#Kelvawesome's Budget Extreme Difficulty Clears (UBs/Tower focused)

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Budget Towers/UB Clears
I am a day 1 F2P player, who's been hoarding candies because I'm happy with my favs at 1/5 and content never demanded them. I aim to push the limits of minimum investment runs, so most of my good units are 1/5, there will be no CSMM or Rally fluff, only clears I'm proud of

For UB clears, I usually limit myself to level 150, and for Towers I use level 170, mainly using rainbow feathers for skill gears, if you think level 200 or perfect skill gears are needed to push far in this game you're coping

Currently focused on 2 main projects:

Ultimate Battle Gauntlet:

The goal is to clear all 18 Ultimate battles without reusing any sync pairs, in a similar way to the Legendary Gauntlet
Except that by itself is too easy, so I added some extra rules:

  • Every clear has to be unique (i.e. previously listed on the UB doc before I submit it)
  • Every clear must use at least 1 F2P unit
  • Every clear should try to use level 140-150 pairs (can't un-level up my pairs unfortunately if I've already levelled them for tower)
  • Every clear should complete at least 1 mission if applicable

I'm tracking my progress on this sheet:
https://docs.google.com/spreadsheets/d/1tOvY6it-LWcet0ncas05HZjKTTTBZuVRrJVkQpbHHfs/edit?usp=sharing

Pasio Towers:

Trying to push as far as I can with limited resources and showing that towers (at least, floors 1-29) do not require whaling if you have stubbornness.
Also, trying to push the limits of F2P clears
Current progress: 510 floors

I'm tracking my progress on this sheet:
https://docs.google.com/spreadsheets/d/1BbFqVM_LDCDzC3WYAvjg6uXVGhnetRIktLZRfmDgKsM/edit?usp=sharing

Playlists for my recorded clears:
Ultimate Battle Clears:
https://www.youtube.com/playlist?list=PL8RuYu_o27IdnxmU-Tdoeg6Tz5hyqOtHf

Low Investment Tower clears:
https://www.youtube.com/playlist?list=PL8RuYu_o27If-G8SFVbfYW9YMnxadKrc1

F2P clears:
https://www.youtube.com/playlist?list=PL8RuYu_o27IfEVUQ2OMJujF1DuAVwaOPJ

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Credit to planeador for the comment for banner image

Some of my best clears:
Ultimate battles:

  • Darach fully F2P Rock mission (1/5 Gym Brock, 3/5 DC Nemona, Gordie)
  • Submas with 2nd lowest investment (1/5 EXR Arc Steven, 1/5 EXR SS Lear, Colress)
  • Argenta Grass mission with 2 F2Ps and a 5 year old pokefair (3/5 SS Leaf, Academy Rosa, Selene)
  • Anabel Water/Johto mission with 1/5 EXR SS Kris, 1/5 EXR NC Serena, Kris
  • Morgan with minimum investment (1/5 EXR Anni Red, 3/5 DC N, SS Misty)
  • Palmer with minimum investment (1/5 EXR Anni Red, 3/5 DC N, EXR Hop)

Pasio Towers:

  • Ghost 30 with 1/5 Volo, 1/5 SC Irida, 3/5 Gym Fantina (post WTZ bug fix)
  • Fire Tower 1-29 F2P only (Event Florian, Aca Hugh, Gym Kabu, Silver)
  • Rock 30 with 1/5 Anni Gloria, 1/5 Perrin, 3/5 Alt Selene (pre-WTZ bug fix)
  • Flying 21-28 with Gym Winona, Lodge Serena, 2/5 V2 Lance, 1/5 NC Cheren (post 3rd sync gaming)
  • Dark 27 with 2/5 SSA Giovanni, 1/5 Arc N, Sidney
  • Normal 19 with Academy Florian, 1/5 Ilima, 140 0/20 Eve
  • Poison 28 with 1/5 Gym Roxie, 1/5 Fall Iris, 1/5 Anni Irida
  • Ice 27 with 1/5 SS N, 1/5 (grid) NC Hilbert, 5/5 Gym Grusha
  • Bug 17 with Aaron/Viola/Guzma (an F2P clear that even lyndis gave up on)
  • Water 28 with 1/5 Summer Cynthia, V Bede, NC Serena
  • Grass 27 with Event Juliana, Aca Rosa, 1/5 Brassius
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Pasio Tower Floors

Fire:     29
Water:    29
Electric: 30
Grass:    29
Ice:      30
Fighting: 30
Poison:   29
Ground:   29
Flying:   28
Psychic:  30
Bug:      23
Rock:     30
Ghost:    30
Dragon:   30
Dark:     29
Steel:    30
Fairy:    26
Normal:   30

TOTAL: 522
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  • Many many start resets, I wanted a turn 1 MPR and ideally a turn 1 poison (I needed to delay rikas BMove for the SMUN)
  • Then avoiding getting burned if sides attack (they have hostile environment), if I don't avoid it then I have to dodge the will o wisp (as done in the winning run)
  • random crits on Rika hurt, but random burns on anyone are deadly
  • if heat wave after 3rd sync, you're probably dead
  • I wanted to delay Rikas BMove so I can stack the SMUN for Ns BMove, but here I had to use it early to dodge will o wisp. Still worked out here
  • Setup the first N BMove to KO the Coalossal using SeUN, so the sandsear storms have less AOE penalty
  • Delay the second BMove until the end of EX Zone, stacking as much SMUN as you can on them, to maximise damage
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Psychic 22 cleared with

  • 1/5 170 NC Rosa
  • 140 Bianca
  • 3/5 170 SS Steven
    Use disarm on Stevens grid and get 1 defence buff from Rosa to survive first sync
    Dodge giga impact (or use sleep)
    With psychic terrain MPR Steven can KO mid before second sync, if mid isn't killed before second sync, potion Steven and protect to survive second sync (if you can't afford that you're dead)
    Both sides are single target so evasiveness boosts carry from there
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Rock Floor 30 with 1/5 Anni Gloria, 1/5 Perrin, 3/5 Alt Selene

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Psychic 1-29 requirements lowered to:

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Healthy Buffer stretched out to full use
(don't ask me to explain it)

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