#strategy
1 messages · Page 348 of 1
If you really want to spawn camp
Why not kal 
welll
u use s2?
im trying s3 butloke
I've tried s3 and no luck
it takes it only to half after two skill uses
than theres this, but there eyja is like m1
and mines m3

idk
I ended up bcome meme

I think if mlynar finishes his skills he can kills it
yea s2 gaming
Needs a bit of help so logger doesn't come to monster but yeah
What are you guys cooking 
lee
I don't see any lee tho
But what a cost
Imma stop being stubborn and try kal
he said W2. He literally leaked W wave drones 

ditch myrtle for blue poison or something
Yea
ok why tf talulah keep burning the civilians
istg i put baits
and killed the flowers
Did you have explosion spread it on civilian? 
Enough baits? Talulah spams it enough to burn 4 targets and one who blocks her pretty much permamently burns
i cycled between sexas siege myrtle and bp with takes 2 while ng and saria eats 2 more already i dont even fucking know
guardmiya is the one blocking her
ill just bring more frd and hope for the best
ngl
oh yeah i used therapist so that's why i don't need that many

civi burn is either splash or you don't bait enough since talu won't burn the target that already burning
Lol
Which stage
just be better real
just use therapist
makes life easier
cuts the time
I figured out the drones leak. Now my problem is tanking W 
I should've unga bunga W with Mlynar
Monster
The problem is I use mlynar in wave 1
So myrtle goes to dump dump?
orientation or spectacular?
spectacular
all of my therapist is unbuilt it was easier with ng anyways
can i see all your ops instead of the team
h8-4
huh
well manage flower and talu burn
can handle that, pretty much you almost win
oh spectacular
arene can eat w bomb easily
the hardest part was ufo but executor kill it nicely
and use the aspd buff
ehhh(?)
didnt notice that
i dont know i didnt felt the aspd alot of people also didnt
its about how can you redeploy arene correctly each time map change
So arene can tank w?
easily
I'm pretty sure tried that before but he died
use repair kit then
Or because my medic died first
oh yeah i forgot
use repair kit, laterano buff for ufo
keep mixing about these 2 buff
is your eyja and chonyu m3d ill try to do sth with your squad
i think eyja m1 is fine its just chongyue
Solo ling
that im not sure about
Ling solo real
l*ng
no need chong yue
your nearl enough
blue woman
nearl with repair kit and medic + amiya for W at blue box
I measured it and the 10 aspd does seem to increase the amount of attacks
Like this is exactly 15 attacks without the 10 aspd module, 15 attacks with the module has the middle slug just below the red arrow
so the attacks are slightly faster
just go kal
fr
burnttt
ufo is kinda annoying tho
i just leaked the red car
cuz its annoying to deal with
-1😭
yeah borrow kal and its easy win
Damn
Thank you also damn need another strategy then she's a next level beast
Push the suicide mage out of the towers range
Virgin Chalter - Deal only 30% to Mudmud
Chad Weedy - Saves both towers causing spectacular Mudmud to die to them
Chalter fell off
No
what level
Just e1 60 but I think I can level her up
dont know if she could tank steamknight
mudrock is surtr and sexas in normal problem is that borrowing surtr means not borrowing nian or something so theyre kind of interchangable
Can steam knight be stunned?
no but he stuns himself sometimes iirc?
i actually dont remember that much abt steamknight
He has an enraged state where he can't be stunned, phase 2 is permanently enraged
steamknight p1 can be freezed at least
Can e2 60 hoshi tank steam knight with also phase 2?
yes with repair kit normal mode
well i know that when trying aurora facetank it
I'll raise her then
something like sussuro or gavial at e2 will be sufficient as a healer
just bring 2 healers
since squad size isnt problem in basic mode
I have 1.2 million lmd
borrow one?
Does it need like masteries guro?
nah
I'll borrow surtr for mudrock and manfred
Ok thank y'all so much
uhhh
so burst idea huh
mine was stall
i feel like borrowing a tank also works because you can spam texalter i dont know mud dmg tho since i didnt stall her
I have penance but I don't think she can tank steam knight
Fully stacked mudrock hits 5k every 3 or 4,5 seconds depending on whether her shield is up
So... I just read that Weedy mod give Weedy 1sp/2s if she's near her compressor. How do we time effectively so we can get shortest cd possible. This knowledge might be very useful for risk 50 or something
brain fart
My phone suddenly ded lmao
My idea is to stall and burst steam knight with silver surtr and texalter I think
Body juggle works on steamknight
i feel like you should save surtr and just spam texalter incase you hoshi dies or something you can use surtr to clean up since she has immortality
unlikely though do as you wish
Ok
Thanks for the input guys, I made it. The answer is Texas Alter 
Now do tn3
Iirc with ptilo you can get 2 S3s in one cannon
But ptilo may need mod(not sure)
when towers kill mudrock
all that need is stall her
(leak golem cause lazy to deal with it)
same goes to steamknight and manfred
well i bring rock2 cause too long to kill steamknight if relying on canon & robin only
Wich one recomended for tn3?
repair kit
Alright, I'll level it up. Thank you
idk if this helpful but this the team i bring for tn-3
Need that summon for mudrock
robin e0 are enough
cause only need her trap to trigger towers
and manage steamknight bombard targetting
Repair kit opens up more comfy options for tanking the canon and also steam missiles
u dotn need ptilo
its on Bilibili
someone posted it Here before
hm....tn-3 impossible for me 
i could try who r all ur ops
【一分钟直观对比温蒂新模组强度~【明日方舟】-哔哩哔哩】 https://b23.tv/TSlpI5p
@sly drift
really short video on mkdule
hm?
@robust hemlock do you have hoshi?
he borrowed nian
nian borrow
the issue seems like medic
just add more medics
or maybe that nian module less
idk e260 mod 1 hoshi without masteries did it for me at spec
Id borrow hoshi instead, and yeah if you can fit 3 medics
ditch myrtle useless ass for medic
issues the medic since i had ng

