#strategy
1 messages · Page 1011 of 1
Maybe practice plan -1 thing was inside some 1.5gb archive so game need to download it entirely to change entire sanity thing 
should have rob a bank to buy new phone 
Isnt every app update always been that big 
i'm corrupted by limbus 60mb updates 
Monster things
Actuallyhow decent is kalt in IS now
Althought monster usually ends up better i find kalt more consistent
Especially earlier in the run
I wish you could see her negative health bar as a number on the side, that's a little inconvenient. But ye, tanks it just fine.
You can measure it roughly 
the red bar is 2x her blue hp yes?
It also doesn't help that the skill gives +100% max hp.
I think you can boost red HP healing using passive healing like Skalter or something
iirc
I mean, it's good for her self healing and tanking, but it's not good when I try to figure out how much she can tank during or outside skill.
idk how people run out of storage
im using an old phone
other trash on phones, idk videos, photos, 20 more gachas which are physically not manageable at once
oh well maybe cuz i use cloud storage for images and videos
and most of my saved stuff goes into sd card
like yt video and spotify songs
I don't know too 
But here we are
ah yes
20 gachas
there is the answer
85 gb audio... the fuck 

Im allergic having my phone over 50% storage
I have this habit of collecting songs that I like (Or literally just average song I found somewhere)
But man... This is going way off topic. Let's move on

Maintenance is 12 more mitures, so. No 
The more we have, the more we waste, it doesn't make a difference honestly. If I had 1 TB, it would still be 80% full.
(Looks on my PC disk) 97%
0 B audio
😭
i dont download music
it's highkey better
nice
It kinda destroy my plan for Mantra though
But whatever. What's important is my Mujica Saving is safe
My plans for Mantra: Keep pretending she doesn't exist
You don't pull for Leizi too?
dont know
Might try luck on first 6* of banner and leave
Problem of having 141 e2 character - Why the fuck i would need 142th? 
Try 200 
DuskDragon on this year and day.
(English Saga S2 spam in background)
I would say "Btw Heavyrain S2 protects from shield explosion", how how the fuck one allow it to explode in this economy 
Noice
answer is 42 and Wisadel
what masteries for leizi?!
brah
do.they have any usage over mlynar
Bruh is me having 7 oriron cluster left
I'm doing s1 for ccb fo sho
M9 then 
any1 has Ray paradox sim video?
Actually not really if you bring Mlynar already.
What makes them different is (kinda obvious) is that enemy CANNOT target Leizi offskill. But as for Mlynar you make enemy TARGET him.
Like.. She's nearly invulnerable even if you put her near red box or something
yeah his taunt is giga pita
haven't used him since wis logos tbh
maybe I just ditch him to aura farm with leizi gg
Peak 
i just put her there , remember her summon increase range
for two bosses I went bow first idk if it matters tho
Now that we have Exusiai S2.
You can deploy Leizi in the middle of battlefield alone offskill, no one will target her. And when Leizi Skill is up. You protect her with Exu S2.
Pretty neat eh..
As if Exu S2 don't obliterate them alone
thx cleared it
i also went for bowknight 1st since if he get enraged he gonna nuke my ray when he entered the stair
ayaya
I dont have oriron to build LazyCopter and next time it farmable is Pepe rerun. Trash game. See you later 
How are you supposed to avoid getting one shot by DSK's barrier in FM-8? I don't understand his range
Kill barrier, it is just extra HP on top of DSK ass
ok i just had to Red top Utage bottom and cycle dps + stun between 2 of them 
is there any way to afk new hotel avenue with this team? if not then who should i replace (i have horn if she could help)
or what skills should i change
mb forgot to change pozy
Gracebearer is just unreal bruh 
Old boss stand no chance
They should've bring Blight boss from Shu event instead of this outdated dragon ngl
Almost was Yan only, I just missed some arts dmg
Funi Challenge condition
Surprisingly not challenging if you didn’t use ground blockers at all
I am struggling in jt-8 2, this is my roaster, what can i use? And deployment order etc
I understand gravel and silverash are a must bc of redeployment time for the igniting, but the drone is difficult for me to kill, i am working on e2'ing zuo le btw
Exu 2 should be able to deal with the drone
And tragodia should be useful for stalling the boss and the mobs
Not enough dps to kill the drone before the drone reaches the people at base
But i coyld try
An alternative strategy you could try is just placing down two defenders by the blue box and then using healers to stall whilst you slowly chip away at it
In my case I used Cuora and Gummy which are pretty accessible units due to their rarity
I won
Just had to lock in
Like placing gravel when whenever off cooldown, having tequilla in the lane of talulah so that exusiai can steal his aspd to have enough dps to kill the drone, retrweat exusiai, replace with phantom place gravel to take the burn, place silence before she died, and had tequilla and phantom kill her
I meanwhile just completely ignored the boss mechanic and dps’d her down with typhon S3

