#strategy
1 messages · Page 205 of 1
so they are just normal
I didn't finish ex stahes
stages
lmfao
bro my CN squad is so unbalanced
I need to fix the base too
bruhe
too lazy
monmonez#1694 btw
okok
DM if you want any support change
I still have these guys to do as well but honestly idk what order to go
I've literally never used blemishine
Pallas is obvious
Silence alt my beloved

planning to raise rosa rn
ill delay mumu raise
Silence was my first 5* so she holds a special place in my heart
mly skalter pallas blemi rosa eun silence imo
Wtf e1 penance
😳 @livid delta
Kept hearing ppl say ho was mid
hool is fine
what’s her s2 total damage
Here's a real debate...best main menu background?
i pick based on who my assistant is
What would that be rn?
nighttime, solely for the music
but I'd change it up every so often, or if I for some reason have an aegir / iberia / AH assistant then I'd go with the seaborn bg
uncle > skalter > blem > rosa and etc
I have eben + IS2 background rn
my bg is cloudy rn
IM SORRY
alright
@gentle finch meanwhile me 
snow
E0 skadi but skin
Rip phantom, you will be missed
fart e0 art
@surreal star Pallas still goes first doe
ill raise him
clone helpful
alright
sob
somtimes i don't feel like fixing base cuz it loads so slow for everything
Had that before what I have rn. Couldn't resist pairing eben and the IS2 bg music tho
Blemi + stainless is pretty good too
I saw this set up somewhere involving qui Bai and stainless for big dmg...I forgot what it was exactly
qiu stain suzu
I think that was it yea, not sure how it exactly works tho
the ultimate copium combo
it only works on st
suzu gives qiubai the full slow uptime while stainless charges her SP
Yeah she gets her aspd stacks too
won't it still give SP or is the combo with stainless S3
I've never looked into it
s3 stainless
alright
so it's to max out her skill aspd thing
@surreal star https://youtube.com/shorts/XVqmjGr0IzY?feature=share
look at fucking phantom dodge

it’s to deal turret damage
The god send to any and all offensive recovery ops (and defensive recovery if you have blemi)

and she targets the turret if there’s no closer enemy
Cuz Chen has relatively high initial sp and is mostly used for her invis Frames, then immediately retreated. Atleast that's how I've been using her.
i’m talking about chen s3
but for a more long standing op that stays on the field? Like Irene or blemi? Yea, god send
Ch'en mod 3 works fine as a laneholder because of how fast her S3 cycle becomes
It was in response to this

oh
Doesn't the turret have -2 priority?
chen closest targeting takes prio
over taunt
ye
Special targeting always takes priority over taunt
Just get her to block the enemy first then

it deals splash damage
and charges offensive recovery skills
iirc it's based on stainless' own ATK
but it's basically almost always worse than simply having units attack the enemies themselves
but there's funni things you can do like this
interesting
mod3 chen works much better as a laneholder than irene does.
now waiting for her 2nd mod 
Irene mod?
chen tho
2% more atk
It'll probably be worse tbh
i just realized that kal s1 isn’t tied to monster
I should use Kal s1 more
it's funni for replacing a defender
i saw kal s1 using to tank steamknight
xd
does mon3tr even survive w s1
Sometimes I just need Kal to stall and not do damage
It can tank normal hits


Mon3tr doesn't get dodge
what's the most defensive summon from a summoner
but yeah skill on he lives
Ling s3 funny
tanky dragons just get tankier
Obviously the answer is Survivor Contract Muelsyse summon
real
Ling s3 with some healing
and you have a Hoshi 4 block with Blaze s2 but Surtr dmg
What other ops have 4 block off-skill
any artificer device with lil handie +1 block
Hoshi, Nian, Matterhorn, Croissant?
big dragon if u count that ig
Not a lot of accessible 4 block units ig
2 are locked behind limited status and the rest are lol
Oh shit heavyrain
croissant 💪
crossiant op
Quaso
hmm
i see
Apparently Skalter summon is strong as shit and hard to kill?