Can use honeyberry and any 2 good normal medics
what da lin mizuki doing
Ralter probably also not the best medic for this🤔
also make sure you are using repair kit,if you haven't
Wait whos tanking anything in that team?
if you can kill mud without reedic(which you should be able to) id ditch her
flametail dodge cope
whats tanking?
Lol
mud with oneshots? manfred who die from air? only one who need to be blocked is steam knight
id ditch myrtle tbf
what one shot
but he have too much dmg
i just swapped bodies
spoiler you can tank mud
skalter and myrtle can be opted for better choices like a st healer and another blocker
better kill her faster then she tryes to hit
You dont need to tank mud
you dont but saying it one shot is 
they have Suzu why they need to tank
no id say they works the with the same consistency
kekw
stalling her is fine bursting her is fine
I mean she hits for 5k+ at full stacks with every single attack
Hoshi and 3 medics can just tank manfred and steam knight
dont have lol
Kill where gramophones cant reach her
Gotta time it right
rlly wanna try to use her but on tn-3 no laterano squad
why the f not 
bue mrtle
you can use her by doing a low ops clear and putting her in the squad surely that counts as using
well if u use her ill recc borrow someone that can tank steamknight
Hes invisible in Spectacular

thats a problem lol
cz idk how he works
and + he invisible
almost killing first phase and he fly away and kill a blocker
and cz blocker surtr time that he flyes she die
use ng or use the shield when he flies
and on second phase he just run oneshots and go out
how i should use shield if he block tiles around blocker?
use robin trap to prevent from him from sealing floor
how
e0 is fine you just need her traps
i dont need gramo lol
okay
so one blocker you have 8 slots left
4 dps and 4 medics is enough
what are your medics actually
you might need less depending on your medics
i think that fail way to clear it
how many ops did you need to kill mudrock
idk mud is full random
1 - Weedy 
On spectacular fiesta towers focus mudmud and kill her before she starts capturing
my weed'y
useless
shining and medic nian should tank steamknight no?
not rlly good ops
cz i dont use them
cursed account ngl
it is....cz of SA, carni,rosa,hella, hoshi etc
i dont wanna use them
even sail
why build them if youre not using them
they are all just useless
SA first 6*
but i never gonna e2 him
okay explain the e2 lumen then
Endgame goal: E2 everyone 
everyone gonna be shit at sl1 lol
Imagine sl1
nah only cz he have no use at all
here almost the same
I feel like been trolled
use ptilo and shining
why i need good medic if i have scalter?
fr this gotta be trolll account
okay so im gonna tell you a secret hack to beat tn-3
genious
so kill invisible flying ultra speed knight
who gonna kill all
and cannot be blocked normally
he killing even mud
how the hell someone can kill mud?
Matterhorn would like to know Steam Knight location
matter who?
fr he probably works with repair kit at e2max
With Ptilo module stage 2 or 3 and Stainless S2 it is possible to almost achieve 100% uptime S1 Erato 
To have 100% erato s1 you need 9 SP in 3.8 seconds
im not gonna pull her or kiritsugu for a chance for irene/stainless
i dont wanna them
what
Dude we literally have hyper limited operator in 3 days
Brotherr
not interested
this is actually hilarious lol
gonna skip her
Let him do what he do 
also how, 13k lmd 
ash limited too and what?
she is boring as hell
- no otger lang then eng
?
is this a problem?
e2'd today fia + from 60 to 90 mizuki

someday ago
3OP
man i had on last event 500k lmd
all goes for modules
Back to 13k LMD when yato launch
t3 ceobe, t3 suzu, t2 eyja, t3 mizuki etc
Crap I tag wrong chat
And then they announce than skins can't be vouchered 
modules expensive