Surely wont backfire on JT8-3
What's the opinion on GG's 2nd module?
Better damage worst mob clear, not really worth getting if you already have modx3
Unless you just really like her I guess
🍿

I would debate but I’m tired
My take is if you care about IS you will have both your gummy and cuora raised lol
But what matters for IS doesn’t matter to newbie for a while until they really get into it
👍

and then ive seen matterhorn being selled at is5 
Situational
@remote perch correction, I understand how I originally labeled the units as insane and I quickly changed my statement to better reflect the quality of the units, and the statement where gummy and ethan are good for is I can understand, but you dont see what the op was asking originally, they wanted 4 stars for recommendation, not 3 stars, since neither of us truly know the current progression of op, i am basing my assumptions on an intermediate player that has completed some story chapters, built a team that works for them, and is just looking to see what potential 4 star units are deserving if ops attention, I regret mentioning is as I am assuming op was at the stage to finally get jnto the is game mode. I do stand by my argument that in general play, most 3 star units fall short, I am not saying 3 stars are terrible investments in an account, for one I totally agree with building 3 stars(teaches the games mechanics duh), but as someone who used to use 4 stars units in an effort to reserve resources for higher tier units(walter my beloved), I transitioned more to a meta account where I just want to play the game in a casual manner, I still use spot in is2 because of the 2 hope 4 stars, but as I mentioned before, it is unfair to make a statement strictly for is(which I am willing to take accountability for since I mentioned is(I played is5 the most too so im a bit biased)).
man, you should turn into a stable isotope. All this is making you spout nonsense
Hey guys weird question. Why isnt eblana just used more? Her s3 even without any summons is such an insane arts nuke. 800% x3 on 17 sp or so, combined with modern buffers like monster or civilnight just mean she can easily benefit from atk buffs
And her double tap tallent below 50% hp is also nuts
in a way this argument is just a biased battle, no two players have the same ideal team composition and execution for stage clearing which I totally think is what makes arknights stand out as a gacha game, hoyoslop forgot about lower rarity units entirely and power scaling, arknights has an insane player base that allows for literally all niches to clear every stage of game, it just matters on how well the player can use units to clear content and whether or not they find the gameplay engaging and rewarding
if I want some nuke I'd probably use Lemuen
not Eblana
sorry walter and apple pie melted my brain, im comparable to an originium slug in my event clears, and if you were to see the base context of the discussion you would probably understand what I’m arguing for
17s vs 38sp cooldown be like
Plus arts vs phys
Diff applications
Somehow find myself using saga a lot more now with eblana
She synergises perfectly with allowing eblana to place her summon where she needs it in the opening
Well lemuen is also a much bigger and also global range nuke
Global range nuke in parentheses
Wdym I don't see what they're asking originally?
I know they asked for 4* recommendation, which i also answered after my comment after yours. My argument started because you somehow call Gummy, of all things, "Insane". Not even any other actually good 4 stars, just Gummy.
I never said to not use 4 stars, what i said is that in IS, 4* aren't really drafted unless you're doing any specific High D multi End runs or they're free. Gummy is only used in IS5 because she's free, being only used in ONE IS doesn't deserve to be called "Insane" in IS, because without any specific number, it implies she's good generally, which she is not
man, did you smoke sth?
Saga
Saga
the vanguard
is it not a misspell?
It's not
Gummy is objectively ass
For the average player, drafting a 4* is objectively worse than saving hope for good 6*
Also, yes i agree on making the comment that we don't know what progression he is at
But let's be real
Any person who's asking for 4* recommendation are more likely to be a newbie than not, which it's not worth wasting resources specifically for IS for them.
Player who are ready to be dumping resources specifically for IS would be experienced enough to atleast know who is good. And certainly know that he should be specially asking about IS and not in general
if a 4* only player is asking, they shouldn't play 4* only
it's either a newbie or a troll
for one it's not isane arts nuke
total dmg matter for nuke,you are not killing most elite without her summon
to answer you first statement, they asked what are some good 4 stars besides myrtle, the problem with opinions is that I believe it is so that gummy is exceptional for what shes worth, she provides consisten healing, can stall certain units, is cheap to build and functions as intended, while it is true that in earlier is’ 4 stars are barely drafted because of their high hope cost, it is unfair to say blatantly that it is the worst option to choose, is can be cleared with low rarities, and I want to restate my statement as content in general, not only is, the 3 players that play stationary could use low star units if they felt like it
Not even my top 10
I don't draft Gummy either and I have her built
this I agree with you, I still think 4 stars offer a lot of knowledge in how units function to form a squad, I myself dont use 4 stars in the early is stages because it is true that they are hard to come by, and it is way better to save sanity for a higher rarity unit
Yeah was thinking of May, Click and Sussuro more
Maybe Beanstalk but that's an IS5 usecase mostly 
Outside of IS for a second
Gummy isn’t bad, it’s just that “exceptional” is an over-exaggeration of her actual value, especially since Spot (who is much cheaper to build) can take her place pretty well. I do think helpslaves overestimate newbies sometimes, but from an objective point of view, Gummy’s only real advantage over Spot is her ability to heal while afk, which isn’t really worth the difference in cost.
I think our discussion nears its end, while it is not totally a must for players to use certain units its over others, I am a firm supporter in diverse options in gameplay, in the end what does it matter how someone lists top 10s, its all subjective to the one who is listing, and thats the inherent problem that I think plagues arknights tier lists and whatnot, theres no way to power scale units in a set manner, every operator fits a certain niche(except for hot garbage in the form of frostleaf(IN MY OPINION SHES HOT DOG WATER IN EVERY ASPECT, LOOKS, KIT DESIGN, EVERYTHING) and it comes down to personal preferences in how you want to enjoy arknights
anyone know if there’s a frostleaf fan I can summon from #arknights 
@odd forge