me want mods for liskarm and blitz when
They get marksman module 
I thought Liskarm already gets 3sp per hit
yeah
blocks 3 and attacks from long range!!
with lil handie yeah
Thunder resistance
just wait for it to be +2 res instead
it will be something lame like that
or an additional minor effect
liskarm is already too close to being oppressively strong
extra range?
Yeah like e0 lord
would be interesting tbh
Without adjacent
it's a cute little "nothing" upgrade
His existence already unique too, with interesting tag even more
sword master with 3 tiles range real
short ttk is pretty rare on a 5*
Hes sniper
i still don't really enjoy using him though
but i've been using quercus a lot more lately
wishful thinking, but maybe she can help out sometimes
Her dr kinda nice for 5* yeah
S1? 
spamming s2 but never actually going into doll dorm or s1 spam
i wish i have kaze
Damn lucsacc
Yeah her kit still nice and unique personally, tho most ppl will think skalter s1 in same situation maybe. i kept distracted
How did u stall steam in H-4? Rotating her, waaifu and shamare. Myabe mine overkill tbh
i actually haven't finished h stages yet

i got a bit busy, and lost the drive to play them through
idk if the weird team i was using can even clear h11-1

i'd probably use croissant and shamare to stall steambro though
Actually 5* has some unique range for H-1 indeed
i think czerny would go really hard

@karmic tiger did you try this?
hmm
croissant/shamare only has like 5s of downtime 
just cope some dodges ig
in case you get unlucky and he falcon punches in those 5s
Or use the lame way with meatshield rotation
The main problem mobs imo, should be fine
can't shamare doll the boss for every falcon punch?
nope
Ptilopsis could help(?)
oh i lied
With ptilo almost
Sp aura (?)
i had ptilopsis
Suzuran then 
Igneus YouTube channel when 
5*
Oh didn't notice
Prob with lisk, as long as survive and baiting rockets
Wait is it unmodded or modded
Mod upgrades give slightly more sp
Yeah mine mod3
based
U are based

eww mod 3
The punch take 9 secs to launch iirc, should be enough for cycle doll in phase2 the atk recovery part is funny tho
Only thing which outcopes Ptilo mod3 gain is NG mod3 gain 
I don't think the gains are quite that bad
Wait i forgor to put shamare in ptilo range, its actually tight when he gain aspd but still doable ptilo+shamare
Isn't ptilopsis talent
Global?
Oh true
Is there a way you could debuff the aspd of SK
Which Vulcan skill to master
I will try with modless next
most of those aren't 6star
then there's mayer
pram
cold
Well the only ones I remember were like lee and sail so
Probably S2, S1 kinda lost some value now that we have 4 block protectors
I see
5 stars are rarer than 4 stars, they must be better
elysium
I still hesitate to recommend M6 on elysium
Even moreso
My elysium is sl6 for over a year now
tsukinogi 
If you play with 6*s, go get burst from a real operator
canta m6? 
i think 2020 try hard prob have m6 feater too
Well I'm leveling vulcan for base may as well mastery
Just one should be fine tbh

Best operator frfr
ye you can ignore s2 for the most part
I don't see why many people would use both of cantabile's skills
wait for 6 star Reaper that acts like Hellabruh 
s2 last way too short to my liking
Why did people switch to cantabile when myrtle still has never failed me 
canta is essentially a pioneer that you would replace immidiately
as long as enemies dont leak