imagine vauch skins
why i take ceobe skin someone can tell?
idk
any decent dps
I borrow kaltsit s3m3 + eeyja s3
Just don't let mont3r tank the boss, drop defender while bos on monter range
The hardest part is second phase tho, for me
Hi here !
I already did TN-3, so no need for help, but I was wondering what was the "intended" way to deal with Mudrock and her Gramophones, I don't see it.
theres no intended way
indeed, there are diverse solutions, you can push the shaman to prevent it from touching gramophones, you can kill the shaman asap to have more time to regain control of them, you can kill mudrock at the bottom left, you can spam deployables to race mudrock's gramophone control
There is 4Head way if you push shaman then on spectacular towers solo Mudrock becauhe % hp damage and her swapped hp with golem
I did Weedying the shaman but it's not the normal way, literally op dependant.
wait on Spectacular the towers get Mudrock down to about 35% before she controls one, for me
the Gramophones deal arts damage and the 3rd module reduces resistance resulting in mudrock taking more damage from them
oh I've been running the 4th (optimize load) so that's why
since the ASPD is apparently bugged?
yeah, it's barely enough to defeat her
idk about the ASPD since I didnt bother actually testing that
Oh it is attack speed making towers attack faster? 
no, it's reducing her resistance
nope
that's why they do noticeably less to Sanguinarch enemies
and they miss Manfred sometimes
5% of max HP as arts damage
Flips table pullout double pistol and commit Jesalter S3
What is the attacks of steamknights?
The Steam Knight initially spawns with his ASPD and speed reduced by 50 and 50%, respectively, which is removed once he uses Pneumatic Pressurization for the first time.
Pneumatic Pressurization: The Steam Knight went into an overdrive for 20 seconds during which his ASPD and speed is increased by 100 and 30%, respectively, and he becomes immune to Stun and Freeze, but he will be Stunned for 5 seconds after Pneumatic Pressurization expires. The Steam Knight will use Pneumatic Pressurization 25 seconds after spawning and every 45 seconds afterward (40 seconds at Level 1), and its duration is shown as an orange meter below his HP meter.
Furious Defense: The Steam Knight strikes the target with his pilebunker in every fifth attacks after a wind-up time of 7 seconds, dealing three instances of Physical damage equal to 125% of his ATK each.
Unto My Last Breath: When the Steam Knight loses 50% of his maximum HP, he flies off the map and locks onto the friendly unit with the highest maximum HP for ~8 seconds before marking a 3×3 tile radius centered on the target for a barrage of eight rockets over 5.5 seconds at the rate of one rocket every 0.5 seconds, each hitting the target with the highest current percentage of HP within the radius and dealing Arts damage equal to 50% of his ATK. Once the barrage ends, the Steam Knight returns to the map in his previous position.
If the Steam Knight is using Furious Defense when his HP reaches the threshold for Unto My Last Breath, he will finish his attack before taking off.
Phase 2 Pneumatic Pressurisation is permanent.
Ok tysm
Any stage but tn1 works
idk
for me tn-2 was the easiest
TN-1 actually prob easiest
bc its the easiest stage and everyone has robots
or NTRK but many ppl dont have her
its a total of 10 for an entire map
so it should be easier
The problem with Tn1 is you only change waves once
But ye if u abuse via using 0 deploy cost ops
NTRK and robots dont take up deployment limit
That, should work
you get 9 operators to work with so how do you have 10 to go next
if you take the preset squad
unless summoners
u have 10 squad size
preset
oh nvm
summoners dont work because their summons arent operators probably


