#Champion Stadium

1 messages · Page 176 of 1

rigid flint
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Here lemme give you my grid

plush tangle
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Heck you dont even need sharp entry and ramp up with surge and Roxanne

dim depot
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worth it to add on paralysis synergy?

plush tangle
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True since you paralyse it's worth

rigid flint
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I use this absolute amalgamation of a grid

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But it's purely cos I like freeze shenanigans with Pryce

plush tangle
rigid flint
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The paralyse grid is much more reliable

dim depot
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Oh yes yes I see. This is way more suitable to this battle

dim depot
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The attack missed

old orchid
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try again

dim depot
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I got lucky enough that time

plush tangle
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Gg

dim depot
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Thank you all so much for the help.

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Here's the hall of fame I ended up with.

mellow linden
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Why is Elio’s pokemon not fully evolved?

plush tangle
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I have so many questions

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You having that Bugsy means you're an old player
Why are your units so weak

mellow linden
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Also, level 120 is extremely cheap, I see no reason to not bring your pairs to that level if you’re using them

plush tangle
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This is the most chaotic CS screenshot I've ever seen I think lol

nocturne pawn
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is

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is this mm

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if it is im extraordinarily surprised

dim depot
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If a unit is good enough, they can carry at a lower level. Then there are those events that require certain units for points multipliers and I hate it when they hit the level cap. So they'll all get up there eventually.

zealous karma
dim depot
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But yeah i got all the points. Even though there looks like there was nothing worth it after the yellow coin.

zealous karma
nocturne pawn
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just

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level your shit to 125

plush tangle
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I've been playing since way less than you and all my units are lvl 140

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Like wtf

zealous karma
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I think I can 140 everything but favs are reserved for that

mellow linden
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I mean, if it works it works, but IMO the xp from actually doing stages is kinda meaningless given how many books we get nowadays

nocturne pawn
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i literally have never run the risk of running out of books like ever

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and that was way before lodge

paper summit
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only new players have that kind of "shortage"

dim depot
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I never use books unless I have to level eggmons. A good unit is a good unit. A good strat is a good strat.

nocturne pawn
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yeah but they're not new

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so i find anything below 120 is extremely weird

nocturne pawn
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like what is this logic

paper summit
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XP is like, the least of the things where you should have a hoarding mentality...

nocturne pawn
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like a level 1 ash isnt gonna do shit

dim depot
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Level 90 Ash already destroys everything so I didn't see the reason to go further.

nocturne pawn
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what the fuck...

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ok im just gonna say this

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if you refuse to level your units dont complain when you have trouble

dim depot
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I just hope level is the last problem I have to deal with.

mellow linden
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To be 100% honest, yeah, if you’re gonna leave your pairs below even level 100 when level 120 is generally the minimum then the majority of your struggles will be the consequences of your own actions

nocturne pawn
paper summit
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why do you even want to hoard the XP books in the first place? what good will they do just sitting there and then you come here and complain because your battles are going wrong?

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it's a nonsensical handicap

zealous karma
dim depot
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I'll think about it.

nocturne pawn
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bruh

grand steppe
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I can't wait for Lv. 90 Ash off-region EBE clear post.

tame gust
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At the risk of sounding rude.. That logic is so confusing that I’m currently unable to see straight.

rigid flint
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I am dumbfounded

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If ash is destroying at level 90 doesn’t that mean that’s more the reason to level him up to destroy higher level stages???

nocturne pawn
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yeah the logic makes no sense

manic kiln
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Leveling up is the easiest and most accessible way to strengthen your units. Hoarding exp book in 2023 is weird. In 2020 sure PrycePain

north crown
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Who here needs help?

tame gust
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oh, huh this is my first run of hoenn CS. No MM for me this week

north crown
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Ah, ig that’s why there hasn’t been many who are asking for help.

nocturne pawn
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r3 phoebe is easier than r3 sidney righr

old orchid
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depends on your nuker

north crown
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idk haven’t attempted and forgot everything in last hoenn rotation

old orchid
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if you have Anni Skyla for example, you can nuke Sidney within the first sync, assuming you go for pre sync

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do you have Bea? she can nuke Glacia first sync with 3/5

nocturne pawn
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i did her r2

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i dont trust her on half sync personally

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which is r3 this week

old orchid
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who are your dmg dealers on Phoebe and Sidney?

nocturne pawn
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i mean i did it already

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but phoebe was really jank

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i just off typed sidney cuz dude has too much hp🧍🏾‍♂️

nocturne pawn
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thats also the first time ive seen someone use an eggmon beyond self imposed challenge

north crown
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Me when I used nidoqueen for stall

crisp quest
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You what

cinder summitBOT
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:warning: | No Sync Pairs found with specified name

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STAR_1STAR_0STAR_0STAR_0STAR_0
‎ Type: TYPE_POISON‎ ‎ Weak: TYPE_GROUND

Level 140 Stats:

HP: 600
ATK: 178 | DEF: 125
SPA: 178 | SPD: 125
SPE: 324

Acquisition:

ACQUISITION_EGG Egg Hatching

Alternates:

18000000000 Player & Pikachu
18000020000 Player & Torchic
18000020521 Player & Regirock
18000020531 Player & Cobalion
18000020641 Player & Mesprit
18000120000 Player & Solgaleo
unknownEmote Player & Togepi

nocturne pawn
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why tho

old orchid
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Venom Drench

nocturne pawn
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but those defenses

old orchid
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opponents with stall params dont hit hard

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and at 4* it has decent stats

north crown
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I can vouch

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It survived the entire fight

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Well in some stages…

nocturne pawn
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why did it default to shiny

north crown
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The healing on tm helps

nocturne pawn
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im violated by that puke ass green now

grand steppe
nocturne pawn
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ok thats fsur

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but nidoqueen shiny is 🤢

grand steppe
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At least you can tell right away that it's shiny.

nocturne pawn
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yeah cuz its fucking ugly

noble plaza
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Is there a recommended order for Hoenn cs this week?

old orchid
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R1 on physical stages, avoid Phoebe or Glacia on R4