I think you lose more than you gain by wanting to tie agent analysis to another archetype
remember that canta or any agent needs object to hit for dp recovery
Any time you yardstick cantabile by saying she's like this or that, you're quietly throwing out the rest of what makes her so unique
if you are rushing for dp, flagbearer is always a choice
imo what make canta so good is the role compression
Slaps Stainless: SYNERGY POWEEEEEER
she allow you to not spend 3 slots for just flagpipe

it is true that flagpipe is absolutely overkill 90% of the time
Single flag is fine anyway
you don't even need Bagpipe tho
With modless its pretty tight when steam gain aspd, failed at 2nd boosted falcon. Skill issue
bagpipe is good helidrop and also I've run bagpipe myrtle beat literally everything for me
I almost made my life harder by brute forcing Myrtle on maps where it is not needed 
Failing just means bad game design
It's okay to not get everything on the first try
Atk recovery moment
Fr
Just keep deploy doll earlier maybe, too much focused on animation and didnt count
failed in story stages: "It's fine, I can beat it later."
failed in CC stages: "WHY DID YOU MAKE IT SO HARD MF DEV?"
Yeah p1 pretty spammable, after steam first fly in 2nd phase he will immune iirc
Yeah
Yeah its works so well if u deployed doll early during normal falcon
Cause you have 1 week to get rainbow medal and so you'll have to go through a week of suffering
I didnt read during my first run, so not realizing its atk recovery its just excuse tbh
You're allowed to make excuses if you use them to make an adjustment in your strategy

We all walk by putting one foot after the other anyway

Wait, you guys don't headbutt in direction of movement? 
Only if i need a bit more speed
10-17 Adverse - 5 Star Only, 4 OP
Most bosses in Arknights are weak to spamming lots of bodies, which both Mayer and Scene have. In the case of Manfred, each summoner can stall Manfred for over 60s by spamming their summons, allowing them to defeat him just by switching between the two on redeploy cd. All that's left in this map is killing the ...
very awesome clear, my dude
Imagine get boollied by dog
Common blemi pfp W
Good old times before +20% buff in CM/AE instead 10% 
@lethal dragon s stages up

wtfart cn spai
I seen CN coping one of EX stages based around one fun and balanced enemy, i can only wait to see someone get stuck on S 
my religious teachings were censored and removed 
also no not church of yostar, its the devout beliefs in the heavenly father
the second guy just came outta nowhere
Thank you for your faith dear brother
It has enlightened my path
Even though the sacred texts have been removed from my eyes, they will forever stay in my soul 
wat server am i in again
hmmm ye i missed everything
also did you ctrl + f "church" ?!
indeed, even though you have failed to observe the clear sarcasm, you have transcended beyond it.... a true believer
yea lol
nope I wrote it
Nice
here lemme give you a copy lol
I was afraid to be the only one actually writing these
You'll get banned mate
I already have a copy don't worry
Let's just say I have a little collection of what happened in #game-feedback lmao

Average state of content issue in AKO. I hope today SSS reset will unlock 4th "tower" otherwise cringe and die
Also, we better get back on topic 
yes indeed
Just do classknights SSS mate
It has become so easy it's barely a challenge anymore
Ok not medics please
Specialist A with Texas Alter. When Myrtle is Must instead QoL 
monster taking no damage 🔥
the rocket car hits hard af lol, Mlynar died in 3 hits and still couldn't kill it in time

what stage
CW-S-2-B
gravity
meta destroyer fr
that thing have like 4500 def which decreases when attacked so
wtf is that?
supplies stage
and then it explode

can only blocked by 4 block
i think its 4k
oh it’s the a/b stuff like sn
4k5
you will need 80 physical hits to decrease its def to 500
muelsyse + dorothy
Exu will fit the job
exu meta again?
well
it has 90 res too
until cm on ex 7
and -1 res per hit taken

good art dmg can shred that 90 res so not a problem for them
this looks like IW but more worse
naga
fucking rocket at s1 b
when enemy press the up gravity
its goes brrr
and i died

just kill it

ez
skill issue ig 
that's why its name is Traffic Police
the one that shoots 4 laser is the worst one
Defenses decrease on hit taken you say? 
ping pong?
they do like 3k arts dmg wtf
oh btw, if your op is staying on gravity tile and got hit by it, it will decrease the block to 0 no matter how many blocks you have
lol
0 block won't effect the sensor
NL mechanic is the best mechanic
and the eggs bullshit
Out of all the events tbh

supposedly
mechanic should have up and down
benefiting both side
for NL
it just fuck you in particular