i didn't know someone else did that too
#help message
i did with NTRK because i only try to do the task after beating TN1
i didnt realize the other stages have 3 waves
thats why i play tn-2
3 wave and easier placement
well thats for me tho, idk other ppl preference

I play tn2 too, my 2 braincells can't think of that using robots or whatever 0 deploy cost on tn1 will be faster

I know some people like TN-4 for it. Especially since some strats have up to 4 ops deployed at the very start that stay until the end.
If u retreat the ops the buff will be lost?
Maintenance module buff, yes
Not sure about load module's
does lunacup or firewatch work better against the emporer's blade?
IMO Firewatch S1
It hits harder than Lunacub's basic attacks, and 50s is more than enough
None are immune to the ASPD down aura
And while I'm not sure they ignore the force retreat when in fog, EB won't cast the AoE if there are no visible target
EB casts the aura on himself if there is nobody around
ohhh i see
Heavyrain strats.
Also I would argue, since you don't need to farm WD stages, borrowing Texas alter is certainly easier
oh
Firewatch ignores the retreat lunacub doesn't
idk i was gonna use her for TN
Invis moment
Oh bruh
That's funny
hope pillows are the right temperature tonight
EB force retreat is a splash effect.
I will never remember the differences between invis/camo 
Thanks 
Where the altars for some reason hit invis but not camo
IIRC no
But I haven't tested
Although I think the knight is levitate immune (?)
My bad
He is only immune to silence
So maybe Irene S1 can do the trick
Be careful though, swordmasters freeze themselves on every basic attack, since it's a dual hit
Anyone knows ranged ops that do stun//freeze except gnosis?
May, Kroos Alter, Kjera
kjera can freeze although less reliably than gnosis
Ambriel but she is kinda unreliable
All of them has gacha talents
if you want stun texalter s3 is your best shot although she’s melee
I guess there's not many of them
if you just need to knock down hovering enemies with cc erato s1 works
Ash 
Gone wrong