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be careful with R3

noble plaza
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Which ones are the physical stages? I know Drake is but he also has low defense

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Although crits bypass that right?

old orchid
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yes

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its basically Reflect at the start

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Sidney and Phoebe are mixed

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Drake is purely physical

nocturne pawn
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yeah r1 drake is the easiest way to handle it

vast dome
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Drake hurts like hell

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And what is this special stadium

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I'm not doing it. Drake's too bulky

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It being the Special Stadium

paper summit
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he's not tho? unless you are using special units

vast dome
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I'm using special units

paper summit
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then don't, he has Wise Entry x2, so use physical pairs

vast dome
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I'm not wise at all

paper summit
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and get rid of sand

toxic cobalt
vast dome
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I am using her

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Abomasnow

toxic cobalt
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The physical one

vast dome
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And save her BP for another round, right?

toxic cobalt
vast dome
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Skyla and Falkner EX with BP Candace

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I feel like a right idiot not seeing the Wise Entry.

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Who'd I clear him with last time

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SS Blue, BP Candice and Ghetsis.

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My go-to Ice Team

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Guess I'll have to use Summer Steven then, my only viable Physical Ice Striker.

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There's also Hala, who I don't use

swift swan
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Hala is pretty good

vast dome
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SS Morty, Hala and who else?

toxic cobalt
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Which round is this?

vast dome
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1

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Getting over the hump that is DrakePain

toxic cobalt
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Oh nice. You can probably just run a flincher then.

swift swan
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ice CS right?

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then r1 is perma field effects

toxic cobalt
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Yeah. SS Morty MGA forever

swift swan
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no quadqueue ruined!

vast dome
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I have Kukui set as a flincher

toxic cobalt
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Sure, leer is leer

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Also good

urban cave
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How do I beat Sidney on Hard

toxic cobalt
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Your best flying type, he's a bit bulky

urban cave
toxic cobalt
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Is your tank weak to dark?

urban cave
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Neutral

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But it's getting 2 shotted after X SpA

toxic cobalt
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Sounds like bad luck

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Getting 2 dark pulse should be rare enough

urban cave
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Like without crit

toxic cobalt
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Going to need a bit more info about what's going wrong.

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He shouldn't hit you that many times, and you should have spdef to counter

urban cave
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What does "I have SpDef to counter"?

toxic cobalt
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Means your tank should be buffing special defence

urban cave
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Which tank buffs SpDef?

swift swan
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depends on what you have. misty, swimmisty, bp morty, elio among others

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you can use the /search command on #bot-zone

urban cave
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What about gridded Roxanne and Bignose

swift swan
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hmmm she buffs defense faster, but sure, she can buff sp def too

toxic cobalt
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She will die to dark pulse though

urban cave
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I'm trying to use a team of Blue, Jirachi and misc. tank

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I don't actually know if I want to use SS Blue as the misc tank since it can be useful for the Water champion

toxic cobalt
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What is Jirachi doing for this team?

urban cave
toxic cobalt
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Probably more useful ot actually buff blue

urban cave
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Also should I use Mray

toxic cobalt
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You want to get Blue up to +6spa and +3 crit

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You can use Zinnia if you want

hidden ore
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Ice Stadium Koga r4 and I still don’t know what params to use + if the team’s good

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They died to sync

old orchid
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use the post sync param then

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Eusine appreciates another Ice dmg dealer as teammate

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toss Mina unless you use B Surf

hidden ore
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My ice options: Pryce, Irida, Gilbert, BP Candice
I mostly used Blizzard in this match

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Irida & BP Candice I want for Marnie (idk if that makes sense)

old orchid
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you can use Gilbert

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note that for Marnie's stage, you need to inflict a status condition like paralysis

hidden ore
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Gilbert with Eusine?

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And who to supp

old orchid
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SS Blue is fine

hidden ore
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F
I just don’t know what I’m doing

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Maybe Gilbert alone is better

old orchid
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what param are you using

hidden ore
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Off type post sync

old orchid
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is it the same one in the pins?

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i see the problem

hidden ore
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Yes, but maybe i gave too much atk

old orchid
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switch to on type post sync

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Techno Blast automatically switchs to Ice type

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it might also be grid problem

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whats move level of Gilbert and Eusine?

hidden ore
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Gilbert & Eusine are 1/5 gridded, with Gilbert being EX

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140 eusine & 150 gilbert

old orchid
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do you do triple queue properly?

hidden ore
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Yes

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Params problem I think

old orchid
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try again with on type post sync param pinned here then

hidden ore
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Ss Blue’s grid

old orchid
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he is only 1/5 so it doesnt matter

rigid flint
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Well

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Marnie has Healthy Advantage

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So you wanna inflict a status condition on her

old orchid
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i already told them about her gimmick

rigid flint
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Ahdhjhsf

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This is koga

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Now I'm confused

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Eusine and Hilbert together should be doing a lotta damage

old orchid
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might be params issue

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i did tell them about checking param sets in the pins

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hope they beat Koga now

hidden ore
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Again param issue

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My Blue always faints

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Post sync params on type

violet timber
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did you do support *3 dmg

hidden ore
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I didn’t use sync on him

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I use buffs first

plush tangle
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And you dont have like... Proper ice types with ice syncs ?

hushed sorrel
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Ss Leaf. Ss morty. Janine. Officially my most broken team lol

old orchid
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Try Pryce instead of Eusine

plush tangle
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That moment you poke fair that you pulled with your precious gems is useless compared to the 3* story unit nobody uses SerenaSip

hushed sorrel
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I tried Eusine as well it was haaaard.

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And then I just poison stalled

old orchid
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his Blizzard isnt appealing at base

plush tangle
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.........wait

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Why isnt Koga trapped PrycePain

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Trapping is what makes Eusine's DPS good PrycePain

old orchid
plush tangle
hushed sorrel
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But Eusine just don't cut it though it won't survive the sync

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I tried spamming Muddy Water and Surf

plush tangle
old orchid
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they have tools to support Blizzard tho

hushed sorrel
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Don't know I tried using blizzard it felt weak. Prob didn't give it enough try.

