ripping out hair
should've programmed it instead because calculating necrosis with rng talent without real variables was cancer
and i wanted to include function for adding buffs / doing elemental resistances / confidence intervl

icy vector
south spindle
#

Leizi took 2-3 hours to cook up a equation from scratch
Logos was just painful and long

icy vector
#

basically just include variable and see if the numbers match and pray the program did it's thing

south spindle
#

its very very very reasonable to do average numbers and calculate averages

#

making decimal perfect calculators is painful

icy vector
#

is already giving me aneurysm

south spindle
#

programming is math on steroids

icy vector
#

and my brain would have a nervous breakdown

icy vector
south spindle
#

well i presume you dont wanna see it then

icy vector
icy vector
#

but 1 step at a time

lime lantern
#

howd u factor in the bounces

south spindle
#

i was only interested in being first to do S2 on release

lime lantern
#

has anyone done s3

south spindle
#

think people said like 160K for S3 ideal bounces

icy vector
lime lantern
#

also some said like 200k

#

so someones lying

south spindle
#

yeah i got finals to study for

#

ill do it in a week if i care

lime lantern
#

ill try my hand

south spindle
#

ping me

sly drift
#

Nutz

lime lantern
#

"all enemies on a tile with a current take 70% of Leizi the Thunderbringer's ATK as Arts damage every 0.6s"

#

Does it inflict a status or something?

#

and what about multiple currents SpathodeaWisdom

#

--- 3 bounce direction(s) ---
Current ticks per attack: 14
Current damage per attack: 13251.2
Total Physical (21s): 28395.4
Total Arts/Current (21s): 92758.2
Combined Total: 121153.5

@south spindle KEKW

#

i must be missing something

#

I'm not if splitbox applies here. maybe im overthinking it

sly drift
#

Let dude sleep dawg

tired relic
#

@lime lantern iirc

#

each current has it's own dot

lime lantern
lime lantern
#

bro

#

it just says if the tile the enemy is standing on has a current

tired relic
#

more current

#

more damage

lime lantern
#

so it doesnt really matter if theres 1 or 4 currents

#

so long as the tile has a current

tired relic
#

yeah

lime lantern
#

so... the current doesnt have a dot then

#

the tile does

tired relic
#

err

lime lantern
#

with an attack interval of 2.9s, surely you dont need 4 bounces to mantain constant current on tile right

tired relic
#

but you can stack more current

lime lantern
#

yeah but

tired relic
#

for damage

lime lantern
#

does multiple currents

#

like

#

do anything

tired relic
#

four bounces

lime lantern
#

the bounce itself does nothing

tired relic
#

the more the current is in contact with the enemy

#

the more is the dot

#

what was your original question

lime lantern
#

atleast wiki doesnt seem to imply that collisions matter

#

just that the tile having a current on it inflicts a dot on the target or sumn like that

lime lantern
#

this doesnt make any sense

#

because the condition for dot is being on a tile that has a current

#

why would it stack

tired relic
#

think of it as same as leizi s1

serene hornet
lime lantern
#

yes but leizi s1 does dmg on collision

#

s3 balls dont

tired relic
#

collision is just to keep the currents contained

lime lantern
#

i should just test it but im so lazy argh

tired relic
#

so the currents can bounce and do constant damage

lime lantern
#

the point of the bounces is just

#

to have 1 always on the enemy's tile

#

no?

tired relic
#

no

lime lantern
#

see ok i dont get it bcs what indicates that it stacks

tired relic
#

idk why is it necessary

teal moon
#

@lime lantern did you solve the problem?

lime lantern
#

no

#

first i thought it doesnt stack

#

now it does?