W 
bro I forgot ash existed 
I forgot she exists
Kroos sometimes trolling
Not enough SP ?
Bibik can do the trick for sure
But you need a lot of relics
tbh knight is just buffing CC duration and SP regen of one op
I got bad relic. Not even favoring guard 
Heck Penance S1 can do it with just two relics
But no relic Irene is surely worst op against knight
And physical is just trash against knight
But I don't see it levitating tho
You ain't bursting that
I think he is just too heavy?
https://tomimi.dev/en/stages/ISW-DF_'Fate's_Favored_Child'#enemy_2038_sydonq
5.5k
The knight is a boss
He scales with sw
is there a guide for that mode?
SSS ?
getting some devices mid fight and they don'y even state what they are for
Just spam vg A/guard Q stacks on Mud S2, Horn S1, Penance S3 (any other laneholder)
And then buff a big burst DPS the same way (Mlynar, GG, Pozy...)
Overall the mode is quite easy when you figure out it's just laneholding simulator
Though, if it's a problem with this specific stage, I don't remember which one it is
Can you send a ss of the map ?
Can kall s3 kill mudrock with help?
Yes ?
Why couldn't she ?
iirc Kal S3 is around 25k total damage
So you'll need a bit more
On TN-3 spectacular idk
But overall you're not supposed to tank Mudrock
Her HP is swapped with the colossus which is kinda uhhhhhhhhhhhhh
6th hit deals 3.6k physical, and that's without any buffs
Normal only I don't want to do spec and fixed it's from what I heard hell
Spec is ok if ur acc is veteran
reed surtr cleared mud and colossus handily for me
Like I did it first try so it's probably not that bad
I have only 5 e2s I need also hoshi e2
basically what i have been doing till now boosting penance and gnosis
If your IQ is the same as your pfp's yeah, it should be dine
Gnosis ?
S1 ?
he has his s3 but i am stacking up snipers then put him down
does gnosis' skill actually matter if ur just using his autos to freeze
Ling big dragon vs thorns 3rd skill ?
ling but also
don't know he can freeze more i guess... his aa target just 1
what kind of comparison is this lmao
watch ur deployment slots
ling gets especially iffy in comparisons
And also i need at least e260 hoshi to tank steam knight, I heard he seems hella strong
dragon ofc...
Ling is better for multiple enemies but it also requires 3 deployment slots (ling + 2 dragons) and more DP than Thorns
Both have windup but thorns' is longer, and Ling has extra flexibility elsewhere on the map
I just rotated bodies
And of course thorns has longer range, can hit air, and has some self-sustain (dragons cannot be healed normally)
Rotate bodies like you switch defender to another defender when one died?
Like indra and dagda
I'll do this in normal so no vic op
Actually phase 1 I stalled with mudrock and used texalter to stun when he was gonna do his big shot, phase 2 I bursted a bit
anyway its stupid to compare a dragon to a op, each of them have pro and con... dragon has higher def and hp, can't be healed takes more deployment slots, can do better vs more targets doesn't hit fliers
thorns is a op, cheaper, can be healed, doesn't have the same sustain, does single target dmg, can kill fliers, can hit other lanes
anyway stupid to compare again...
So I can stun him in phase 1?
Who did you use for burst?
I'll try kaltsit and surtr if I can
Ok thank you,I'll also do this on normal so yeah
A really funny quirk of a squad like this is you only have Mudrock and Siege as 2+ block, so baiting cannon is really easy
Me who only have pozy: 💀
I was Just wondering how you guys dealled with invisible steam Knight
Red works as stun too
My original strategy was NTR + pozy, but now he is invisible and invalidated the pozy part of the strategy
But basically just stall with a defender and medic (or mudrock) and use ur stun every time he is about to do his big shot
How you guys did It?
You'll chip him down slowly but surely
Cannon actually helps a bit here as damage
I want to stall him at least if I'm done with the mobs then I'll kill him
I have stoped playing this game for like 4 months, wich operators should i use and build?
Other than ur base slaves (they should be e1), build specter and maybe BP/click/Angelina if you're REALLY arts-starved
Nian + gavial can stall It alone?
Try it
But for thinking in stalling i will need to stop borrowing ntr
Manfred will be a pain
Whatever, i will need to try It ty
I think so
Do you have mod1 pozy?
Makes killing him a lot easier
As long as u decoy the cannon away from pozy
Yes
With guard B (ATK + ASPD) or specialist B (SP + ASPD)
Guard B, specialist B or the AEgirian oscilloscope
Yeah i just thinked about It, ty
its honestly not bad tbh
you can use the AH just as recievers for your final units
AH SSS bonus sucks if u have none built, it literally makes ur deck worse
Fuck no
AH units are an affront to game design
The entire faction is balanced around there being few units to take advantage of the insane synergies which is stupid
wait is deepcolor not a AH
she’s an aegir or however you spell it but not an abyssal iirc
Deepcolor + Perfurmer is poor man AH squad 
what is that xD
dodge ignore with mod1
very broken unit
Imagine making a bs mechanic to introduce operators who break that mechanic
Cough cough wandering medics
cough cough Eblana doing 1000 elemental damage filling bar instantly get fucked before Eyja Alters herself
eyjaberry
What do you mean ?
Before starting an SSS run, you can choose A or B bonus for each class
Guard and specialist B gives ASPD to melee units
Eyja alter gives elemental dr
Reed message to the end 
Oh I misinterpreted it
Nah I read it fully just misunderstood
60% elemental damage reduction with near half uptime is just 
Nah even before, the eggs before and after wandering medics be like
I don't mind elemental damage, it is a nice way to get permeant damage to operators