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O I actually used Bea R4 params

plush tangle
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"oh my on type move doesnt work lets try the off type move" PrycePain

hushed sorrel
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Haha but I did try using Eusine May and SS Blue it was hard. It's like the only team I have that has full grid as well.

hidden ore
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Gonna try trap method, but Koga’s HP is 💀

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I have params problem

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Maybe I’ll replace Ss Blue with a potion pair

plush tangle
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Trap isnt what's doing damage, but having opponents trap makes you deal more damage

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You have to trap them otherwise Eusine is a wet noodle

old orchid
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Koga has like 17k HP which is the lowest among the entire Ice stadium

formal vigil
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So does shauntal

old orchid
hidden ore
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Not sure if the round’s problematic

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Or params

hushed sorrel
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What round are you on

formal vigil
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Probably stacking too many strength parmeters

hidden ore
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Round 4

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And Koga last

rigid flint
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Hmm

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Well what params are you using?

old orchid
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do you follow the on type pre sync params pinned here?

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also like Mael said, trap them to activate Eusine's multiplier

hidden ore
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Ah I misread it as ontype post sync
Maybe thats why

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I added something to avoid certain things

rigid flint
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HP?

hidden ore
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This is the one I used (dont know how to compile images on mobile)

rigid flint
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Right

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So you'll want to remove Interference Immunity

hidden ore
rigid flint
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Take away Strength ^ 3

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And replace that with Power on Hit ^ 2 and Sync Buff ^ 5

hushed sorrel
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Also I thought off type pre sync you take off damage reductions

rigid flint
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Well it's not off type anymore

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Since we're gonna just be using Blizzard on Eusine

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I believe B Surf does more damage at 1/5 off type as compared to Blizzard but let's just use Blizzard for now

hidden ore
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Something to replace again?

rigid flint
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You could choose Def and SpDef ^ 1

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Shouldn't affect much

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But just make sure to use Whirlpool on Eusine before using Blizzard

old orchid
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i would pick Gradual Healing

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Gilbert's dps is very high

plush tangle
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126 vs 160 bp

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252 with super effective

hidden ore
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Pick No stat reduction?

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With Gilbert it isn’t good I think

old orchid
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pick Gradual Heal

rigid flint
hushed sorrel
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lolol trap made a huge difference

rigid flint
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Well when there's a 50% multiplier involved

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There's a big difference

hidden ore
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Am I doing it right?

hushed sorrel
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Do you have May? I just did it with rain and surf

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And I think wise entry would help on blastoise since sludge bomb is special damage

hidden ore
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Okay I DID it

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Thank you for the param help

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Trapped Crobat

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Then Eusine & Gilbert started doing their jobs

hushed sorrel
hidden ore
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Synced with Blue 2 times

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10k achieved

hushed sorrel
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Wooot

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This is quite satisfying to look at. So much debuffffffs

vast dome
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Cleared Drake with Hala

hidden ore
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My Eusine rewarded the chase I did for him
Blizzard never missed (and no weather here) & 1/5 no ex

hushed sorrel
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What grid did you use

vast dome
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Karen vs Phoebe should be manageable

old orchid
old orchid
hidden ore
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This should kill Marnie, got unlucky on brave bird paralysis

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Gonna try again

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Curious what parameters y’all used for Marnie

old orchid
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This team can easily clear pre sync

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Just remember to paralyze Marnie

swift swan
plush tangle
trail smelt
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Carnie? I think I used the R2 status one?

hidden ore
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Yeah, I almost killed her but then no para stop killed Irida before she could finish Marnie

plush tangle
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ik lol

old orchid
hidden ore
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Irida sync or Candice 🤔

old orchid
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Irida

swift swan
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irida absolutely

plush tangle
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Red RedNah

hidden ore
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Tf is no rng luck

mellow linden
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I would legitimately recommend clicking Body Slam turn 1 (or if not possible turn 1 then ASAP) and resetting if it doesn't Paralyze

nocturne pawn
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hes 3/5 grid for hostile environment too

swift swan
hidden ore
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Nope

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The rng with paralysis not stopping Moltres is what killed my try

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Birb was paralyzed

mellow linden
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There shouldn't be any issues KOing if you do Support EX Sync 1st, especially if you wait to use B Ice Beam until after that

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Marnie shouldn't even be able to Sync, you should be able to Sync twice before she can even Sync once

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Especially since you have Red's Sync accel from his Trainer Move

swift swan
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red even has adrenaline if you want to take that

dark osprey
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One super effective up next B move from Irida post support EX sync may almost ohko Marnie

hidden ore
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Thanks for help with Red sync first

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I gave SE next before Irida’s sync

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Then rng shined on fiery wrath and Moltres got killed by hail dmg

wooden palm
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New player here.is champion stadium really this difficult need some help clearing the hoeen challenge

mellow linden
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Have you completed any fights yet, or are you still doing round 1?

hidden ore
hybrid delta
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Damn ice and fly was hard this week

mellow linden
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Just a heads up that we actually have a dedicated place where you can make your own thread for CS clears in #1010274591601598555

hybrid delta
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Sorry

mellow linden
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Not a big deal, just something to keep in mind since it’s cool to have your own thread there anyways

hybrid delta
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Yep

radiant sorrel
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Is there an optimal order to clear champion stadium?

old orchid
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Drake is recommended to fight on R1
Take advantage of R2 param to use permanent field effects
Be careful with everyone on R3
Avoid Glacia and Phoebe on R4

wooden palm
mellow linden
wooden palm
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My 5* roster so far

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I just started few days ago

mellow linden
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Could you show us your entire roster (3- and 4-stars included) from the Move Level menu? Alternatively you can use the tracker (which I’ll drop a link and tutorial for shortly)

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+tracker

frozen depotBOT
wooden palm
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Ay thanks

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I thought this game doesn't have tracker for how many unit they have

mellow linden
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None in-game, sadly. But that one right there is pretty good once you’ve got it figured out

wooden palm
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Never seen anyone post it