i think i kinda like IC
But i dont like it
it benefit you more than harm ye
Wait. Which SSS tower is next? NL mechanic one? With ranged enemies because fuck you? 
NL mechanism is actually existed in real life tho, especially about the criminal case
going alone without light is very dangerous when trying to catch criminals
eyes...
I'm pretty sure I want to say CW is hardest event for now
cant reduce my block to 0 when my block is already 0!
Ranged operators have 1, and Lin event (Chongus who?
) had "Yo, let's have melee enemies walk into ranged tiles for lulz"
Finally a worthy opponent - April S2 eye glow
fun fact, he's invisible too

(Slaps Silverass on blue box and quit)
whose is that attack btw, I don't remember there's some sort of bullet animation like Ezreal from LoL
lapp s2
Slaps Indigo. Problem solved, Moving is forbidden
yea, slap that in this map 
it is one of those maps where you assist unalive to hoverboys? 
Button Playground
#sayuna #arknights #明日方舟
Just Lee them
@scarlet ledge have you played with the ball yet 
https://www.youtube.com/watch?v=ZZZRM6jQ0lc
imagine if stage had moment when you need to manual activate just to troll you
Just tell me when event drops pls
if we slow them, does it still work? like, their speeed is say 100, base speed is 100, then they get increased by whatever but we put a slow on them so that its lower than 100, do they still hover?
so if u put a binder, they will just go up and down and up and down 
the duration must apply all the time, if you want them to stay down on the ground
like Suzuran s3, Mostima s3
I see it pretty normal
Do they show CC#9 stats at EN server at any point or get fucked? 
imagine caring about EN server
it's not just EN, it's global server 
Imagine caring about Arknights
Imagine
The joys of rogue-like games being either "love or hate" with very little middle ground.
Also, I wonder if the devs will squeeze in IS3 before IS event.
Well we have date for IS3 - 23rd. Where IS? 
Or they could just keep skipping IS3. IS5 drops in CN and global goes straight to IS4.
No single target medic modules for us.
Well 0 lose for me because my medics is Ptilo, Nearl and Quercus because my roster is Biased AF 
YOU CAN HOLE THE BOSS 
Fucking suck
Idk if im just unlucky
But ive only gotten to playwright like 3 times
Nah encounter luck is shit
s1m3? 
Manticore S1M3 moduled.
You may pass.
If i feel like it (uses Weedy S3)
M6 mizuki
nice mine m3

Wandering and therapist medics be like concert security guards.
I have one better. CC but it is IS3 ending 4 jellies
are the impostors fixed or rng
always fixed tho