while yes spot is cheaper and offers good knowledge on the archetype of guardian defenders, I use the term exceptional to mean above average, i did not mean to come off as extreme in the case where gummy is a must build, it is exaggeration in my behalf that made my statement potentially rub some the wrong way
Any niche outside of mine is objectively bad and players should conform to my standards of what a good operator is. Case closed 
I mean you're the one who brought up IS in the first place on the initial recommendation so don't blame me for commenting based on IS
Also it is a strictly worse option, but because an option is worse doesn't mean it doesn't work. You can still beat IS even with drafting 4* but it's an objective worse strategy because you can easier clear IS with 6* than delaying your 6 stars by drafting 4 stars
I wonder if later is will make 5 star 0 hope
IS8 6 star 0 hope
Comes with the release of 7star obv
Exactly
I already accept it as my doing for bringing up is and have made many attempts to redirect this argument towards a general discussion about the value gummy can bring, and it is in my opinion that there is no worse strategy(other than bringing a wet noodle known as frostleaf), if you think that low rarity clears are the worst in terms of strategy than you are free to think like that, I think it pushes the game to its limits, seeing the replay ability and self made challenges to extend the engagement with the game is something I find great about arknights

if person is new, i dont think they are ready to push the game to its limit with the tried and true 4* strategy of highrolling in IS
do Leizi Alter and Mylnar have good synergy so they can cycle properly or no ?
mlynar skill only last 28s so there will be like 15s downtime
just add tequila windscoot to cover downtime
how broken is hoe s2?
ah shit
so I guess seperate teams then
What why
Is exu alters hp supposed to drain constantly
check her subclass trait
She's too leizi to show up
thank god i didnt get past hard pity this time
what is Leizi Alter best skill ???
isnt a 15 second gap not good for cycling ???
I mean sure you can somewhat compensate it but in AK 15 seconds feels like an eternity
feels like cycling must be under 10 seconds to be viable atleast to me
S2
bruh I spend 100 rolls on Trag and 50 rolls on Ulpipi and got NEITHER of them
cycling skill doesn't mean just brainlessly pressing it whenever it's ready
15s is fine
Think you are overthinking it.
never back down never what
Hey guys Tragodia
S1 / s2 or S3 m3?
ik that but isnt closer the better ???
and in AK terms 15 seconds feels like forever (atleast to me it feels very fast paced, especially on multi lane maps)
actually let me reword it
S2
I feel like AK gameplay wise is very fast (not the fastest but its up there)
and if its multi lane it feels even worse
it feels way faster
since you gotta manage DP and skill times within two areas
tf how did I not get notif ???
Because you can turn off reply pings...
wait then whats the time gap between Silverash and Mylnar then ???

