#strategy
1 messages · Page 980 of 1
Mechanist in vec 12 is a whole different level of juiced up
Shamare doll skill is clutch
yeh, expecting that
Oh right shamare has ATK down, thing I remembered like twice
lemme just see how well angie opens the stage
Beach episode next to volcano eruption.
Enemy: Robot with snow particle effects because it was from snow event 
ok, she opens pretty decently, but I need others to help
with the rest of the bots
got an opener for the drone swarm, just gotta deal with the lancer
Lancer loops at least 3 times I think, never let him loop more 
these were the only 2 times I used ling in this entire event
Demn
the problem with ling is that she's expensive with s3 and her other skills don't do much
s3 ling was used in VEC 4 cause it was easy and s1 was used in VEC 7 to cheese the flowers
I tried using ling s2 in VEC 11 but it was kinda clunky to know when to deploy her
plus maggie was just better in that stage
I looked on arkrec and my yt frontend for clear ideas and the recommendations I saw all included at least two units I was either missing outright or multiple units I don't have the resources to build. Can someone offer me any help for either clearing the S-stages or EX-5 through 7 today with my roster as it currently is? A map would be helpful since both video guide locations are too small and low-quality to see on my laptop
Arkrec is rec(ord) for reason. It is usually min maxed to hell 
what is the record for male only vec 12?
there is non on arkrec

Nobody uploaded one to arkrec but most of arcrec are week 2 buff clears which are FUCKING 2 OP????
both supporter only cleasrs are 2 op
well i’ve seen some clears in salt mines, i already did mine but im optimizing it 
ling's dragons with passive hp recovery are pretty fucking stupid
I'm trying to work out my supporter only one
vec 12?
you need texas?
Is texas just allowed or it is "only to compensate missing -DP pots and no luck otherwise"? I never bothered with ruleset
#salt-mines message i think im going to replace matterhorn for mik
any clear I see with texas (that doesn't use her in the niche) just have her chilling in squad
why did you have tinman in the first place?
isn't thorns alt just better for healing with s1 or s2
i know she chills in squad for 2 DP, i mean if you have everyone pot 6, does it means texas DP is banned because there is no DP pots you missing? 
there are some clears that you might need the extra 2 dp despite eveyone being max pot
healing, he also boost damage by little bit in one single part 
let’s not talk about my pulling experience during his banner 
maleknights will just have everything other than snipers and AOE medics
i almost miss yu for stupid thorns, i got yu from a free pull 
170 here. Now i know 150+ pity works 
I'm just hoping my luck for the next banner isn't shit
cause I got exu alter in first ten
Most of us will just recommend you a clear with a borrow especially if you are new, not many of us have the time for 1 on 1 handholding session, especially not when you dont want to borrow. We are here to help, not to make everyone feels good about their clear, you want to clear stages with your own units thats your choice I respect that, but if you choose to do that, you clearly want to play the game and asking for a handholding session defeats exactly that point because technically it's others that played for you. And as of now, you are basically asking to be spoonfed these stages, you dont even know where went wrong because, my guess is, you havent even tried doing one yourself. How do you expect people to start with that? From S-5? From S-4? At the opening? At the final wave? You wanted to play with your own units because you wanna have fun thats good, now play it like you have decided to: study the video recommended to you, see what that particular unit is doing in that strat, and then substitute him/her with your own unit, as long as their role is the same you will get similar performance, better yet if the guide gives you a number of free slots which can use to draft extra units to help.
I sit on 300 pulls with decision paralyze 
can't sankta miksaparato just 1v1 mechanist with s3 and a healer?
s2 is better for tanking, at least p1
Does S2 consume ammo for normal attacks?
yeh, and to not die
mik can reach +2k defense with s2
hello, idk if this is the right channel, but where can i find an optimal guide for combo/rotation on the base? thanks!
#r-i-i-c look piña
piña
pins

thanks! 
the love for pine apple's incredible
lemme see if stainless can face tank the lancer with a turret behind him
isn't that lancer does arts damage?
Also roberta device to cancel out speed based attack
oh right, I forgot about the shield buff 
any of my artificers can tank a high speed attack
As lnog as you have 2 shield
I forgot if speed based attack comes first or second, all i know it is separated damage instance
I might still use stainless for giraffe though
I wanna drop roberta right ontop of mechanist so he's in range of virtuosa's necrosis when skill is active
I might just let the lancer do the full 3 laps and then drop stainless, so I can focus on setting up my other supporters
doesnt virt still get targeted by mechanist
ok, I need the image of the map
I know Mechanist don't reach 2 lefttop ranged tiles if he blocked right away, i don't know if splitbox keep top left save
if mechanist is facing towards the person he's being blocked by it's fine
And it is not fine at least his amount of damage guarantee quick and painful death 
can't find the map and map ark
brb
Does mechanist 3x3 nuke prioritise the unit he is being blocked by?
so iirc no
from experience
I've had him make my faraway ranged units explode with that skill
Who the fuck put them into side events https://map.ark-nights.com/map/act1break_12
No last deploy n doesn't matter if he being blocked n it only happen for p1 after that he loses that ability
hi lego
why???
how'd the chilchuk strat go?
Couldn't find one, nor any yu
I kinda cheese phase 1 with yu and lemuen
Teleported both of them onto a tile and lemu nuked them
Once sheild was down
I cleared with this in the end
mudmud 
Nah I was thinking I could use him as a bait n he has phy dodge maybe get dp n tank mechanist a little
hmmm, the high tide doesn't do dmg right
i think it does but it is so low that you will notice elemental burst more
this is how I'm setting it up for mechanist
idt it does
i mean i don't remember it doing anything other than corrosion buildup
I figured it without need for map 
yeah so folinic doesn't work for high tide then

too bad, schizo usage dropped
back to square 0
yeh, abjuerer's ranges are quite quirky
this is the only good spot for quercus
this is supporter only w/o summoners? (didn't backread for context)
unsure rn
but it might be doable without summoners
the build up deals no dmg but they deal like 800 dmg when the gauge fills up