i want shiftable civis
can I levitate civis too? 
It's not as interesting that you can see the invincible imposter
So you immediately know who's the boss
Making boss just regular imposter so you actually play papers please would be so cool
Additionally spawn like 3 more imposters with boss or something so it's not easy to see which is which
Dude we will be tanking 4 of them at H stages, F off 
I am not welcoming 30 minute long maps for sake of 30 minute long map, not because my strategy sucks so hard I shenanigan into no sense stall 
Like, srly. 1000 def, 50 res, DAMAGE REDUCTION
all while 180k hp
with 2 phases
You'll be delighted to play is3 ending 4 then
I have Weedy Angelina combo 
499k hp 2.9k def 90 res
I am not going to play ending 1 and 4 legally
That's based
Is there like a shiny medal for clearing specific difficulties anyways
Ending 1 is a bit tough to pull off
But ending 4 is really just push twice
There's medal for 4
The trim for 7
Luckily max scaling is also 7
Past 7 is just masochism
It's good fun between like 9-10
Where it's challenging but not unfair
Past that certain stages on emergency just means auto loss
Ending 2 is Goldenglow/Godsender check 
Which skill?
Rosa in a pinch can be fine
Horn takes s3
That's like one of two maps where horn actually takes s3
I have her S1M3 S3M3 S2M2 and ran out of mats
I've always planned on M9 though
Also horn start good?
I found decent success with it
I didn't have m9 horn so I tried horn opener
She works really well, especially against some challenging emergency f1 stages
Post expansion she obviously can't deal with hoverboards in f1, but that's 6 months down the line
IS2 - Okay, i can't kill drones. I need to hope to not roll Jetpack Joe floor 3, and avoid 1/2 combats in floor 4-5 and maybe by Phantom i will get something to hit balloons
IS3 - Okay, i can't kill drones. Run is over
Maybe my bp start for is3 is gud
how to clear jt8-3? i always struggle to do 2nd phase while avoiding leaking
Only thing you can leak in 2nd phase is Talubruh herself, unless you missing those few doggos during fireball waves 
yeah the dogs while on fireball
so your issue is keeping your team alive after talulah dies and the fireballs start
exactly
Oh fuck you can't tank multiple fire waves
then consider borrowing a nightingale probably
they should be okay maybe?
surtr s3 to tank one side
and then spam frd/literally anyone to tank other
lumen+hoshi could possibly hold talulah for as long as you need in front fo blue box while ops recharge
i just need alot of healers?
lumen + skalter + ptilo can sustain
i use sus + ptilo s2 + warf + perfumer ....
same with top after surtr die
I personally used Silence S2 + Ptilo S2 + Guard Amiya S1 who don't give a F and dodges + Chalter who don't give a F and facetanks
anyone can tank at least one fireball, and your actually leveled ops should be able to tank at least 1 fireball without die too
ohh tyty
oh and you have spain and spectre
so you can also use those to do it too
use their invuln to tank fireball and w/e
right.. they have immortality.. and they can tank the fireball
If you avoid getting chalter on fire in phase 2 you can kill Talubruh before she do any fire crystals 
i would be worried about having all your ops on recharge during 2nd fireballs though
ok ima attempt the run
because you just spam all of them to facetank 1st firebal
make sure not to kill talulah too fast in either phase ok
Well, stalling phase 2 is opposite of fun 
Unless you have planned out in advance rotation of operators (Funny things have fixed spawn rotation)
Or at your point in game probably planned face tanking
Fuck i have flashback of doing jt8-3 guideless now 
which ended with me leaking talubruh.
Month later I returned with better roster and facerolled her (Mostly thanks to Ptilo module extra tile assisting my strategy of engaging Talu on bottom left)
It's only -2 hp if you get the stage
But guaranteed to be losing hp if you roll poorly is really cringe
Since it affects light level as well
Wasn't IS3 main "thing" is than you can only dream about assembling so much HP than you can leak left and right compared to IS2?
IS2 has fucking unlock for losing like 20 lives in same stage 
AHAHAHAHA 20 lives lost unlocks this fucking End of Times 2.0 when you need to get 3 encounters for +10 lives on death relic
which i got only once, right before Phantom stage which you can't End of Times 
Actually no, you tend to get a fuck ton of hp especially post expansion
I get like 18-20 hp on average
Well we are EN, so i will see expansion in 2025 
Hp here means actual hp + shields
And looking on ending 4 I can proudly say 18-20 is not enough 
But leaking boss tends to be pretty challenging since they have long paths and disrupt your team a lot
It's not that they're hard enough that leaking is genuinely meta anyway
I actually think end of times is incredibly meta for is3 too specifically because of stupid run-ending emergency stages
Maybe less so that you're experienced with enemy spawn timers
At the beginning it was a godsent
Now this is the problem HAAHHAH same thing again she just do fireballs then leaks on dogs and not enough dp to block it
What are you using DP for? 
I normally had cap on DP during fire wave
I killed the boss too fast and deploying new op to block
Cant i stall the boss on low hp and just solo the boss at the end?
She pretty much so slow and just stall her if thats possible
dog spawn after each phase
Can you suggest better operators options for Integrated Strategies?
I discovered that Sash S3 is not enough to shwing through the game. (Playing along with Blacknight, Mayer and Lappland)
Oh thats annoying
there isnt that many
the map first spawn 18 mobs and talulah
when talulah dies phase 1, 4 dogs spawn during fireball, 2 on each lane.
and then when talulah dies phase 2, 4 more dogs spawn during fireball, and then the rest
the 4 dogs inbetween are fairly easy to kill
What's good strategy for County Hillock Countryside? Here is my operator.
since you have thorn you can do thorn cheese at red box facing right, and then the rest of your team can focus on the yellow area
thorn with slight support for the most part can carry the whole mid right-bottom side
As person who did Chalter spawn camp of top spawn i am disqualified from giving opinion on that map 
there's afk strat with 4 op
(how the fuck do you chalter mandra?
)
Thorn can kill mandra
I did the stage before i cleared ch9