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Fuck my internet slow rn

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Is it fine if I post my unit by screenshot for now

mellow linden
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Screenshots are fine, just make sure it’s from the Move Level menu since Move Level is way more impactful than whether a pair is EX or not

wooden palm
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I can't log in to my game either

mellow linden
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Welp

wooden palm
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I just send it later after I got better connection

mellow linden
#

Uh, I guess I’ll assume you have any relevant low-rarity pairs I mention for now and we can adjust accordingly later

mellow linden
# wooden palm My 5* roster so far

So since this is Hard Mode, teambuilding is a lot more relaxed than it would be on Master Mode. You can build a team around:

  • Korrina for Glacia

  • Blue for Sidney

  • Ghetsis for Drake (not the most ideal since Drake has Wise Entry x2, but since it’s Hard Mode it should be fine

  • Cyrus for Phoebe (sadly you’re kinda lacking in Dark type damage-dealers for now)

  • Archie for Steven

And be fine. Have you read the teambuilding 101?

wooden palm
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Already

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1 DPS 1 support and the other slot is anything that can work well right

mellow linden
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The 3rd slot depends on whether your 1st Support can meet the damage-dealer’s needs

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If they can then the 3rd can be something like a debuffer or someone who sets the appropriate field effect

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As an additional note, try to shoot for 9-12 different types (that’s the type of the Sync Move, for reference) across your 5 teams so that you can more easily complete type medal

wooden palm
#

Ic

wooden palm
mellow linden
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Yep

long thicket
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So I actually struggle with 2k for the first time in a while.
I got Drake down after a couple tries.

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Maybe I should try Blue instead of Ethan for Sidney.

mellow linden
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SS Ethan blows Blue out of the water

long thicket
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Then I should give him other allies than Skyla and Falkner, maybe.

mellow linden
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Yeah, you don’t need to run monotype teams

long thicket
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I still struggle to tell when physical or special is more appropriate.

mellow linden
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Usually it doesn’t matter, it’s when there’s an Entry x2 passive that it becomes important

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This week Drake has Wise Entry x2 (so you wanna use physical if possible) and Phoebe has Sentry Entry x2 (so you wanna use special if possible)

long thicket
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I should EX Lillie because she's my go-to and I don't have an EX Ghost striker yet.
Soon enough, I suppose.

mellow linden
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Well Phoebe is weak to Dark this week, so you’re fine for now

long thicket
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Oh yeah, I was thinking Ghost for some reason, but eh.

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Gonna need Cyrus to counter her Ghost zone, even if sleeping won't work.

mellow linden
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Why wouldn’t Sleep work?

long thicket
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Parameters. I know I can switch a thing or two, but then there's the chance that I forget to put it back for another fight.

mellow linden
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You can just make a new preset

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If you goof and forget to switch back to the old preset on a different stage all it costs is some time, so no big deal at all

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Source: have goofed and forgotten to use the correct preset before

long thicket
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Yeah, I get it.
Got Sidney with Blue, lodge Serena and EX Sycamore. Took a bit of a waiting game, though.

wooden palm
#

How much champion spirit do we get weekly

mellow linden
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Depends on whether you’re doing Master Mode and if so how many points you’re getting

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On Hard Mode you get 25 per week

keen jasper
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Champion spirits are abundant

long thicket
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So ideally, I should have a preset for 2k, one for 2k I could use for switching things up, maybe a 2.5k whenever we get a region I find less strict.

mellow linden
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Sure

long thicket
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Doing 2k as much as I can, I think I get enough for a new EX each week.

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So 50. Or at least very close to that.

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Gosh, I remember joining this server because I couldn't even beat the regular difficulty...

mellow linden
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It is worth noting that if you haven’t messed around with the parameters that were added with 2.5k yet, you can get 2.5k with almost no added difficulty over the old 2k

radiant sorrel
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I finished doing the tracker, how do I save and send it here?

old orchid
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find Image button, then click on it

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an image will be generated at the bottom, save or copy paste it then send here

radiant sorrel
#

Oh there

vast dome
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Am I able to replace Ghost Wish with something else or not

radiant sorrel
#

Here's all my units, how should I tackle champion stadium

old orchid
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it would be nice if you filter out non have units and order by types

radiant sorrel
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Oh woops didn't know

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One sec lemme fix then

dark osprey
vast dome
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I only have Psychic Wish

dark osprey
#

psychic unfortunately would be a terrain

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need a zone to replace

radiant sorrel
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Oh here, it's much better.

vast dome
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Apart from Ghost Wish, I am zoneless

dark osprey
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better try pre sync or if desperate can use Lisia or Darach

vast dome
#

Best support for Karen? I have SS Kris

mellow linden
radiant sorrel
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First time yes

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That I remember of

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Master mode on the upper left is locked so I think so

mellow linden
#

Alright, so in that case, I’m gonna recommend a damage-dealer you can build around using the teambuilding 101 guidelines (if you haven’t read those just let me know and I can drop them here). Keep in mind that you’ll wanna try to use 9-12 types (type of the Sync Move) across your 5 teams, and you can build a team around (no particular order, btw):

  • Bea for Glacia

  • Karen for Phoebe

  • Ghetsis for Drake (not ideal, but since it’s Hard Mode it’ll be fine), go get him from Legendary Adventures and 5/5 20/20 him with the resources you get

  • Blue for Sidney

  • Champ Serena for Steven

#

Get all the Legendary Adventures pairs to 5/5 20/20, btw

radiant sorrel
#

Also do I do them in the order that you listed?

mellow linden
#

+101 for the guidelines, then

frozen depotBOT
#

> Teambuilding 101
Make sure you have done the Victory Road tutorial for an introduction to the game's teambuilding and gameplay.

1. When making a team, you usually want to focus building around a selected damage dealer that hits the stage's weakness (or not if they are strong enough to off-type). This can be a StrikeS / StrikeP striker or a Tech tech. Take the time to read that damage dealer's kit in its entirety (moves and passives) to see what they can buff themselves. Critical-Hit Rate maxes at +3 while all other main buffs go to +6. Damage dealers should be in slot 3 for tactics.