He dont print DP so i am not sure he can do alot of summons
no arkrec records for w/o summoners yet?
nope
mm
there are 2 using ling but those are week 2 buffs iirc
Arkrec don't really split week 1 and 2 and all records are week 2 ling abuse
^
ya, that isn't counted as environmental tho so doesnt work
no show for follinic again 🥹
:pensive:
If you do something like summon bait on 3x3 you could in theory have roberta in corner 
Actually fuck it, if roberta survive 3x3, just assemble cursed set up where she is corner and Quercus/Virtuosa not on top left tile 
How about uh... Bait 3x3 with retreat then virtuosa then Roberta in corner order
could split here
virt can also cover all 3 lanes with necorsis
mostly bottom for giraffe and mid for whatever else
and ofc mechanist
quercus won't explode right
surely -atk downtime covers everything
lemme chech the radius
i mean i believe she survives if mechanist has -atk debuff while he procs skill
but without...

He throws in chapter 10-ish cannon range so deploy order is bitch
the 3x3 nuke won't reach quercus it seems
so as long I place doll when he starts it I should be fine maybe
gonna need suzu for sp recovery
I could place stainless behind virt for lancer and giraffe
there's also no safe spaces for suzuran though since the other tiles are gonna be where machinist is gonna blow up or have the lava cracks
p1 is relatively clean and easy and then p2 is a mess 
Without roster image for options best i can offer is Arf message where he summarized bursting of boss (all versions)
#strategy message
oh yeh, I need to position for the cross attack
I'm not sure either but
(Looking up PRTS)
Ulpi dies if you dont have Gladiia giving him +30% DR
He doesnt if he has Gladiia backing him up
catherine device on ranged unit
surely tanks :glueless:
alright nvm if ulpi dies everyone does
8 instances of 80% of 1200, but his attack may be more than what it says on the wiki
Also I found that Defense is really good there
Because Physical damage and Mechanist attack is not that high
Give me 1 second
Like 80% x 1200 is 960 per hit, if you got a Defender with 1000 Defense then..
So hoshi I guess? Esp since she has a 25% resist
I guess
What I know is that
@wicked minnow tried with his povertyknights
And Bison survived
...barely
How much Defense Bison have again?
depends
hung is very good too, probably better because self heal
and mody
Oh I remember Shileds also said
at max it's 781 def I think
"Miksaparato basically just neutralizes that"
I'll try this hold on
but his talent gives extra def
mik +2k defense
if a vanguard/ guard is placed behind
Hung survives so I bet hoshi s2 will make it. I just had my concern with corrosion stuff. Maybe giving her bubbles/ exu s3 will solve the issue.
isn't +80% def not enough?
pray to god roberta with shamera doll tanks it
It is 8x80%. used THRICE
i understand spalter can block mechanist and not die immediately?
"Block" until she doesn't.
ive never used her before so how would i go about making that a thing
Yes and per hit is 960 damage, with 1000 Defense then you get:
3 x (8 x 80% x (960-1000)) guess how much 
If it is not defender with decent DEF or Ulp with DR stacking no
also i have ela mines if i need to slow him down
if I did my maths right, it's three instances of 7680 physical damage
The simple problem with Spalter is 2 different parts of her kit:
On death, her doll doesn't block and has a fixed timer
S2, the one that makes her unkillable, switches her to doll form
Still 1152 DRless due 5% ATK rule
hmm maybe im misremembering
it’s enough but you can notice the difference, s2 is better, more defensive
Well not all defenders just have 1k def offskill / 30 second cycle
But i am out of context what is blocking
me only using supporters
Cuora E1 max onskill is 1000 def 😂
Errr
1216 or something
Lemme double check
spalter better off with some'kinda extra slow/cc to keep enemy in block range
yt vids using logos + ceobe s1 looks like
Yep Cuora E1 Lv60 max Trust SL7 is 1216 Defense
ela?
why is VEC 12 so ridiculous...
and/or wisadel turrets?
I remember that because I abused that to tank Assassin's first hit
For a 6 HP leftover
Me checking for how many hits skill does with DEF recovery idk I was bored
roberta gotta tank 11520 (with shamare doll) damage every time mechanist uses the nuke
Because content for endgamers who endgaming for trim medal
It is not Path of Exile with recover % of damage blocked by DEF over 4 seconds on equipment 
Can you have Shamare doll on each cycle of this 30 second BS, do you have enough DEF to minimaze it so roberta alive
Victorian gundam - 2700 x3 on single target
Elite RI Mechanic when sober - 960 x24 in 3x3 aoe
shamare doll comes back every 30 secs + the 0.4 seconds of increased sp recovery as long as suzuran is on the field
What is Roberta defs (Off skill + device / On skill / On skill + device)
at mod stage 2 it's +39%
I'm not booting up excel i need answers 
I think regardless of how you cut this, roberta starts with like guard/lowest end defender def.
I need to fucking use a calculator
Drop her on field and look up 
Can't you just go into a vec stage?
I don't wanna mess around with my opener just to check robertas def
Oh he means like actual 0-1 stage?
I assumed he already have score board against VEC-12
Can I ask why we're stuck with Roberta anyways
Supporter only
my roberta is 200% trust mod3 m6 lv70
i can check