SilverAsh is Release unit
Mlynar is between CC12 and Dorothy
Before CC12, Linkering Echoes Debut
And my first tapping my name
So 2023
One is on release, other is early year 4 
ah f uk I let me rephrase my words
And we entering year 7
I mean cycling their skills
Oh

whats the down time between Silver and Mylnar if you tried to cycle them ?
M3:
SilverAsh 90 sec
Mlynar 42 sec
because last time I said downtime someone got confused
just use exu S3 

problem: she is expensive as fuk right now
holy shit thats worse
I assume the 15 second downtime between Leizi and Mylnar is also M3
for sa you are better off redeploying him
thats what I have been doing quite a lot with him
Fun fact, if you have leizi, mylnar, Sash, and exu you can shwing shwing with 0 downtime in between.

who is Sash ?
silverash
oh LMAO...... why you call him sash man LMAO
you are prolly overthinking it tbh
this is my old h11-4 team
outside of mlynar everyone else here has awful cycle but you can slow down the enemy on the downtime or tank it
schwingknights real?
because I'm leizi
Call him just Ash and count seconds before someone assume you means R6 Ash
I thought R6 is dead for anyone to remember now
like how I try to call skills by levels with L because people get confused when I say S thought there is a skill 7 lmao
Are they trying to do H15-4? IC IC
nah just example of skill cycling
no its just that I feel AK is very fast paced somewhat which makes cycling management very hard
like you must have good timing or else you leak or wasted DPS
Cycles are good and all, but it all depends on the stage. If you want 0 downtime, infinite skills exist.
here uh Im mostly talking about bosses like they have phases for example
a lot of times a boss phase barely survives with 1 Mylnar swing short
thats one thing Im worried about and have to waste the next Liberator skill to do it
hmm fast paced game
only experience that when play optimal strat
like for example I think it was Steam Knight on Adverse Mylnar was one swing short of killing 1 phrase forcing me to activate Ray skill way too early than intended
ak is trial and error type of game most of the time
ik that
but its feels even more fustrating when your like 1 swing short
like I get it if its still 50% alive thats my fault obviously
keep repeating the same stage give you the memory how enemy behave
sounds to me like you want a Yato
her Alter version ?
ye, but basically you want an eraser. Something to adjust or fix mistakes. Fast redeploys exist for that reason.
1 short hit
is that mlynar is max level and mastery?
there is many way to fix that
adding buffer/debuffer for example
or debuffer
exactly there you go
thats what I want
smth to fix mistake but AK feels very brutal to mistakes
except I hear that Yato is super rare
the only other alternative is maybe Texas Alter ?
well not level 90
but S7M3 for sure + mods (mod 1 tho)
the thing is it's okay to fail
we don't even have sanity penalty now
tragodia S2 is the better choice these days.
ye but I couldnt get him even after 100 rolls sadge
both Trag and Ulpipi avoided me and placed my Hoshi Alter/ Haruka chance at risk
it's all hypothetical scenario anyhow there are possible ways to salvage a run
You could cope with utage, but idk she requires skill.
ye, ideally, you just keep retrying until you don't make mistakes.
trag worth it unless you really like hoshi that much
nah, its ok
its learning
now you know the mistake, try how to fix it
thats the best part playing this game
keep repeating until succeed
idk about other but for me its the best feeling when have an idea and worked
fixed mistake a,now dies to mistake b 
thats how the try hard cc do all the time
btw is this stage worth farming even tho its rate "rare" ? (most stage have it rated uncommon)
dont bother farming there
This is not "farm event stages" event
oh its durian, well... this shit drop rate are awful anywhere
Done my part..
7CM is harder than 8CM 
👏
I finished this event using laterano ops only
Its cm btw, i misclicked the volume button

since it's leizi's event maybe i should do yan
but feels like it'll just devolve to ling

Damn raised leizi s1 but it feels kinda weak 🫠
Is there some trick to getting all 3 hits to land on an enemy? I always wait till they are directly below her
Its at m2
And caus im an idiot i dont have her moduke
Caus i forgot i didnt have original leizi trusted....
It will be m3 in like 1.5 hours
Where should I put the rest of my defense
Below myrtle and Top lane.
Top side
Retreating Myrtle later
How do you even defend bottom lane with this
Oh how bad does bottom lane get
Blaze solo top and Cuora lapp bottom?
Heavy Shieldbeavers and Sniper Owls.
Oh.. you have 10 deployment limit
Shouldn't be problem if 10 Deployment limit lol
Top and bottom meet at one point tho
You will allow global buff to Sniper Owls?
Alr