2. Once you figured out your damage dealer, pick a Support to put on slot 1 in tactics so it takes the damage. The support will often want to cover the buffs the damage dealer needs and cannot max by themselves reliably (look for critical-hit rate, attack or special attack for example). If your damage dealer is fully self sustainable, the support can cover healing or defensive utility as needed!

3. Finally your last slot is entirely flexible and depends on your first two picks. You can take a tech focusing on utility like debuffs or weather/terrain that empowers your damage dealer, or another support that focuses on defenses and healing to survive longer, perhaps even boost gauge speed for demanding damaging moves. If your team allows it, you can even pick a second damage dealer! It's important to experiment and remember that a successful team will be able to manage gauge properly for triple queueing and buffing your damage dealer fast so they can focus on pumping out damage as soon as possible!

Want to know more about Triple-Queue and other information about the game? Visit our #1010307000346878062 or check the bot commands pinned in #bot-zone!

mellow linden
radiant sorrel
#

Me when I'm dum, my bad haha

mellow linden
#

The main things to keep in mind are to carefully plan your round 3 (to the point where I would suggest figuring out round 3 first) and to maybe avoid Glacia and Phoebe on Round 4 if you can

vast dome
#

Should I face Phoebe in Round 1? She's been causing me a bit of pain

mellow linden
#

You can if you want, though it would mostly make that round a dead parameter round since Phoebe uses mostly special moves

#

“Dead” in this case meaning “not doing anything”, to clarify

radiant sorrel
#

How does order sound:

Sidney
Phoebe
Glacia
Drake

nocturne pawn
#

drake r1 is the best to handle imo

vast dome
#

I was told not to because of Ice Stadium

#

Because physical?

nocturne pawn
#

this is hoenn

radiant sorrel
mellow linden
#

Sure, Blue will get boosted by the round parameter

radiant sorrel
#

Is the only way to get sync orbs from the daily thing? A lot of my pairs don't have upgraded sync grids 🥹

old orchid
#

Trainer Lodge and some events give sync orbs

#

check out the monthly exchange shop too

#

Trainer Lodge shop also allows exchanging lodge stones for sync orbs

proud axle
#

The aforementioned monthly shop is here. Make sure you pick these up every month for as long as you still need orbs. Shop --> Exchange Items --> Monthly tab

#

3000 orbs are a bit under half a grid. Remember that many characters can work well with partial or even empty grids!

#

Most event shops have one or two thousand orbs too.

proud axle
#

Lodge Expeditions can get you orbs from Rare Caches, too (and despite the name, they're not that rare if you stack your stats just right)

soft gyro
#

boy, I messed up the order of the CS rounds so much

#

it made it so hard to Monotype it to 12.5k

modest gull
#

Hello guys! I got a question regarding CS params. In terms of having the lowest defense from the same points, how would you rank the strength, max hp, and + def/spdef?

quaint solar
mellow linden
#

It sorta depends, but we have some recommended parameters in pins

tribal agate
#

however, if you find STR too bulky for your taste, then ATK/SPATK is an alternative but you'd better be ready to take the hits

proud axle
#

Isn't it the other way around

mellow linden
#

I think you mean Strength is a flat increase while HP and defenses are %

vast dome
#

Flat increase?

proud axle
#

Str is flat and stat is multiplier

tribal agate
#

wait

#

oopsie yeah i mixed it!

mellow linden
proud axle
#

It happens

#

Str adds a fixed number of stat points per tier

#

Stat Up X is a percentage increase and these stack multiplicatively

shrewd solar
#

so youre saying, for example, it's a bad idea to do a bunch of hp ups together

proud axle
#

The more Str is already on the enemy, the less meaningful each additional Str is

mellow linden
#

If you’re going for an offense-oriented clear then yeah, generally

tribal agate
#

i generally avoid Max HP yeah

#

you can simulate those in pomatools btw

shrewd solar
#

is there a champ stadium planner tool?

tribal agate
#

yes

proud axle
#

You'd only stack MaxHP if you were doing a poison stall strategy or something

tribal agate
mellow linden
#

But if you’re going for Poison stall then you stack ALL the HP and defense parameters

tribal agate
#

click on a stage, you can see the stats
then parameters top right to add your parameters and see the "final" stats after the parameters

proud axle
#

Poison/toxic status does MaxHP%-based damage... No matter how much max HP that is LucianScheme

modest gull
tribal agate
#

Glacia Fighting Weak for example has 17k HP but with Max HP 2 she has 21k HP
If i put STR 1 (which is also 100 points) she has only 18k HP (but also slightly more offenses and defenses as a result)

shrewd solar
#

i dont see the palos special stadium on there

tribal agate
#

click on the title above the faces

#

"champion stadium"

#

it will change to Pasio

mellow linden
#

Outside of Marnie it uses existing stages from multiple regions, anyways

#

And I think it has a section for Marnie’s gimmicks too

plush tangle
mellow linden
#

TIL they have that feature, lol

plush tangle
#

Never thought of clicking there lol

shrewd solar
#

i see. this tool is a info tool

mellow linden
#

Yep, it’s super handy for knowing what the gimmicks are for a given stage

shrewd solar
#

i am wondering if something like this exists

#

i was making stuff like this 2 years ago to plan out everything

tribal agate
#

uh

#

not really that i'm aware, but i'm not sure what's that apart from a sheet RosaThink

#

all the resources available are pinned

shrewd solar
#

is a place where i can start filling stuff in, move rows around to match the best round, like this

rose ermine
#

R1 drake,garchomps spamming EQ kills silver very easily even if drake dies

north crown
#

you need weather for him and he takes less special damage

tribal agate
#

supress his sandstorm

#

it's in the pins recap

north crown
#

the most recommended option to do so is candice, mostly being used as a nuker

rose ermine
#

My Candice isn't ex

north crown
#

she stil nukes hard

tribal agate
#

she can nuke at 4*

rose ermine
#

Also doesn't silver have a better nuke than candice

north crown
#

but you need to remove sandstorm regardless

tribal agate
#

just replace that Colress tbh

north crown
#

also you need to beat 5 ice weak stages

#

it'd be wise to spread out your ice damage options

tribal agate
#

is that pasio special or normal stadium?

rose ermine
#

This isn't NC Csmm

tribal agate
#

cause Drake is also on the weekly rotation

north crown
#

oh nvm

tribal agate
#

yeah figures

north crown
#

then yeah jsut replace colress at that point

rose ermine
#

But Colress gives silver dps and extra durability (Screech+TW)

tribal agate
#

if you don't replace the sandstorm, none of that matters

north crown
#

you won't be able to use that extra utility if you're dead

tribal agate
#

either swap the support for a weather support if you own or the colress for a tech one

vast dome
#

God help the whales if there's a Pasio Fairy Stadium

rose ermine
#

SSMorty Silver FCait?

tribal agate
#

there are no reasons to use both SS Morty and FCait

north crown
#

question: why do you wawnt to offtype now?

tribal agate
#

i think they meant SS Silver

north crown
#

then why did they not use the prefix "ss" for his name?