Ofc it is
with device: 714
skill w/o device: 925
skill w device: 1126
for my roberta
Which stage is this for again? 4, 8, or 12?
12
if thats not enough and u arent borrowing anyone else u can borrow mine 
is the quercus ur borrowing good
max lvl pot 1 s1m3 mod 3
So on skill she can survive without device and shamare and off skill need device and shamare doll is what i get
ig pot 4 for talent upgrade is nice but it might be fine (hopefully)
bruh wtf am i supposed to do in mt s 3 those stupid fuckin marksman wont die
I also got virt applying necrosis so at times I can prolly get away with just doll or device
Tank them. There's a number of high-end defenders capable with a healer on them.
It's a burst check so use ops that have super high dph
Necrass for example, 800% Arts Damage
That, or just as arf noted do burst instead. Lots of it.
plus I' gonna need catherine for either bottom or middle so I can just use her device instead of robertas
And those enemies are weak to Arts
Is this roberta for niche clear? Want to see it if any video
supporter only, I'll provide a screenshot when (and if) I beat it
so shes shit
u can borrow mine she's p6 
Clear the nurturer around the top left.
Prepare the bait for the bullet.
Spawn kill the sniper.
aight bet
I cant the only shredder who actually kills the damn marksman is ex alter but i need her to shred the swordsman near my point lemon wont lock the marks and neither will w alter
that extra sanctuary hopefully will come in clutch
If you have both lemon and walter just use them to clear out the lower half of the healer stack in the bottom right.
Sync their skill activations and assuming lemon and wis are both on s3 you'll be fine.
ok im absolutely missing a memo here
i assume i want to get both mechanist and the boston dynamics dog to go down at the same time twice in a row
I didn't S-3 yet so i can't comment if Lunacub ftw 
From there healing on the bottom is drastically reduced and you can start retaking the map from down there.
and i want to do that while playing sudoku with my operators?
who's sending friend request?
Lunacub won't work due to the frankly ridiculous hps from a healer stack on the map.
My imagination sucks, cant watch a screenshot 🙂
I ain't recording a vid on mobile dawg 😭
Screen capture my lads
Fuck
"This single chamber rifle has 38 more shells in it"
They also won't move until the end of the stage roughly, so give up on hoping they move one by one.
This was actually painful to play
I mean. Bro got like a squad of 20 to help them reload.
how does mechanist target the beam and the clusters, are they both just usual "target in range that's most recently placed"?
It's standard targeting for the cluster grenade.
Beam attack is highest block.
highest block in range or on map?
Map. Shit's global.
Yu's name is thrown around simply to cut the amount of lanes you need to handle in VEC-12 from 3 to 2.
Beam on revives - highest block count (ranged ops are 1 block). Phase 2 - Whoever blocks his fucking dog
3x3 cluster - last deployed in his range (Just assume chapter 10 cannon range without shiftblocking)
can it cut -8 from 2 to 1?
unlike the artillery i cannot feed them all to summon!mon3tr
Nah thanks, my Kroos alter failed to kill TWO ON EX-5 WHAT THE FUCK IS THIS HEALING
wait until you try the challenge mode 
Not really since normally you end up doing a 3-lane setup so it's also 3 to 2, but theoretically yes.
S stages and EX-8 tomorrow 
In theory, you can. Just pull the doggo again after you pull the mechanist onto the midlane.
The problem is, hows yu gonna survive that
5 stars MT-S-3 is going to be an extremely fun game called
"Bait every single enemy on the map with your best defense op and pray."
and pray
it is laterano tbf
Thankfully i don't hardcore 5* only or something, just not finding it fun rarity abusing when it is overkill 
PRAY TO MY AMBRIEL S2... What the fuck are you targeting woman
You have a single saving grace-silence.
grace
it is laterano tbf
is this gonna go well or nah
the question is, does gladiia survive
Document a fraud
I dont recall him doing any damage, just annoying sponge which got Lemuen S2ed for me
i think the question actually is is my ulpanius built enough which i dont think he is
i assume the modules and masteries for him are quite good
I'll let u
I just ray one cycle him
will have to remove after but take ur time
I sent it not long ago
s2 for this right?
i backed out of the run
added 
If you use Wis btw, she makes short work of Mechanist. Her auto attacks break his shield rather fast, and when the shield is down, activate her skill and shoot Mechanist
Are these good enoughto do the challenge MT-S-5?
Or should i go arts all out?
both typhon and lemuen is good vs boss
although typhon is much harder to use
Exu alter and Lemuen alone can 2op the boss, should you know how to do things.
No, assuming you mean the god ray aoe attack that's true damage.
Honestly, The thing is i dont know what im doing
You need to outheal it if you plan to facetank that.
just use lemuen s3 to nuke the boss
The simple goal is to prime lemuen s2 or s3 on the boss and just keep it on the boss for the entirety of the stage.
Everyone else is just for trash clear or protecting the lemon/keeping her from marking anyone else.
Then for the final revive assuming it's CM, you want a way to outheal a single God Ray or bait it away from Lemon.
I need a second abjurer for bottom, idk if I should take silence alt or xingzhu
Silence would be problematic if you plan to use the immortality gimmick due to the length of the stage, I'd think.
Whos Healing Would work best Ptolopsis or Night?
that's a bit much
only using her s2
I have these meds
help 
nop im badknights/forgottenknights/4* and 5* in general, have a lot of those built
i have 103 built 5* and about 50 built 6*