How come on didn't I find it
i can do again without borrow
Mudrock s2, Chalter s1, Thorns s3 and 1 afk vg
lol

he means chalter
friend changing chalter to s1
oh also he said M3, i am drunk of tea
nah, you talk okay-ish, my reading is off
to get chalter to s1, i gonna make all of my operator non e2 /s
u don't have to do the afk strat but aight
English is not even my native, you need to really TRY to make me notice something is off 
any stage is free with your squad
ok what about this
what about what
oops forgot Skalter, mb
yeah it does work
Anything I need to add to be more solid?
anti air
maybe a medic defender
on the middle
and the invisible dude
drones comes to the middle thru the holes on yellow box
I would make Fia look left to spawnkill stupid archers
so you want stun/Anti airs
and he have self heal
I cycled surtr and pozy if I remember correctly
I might be wrong bot moving Exu bottom right 1 tile will make her kill flying dudes outside of their range in time
Skalter and Mudrock can be replaced by Kal'tsit S2/S3.
Ifrit can be replaced by Fiammetta S3(new OP in new event).
Mudrock can be replaced by Ling S3 too.
Exusiai can be replaced by Chalter S1, Passenger S3, Eyja S2.
Myrtle can be replaced with Elysium S1.
P.S.
Need to use Myrtle to push the pillar when Mandragora 2nd Phase loses 30% hp as 13:3...
check exu
enough to kill all flying dude
but which one hmm
did you try the stage already
I did
ok
Skalter buff and at 14:00 Exu takes like 4-5 hits in face from dud
I used Kroos alter so i forgot they can even fly 
no wonder you use her on main profile
hm
I used Aak to stun them
Yeah s1
I had thorns further back
I'm pretty sure Gladdia won't target dudes first because fucking potato coding calculates ground path to blue box
literally just go in
thats my concern
thorn cheese the boss enough
soon, soon.
that the leak potential are mostly easily solved on the way
i am having ptsd so I gonna be careful next time
You can just slap Gladdia in middle of well.... Middle on other hand 
not big fan of losing sanity when i need it most for other
You can close app on annihilations, you won't send data to server, it will default into 0/400
oh.
i never knew this
ye
i have like 4 annihilation left to do
5 if counting that DM
some squads you can try
i am going to do my strategy for now
then i will try htat out
wait you can edit photo?
what edit? the first one is mapark
anyway
THIRD SCREENSHOT IS MY CLEAR 
yes
must be right
Ambriel S2 + GG S3 were focusing Mandra as soon as taunt guys (GG) and low hp trash on top (Ambriel) run out
and when you don't have skalter...
Is Mudrock e2 s2 m2 good enough? with Exu s3 m1 mod 2
Also do I need Lapp's silence?
not sure if it's needed
Is that for Mango?
my lapp is not raised well
12/13 is not even arts, why bother to silence? 
mudrock s2 breakpoint is m1, sp from 5 to 4, and later upgrade just means stronger
exu s3 is fine as long as you don't bother much about detail
s1 is more solid because it don't depend on timing
I don't have Lapp, was wondering if I should borrow Skalter or Lapp cuz I have perfumer and Ashlock
base on your squad and your placements
For that stage, not asking in general
if you deploy at the same time in video the timing will be the same for the most part
idk if u following video
I'm going to try out this placements
video is using s1
Only thing you can silence in that annihilation is enemy having high RES. If you not using Arts damage - you don't care