Have fun tanking Arts
I have no idea what enemies do what and where they come from dont blame me for that bra
Also what the fuck is that Ptilopsis placement.
Can you deploy her to one tile right from her to cover wider range
idk heals for ranged units just in case
Might restart rn by closing the app
You can just retreat redeploy her right now
eh but you convinced me to adjust my defense to defend top and bottom seperately
That too
its still 87/400 anyways
Need some advice is this team already good for annihilation?
Bazaar?
Any kind of annihilation that can fit into it (I honestly don't know much about it)
I meant like any map that I can use this team
No, different map requests different solutions.
So you either say map name
Or I'll leave you here
Ohhhhh then how about long spring waste?
My best bet is. Put ptilo above Kroos facing down. Sussuro below exu facing up. Top laneholder could be Blaze. Bot laneholer Lappland and Cuora below Myrtle tile.
You still have bunch undeployed. You can use it if something went wrong
then I sell Myrtle for Ines facing bottom?
Decent, but you may bring strongest SupportUnit to make it even doable.
what website or app is this for layouts
My complain is that you severely need art damage which Top lane and Bot lane needed if you physical damage can't pierce enemy def
Bot lane solved by Lappland
oh so Ines top lane?
Ines won't do shit to B+ def
oh what do i do for top lane then
@south spindle so how does res and def work now?
is there arts def?
this is how you implement res, but no defense
oops
thats supposed to be a 100 not 1
so it's a bit like how ignore monster defense works in maplestory?

never played
25 res = 75% arts effectiveness
(100-25)/100 = 0.75
really simply
100 arts dmg vs 25 res
100 - 25%

oh so it's not a diminishing thing nvm
Thats 2nd oops in 3 minutes
no it deducts from final dmg
final dmg is the word
It doesn't seem complicated now
phase 1: attack buffs
phase 2: attack scales
phase 3: mitigations (def/res)
phase 4: post mitigation scales
It just takes a bit for my brain to process
mb men its like some number point where phys dmg is at its highest. final dmg is like after all the reductions and mults
phase 2 attack scales is the part we split earlier because
distributive property can let you stack the scales with addition
you haven't played enough brainrot idle rpg where they have hyper mega super final dmg
but phase 3's mitigations complicate it
so the (3.55(3)+1) is a math trick
not a mechanic
game seperately applies each
I understood that, I just didn't see her damage before skill usage as a whole block itself before
minimum damage is if the mitigators are too high
cause whenever my exu2 uses her skill 2 the number doesn't seem to vary
res and def?
What's with "simple % reduction"? 
i was talking about just res
you made me want to restudy math again
even though this is honest to god basic math
I feel a bit stupid for not wrapping my head around
and i wrote the expanded res formula
phys minimum is 5% idk what arts dmg was
How's final damage calculation?
Include ignore and damage reduction
The order
d only applies for phys atk here so that's why arts didn't get -d too
and (100-r/100) at the end for res
this all makes sense yeah
Though, Im not sure exactly how DR works with minimum damage
yeah minimum damage seems overkill
yeah thats the only thing that makes sense without
making it very weird
thats usually how i did it but never checked
when you got a teacher to teach you
you might as well try to understand 1 thing at a time
my brain overcomplicates things way too easily
Leizi S1 ideal damage simplified
dont need to worry about min damage much
its just annoying to deal with
0def 0res quik maths version
use Desmos to story variables
mmm I see
or i guess exc*l exists
I find excel and desmos annoying to learn but probably because I literally haven't tried it and thinking about math scares me lol
I should really look into those
So the order is...
Def/Res flat>Def/Res %>Ignore def/Res>damage amplification (Fragile,etc)>Damage reduction??
i use desmos
its a tool to make your life easier 😭
Ok nerd
I should really use those tools more often so I'm not scared of math anymore
and it visualizes it as well
Do my homework
42
Anyone can answer this?
use variables to make storing things easier, makes uh this more readable
this is final leizi s1 damage calculator, without calculating enemy DRs and no buffs
Good question because i honestly never bothered with order of %/flat/ignore. Fragile and DR is basically same time because it is multiplications, just one make it bigger and other smaller 
my brain despises complicated things but I'm very sure it's because I haven't tried them yet
cause it doesn't seem that complicated anymore
this
it's becoming less of an alien speech to me now
but my brain needs time to heal from this
my brain is dying
the only unfamiliar thing you may not see in school is the max() function
max(a,b) finds the greater number
min(a,b) finds the lower number
You have like 1 month to heal, afterwards it is how Haruka DR affects effective health pool math lesson 
I was homeschooled since I was like 12 so basically everything including English is self taught
so no I would not have learned about it either way LOL
at least I'm learning now
well its a computer function essentially
comp sci function ic
next time learn thorns modx2 dot and ascalon dot math 
so on top of learning drawing
I got another thing on my to do list
do meth, more often*
@south spindle when is the saki chan calc that includes notes curvature gonna be ready 