reason behind max kal and mon3ter is simping (wife)
fair enough
God quit chat when Damatzi and Chapter 12 gimmicks were designed
I'd assume silence would be better then, sheerly off of skill cycle.
this has been the least fun ive had playing arknights so far 
Thats' why i just AH squaded him and moved on 
The sanctuary average is similar enough given your ops will consistently be losing lots of hp, so better cycle, and stat bonus should be enough to tip the scales.
where ah squad 
Imma it again so Keep Lemon alive got it
too bad i'd lend you my xingzhu as well
The 63/64 revive is hands down the biggest bit of difficulty once you figure out how to cycle lemuen's skill to go off every time the boss shows up on the map.
You need a good pure burst healer, maybe 2, or you need to understand how the god ray works.
S3 goes up pretty much perfectly with the boss phases
Can ray Do the boss too?
can someone explain to me what i need to do mechanically for mechanist
yes i understand his targeting priorities and yes i understand the fact that's he's a godforsaken gank boss and i need to take him and his little dog too, but like how do i get to that? i understand arts stuff isnt really in play here?
Vector Breakthrough #1 Last Stage 4 Operators Only Without Any Buff or Combat Supply
#arknights
#明日方舟
#アークナイツ
#gameplay
#games
Here, just watch this and it should be few enough ops that you understand what each is doing.
#Arknights #アークナイツ #명일방주 #arknightsen #arknightsstrategy #arknightsguide #arknightsglobal #easy #afk #trustfarm #yostar
VECTOR BREAKTHROUGH#1 Inorganic Matters FULL PLAYLIST:
https://www.youtube.com/playlist?list=PL1sTvrePGxRjxdFQPFDs7keNQN60YFbQ8
It's technically "easy".
anyway any help on 12-20
Phase 1 - Need to kill Dog and him at same time to advance or they revive.
Phase 2 - KILL MECHANIST and then beat up dog (dog still revives while he is alive). Phase 2 mechanist no longer does 3x3 move
survive
Objective failed
if i kill mechanist in phase 2 is he gone for good or is it still gank boss mechanics
my lack of good defenders/guards is really showing
the spies 1v1 all my melee units
Phase 2 dies for good
ok

But dog don't unitl you kill mechanist
The absolute easiest way for VEC-8 is to put a good defender on mechanist, then have the Ulpi-Saria setup topside that you see if you check the video I sent. This stalls the dog for a while and lets you chunk away at it with ulpi s2.
ie, I did Eyjalt and Warf on Cuora for the bottom and even that was enough to tank mechanist.
Phase 2 dog on block causes lazer spam of -1 block debuff until it can move
The defender tanking doggo got hit by doggo block reduced is false
It is p2 mechanist engineering meteor shower atk which focuses whoever blocking the doggo to get hit by cross shape nuke n reduces block by 1 for 8 sec, n also roots him in place as he channels it
Thus for p2, is it possible to just focus blocking doggo, abusing shield mechanic to tank nuke n rotate fast redeploy to perma stall both enemy
You can let the dog run around a bit, it goes in a loop for a good while.
Just make sure to actually be putting ops that can damage it down or you're going to be on that stage for a while. Hence ulpi s2.
Btw if i use defender with 4 block (module) will it be enough to not go 0 block or -block stack refresh all durations?
in this case shu i assume?
Yeah, hoshi bottom, Shu top behind ulpi s2 or in your case yu s2 ig.
Good while is relative. Long live Mostima S3 / Clownslayer S3 (perfectly with permastun module)
i have some mats on hand if i need to spot someone some stuff but probably not more than one 6* e1->e2
I had ulpi and nearl and they demolished the dog.
Not sure why you plebians were struggling 
?
well you see i am not very good at the game
Hm. That might not be enough healing.
Wait no you have shu.
Ok it's fine, just your dps is going to be a lot worse because low levels, masteries and modless.
i think i can bang out at least 1 level of the module this second but that would kind of sap my float which i wanna sit on for mechanist 3 nonsense
boss phase 2 really annoying
For mechanist vec-12 you need
Reedic, who can be replaced depending on roster
Yu, essential
Exu alt, essential
Shu, useful but also replaceable.
i'm somewhat more on the ball here thankfully
I see you have 2/4 already.
Congrats, every single guard you levelled besides ulpi is NOT tanking the giraffe due to corrosion.
idk how to defeat the phase 2
reed alt is in exact same state as ulpanius

Zuo actually would've been barely able to stunlock and then tank for a while I think but he's missing mod, levels and I bet masteries.
Also holy button clicker hell.
but he's missing mod, levels and I bet masteries
you catch on quick huh
actually you mind if i just dump my krooster in a thread because this discussion intrigues me
I'm currently questioning your reading comprehension over here. I never said anything about "doggo doing block reduction". It's obvious Mechanist is the one doing that, read again before you start typing this kind of nonsense. I understand you feel the need to stroke your ego but not like this.
I assume he nitpicked "Defender tanking the doggo got hit several times by the doggo" part (I guess "hit several times by the lazer"?)
Lasers yes, sorry typo
I mean everyone knows that from the context anyway, doggo does nothing of such
I think they're talking about a method of basically stalling out the dog by locking mechanist into a laser firing loop, through cycling frd instead of defenders. They just didn't realize you didn't specifically recommend using defenders on the dog.
quercus can survive the 1st blast from the nuke with catherine device and silence alt drone
but not the 2nd
alr, time to grab scene
Thinking about it would Magallan be able to pull some of her CC bullshit here.
VEC 12?