I mean, s1 is atk recovery
Mango can't be silenced?
use S2 for laneholding
boss can't be silenced tho

alright
s1 work just fine honestly, if both sl7 using s1 might save the skill button tbh
Why does the person in the vid hits the pillar to the breaking point and leaves it there?
none of my strats are normal so I can't help people for most annihilations
🤷
so you can use the pillar later without waiting until it breaks
I am not sure if they fixed it. She was not silence immune, but silence don't turn off any of her skills anyways. So all you had is "Silenced" icon above her and
in your head
ok i guess I chill for now
huh
i think it is so all enemy can go to mudrock
where one place will be spammed with aoe
the pillar has 2 phases, phase 1 with HP, and phase 2 with 1 instant hit,
that is when you want to break it and make it fall to the direction you want
basicly just saving time
yea
regardless of if an enemy is silenceable or not, the silence icon will show
Mandra will try to flip pillar on myrtle in late. unless fire dudes flip it first
I thought there was some effect during phase 2 pillar that prevented mango from toppling it lol
unless you have Kirin 
Why Texas alter is next week. I missed opportunity to have exactly 169 pulls on banner start 
boss can use the pillar too
when she's in fly mode of phase2
i think pillar can't fall if there is no operator in way
Yeah I know
not sure
Anyone know if fartooth modules are any good
stage one and dip
you mean this one
way to tell difference between nearest and last deployment?
do it priority nearest over last deployment?
talking about 3
4 op around the pillar, and she will prio nearest and then last deployed op
usually the condition 3 is unreal, because you don't make thing like that
Mod X increases atk and aspd and buffs first talent, while Mod Y increase HP and atk, and SP battery
Also 80% of pillars on Mandra stage has no deploy tiles on at least 2/4 sides 
I'm just gonna leave it at stage 1 mod x I suppose, doesn't seem very impactful for cost. Thank you!!
Is Waai Fu ultimately a stronger and better Red for Phantom
You Pozyed pillar next to Horn? 
they do different role
I tried to.... get pillar drop on boss
Chocolate Street and Lingering Shangshu Trails.
I guess Myrtle had issue doing 5000 damage in 15 seconds
Waai Fu is debuff, Red is stun (or cc effect)
I can figure chocolate street myself out, but i need help with lingering shangshu trails for sure
chocolate street is ridiculously easy
do you have damage over time (or dot) type?
did you attempt lingering trails
yes
thorn?
Lingering is IW one?
Yes
ethan too
i would honestly try a few more attempts to clear by myself
nah
ok
that one really bit me in ass
Fuck, i did post my clear of it but i didn't wrote any "Anni" world next to it to find it up
what do this represent
Mod X is better I think yea, and buff is pretty good
isn't that anni the one where u can leak and still get the proxy card to give full orundum
Death
yes
oh yeah him
theres a lot of anni like that
true
the OD anni also can leak
you can kill enough 400/400 and then dip
every 4 second DoT from IW dragon gets +1 to multiplier, and it last 20 seconds
DoT is damage over time right?
I just silenced it with lappland
OH COME FUCKING ON IT WAS AN OPTION? 
tbh my brain is kinda too weak to handle this annihilation
I did all annihilation + 3-9 chapter CM including chapter 11 and all of side story that i didn't complete
only way to grow brain is to clear yourself !
it will be intimidating at first but you can do it
Some jackasses said silence is useless 2 years ago and now no one bothers to check if anything is worth silencing lmao
and inferno up to chapter 7 (didn't do h7-4)
Explosive spiders can be anywhere as well as buffing drones...
man I don't remember that you can silence this dude 
WHAT
is it 4 direction balls
i already know that
imagine using silencing
Fun fact, you can silence LE crab. If it is silenced before being hit by cancer ray it don't lose defences. WHO THE FUCK CODED THIS SHIT? 