#

idk

tired relic
#

"all enemies on a tile with cuurent take 70% of atk as arts damage every 0.6 sec"

lime lantern
#

i need a saria

tired relic
#

yes

teal moon
tired relic
#

the current propagates

#

in 4 directions

lime lantern
#

ok so it does stack

#

bruh

tired relic
#

i said it

#

lol

#

you want all the 4 currents to be contained

lime lantern
#

so ideal scenario is just constant 4 ball dots

teal moon
#

each current is independent to each other and ticks at its own time

tired relic
#

to get max damage

lime lantern
#

ok the wording really implies its based on the tile

tired relic
#

no

#

well

teal moon
#

the enemies must be in the tile where the current ticks

tired relic
#

the current propagates

#

as long as it is in contact

lime lantern
#

so the current itself ticks every 0.6s?

tired relic
#

which means on enemy tile

#

it will deal damage

teal moon
#

in theory it should tick for a total of 6 times, in practice it's 5 times

lime lantern
#

wait

teal moon
#

so a max of 20 ticks

lime lantern
#

expires 3.1s

lime lantern
#

3.1/0.6 = 5.16

tired relic
#

use ai assistant an mtl

lime lantern
#

ok lowkey im still getting 120k total dmg best case for s3

#

fuck

teal moon
lime lantern
#

wait no i forgot to save my file

#

134k

lime lantern
#

but 30 fps things

#

so 5

teal moon
#

as said in theory, but frame rounding

lime lantern
#

who did that other person get again for ideal leizi s3

#

160k?

#

ok yeah

teal moon
#

ideal as in "all current hits?"

lime lantern
#

ATK: 1352
Attacks over 21s: 7
Physical per hit: 4056
Arts per tick: 947
Ticks per attack: 20
Arts per hit: 18930

Total Physical: 28395
Total Arts: 132512
Combined: 160907

#

that's what i got

#

assuming 20 ideal ticks

tired relic
#

what's the dps coming out?

teal moon
#

Leizi2 dph should be like 4.4k

lime lantern
#

o wot

#

did i miss an atk source

#

atm its base 360 + trust 30 + mod 42 * (1+lib trait(200%) + talent buff (113%))

#

which is ~1352

lime lantern
tired relic
#

im just cross checking

lime lantern
#

if u just divide total by 21s

tired relic
#

her peak on s3 is 9k dps

lime lantern
#

7600 dps

#

ok that doesnt hceck out

lime lantern
#

that would be 180k total dmg

tired relic
#

yeah

lime lantern
#

what was the final ATK

tired relic
#

a bit more

lime lantern
#

im missing 400 dph from where

tired relic
#

i forgot where i saw the calc sheet

foggy grove
tired relic
#

that would solve your troubles

lime lantern
#

isnt it 432 * (1+ 2 + 0.1.3)

#

im just using the dmg formula on akwiki

foggy grove
#

no

lime lantern
#

Atk = [FLOOR(Atkbase × Atkstage) × (1 + Atk+%)] + Atkex

foggy grove
#

1.13 is atk scale

lime lantern
#

its not an additive atk buff?

#

how do i check that

foggy grove
#

no

lime lantern
elder flume
#

just use Aceship

teal moon
foggy grove
#

aceship ye

lime lantern
#

idk aceship broke fo rme

elder flume
#

its almost accurate on most

lime lantern
#

uhhh

#

ok so yea that checks out

#

now how 2 map this based on distance of highground

lime lantern
#

yea thats the one

tired relic
elder flume
#

all the schizo planning only for it to never come across the ideal situation just like shift calc

lime lantern
#

fucking around

#

ATK: 1464
Attacks over 21s: 7
Physical per hit: 4393
Arts per tick: 1025
Ticks per attack: 20
Arts per hit: 20503

Total Physical: 30754
Total Arts: 143519
Combined: 174273

tired relic
#

hmmm

lime lantern
#

still not quite getting 4.4k dph

#

hm

#

Base stats

base_atk = 360
trust_atk = 30
mod_atk = 42
total_atk = base_atk + trust_atk + mod_atk

Buffs (multiplicative)

liberator_atk_buff = 2.0 # +200%
talent_atk_buff = 0.13 # +13%
atk = total_atk * (1 + liberator_atk_buff) * (1 + talent_atk_buff)

teal moon
lime lantern
#

ye not quite 9k dps either

#

not sure if im missing smt

#

Doesnt seem like it tho

teal moon
#

the lightning strike

lime lantern
#

i fogor

#

alright makes sense ty

teal moon
lime lantern
#

absolute fuckery Daijobu

ornate ether
#

How do I win this fight do I need to pull them or something?