#

they did so with ssmorty

long thicket
#

Got Phoebe on stage 3 with Cyrus and EX OG Karen plus EX support, but it was a close one.

vast dome
#

Darkrai Cyrus I assume

north crown
#

sscyrus..?? isn't he a free win button?

vast dome
#

I don't have him

#

I really should start prioritising my wants

long thicket
#

He helps, but I could've used a speed boosting support to make it easier.

#

It was a bit of a patient game, but I needed him to counter the ghost zone.
Also wanted to save the Greninjas in case Steven gives me trouble.

nocturne pawn
#

steven is piss

#

especially with infinite field effects

plush tangle
shrewd solar
#

is the special stadium considered more difficult than the other one?

mellow linden
#

It varies from round to round

#

3 of the 5 rounds are older, much easier regions; 1 of the 5 is Drake, who’s also in Hoenn CS this week; and the final of the 5 is unique to the special CS, and the difficulty can vary pretty wildly depending on the team

shrewd solar
#

older regions are easier?

mellow linden
#

Yes, they have much less restrictive gimmicks and in many cases are less bulky or deal less damage than more recent regions

shrewd solar
#

so the 3 you are talking about are agatha, koga, and drake?

mellow linden
#

No, Agatha, Koga, and Shauntal

#

Hoenn is the 2nd newest region added to CS

pure haven
#

Sinnoh came b4 or after Hoenn?

mellow linden
#

Before

#

The only one that’s been added after Hoenn is Kalos

pure haven
#

I see

#

Hopefully we'll get Galar after the VA SabrinaPray and we'll suffer with it

keen jasper
#

Sinnoh, Hoenn and Kalos are no jokes

nocturne pawn
#

i struggled with like 2 stages on kalos

long thicket
#

Alright so I got Glacia still...

#

And yeah, I think I recall most Steven/Wallace stages to actually feel easier than the E4.

nocturne pawn
#

basically every champion fight is easier

#

because 2 round effects are overpowered

#

especially infinite field conditions

shrewd solar
#

do you guys have any suggestions for the flex spot, or in general to this plan?

wooden palm
#

Help team building for hoenn challenge (hard mode)

#

1 more

nocturne pawn
#

hard mode is just filling the type medal

#

then again your pairs arent that developed

shrewd solar
nocturne pawn
#

huh?

shrewd solar
#

oh nvm. i misinterpreted

long thicket
#

Alright, Blizzard is kinda dangerous.

#

Got it done in two tries, though.

#

Champion Hop/EX Korrina/EX Leaf

shrewd solar
#

this is suggestions for me right?

long thicket
#

No that's what I did, sorry.

#

How long have you been playing the game for?

shrewd solar
#

i dont remember, i just came back after 2 years. i can check when i first joined the server i guess

long thicket
#

Oh wait, Hard mode, not elite. Then I guess the question wasn't appropriate.

shrewd solar
#

8 months of progression i guess

long thicket
#

Honestly it's weird for me to answer that because I struggled back then while going on-type...

shrewd solar
#

im trying to do the special stadium

long thicket
#

Oh, the Ice one?

shrewd solar
#

yeah

#

here's my plan for it

#

i added drake to the flex spot for sp def buffs

zealous karma
#

Even on type

plush tangle
#

"much weaker" not really

mellow linden
plush tangle
#

When there are 3 targets it is, but not "much weaker" and still easier because of standard reduction

mellow linden
#

Also, you really are gonna want to revamp pretty much all of those teams. Have you read the teambuilding 101?

#

It’s fine if you haven’t, I can just drop it here if that’s the case

shrewd solar
#

are you referring to me?

hidden ore
mellow linden
shrewd solar
#

i dont really see what's wrong. can you explain?

mellow linden
#

A lot of your teams lack proper synergy. Olivia will be forced to spend too many turns buffing herself, for example

shrewd solar
#

yeah i figured that was the weakest team

mellow linden
#

If you instead ran an Attack + crit Support and Acerola or Bertha (I assume your Olivia is at least 2/5) Olivia could use at most 1 turn on Trainer Move and then start clicking Stone Edge

shrewd solar
#

olivia 5/5

mellow linden
#

Since for Pasio Special Stadium there’s no type medal to worry about

shrewd solar
#

Why run ss steven with psychich terrain?

mellow linden
#

Ok, so just to be clear here

shrewd solar
#

let me check if that's the right steven

#

metagross

mellow linden
#

SS Steven is Deoxys

shrewd solar
#

ah

mellow linden
#

Metagross is base Steven

shrewd solar
#

sorry

mellow linden
#

Is Metagross the Steven you’re running?

shrewd solar
#

yeah

#

6starex

mellow linden
#

His team again lacks synergy, he has no one to give him the buffs he needs

#

+101

frozen depotBOT
#

> Teambuilding 101
Make sure you have done the Victory Road tutorial for an introduction to the game's teambuilding and gameplay.

1. When making a team, you usually want to focus building around a selected damage dealer that hits the stage's weakness (or not if they are strong enough to off-type). This can be a StrikeS / StrikeP striker or a Tech tech. Take the time to read that damage dealer's kit in its entirety (moves and passives) to see what they can buff themselves. Critical-Hit Rate maxes at +3 while all other main buffs go to +6. Damage dealers should be in slot 3 for tactics.