Yeah. I don't see bind resistance on mech from a quick glance at the wiki.
I have suzu and virt at bottom with stainless as the blocker, I should be fine
my last words
oh i cant make a thread lmao
Suzu doesn't sound like enough healing assuming you're relying on s3.
do they know
Just drop your krooster as a link then refresh us on what stage you want to clear again.
:cluefull:
Here's the simple problem with everything we're currently calculating. The giraffe applies corrosion.
This will permanently reduce op def.
vec-8 https://www.krooster.com/u/thundersnow
(content warning: acres and acres of e1s7s)
For supporter only this is a nightmare, since you don't have a huge amount of dps to start and corrosion puts whoever is blocking the giraffe on a strict time limit.
im not doing supporter that's the other guy
Finished it but my lemon died. Wisadel and Mlynar cooked it. 
I'm talking to the other guy rn.
Can something dumb like this work? I don't recall water timing so maybe i thinking of physically impossible deploy order
hm yes, quercus and virt on a ground tile
Worst case scenario... Virtuosa less kill on phase 1 
That's vec-12. Those are high ground tiles.
fucking sudden realization moment
Your deployment order is physically impossible not due to water, but because of mechanist's ranged nuke.
Bait nuke, deploy shit in 30 seconds, have Roberta be target of future nukes
Any attempt to deploy virtuosa or quercus BEFORE roberta gets down is likely going to lead to a very quick retreat or restart.
I need to use angie to help with the bot swarm at the start, as well as extra dps cause she can't keep up on her own for long esp when they start coming in 2s
In supporter only? That's going to be a huge dp and summon sink from whoever their summoner of choice is.
Yeah but it's 30 seconds worth of it.
Catherine into retreat idk what his dog plan
Mechanist also walks stupid slow and water makes it worse.
I just throw my vision on gimmick i dont do and unaware of DP constricts
I did VEC-12 vanguardless with -2 DP buff
And we get HP regen buff in like 2 days i think
The buffless lowop method doesn't need vanguards either. The stage is "simple" in that what you need to do at once isn't actually terribly costly if things go well.
The problem is our little restriction means every single other op that would be massively useful here is suddenly out of question.
And because of how much investment each lane needs, suddenly DP is a problem.
We did maths, Roberta S2 goat tanks nuke, Roberta off skill Shamare doll/Virtuosa proc + maybe device tanks nuke. Just we need to get shit into positions and see how phase 2 lazers go
How about every other lane?

what stage r u guys doing
You need 2 more lane's worth of ops and putting it all down in time is problematic.
VEC-12 supporters only
buffless?
Week 1 buffs
They allow buffs I think but the current ones are kinda dog.
if ur trying to get trim with that that's impossible
Maybe in 3 days it'll be doable but I don't think it's right now.

Did anyone count how many times Mechanist does the laser thingy during his phase transition and during 50% HP?
DP down and 2 shield are stacked
I can check right now.
if we get hp regen buffs tomorrow then ling kinda just makes this ez
To tank the thing entirely
No I didn't at first 💀 I thought is how x no. hit by doggo = block reduced until I knew about the laser
Anyways now that u edit it, it is much clearer n better
No ego stroking, just want it clear 
How do I keep Lemeun alive there? She always get one punched by the boss when i deploy her there? Finished it for realz somehow.
prts says 6 total
Nice, I think we might be able to bait the thing entirely
But Prts is pretty cute
He does 7 for 1st to 2nd from watching an actual video, since in practice you normally have a blocker on him.
With extra Defenders
It lets him have just enough time to 1 extra right after the res.
What happened this time? I can name at least 2 cases when PRTS had info game just kinda didnt include
chap 15
And -20 RES on MT boss is minor offender
⛏️
I recounted just to check and I confirmed practically speaking, it's most likely going to basically be 7 assuming anyone is blocking the dog during the res.
I think if no one's blocking then it's just 6.
This fucking music event boss everyone cheese with Logos S1 on rerun has "Teleport and attack everyone in range". In phase 2 he stand still and have global range. BUT HE STILL DOES ATTTACK EVERYONE IN RANGE MOVE
Because mechanist is still channeling up 1 more shot as he's exiting his revive.
Sure it is not dog gets blocked lazer?
ah, leafcarpet fucking things up
So lets say:
- Defender 1 or Ulpi S2 tanking Mechanist (3 Blocks)
- Defender 2 tanking doggo (3 Blocks)
- Let the laser hits one Ulpi/Defender 1 once, and Defender 2 once
- Deploy Noir Corne to tank lasers twice (3 ~> 2, and since everyone is at 2 and this unit is last deployed, laser hits it again 2 ~> 1)
- Retreat Noir Corne, deploy Beagle and tank lasers twice again
Thats a total of 6
Eh.. last one just let it hit Ulpi/Defender 1 or Defender 2 again
Surely you can some up with solution 
Leafcarpet is bind-frail.
And binder will screw her over and supporters should have plenty of that in supply.
Shields.
out of sheer morbid curiosity how does silence alter stack up in supportknights
The shileds buff
We have binds on supporters? Oh right he can Civilight S2 that shit to death probably
S2M3 I'd imagine kills
managed to clear mt-s-5 challenge mode on my own 😭
small problem, bots
i had to spam down ops to absorb sniper shots near the end theyre so annoying and i genuinely hope i never have to deal with something like that again in the near future
Simply trash kill better 
So, 2x Defender can bait lasers, and 1x FRD can bait Mechanist nuke every 30 secs (Phase 1)
And bring extra Defender to swap doggo tank because of Corrosion damage stacking up
whats with the vec stage i keep hearing ppl talk about
I think that should cover everything
Vector event, we hyper cooking 12th one needed for Trim medal on week 1.
Well more tile guy does gimmick and we too invested into seeing it throught 
oh
vec1-11 is easy enough
iron man giraffe is here to to see exactly how much electricity the human body can withstand
those being?
but it's not even hard
like power level or a certain kind of op
u just need to have the operators
Entire game is operator and strategy check
a nicheknights nightmare

names, i need names [fumbles for paper]
MVP Roberta Shamare
oh really high upfront damage?
So if the roberta can survive mechanist. How you planned to kill him? Virtuosa?
no ground ops?
pretty much
the important ones are shu, yu if ur doing the strat without shu and yu then ulpianus with glad + spalt and a staller for giraffe like hoederer
I can't have anyone else near that mf