dusk quest
#

Was fun using Chalter again, felt like 2022

dusk quest
dusk quest
#

No Theresis, Theresa is an unmovable object

ornate ether
dusk quest
#

Oh no he heavy you either need a specialised shifter or shift relics

#

Degen S3 pull is minimal

ornate ether
#

Omg vro💔 I need dat gravity device collectible huh

dusk quest
#

Depends on dif, on low dif just dps him hard

#

Yea

#

I usually shutdown that shit with Nymph + Virtuosa S3

ornate ether
dusk quest
#

Yeah difficulty

#

At 12 dif he gets taken out just by hard dps

ornate ether
#

Gawh dam

#

I'll try it later then

dusk quest
#

If youre not banning Wišadel, she pretty much solos that stage with above average relics

dusk quest
smoky blaze
#

Dont use virt though. She sucks balls on IS5

narrow pendant
#

Ofc degen does nothing she sucks balls
Bro has like 1k+ def and like 90% dr when hes that close🥹

smoky blaze
#

how?? it is too small DoggoKek

tired relic
#

? im not talking about pp

#

🚬

smoky blaze
#

who talks about your pp?

tired relic
#

wdym by too small

#

??

smoky blaze
#

i'll leave it out to you. DoggoKek

pearl breach
#

what is this? HellaKek

hidden axle
#

Strategy to suck

#

Which sucks

pearl breach
mental venture
#

how do yall usually deal with this guy

narrow pendant
#

We let him atk

mental venture
#

and then he leaves?

narrow sun
#

nah you have to kill him, hes fairly squishy tho

pearl compass
dapper hedge
tired relic
#

how broken is counting

glass monolith
#

Very when you start counting 20 ingame seconds while spamming pauses, slowdowns etc on JT8-3 DIE

halcyon adder
#

Leizi does not feel better than mlynar idk

narrow pendant
#

Shes a sidegrade not an upgrade

#

She shouldnt feel better

wicked minnow
#

she's fem*le

#

that's already an upgrade RosThumbsUp

tired relic
wicked minnow
#

oh dont mind the background music. i didnt mean to keep that in 😇

#

orbs seem to despawn

#

she spawns 4 orbs. she herself counts as a high ground tile during her skill

#

honestly you asked a very fair question it's just that you brought up frame rounding in something that has nothing to do with it

#

i think if i timed whishlash better leizi2 would've gotten 10 hits instead of 9

#

she normally gets 8 in

#

HER 10TH ATTACK SPAWNS ONLY 1 SPARK RedOmegaLul

#

1 SPARK ANDY HOLY

#

with this knowledge, yeah ifrit is probably the best buffer for leizi2 s3 over mon3tr from what i can gather

wicked minnow
#

ok

#

more testing

#

i do remember seeing gameplay of it not despawning

#

im not sure why it acts this way specifically but here it does overlap very clearly but tbf 16 aspd vs 100 aspd

#

it should be overlapping with 16 aspd tho but idk why it isnt ChenShrug
visual overlap at 25 aspd for like 3-4 frames

fading solar
#

Anyone got any tips for this stage? These are the ops I currently have in this run.

wicked minnow
#

there's so much that has gone wrong SkadiDaijoubu

fading solar
#

That doesn't explain much. It's my first time reaching this stage.

wicked minnow
#

i dont know if it's possible

sterile delta
#

dont think it is imo

wicked minnow
#

basically the boss is 2 relatively tanky units that deal some damage

#

normally this boss is quite easy

#

but the run and the drafts are not it

fading solar
#

Idk what that means haha. 😅

wicked minnow
#

you didnt borrow a good unit from the support system

#

you dont have wishing lamp that can enable you to get king set

#

you dont have any good relics

#

your only e2 is amiya

#

you lack damage but not only that you lack any blockers that can maybe stall the boss out

