#Having troubles with optimization and fps.

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limber smelt
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I'm experiencing issues with the Output adapter settings and Graphics API. When I switch to Vulkan, the game runs very slowly, ranging from 9 to 10 fps on the highest settings and 12-15 fps on the lowest. However, when I switch to DirectX 12, it seems to be CPU-locked at 60fps with a resolution locked at 1920x1080, not matching my system resolution of 2560x1600, yet it runs consistently.

Could someone help me understand how to optimize the game to run smoothly with my preferred settings?

My device specifications:

PROCESSOR: Intel 13th Gen core i9-13900H 2.60GHz
GPU: NVIDIA GeForce RTX 4070 8GB VRAM
32gb ram