Boss does 960 casuall 24 TIMES IN 3x3 AOE, go figure
you'll worry when you get there
Bro fall off can't even tank 23k damage nuke
rip bozo
IT IS FUCKING TWO TIMES OF CLIFF NUKE IN JESS ALT EVENT 

Yu also gets onetapped offskill.
Actually
#cn-lounge message
The whole reason why Exualt is necessary for VEC-12 lowop is most ops have bad def and that includes Yu.
just time ur off skill better 
Even after that his regular ranged attacks actually have higher DpH and wreck Yu.
my yu actually survives till the nirvana phase of phase 2
Hmm I might be able to make a Low-End depending on the buffs we are getting
and that's without shu
so
idk
i mean last week buffs any op composition should be able to clear it
Well you might but... You can friend support for VEC stage. You can't friend support buff stage 
Mechanist has how much HP again? 80k?
why i even closing PRTS page
I can make Low-End for garrison ones no problem, those are easy
To boot up ZOOT
60/70/80k (4/8/12)
Castermiya S3M3 how much total damage? 
60k I believe
Not enough.
So 2 cycles
So bring 70 Defenders and 60 Medics to stall and wait for Amiya cooldown
While using Gravel and 2x Defender trick to bait everything
That will do, Low-End it is
The problem is Leafcarpet and the others
Leafcarpet basically fucks over your entire 3* options and only a few 4* ops are viable for her.
Leafcrap being stun immune is biggest fuck me in a while
She also shows up relatively early.
Oh man
agghhh, this fucking high tide
Did you get the equipment buff?
EMOTIONAL DAMAGE (Drops Crownslayer S3)
He can't ranged tile deploy
Do I cope Ethan and Indigo bind
i think or what was buff
Man thats crazy 😂
I was wondering why Wis s3 didn't work.
Silvergun ahh strat
Silvergun has them E2 he has it easier
Ethan gets stunned when she touch him and shit moves miles
Low-Ends are E1 Lv60 only
Wait if it's E1 you're fried
Unless somehow someone has a like Ling clear or smth this sounds cooked.
there is 3* clear just need the buffs 
You thinking like week 2 ling almost solos because buffs are that broken
Wow, what buffs do we get.
100 ATK 100 attack speed 0 block
There is a Ling + Ethan 2 ops clear in arkrec if we include all buffs
Plenty of 2 ops
But no buffs is 4 ops
Also there is buff for extra HP seal meaning you can just ignore Leafcrap leaking 
No buff 4op is still the coolest one imo.
Ling dragons feasting wtf
im trying thornsalt and he makes everything much easier, i dont need hung, mik can tank mechanist very easily without healing
That doesn't sound right given there is a 30 second downtime and a 15 second ramp up to the debuff max.
Unless that's just mik being a stone wall naturally.
Also it's, uh, atk -30% max. Starting from atk -15%.
That's actually hilariously pathetic wtf thorns.
no, i mean i only need to stall for few seconds and he can tank that time
What's a mik
sankta mikasparato
Wait, so you don't have shamare and you got and raised thornsalt?
Oh is he m*le only
Vasallo is a maleknights player
It is possible to day 1 buff without shu yu ulpi wis logos as well
I'm the one using shamare here
Well that's a given due to the nature of your challenge conditionals.
Every bit of atk and dr counts in your case.
Wtf is thorns doing here even. Mechanist shield takedown?
Yes, he is the dps
Mechanist: launches nuke
Mik: "Tis' but a scratch"
Your roster is awfully similar to Shileds' povertyknight 
Miksa, Lumen, Harold
no but srsly, that fucking bounced off of him we sure he's a welfare?
well #strategy message
Full 6* is fine. Shu simply makes bottom side easier, Yu makes mechanist easier.
anni welfares are good, niche but good, only half anni ones are a joke
any advice for clearing vec-12 with this squad? my top lane falls apart during p2, hoshi+exu2 revives+ulpi doesn't seem to be enough. I'm guessing my dps is too low on top side?
I started EX stages today, tell me about slacking
also, why not have mik face away from mechanist so he can refresh his shield after the nuke?
Wisadel on Exu position, and deploy her before Hoshi
And remember to
Retreat her
Rev Shadows
Her auto attacks have high hit count
She breaks his shield like nothing
it doesn’t matter and will retreat him after that
When shield is down just activate her skill and blast him
ok i'll try that, i swapped her out of that spot because i thought it was bad to keep her on like 1 shadow perma.
Ulpi can be down there bullying the doggo
But he needs a Medic babysitter
Or
Shu tank and a dps babysitter
just have shu hold the giraffe
and he gets extra def when attacking, so it’s ok attack in this case
Actually Ulpi better for mid lane
This "Let me kill boss in 30 seconds" give me uncanny flashbacks of Damatzi 8 second nukes strats
ontop of how much he gets alr from skill
Shu the doggo
i put shu mid to give hoshi the shu tile
True but there is a lot of pressure on mid
I mean if you find that easier that also works
But eh
how hard is mt-s-4 & 5 compare to 3
put ulpi at the middle, hoshi at top but hoshi has to be 1 tile behind ulpi from the top in the middle tile
He is already 1600 DEF against 960 damage, he gets damaged because chip damage 24 times is fucking lot
(1152 guaranteed damage pre-DR if any)
4 is fine if you have fia + lemu, 5 is fucking hell
3 is burst check 4 is aerial dps check 5 is technique check
hoshi is quite good at tanking mechanist cause her s2 shreds his shield
wdym technique check