It's not permanent though except for corrosion
or nerf surtr 
And like
wandering medic
In IS3 with high enough difficulty egg too can instantly pop elemental effect, at map with bleed tile without any set up 
ok true
Don't remind me ...
if you let the bar fill up and trigger then it is permanent
It's not for like 3/4 types of elemental damage
Only corrosion is a permanent debuff
9cd proc natural side drop on 39/40 and it was chip i needed to not craft twice 
Guardamiya + ng tank this like a chad
No, its a close call actually
Like Very close
I mean:
Shit mechanic - Elemental damage
Counter to shit mechanic - Wandering medics heal elemental damage
Counter to counter to shit mechanic - Eblana's bullshit fills bar in 1 hit, can't heal elemental damage if you instantly fill it fully 
Imagine not abusing guardamiya high hp pool, res, and arts Dodge when you best tank is a e1 cuora
Just tank ?
Elbana is very easy to stall
In fact, she does half the job for you with that shield
That's fair then yeah 
FFS, context people, i mentioned than you can't wandering medics because eblana instantly procs burn, the end
You can tank any burn, you can't elemental heal eblana's burn, end
And yes you can ATK down roots so it don't proc
We have an Victorian defender?
Horn? 
Shalem 
Escortknight
chong 
hello guys, I need some squad composition and deployment tips for doing TN-3 2nd Trial and H10-3
for me the best was nuke and stall tn3
skadi borrow for tanking and gladiia lane hold just bring kal for manfred and maybe more bosskillers
i havent done h10-3
don't know how u wanna kill mud its up to u, nuke her or whatever..
u have gladia u can do it with skadi like he suggested
wouldn't block manfred with kal she will destroy him and there will be ads rushing u mud is going to die on bot
ur rooster is big don't even wanna make suggestions since it will be 10 people talking again at the same time whats the best, several options and all are going to get the work done
this is such a pain...
oh, a trick for steam knight is to start bursting him when he is pile driving right?
That's if you want to skip flight or two
Easy when you slapped with squad limit to bring buff squad against steam knight during chapter 10 cannon, right?
thorns cant hold top side in p2, boss killing surtr p2, mud dies to bot ads xD
If Mud dies, replace with Penance
i have to fix top first
No one can solo top, use Surtr when Fred phase 2 to clear the hoards
Borrow NTRK for Fred
i dont have pozy...
well at this point nvm f- h10 i don't have the ops needed to fight him i can try kal but she doesn't have m3
You have everything you need 
Mulberry erasure
Medicless behavior 
The squad i used dor TN-3. Hoshi + Lumen was to stall Manfred infinitely, +NG for TLSK.
Weedy for the Shaman at the start.
Surtr not mandatory, just for accelerating shit.
For the 2nd difficulty, same shit just remove Bag/Surtr, Dagda/Indra can do the job for Mudrock with NG heal.
u can always just borrow the hoshi u always talk about
also use penance
shes way better
the things charge her s3 so fast
i did try with hoshi he melted her down
i do thats not the problem i cant hold top even after i surtr there
did it now with -1
still its a pain mud dies bot i have to stall him till she comes back so that i can let him walk stall top
to place mud there and kill him in the middle with surtr then
just have cannon on mudrock Last deployed
id rather use qiubai than thorns but mine e1
Idk who ur borrowing but borrow ntrk
or kal
Again, you have Penance 
Or dodge module Schwarz Pozy