@shrewd hound
this is all you get
have fun
this is idealistic
I think I should stop reading about math for the time being before my brain actually explodes
I think my brain grew like 4 wrinkles from this entire convo alone
:raypog:
Don't worry, it is "easy" math. I gave up on my math abilities when Integral entered chat
Wasnt it 180k
Where did the extra 6k come from
Uh this is just unnecessary

where'd you lose 6K
id love to take it

no but it's very interesting to look at
the graphing thing for damage could actually look like a shape
I am balancing both intrigue and my own sanity
Uh the most interesting thing I've done in AK
*and protecting my brain from actually hurting
Is Leizi S2 damage vs tile expansion
this leizi or the og
alter yes
she has a stacking system on s2, and she doesn't stack as fast with less tiles
so you can write a function for how much damage she will get off with x tiles of range
leizi released in CN 6 months ago
math seems fun
but my brain actually just starts hurting within like 30 minutes
I'm assuming it's because I'm actually listening and learning
logos numbers had me ripping out hair
should've programmed it instead because calculating necrosis with rng talent without real variables was cancer
and i wanted to include function for adding buffs / doing elemental resistances / confidence intervl
I don't even think the programmers themselves did it manually
Leizi took 2-3 hours to cook up a equation from scratch
Logos was just painful and long
basically just include variable and see if the numbers match and pray the program did it's thing
its very very very reasonable to do average numbers and calculate averages
making decimal perfect calculators is painful
thinking about it as someone who hasn't trained their brain for math yet
is already giving me aneurysm
programming is math on steroids
and my brain would have a nervous breakdown
ai is as well
*If you actually know the basic structure and have a solid foundation and understanding of the subject
ok that's just a very complicated way to say programming isn't it
well i presume you dont wanna see it then
I would like to eventually
how was calcing leizi s3
but 1 step at a time
howd u factor in the bounces
I resigned after doing S2, let others do S3
i was only interested in being first to do S2 on release
think people said like 160K for S3 ideal bounces
you haven't resigned for logos yet tho
You see now im interested in how many walls = how much damage
also some said like 200k
so someones lying
ill try my hand
ping me
Ideal bounce is enemy in the middle of 4 highground/units?
Nutz
Does the arts DOT from current stack?
"all enemies on a tile with a current take 70% of Leizi the Thunderbringer's ATK as Arts damage every 0.6s"
Does it inflict a status or something?
and what about multiple currents 
--- 3 bounce direction(s) ---
Current ticks per attack: 14
Current damage per attack: 13251.2
Total Physical (21s): 28395.4
Total Arts/Current (21s): 92758.2
Combined Total: 121153.5
@south spindle 
i must be missing something
I'm not if splitbox applies here. maybe im overthinking it
true
so i wasnt overthinking it
bro

it just says if the tile the enemy is standing on has a current
so it doesnt really matter if theres 1 or 4 currents
so long as the tile has a current
yeah
err
with an attack interval of 2.9s, surely you dont need 4 bounces to mantain constant current on tile right
but you can stack more current
yeah but
for damage
four bounces
the bounce itself does nothing
the more the current is in contact with the enemy
the more is the dot
what was your original question
atleast wiki doesnt seem to imply that collisions matter
just that the tile having a current on it inflicts a dot on the target or sumn like that
ok like
this doesnt make any sense
because the condition for dot is being on a tile that has a current
why would it stack
think of it as same as leizi s1

collision is just to keep the currents contained
i should just test it but im so lazy argh
so the currents can bounce and do constant damage
no
see ok i dont get it bcs what indicates that it stacks
idk why is it necessary
@lime lantern did you solve the problem?
"all enemies on a tile with cuurent take 70% of atk as arts damage every 0.6 sec"
i need a saria
exactly 
yes
it stacks, the whole point is that it does
so ideal scenario is just constant 4 ball dots
each current is independent to each other and ticks at its own time
to get max damage
it does
the enemies must be in the tile where the current ticks
so the current itself ticks every 0.6s?
yes
in theory it should tick for a total of 6 times, in practice it's 5 times
wait
so a max of 20 ticks
expires 3.1s
3.1/0.6 = 5.16
use ai assistant an mtl
it does tick almost at the same it drops
so theoretically 6
but 30 fps things
so 5
as said in theory, but frame rounding
ideal as in "all current hits?"
ATK: 1352
Attacks over 21s: 7
Physical per hit: 4056
Arts per tick: 947
Ticks per attack: 20
Arts per hit: 18930
Total Physical: 28395
Total Arts: 132512
Combined: 160907
that's what i got

assuming 20 ideal ticks
what's the dps coming out?
Leizi2 dph should be like 4.4k
o wot
did i miss an atk source
atm its base 360 + trust 30 + mod 42 * (1+lib trait(200%) + talent buff (113%))
which is ~1352
idk im just doing total dmg
im just cross checking
if u just divide total by 21s
her peak on s3 is 9k dps
what was the total dmg
that would be 180k total dmg
yeah
what was the final ATK
a bit more
i forgot where i saw the calc sheet
that would solve your troubles
no
Atk = [FLOOR(Atkbase × Atkstage) × (1 + Atk+%)] + Atkex
1.13 is atk scale
wot
its not an additive atk buff?
how do i check that
no