mt 4-5 is the easiest ones
well assuming u have lemuen
if not just borrow her
yeah same thing
2-3 can be quite cancer for some ppl
i genuinely don't think my account can clear 3 cm
whats ur squad looking
this is the squad i use to clear s-3 normal

Do u actually mean s2 or sth
more like mechanist high hit count thus taking reflected hits back a lot
thinking of running Lapp2 S1 to cancel MT S 3 healers but guess i have to get there to see if its viable hm
s1 is the reflect
Like a lot
They even outheal Wisadel's shots bro
Unless your Lappcaster can somehow outdps Wis S3
they heal to full every so few seconds 
oh wait
yeah if the dogs target closest and most secluded healers first
s3 is def up alpha
nvm im actually shizo
why not logos s3
im just gona try racking my brain for S stages today
lemuen borrow can kill 4 at once on the right spot
i spent most of my idle time projecting where n when to shift for S 2 
btw quick question, how hard is this event compare to upcoming event & rerun
Sounds like you alright
I will not breeze them tomorrow, ok i oversitted in this chat, im gonig to 
Sakiko event is HELL
Watch out for that one
The others I havent heard anything crazy
...yet
oh is that the one with the light mechanic (i have no idea how it work)
Ato seems easy from what ive seen
Sakiko's EX-8 is on the same level as OR-S-3 and BB-S-4 from what I heard
Actually OR-S-3 is not as bad as BB-S-4
But anyways
Yo rain @elder flume
You think it's possible to put all the priests into the top right hole
:joyplush:
i was thinking that ye
in theory possible but the top spawn enemies are annoying
i can funnel every priest to top after i deal with everything
im only missing Phantom
CS does too much damage and only hits 6 ish
ok yea i should be able to
just needs Sora
this one still follow the usual last deployed rule yeh?
yeh
Yes and, it prioritizes last deployed over block too
oh
Usually enemy targetting switches to the one blocking it
But this skill is not
It will still hit last deployed even when blocked
So its better
Because you can just bait it
that would make sense why my dps and suports got showered
btw the skill overrided priority with taunt
so would be taunt>last deployed
I think Taunt might have priority, I remember him not targetting Asca
Despite me deploying Asca last
Well Asca -1
I could remember it wrong but
I'm confident I deployed Asca last that time
i see i would mind taunt prio as usual
Pretty sure just default targeting which ignores being blocked, we don't really have enemies hardcoded to attack last deployed bypassing taunts?
Ye
Taunt counts prob, how many enemies that ignore Taunt we have so far anyway?
Too few to matters 
Well technically any specialized targeting but it is rare among enemies
right, how tf am I suppose to open this stage and set up my mechanist stall
You ask it only NOW? 