i had spalter hold the top with eyja seems to work well
Ngl I think Mulberry was the real reason I didn’t find h10-1 that bad 
Only things i recall of my H10-1 are friend support K'T, Fartooth, and some Gravel + Someone else (maybe Phantom) shenanigans to keep Fred in same spot 
nah this is just to much time waste
will to it at a later point prob when i get yato xD
Just burst 
Surtr top
it doesn't help
It does 
2nd i don't have vanguards so its hard to deploy stuff fast enough where i want it to be
2nd thing if i don't burst him away fast as u do in that screen peanut is going to die 😄
Then replace Pen with Mud when she dies
not going to try anyway done with it
same thing will happen to mud
his stupid drone stacks up the dot
they just pop
ntrk s3 hospital
That’s exactly what I did
will visit h10 again when spalter gladia and yato are e2 means 08/09
Hey guys for spetecular where to stall steamknight p2 and how many healers?
Nian/Hoshi and 2-3 single target medics, around here
Hoshi + 2 heal (including NG) 2 tiles under the rightest red box of the left red box group.
bit scuffed but it works, Chong holding top just fine with another blocker and a well timed burst takes out manfred after he cannoned himself
mudrock needed texas on the second wave though
icic thanks zenith and raum
i think thats it
did just have to setup that the nuke hits right after he becomes vurnable + gnosis ulty and surtr on him
wasted all my practice tickets lol
Just try again tomorrow then 
that helped, actually made me rethink placement
gg
thorns eyja can hold top without surtr if they stand at the left side and not on the spawn -.-
the top side consists almost exclusively of arts damage so if you're using NG it makes sense to position them in her range
well the moment i did they just killed them all, i was able to set warf on surtr so that she has 3 healers on her he wasn't able to kill her
30res 
lol
would be easy with 2 healers if luman can remove that stupid dot
and proc his status res on surtr would have just to ulty when p2 starts and put him in the ground but luman cant remove it
it does such stupid amounts of dmg
The wandering medic branch exists for the purpose of healing elemental damage, which this DoT falls under so building one of those can be helpful
though idk how much you want to invest in the existing options when eyja is coming up in like 6 months or so
dmg of the dot wasn't that much of a problem, but as log she has it i cant fire the ulty of
Wandering medics only cure elemental build-up
that's what they mean squid
Not dots like Talulah's burning breath (which can be shortened with Resistance effect)
And that's from therapist medics
yes, that is what I meant, apologies if my description was misleading
they are talking specifically about the necrosis dot
if i was able to fire her ulty of the moment p2 starts + gnosis freezes him in place i don't need the nuke to cc him + texas on him he dies
but nope he procs it i don't have energy she dies 😄
berry less issue
🫐
h8-4, h10-2/4 left then i am done... all cleared
Damn i need to go do CMs i am missing because skins don't skin themselves
there is no H10-4, they run out of sadism on 3 
probably just me who has big problems when it comes to dots
Well, Mudrock stops spinning, i call that bad 
Imagine using Mudrock S2 to stall a boss
Necrosis isn't that bad tbh
Mostly cuz the buildup is slow af since the enemies who inflict it are slow
Then the SP shit isn't that bad, Disarm is worse
The DoT is whatever, I don't even know it has DoT