#

my recommendation is to start a new run and borrow wisadel gummy and click

sterile delta
#

i think this is impossible, they have one actual ground unit in blaze and one medic, no way they can hold both lanes

#

maybe if they have guardmiya but i doubt it

wicked minnow
#

yeah i doubt it as well

sterile delta
#

no flame btw this is just how IS is lol

crisp bolt
#

Especially with the lack of relics SkadiDaijoubu

sterile delta
#

theres a general guide to lamp of wishes and is5 pinned in #is-station , id read up on that

#

oh yea and dont use collection squad lol

#

support squad until you unlock blueprint squad

fading solar
fading solar
lime lantern
#

any easy strat for H14-4

#

dont feel like doing the tragodia 2 hour solo

sterile delta
#

any dps works, arts damage preferably for phase 2

#

ceobe eats her

lime lantern
#

where should i place the roadblocks so i dont get my entire screen cocooned

sterile delta
#

use the roadblocks to trap the cocoons and send the enemies on one path, then focus on killing her minions before killing her

fading solar
#

I don't know who it is tbh. I haven't started the stage yet lmaom

lime lantern
#

youre knda cooked

sterile delta
#

they're cooked

sterile delta
#

tbh you should have time as long as you dont get cocooned around her

#

every 35% hp lost in phase1 btw

lime lantern
#

where does she place the cocoon exactly

#

like at first

#

does she aim it at an op or something

neon cobalt
#

Been hiatus for 4 months maybe. Last time, i got that robo alchemy

sterile delta
#

the map starts with top left and bottom right iirc

#

for her hp gated cocoons she spawns then on any operator within the 8 tiles around her

lime lantern
#

huh weird i somehow got cocooned top right maybe i wasnt payinga ttention

sterile delta
#

odd

#

and no, tin man is kinda wack in is5

lime lantern
#

patriot spawns from the top right

#

top middle

sterile delta
#

lmao i forgot that happens FiaDed

#

hes certainly there

#

if you kill her 2nd phase fast enough she just ends the stage

lime lantern
#

please tell me he doesnt do his spear attack if all the tiles arent high ground technically

sterile delta
#

he cant use the spear throw yea

#

bro came back disabled

lime lantern
#

and white

neon cobalt
sterile delta
#

you are right

#

with that roster and their relics (or lack thereof) they're kinda cooked tho good luck

neon cobalt
#

Up until lv10 difficulty, i spam this team: Emergency lecture: Bassline, thorns, spectre, bluepoison, rockrock, whisperain, tinman (7)

#

I ran 5 stars starting bonus

#

No need for godlike relic

sterile delta
#

cocoons transfer when you hit the operator that got cocooned

lime lantern
#

what

#

oh

#

so i just shouldnt ever free my ops then and simply never get hit

sterile delta
#

yea dodge the hp gated cocoon attack

#

it makes things a lot easier

lime lantern
#

exceedingly annoying stage

#

sort of have to put someone near her no?

#

to tank the balls

sterile delta
#

yea you have a blocker to tank the balls

#

when she raises her hand to do the attack

#

you retreat them

lime lantern
#

yeah but then if my dps attacks the blockekr theyre cooked

lime lantern
sterile delta
#

she only cocoons if theres someone there, otherwise it just gets wasted

lime lantern
#

noted

#

maybe like wis summons are good for this

sterile delta
#

does it twice, at 35% and 70% hp lost

#

yea i think i used wis summons to tank it but anyone works tbh

#

she doesnt do the cocoon anymore in phase 2 but starts spreading the ones that spawned at the beginning so just put down a blocker and nuke her before that happens

fringe solstice
lime lantern
#

good to know

#

my dumbass forgot that lemuen s3 has splash

lime lantern
foggy grove
lime lantern
#

i jus t saw her like

#

open her eyes and

#

not really raise her hand

#

in p1

scarlet fulcrum
#

whatever u interpret it, she will only make animation when doing cocoon. when u saw it as opening eyes then sure, its very clear to eyes anyway

limpid ore
#

you can also use shadow revenant she summons to 'block' the cocoon

scarlet fulcrum
#

U meant orbs

limpid ore
#

yah

#

could also add mon3tr to throw her summon at it

#

logos s1 can solo top right, add any medic if he is dying

hollow turtle
#

🙏

#

afk possible? if so help, rn im locking in on my assignments

#

this is the lungmen annihilation thingy

#

eventually healer near logos, and lin next ptilo to tank, this should be good aight?