my opening worked but leading to the set up mechanist fucks it up
I hope you will figure, unless you plan to Roberta DPS only phase 1 
this is sisyphus btw
thornsalt healing is so good, no one dying is insane 
ok, angie + virt can duo the opening
swapped positions around and damage is definitely better top side, but my hoshi is still getting destroyed in p2. she's coming out of intermission full health and dies like 10s afterwards.
yea, jsut trying different things to see what works lol
this is looking kina scuffed
Gladiia Gravel is only there for rpg wave
Ines S3 only for slow
Ange S3 wont be able to kill healer in time so its fine
bottom is too stacked and Swire can kill if ammo release
Is borrowing a Necrass and kill 80% of the etc stuff an option?
Swordies, the bazooka mainly
there is 1 supporter
Having Necrass handle the laneholding and focus shifters entirely on priests
And snipers assassinate them
The top-left most priest should be priority
Snipers walk to the left
And down
Then right and into your blue box
priests come the same time as some rpg iirc
If you have Necrass lanehold blue box and Wis for example top left sniper assassination duty
Then its rain game entirely
since the spawn timings are enough for Weedy to get S3 for every wave
Are the shifting enough for the priests
yes
because i have a spare Kafka and Sora as my last 2 ops
Nice
and Gladiia redeploy from top face bottom to bring every priest up to Weedy range
I would still suggest Necrass tho 
just a hypothetical question
does mechanist skill also prio objects that are last deployed?
Summon is 1200 def bro
Sincerest apologies but what map is that
mt-s-3
very schizo strat but id like it
Necrass can kill swordies and the others under heal
borrowing prohibits my autodeploy and will turn the recording into 14 mins 
sniper and bazooka stage with healers yes
Oh yeah you wanna auto lol
Yuh I just Hoshi tanked plus aoe dpsed it
Auto is doable but uh
That's like three to four fucking medics u need lmao
In my experience
Yes
So if you summon Wisadel Rev Shadows
He hits them
Boom Wis dead
deym.... im worried about mosnter summon thingy 
Same thing 
ig i just good i dont play around monster at the stage
Oh wait
Mon3tr's thingy is -1 Taunt no?
Then it wont get targetted
Asca also -1 she didnt get targetted
oh that neat... i dont recall it have lower taunt
Yeah I just remembered this
I rarely use Mon3tr
Eyja has higher position in my heart
i think ill suck when i use wisadel
even with geexu i somehow time her skill the moment mechanist shield was up 
Wis actually works wonder, I tried that on my alt
Exu auto attacks are slow
She is not good for breaking shields
And if you use her skill to break shields
Her skill will not be up when the shield is broken
...unless you break shields using other unit
And she burst
I really like Wis's auto attacks having high hit count there
i have hoshi and bunch of frd to break shiel
Then Exu works sure
i just somehow time it perfectly to have exu cast skill when he about to shield himself
so that take some more of my time
Phase 2 he regains his shield faster ye
Faster cooldown
And beating up the doggo will not remove his shield anymore
So its entirely manual shield breaking
what borrow should i bring vs damazti complex
Ulpianus 
is there a guide for s3 cm without 2 6*? that's the only stage i have left
does mechanist do more damage in p2 (besides the beams)? i don't see anywhere in his description that mentions it, but his regular attacks seem a lot stronger for some reason?
Is vec 12 impossible
Ptilopsis is just there to cycle with Susurro
For Tequila to bait the Sniper shots
Need that constant burst heal
Tequila with Necrass I mean*
The burst check is crazy in this stage
You need units with very very high dph
You also need a way to handle snipers, then either bait or tank the artillery fuckers.
Windscoot has like half Tequila's DpH.
Yeah prob not Windscoot
If you have someone like Mlynar
He'd work
Lemuen S3 also works
She is even better
of course this is the lemuen shill stage, how did i not notice 😭
Who do you even have for DPS
uhhhhh
Oh man
Oh wait
You can maybe try Pinecone idk
😂
Wait for her to store 2~3 charges
Then bam bam bam
Thats a burst
pinecone s1m3 come in clutch???
With late game buff, no diff
With week 1 buff, low diff
With day 1 buff, mid diff
With no buff, high diff
Yeah that might be enough burst
ok i can see windscoot + pinecone angle, my windscoot is e150 already so i can raise him tomorrow
Throw in Contrail s2 with the pinecone s1, close to where Teq is and pair w/ Necrass s3.
Ah idk about Windscoot bro but you can try
I'd really suggest you raise Tequila instead
Your Trading Post in shambles bro
oh the thing is this event is ending in 2 days and i fear i can't raise him in time
Procrastination 😏
Im trying to clear who shoulf I add
A 3 blockers
Doesn't show roster
Who should I add
Cinema
More of them
Sooo… any ideas on this stage. Those fucking archers screw me over very badly with the bullshit stun
What if don't block top in p2 n just focus block bot to root top in spot 
Yes he gain all base stat incr, atk is +200% def +80% res +
his meteor is only 40% atk, so can abuse it to block bot n force him keep using that atk n he won't move top
You have Exu and Wisadel 
lemon also nukes archers pretty well
What’s the training mission that teaches deployment order again?
Again they get screwed because of those gay archers with the long stuns
you need to deploy someone else to bait lol
Wis has her Rev Shadows bait for her
Exu just deploy an FRD temporarily
She steals aspd and FRD tank the stun shot for her
Wis on VEC-12 is kinda zzz for no/current buff imo.
She's fine but the stars of the show are definitely Exualt and Yu imo.
https://www.krooster.com/u/trikingtri this my roster
FRD has HP shield from Exu
“Gay archers”
Or do Lemuen like that person said
so if i block bot, then mechanist will be stuck in animation for beams on bottom blocker?
Thats stormeye drinking buddy, which is girl
Ig ie this is my casual setup for when I got lazy of trying to low op and wanted to clear so I could study.
How do you kill mrchanist
Critical ops are Exualt s3, Yu s2.

Yes, only in p2
Your goal is simple. Let Yu die once to the frag grenade. Redeploy Yu with Exualt s3. Tp mechanist onto Yu.
Boom, you now only have 2 lanes to manage, burst heal and DPS on and they're right next to each other.
Is yu needed ?
Depends
He's not strictly necessary but he turns this map from 3 lanes to 2.
Sry ignore me I'm being foolish
https://youtu.be/SuZKkp3mfko?si=1JkOP-8a4lElnGh- I wrote some notes here n this was how I did it, I did not record sound nor opening though
For opening deploy ines at mid chokept, use skill to get dp, then wisdel face right n skill as necessary, the lancer runs 2 laps, so mudrock can be delayed deployed, logos n suzu should be deployed early to charge up skill to burst bunny, ines bind will inflict fragile to bunny, but suzu s3 + wis s3 + logos s3 is enuf to kill, use other op to ba...
You think over it a little and tell me if that's good enough or not.
Mechanist the only real threat tho
When week 1 buff come with 2% hp regen, this type of setup with a strong blocker top n bot will be more stable n allow more mistakes to be made
Everything else kinda punching bag?
Uproar that appears at 37/40 must be taken care of to prevent him kill ur ranged tile units
Giraffe inflicts corrosion so if you're playing mindlessly, anything besides Ulpi in bot lane dies.
Rabbit can easily stun all your ground ops
Leaf root that ignore block must also be paid attention to
N red trucks coming mid near 34/40
Which one was uproar the one that shoots arrows?
37/40 Archer like stormeye
1.3 tile range, gets -80% atk when blocked
So no threat unless u let him get close n shoot ur squishies
Oops my DPs tickled her now watch her explode my high ground
Or if u have shield remaining u can tank it n hopefully kill b4 they do more dmg