2. Once you figured out your damage dealer, pick a Support to put on slot 1 in tactics so it takes the damage. The support will often want to cover the buffs the damage dealer needs and cannot max by themselves reliably (look for critical-hit rate, attack or special attack for example). If your damage dealer is fully self sustainable, the support can cover healing or defensive utility as needed!

3. Finally your last slot is entirely flexible and depends on your first two picks. You can take a tech focusing on utility like debuffs or weather/terrain that empowers your damage dealer, or another support that focuses on defenses and healing to survive longer, perhaps even boost gauge speed for demanding damaging moves. If your team allows it, you can even pick a second damage dealer! It's important to experiment and remember that a successful team will be able to manage gauge properly for triple queueing and buffing your damage dealer fast so they can focus on pumping out damage as soon as possible!

Want to know more about Triple-Queue and other information about the game? Visit our #1010307000346878062 or check the bot commands pinned in #bot-zone!

mellow linden
#

These are some basic teambuilding guidelines, they’re incredibly useful for starting to get a feel for how and why teams work

shrewd solar
#

right, there's not many crit buffers though

mellow linden
#

Attack + crit Supports are extremely common

shrewd solar
#

the only ones i can think of are ss elesa and sabrina

mellow linden
#

Hop, 3/5+ Hilbert, 3/5+ Sonia, 2/5+ Aaron, 1/5+ Shauna, while not simultaneously BP Surge

mellow linden
#

Not Attack and crit

#

SS Elesa and Sabrina offer no benefit for Steven + Metagross

shrewd solar
#

is hop a recent character?

mellow linden
#

He’s free from Legendary Adventures

#

Under the Main Story tab

shrewd solar
#

as in 5/5 free?

mellow linden
#

5/5 20/20 free

shrewd solar
#

ok ill go there

mellow linden
#

He’s also getting EX this month

shrewd solar
#

ill check out hilbert too. i dont have the others

#

is there anything else i missed out on over the last 2 years?

mellow linden
#

A good bit of stuff has changed, definitely check out #1010307000346878062 for some useful info about a ton of topics

winged agate
#

I got 9k points with those teams CyrusSweat

shrewd solar
#

any thoughts about this plan for the special stadium?
my tank for agatha doesn't feel quite right, but im not sure what would work better

mellow linden
#

Replace Drake with a Sandstorm setter so Olivia can make use of Sand Blaster and Surging Sand

#

Could you show your roster? It’d be easier to give good advice if we know who you have available

#

+tracker is ideal for that

frozen depotBOT
shrewd solar
mellow linden
#

Why are you not using Ghetsis and Irida on any of the teams? Each one is a win, basically

shrewd solar
#

i just pulled irida today, so i wasn't familiar with that

#

i never really felt ghetsis was that strong, so that too

mellow linden
#

Ghetsis is pretty strong if properly gridded, can definitely take home a win on one of the stages

shrewd solar
#

ah probably when i got him he didn't have a grid

mellow linden
#

Are you planning to get any points or is this just clearing in general?

shrewd solar
#

i plan to get the full 12500

#

hence the planning

mellow linden
#

Alright, so you’re gonna want to strongly consider off-typing Drake

shrewd solar
#

ok ill try the rain team

mellow linden
#

What’s the Rain team?

shrewd solar
#

ssblue blastoise
may swampert
archie kyogre

#

btw, is a 1/5 irida considered a win like you said?

mellow linden
#

That’s gonna be a rough time because Drake has Wise Entry x2

#

Pretty much an easy win for all except Drake, Drake is harder due to Wise Entry x2

#

Can try SS May + Blaine + a crit Support for Drake

shrewd solar
#

i dont have ss may blaiziken

mellow linden
#

You have her listed as 2/5 on your roster

shrewd solar
#

oh shit it's a tech

mellow linden
#

Yeah. Techs are a sliding scale of combining damage and utility, and SS May leans more towards damage

shrewd solar
#

oh that's weird, somehow i clicked her twice. i don't have her at all

#

sorry about that

mellow linden
#

Are you sure you want to jump directly into 12.5k? It’s a lot more strict

shrewd solar
#

that's fine. im used to resetting a lot

#

is drake best for round 1 perma field?

mellow linden
#

Alright. Then I’m gonna suggest some teams, and I’m going to include some information on how and why the team works to try and help you get as much of a feel for the teambuilding process as possible

shrewd solar
#

btw if one of the teams is toxic stall, you dont need to tell me why it works. i was debating about whether to use it or not, but i wasn't sure who to use it against, or what tank to use

mellow linden
#

Unless labeled for a specific fight or round you can use the team against any of the non-listed fights/rounds:

  • Drake on Round 1: It’s gonna be a bit of a “rocket tag” situation, but Hilbert + Maxie + Courtney is probably one of your best options given your roster. Hilbert provides much needed Attack, crit, and Speed buffs to the team (make sure Hilbert has his Critical Squad tile in his Sync Grid), Maxie is the big damage-dealer, and Courtney provides Ground Zone to further boost Maxie’s damage output. Maxie is pretty much the only one who’s going to be clicking damaging moves for most of the fight since you’ll want to try and keep the Move Gauge in good order.

  • Round 2: Poison stall is a great bet for this fight, so a good tank for the fight + Lucy + Janine here. If you can Lucy appreciates her Hostile Environment tile so she can always inflict Poison with Poison Fang.

  • Ghetsis + MC and Torchic + Skyla. Ghetsis needs to be fully gridded here. The goal is for Ghetsis to mostly spam Noble Roar for his 1st 3 turns and then start clicking Glaciate. MC + Torchic will give Ghetsis his much needed offensive buffs (either get their MP Refresh or be prepared to use Ghetsis’ Trainer Move once), while Skyla acts as a good tank and gives Support EX effect.

  • Archie + May + Roxanne or SS Blue. Archie is the main damage-dealer, May provides extra Rain, and the Support provides necessary buffs and tanks some hits. This one is fairly straightforward and you’re familiar with it anyways.