I killed H10-3 Fred with S2 Mudrock.... Don't ask how i don't know either 
sound like me...

not maybe that's what i would totally do lol
Or any ch10 stage actually
H10-1 is something 
average chapter: We will make last H stage harder than rest
Chapter 10: AHAHAHAHAHA
💀 sir please
With all due respect, that is unacceptable
i am to stupid to use any of her other skills... leave me be 🥲
Were you around in CC#6 Wild scales ?
can confirm h10 don’t need the good mud skill
nope i have like 6 months ingame time that's it so just a noob here
Basically you want to do something like Mud S3 > PRed > Gravel/Kafka > Mud is back
Rinse and repeat
That's a fairly good stall on slow attacking enemies
Which isn't exactly the case of Manfred
Something like Saria + NG stalls it nicely though
only time i used mud s3, was that stage where u have like 4 or 5 defenders standing left top corner
3 spawn points on right side 3 lanes and u have to menage not to leak
there is a free op standing forgot her name u can use her ulty to cc the ads inc

rosmontis?
CC6 was my first, i have no idea how but i did r18w2 blindly with barely any roster power (Even my chalter was like e2 20 m0)
let me google
I have no clue what you're talking about
yes her
the stage with the 4 shield guys + rosmontis + engraged
somewhere in ch8
no need it’s rosmontis 100%
But whatever, Mud S3 is crazy, use it
pls don't let afk brainrot ruin your ability to identify good skills 
goddamnit
Too late
🤝 
My man
texas x lapp my ship
I also have afk brainrot but at least I still know good skills
I just don't use them 
Nah it's simply the only two dumb emotes who face each other
is a bit out of frame
shut
That's not a lot better...
the only good abilities i see are those that work well in brain-afk mode 
Use Ling, so you can overwrite the afk brainrot with Ling brainrot
at least they aren’t in denial 

Please no
unironically
ling brainrot might actually be better
since you have to use your brain for that
1 braincell > 0

do you really
True.....

Frfr
I manage to fail to combine dragons by facing them in random directions
can I have a guide from yours trully
I don’t remember my exact set up but I believe this was the squad I bought
you can also just
4 VG 1 G mudrock S2
yes they restore 1 sp per hit, but they ignore enemies and attack only beacon, unless said operator is a melee operator and starts blocking enemies, still usable if ranged unit has AoE skill or multitarget
broo that's so stupid 5 snipers buffs put gnosis on top he fires s3 on 2sec intervals lol
I only have half of this smh
do all mods require the same amount of blocks, instruments, sticks?
yes Eunectes' Bacon is very strong
its stupid gnosis did solo last stage jungle 
here we go again xD
Yes if same rarity, lower rarity use less
4 stars use 1 block, 5 stars use 2 blocks, 6 stars use 4 blocks per level
🛐 dalao...
How to beat d4
trust
I'll open with her
What are abyssals
But I have to learn isharmla
abyssal Hunter
I just farmed up to d15 with highmore
I cleared knight and skadi on d0 or something
I can’t beat the last knight boss
im not mentally prepared for knight d15 yet so ill learn isharmla
isharmlas a lot harder
thanks for encouraging me
How to beat the last knight
like if you dont have the main carries the gap between highmore and isharmla is bigger than the gap between isharmla and knight tbh
saga
not saga
wtfart
e2 lvl 1
thats fine
bare minimum u prob need like
1 flag + starting dp relic or 2 flags
1 high hps medic, 1 tank for tears (u can use spalter)
pozy + schwarz + shamare
1 flag + 1 canta prob also work
I see
but yeah
go like
myrtle + ely + shamare + pozy + schwarz + spalter
thats probably enough with decent relics
true
highmore died to one Spalter S3 with these relics
I think I got a little lucky
or if you go NTRK instead of Splatter you need even less damage
but you'll need more healing
I skipped ntrk as well
Mlynar also works
lmfao
he dont have mlynar
alright cirno
if he have mlynar isharmla is so much easier
Tequila works too if your Schwarz is strong
yeah schwarz good