just use Aceship
aceship ye
idk aceship broke fo rme
its almost accurate on most

uhhh
ok so yea that checks out
now how 2 map this based on distance of highground

yea thats the one

all the schizo planning only for it to never come across the ideal situation just like shift calc
fucking around
ATK: 1464
Attacks over 21s: 7
Physical per hit: 4393
Arts per tick: 1025
Ticks per attack: 20
Arts per hit: 20503
Total Physical: 30754
Total Arts: 143519
Combined: 174273
hmmm
still not quite getting 4.4k dph
hm
Base stats
base_atk = 360
trust_atk = 30
mod_atk = 42
total_atk = base_atk + trust_atk + mod_atk
Buffs (multiplicative)
liberator_atk_buff = 2.0 # +200%
talent_atk_buff = 0.13 # +13%
atk = total_atk * (1 + liberator_atk_buff) * (1 + talent_atk_buff)
4393 ~ 4.4k
the lightning strike

absolute fuckery 
How do I win this fight do I need to pull them or something?
Was fun using Chalter again, felt like 2022
The further Theresis is from Theresa the more damage he takes, either brute force damage or yeah pull him away, corrosion also works
So I should pull theresa?
No Theresis, Theresa is an unmovable object
Dawg trying to pull him with degen its not working💔
Oh no he heavy you either need a specialised shifter or shift relics
Degen S3 pull is minimal
Omg vro💔 I need dat gravity device collectible huh
Depends on dif, on low dif just dps him hard
Yea
I usually shutdown that shit with Nymph + Virtuosa S3
Ah i see but what do you mean by diff? Like facing soul thingy?
If youre not banning Wišadel, she pretty much solos that stage with above average relics
Good luck
Phase one pretty much just kill him when he is the furthest from theressa.
Phase two you have several options. Cheese it with shu teleport, pull it with mizuki on the shift tile, or just true dmg (mons, kals even vina)
But with d12, you can get away with just any dps + kingset ig.
Dont use virt though. She sucks balls on IS5
Ofc degen does nothing she sucks balls
Bro has like 1k+ def and like 90% dr when hes that close🥹
she can suck me-
🚬
how?? it is too small 
who talks about your pp?
i'll leave it out to you. 
what is this? 

how do yall usually deal with this guy
We let him atk
and then he leaves?
nah you have to kill him, hes fairly squishy tho
6-7?
- Deploy ur defender last
Or - Bring *2 yato/gravel and start counting 👍 the big charged shot is every 3 attack
how broken is counting
Very when you start counting 20 ingame seconds while spamming pauses, slowdowns etc on JT8-3 
Leizi does not feel better than mlynar idk
what 1k less dps does to a mf
@tired relic i tested what giving aspd to leizi2 does
oh dont mind the background music. i didnt mean to keep that in 😇
orbs seem to despawn
she spawns 4 orbs. she herself counts as a high ground tile during her skill
honestly you asked a very fair question it's just that you brought up frame rounding in something that has nothing to do with it
i think if i timed whishlash better leizi2 would've gotten 10 hits instead of 9
she normally gets 8 in
HER 10TH ATTACK SPAWNS ONLY 1 SPARK 
1 SPARK ANDY HOLY
with this knowledge, yeah ifrit is probably the best buffer for leizi2 s3 over mon3tr from what i can gather
ok
more testing
i do remember seeing gameplay of it not despawning
im not sure why it acts this way specifically but here it does overlap very clearly but tbf 16 aspd vs 100 aspd
it should be overlapping with 16 aspd tho but idk why it isnt 
visual overlap at 25 aspd for like 3-4 frames
Anyone got any tips for this stage? These are the ops I currently have in this run.
there's so much that has gone wrong 
That doesn't explain much. It's my first time reaching this stage.
i dont know if it's possible
dont think it is imo
basically the boss is 2 relatively tanky units that deal some damage
normally this boss is quite easy
but the run and the drafts are not it
Idk what that means haha. 😅
you didnt borrow a good unit from the support system
you dont have wishing lamp that can enable you to get king set
you dont have any good relics
your only e2 is amiya
you lack damage but not only that you lack any blockers that can maybe stall the boss out
my recommendation is to start a new run and borrow wisadel gummy and click
i think this is impossible, they have one actual ground unit in blaze and one medic, no way they can hold both lanes
maybe if they have guardmiya but i doubt it
yeah i doubt it as well
no flame btw this is just how IS is lol
Especially with the lack of relics 
theres a general guide to lamp of wishes and is5 pinned in #is-station , id read up on that
oh yea and dont use collection squad lol
support squad until you unlock blueprint squad
Yeah I don't have her.
I'll see.
where should i place the roadblocks so i dont get my entire screen cocooned
use the roadblocks to trap the cocoons and send the enemies on one path, then focus on killing her minions before killing her
Remind me, is it furnace?
I don't know who it is tbh. I haven't started the stage yet lmaom
youre knda cooked
ngl its been so long i forgot
tbh you should have time as long as you dont get cocooned around her
every 35% hp lost in phase1 btw
where does she place the cocoon exactly
like at first
does she aim it at an op or something
Been hiatus for 4 months maybe. Last time, i got that robo alchemy
the map starts with top left and bottom right iirc
for her hp gated cocoons she spawns then on any operator within the 8 tiles around her
huh weird i somehow got cocooned top right maybe i wasnt payinga ttention
lmao i forgot that happens 
hes certainly there
if you kill her 2nd phase fast enough she just ends the stage
please tell me he doesnt do his spear attack if all the tiles arent high ground technically
and white
If i remember corectly, this stage has 2 bosses. Girl with sword and mont3r. Am i right?
you are right
with that roster and their relics (or lack thereof) they're kinda cooked tho good luck
Up until lv10 difficulty, i spam this team: Emergency lecture: Bassline, thorns, spectre, bluepoison, rockrock, whisperain, tinman (7)
I ran 5 stars starting bonus
No need for godlike relic