#

did it ✨

violet sorrel
scarlet fulcrum
#

afk

Ely
Activated device (s)

#

Anyway it's possible for full afk

hollow turtle
#

is this afk'able 0-o

scarlet fulcrum
#

Very2 possible

hollow turtle
#

ah bet

#

also that was a fucking fast response

scarlet fulcrum
#

Well its ur definition of afk

lime lantern
#

should be able to figure out total damage given any tile configuration hopefully

tired relic
tired relic
#

i jusr woke up

lime lantern
#

smile

lime lantern
tired relic
lime lantern
#

seems like even just a one tile gap between wall and enemy is very detrimental though

tired relic
#

youre still doing it

lime lantern
#

more like i already did it now i can just fuck around

tired relic
#

dps looking fine now

#

9kish with four orbs

#

i cant type

lime lantern
#

ah wait its running at 60fps

#

let me do 30fps with frame rounding

wicked minnow
#

what even is this

lime lantern
wicked minnow
#

btw

lime lantern
wicked minnow
#

balls arent balls

#

they are like points

lime lantern
#

figuring out total damage of leizi s3 for any given tile configuration

wicked minnow
#

and deal damage based on the tile they are on

odd forge
#

I've been summon!!!! Frostleaf simp here!

lime lantern
#

yes

wicked minnow
#

oh just making sure you knew

tired relic
#

who is this creature

#

who summoned them

wicked minnow
#

you can also probably do this mathematically

lime lantern
tired relic
#

i though they had a radius?

wicked minnow
#

ye

#

they dont have a radius no

tired relic
#

cuz hear in some video

lime lantern
wicked minnow
#

there's probably a way

#

like 1 mathematical equation

lime lantern
#

idk i found it easier this way

tired relic
#

that they have like this property to deal more damage while travelling the more the sphere is in contact

wicked minnow
#

fair enough

tired relic
#

yeah

lime lantern
tired relic
#

but idk

lime lantern
#

any exact numbers

wicked minnow
#

at best it's just multiple circles that determine damage

tired relic
#

idk the math lying underneath

lime lantern
#

ok so i was told im overthinking

#

but if the current is between 2 tiles

#

which tile gets affected by the 0.6s tick

wicked minnow
#

fiametta and lemuen have multiple circles that determine damage

#

most other units it's just a circle

tired relic
wicked minnow
#

is it ever between 2 tiles?

tired relic
#

leizi and between 2 tiles right?

lime lantern
#

i mean if it travels at a rate of 1 tile/s and ticks every 0.6s it should be plausible right

wicked minnow
#

just opened a calc and checked quickly. probably not no

tired relic
#

ill sleep a bit more and think about it after i wake up

lime lantern
#

so basically the 180k scenario will never happen asides from DBS KEKW

wicked minnow
#

0.6 seconds per tick moving at 1 tile per second should tick every 0.6 tiles

lime lantern
#

and maybe Nasti shenanigans

lime lantern
wicked minnow
#

it spawns at the center of a tile so 0.5 as start.
0.5 1.1 1.7 2.3 2.9 3.5 4.1 4.7 5.3 5.9 and 6.5

#

back to the center of a tile

lime lantern
#

Nyaruhodo i see

#

alright fair enough

wicked minnow
#

i think it shouldnt ever have to decide between tiles

#

also

#

we currently have certain things that push enemies between tiles

#

they decide by what i have heard be described as floating point error

lime lantern
#

im just gonna assume its never ticking 2 tiles or having ot pick

#

well worst case its not that bad i guess? 😭

#

probably means that in a vacuum s3 is just never better than s2

#

second best scenario its still worse Nyaruhodo