why is wis'adel cocooned
cocoons transfer when you hit the operator that got cocooned
exceedingly annoying stage
sort of have to put someone near her no?
to tank the balls
yea you have a blocker to tank the balls
when she raises her hand to do the attack
you retreat them
yeah but then if my dps attacks the blockekr theyre cooked
ah alr
she only cocoons if theres someone there, otherwise it just gets wasted
does it twice, at 35% and 70% hp lost
yea i think i used wis summons to tank it but anyone works tbh
she doesnt do the cocoon anymore in phase 2 but starts spreading the ones that spawned at the beginning so just put down a blocker and nuke her before that happens
yeah, you can cancel this skill by retreating 
i genuinely cannot see the cocoon animation

this
whatever u interpret it, she will only make animation when doing cocoon. when u saw it as opening eyes then sure, its very clear to eyes anyway
you can also use shadow revenant she summons to 'block' the cocoon
U meant orbs
yah
could also add mon3tr to throw her summon at it
logos s1 can solo top right, add any medic if he is dying
🙏
afk possible? if so help, rn im locking in on my assignments
this is the lungmen annihilation thingy
eventually healer near logos, and lin next ptilo to tank, this should be good aight?
tada
did it ✨

is this afk'able 0-o
Very2 possible
Well its ur definition of afk
im working on a realtime simulation
should be able to figure out total damage given any tile configuration hopefully
oh that's interesting
smile
with 1 less high ground tile it's ~120k total dmg
oh yes cuz i mixed up both things
seems like even just a one tile gap between wall and enemy is very detrimental though

more like i already did it now i can just fuck around
what even is this
what kinda map has that though
btw
real time balls simulation
figuring out total damage of leizi s3 for any given tile configuration
and deal damage based on the tile they are on
I've been summon!!!! Frostleaf simp here!
yes
oh just making sure you knew
you can also probably do this mathematically
my understanding is that they just tick every 0.6s
i though they had a radius?
cuz hear in some video
wouldnt you have to make a diff equation for every tile config then
idk i found it easier this way
that they have like this property to deal more damage while travelling the more the sphere is in contact
fair enough
see what the hell
yeah

but idk
any exact numbers
AK doesnt do stuff like this
at best it's just multiple circles that determine damage
idk the math lying underneath
ok so i was told im overthinking
but if the current is between 2 tiles
which tile gets affected by the 0.6s tick
fiametta and lemuen have multiple circles that determine damage
most other units it's just a circle
the only tile that is between?
is it ever between 2 tiles?
leizi and between 2 tiles right?
i mean if it travels at a rate of 1 tile/s and ticks every 0.6s it should be plausible right
just opened a calc and checked quickly. probably not no
ill sleep a bit more and think about it after i wake up
so basically the 180k scenario will never happen asides from DBS 
0.6 seconds per tick moving at 1 tile per second should tick every 0.6 tiles
and maybe Nasti shenanigans
what about bounces
feel like 2 hg/corner tiles is the most anyone can ask for generally , which is 124k total dmg
it spawns at the center of a tile so 0.5 as start.
0.5 1.1 1.7 2.3 2.9 3.5 4.1 4.7 5.3 5.9 and 6.5
back to the center of a tile