  • An alternative team to use if needed: Giovanni + Bianca + a Sp. Atk. buffer (Sabrina or SS Elesa is good here). Giovanni deals damage, Bianca sets Psychic Terrain for him, and the Support provides necessary offensive buffs. Giovanni needs to be gridded for this.

  • Marnie: Irida + BP Surge + a good Support. Irida is the main source of damage, BP Surge provides a necessary status to disable Marnie’s Healthy Advantage passive, and the Support acts as the tank and gives buffs if possible

#

The big issue is Drake since your on-type options are few and your off-type options are mostly special. Definitely get him out of the way 1st since you may need to completely change your plans depending on what you end up having to use

#

BP Surge is the one with Raichu, btw

shrewd solar
#

lmao i was just typing that

#

why lucy instead of ss leaf?

junior crown
mellow linden
#

Lucy provides Trap. You can use SS Leaf instead if you want though

shrewd solar
#

no youre right

mellow linden
#

If need be you can stall more stages like Azriel said

junior crown
#

if it's a special stage you can use SS Leaf and Viola

#

that would give you posion + trap and aditional potions from SS Leaf for more sustain

shrewd solar
#

in the past my stall team was ssleaf viola and dawn

junior crown
#

uhm, that's a mix

#

dawn buff def and viola lower special attack

#

of course dawn lower attack with her passive, but it's too slow

shrewd solar
#

maybe i misremember, it's been 2 years

#

my main thing is to learn about all the new pairs i just pulled because i dont know what they do. and also review the grids of all the old people cuz before they had no grid

mellow linden
#

You can always use pomatools for help with that

#

+pomatools

frozen depotBOT
mellow linden
#

Super useful resource

shrewd solar
#

yeah ive been using that

#

is the idea that ssred can brute force past a round just not there anymore?

mellow linden
#

He’s still great, I just was trying to avoid using up specific Supports that he’d appreciate since I knew other teams may appreciate them

#

A quick team idea to use on basically any fight except Drake or Marnie is Hop + SS Red + Blaine. Hop gives Attack buffs to activate Haymaker as well as crit buffs for Red, Red handles his own Sp. Atk. buffs, and Blaine provides Sun to boost Red’s damage

#

When not needing to use Hilbert elsewhere he works too

#

And would replace Hop in that team

clear valley
#

Have been struggling to get 2.5k on Agatha, I’m thinking of putting Irida on it for hail . Would it be possible to off type with Tate and Liza for Marnie?

mellow linden
#

SS Morty kinda has direct anti-synergy with that team

#

Since Candice is self-sufficient if properly gridded (get her to level 120, btw) you can use a different tank easily

sinful garden
#

Swap out ssmorty

mellow linden
#

I assume they plan to run Blizzard on Eusine

#

Oh hey, you can actually move SS Morty to the Adaman team, too

#

Which is good because you can’t use BP Morty twice

shrewd solar
#

did they change the mechanics regarding how crits are supposed to hit through damage reduction?

mellow linden
#

No, they still ignore Light Screen and Reflect

#

However, the parameters “Special Damage Reduction 8” and “Physical Damage Reduction 8”, 100 points each, do not set those, if that’s where the confusion comes from

#

The parameters that set permanent Reflect/Light Screen are the 50 point parameters “Physical Damage Reduction” and “Special Damage Reduction”

shrewd solar
#

ah i see

mellow linden
#

They really dropped the ball on naming those, tbh

#

The Damage Reduction 8 parameters reduce damage from the respective category (physical and special are self-explanatory, Standard means non-supereffective damage is reduced) by 80%, and cannot be ignored

shrewd solar
#

So this was the best run so far with the courtney team,
they didn't use eq at all

#

if the goal is trying to prevent the opponent from syncing, i guess maxie isn't good for that since precipice blades is aoe instead of single target

nocturne pawn
#

ehhh i dont like courtney here

#

she makes earthquake hit a lot harder

shrewd solar
#

yeah this was a lucky run where they didn't use eq

#

btw using ground wish turn 1 seems to incentive eq from the ai, but using it turn 2 makes them less so. idk why

mellow linden
#

What parameters were you using?

shrewd solar
#

i took the off-type pre-sync from the pins and made adjustments from there

mellow linden
#

What adjustments?

nocturne pawn
#

ok first of all

#

dont take hp up

#

i would personally replace -2 gauge with str because of the r1 parameter

shrewd solar
#

i took both no status and interference immune, and no stat reduction,
swapped str 1 for strike and tech triple damage

#

i was ok with -2 gauge

nocturne pawn
#

…no

mellow linden
#

Well no wonder Earthquake is destroying you if it comes up

nocturne pawn
#

dont do that

#

seriously tripled damage is not a joke

mellow linden
#

Try sticking with the parameters as laid out

shrewd solar
#

i found a not to get eq'ed so im fine

nocturne pawn
#

💀

shrewd solar
#

i did try the ones suggested

nocturne pawn
#

its rng though

shrewd solar
#

they are worse than the ones that im using

nocturne pawn
#

believe me ive had drake runs where i got eq’d three turns in a row

#

do you not have a 2/5 hala

shrewd solar
#

no

#

i came back from 2 years ago

#

i pulled some stuff today (courtney irida) and that's it

shrewd solar
nocturne pawn
#

yes

shrewd solar
nocturne pawn
#

actually

#

try irida and ghetsis

#

ice zone offsets wise entry x2 essentially and irida helps with dps and nuke

shrewd solar
#

what the reasoning behind not taking -2 gauge because of r1 parameter perma field?

nocturne pawn
#

cuz that team kinda struggles with gauge and strength is made more manageable by the damage reduction field

shrewd solar
#

is everyone elses round effects different?

#

nvm it's special stadium not the other one

mellow linden
#

At this point you can either try the Ghetsis + Irida team that was suggested and use some other teams for Marnie and the other fights or try your hand at Poison stalling Drake, I guess

shrewd solar
#

im going to try out some other teams. in the past, i would make more defensive teams, rather than the quick buffing ones that others seem to find successful

zealous karma
#

Also round 3 isn’t attack down it’s just light screen which is bypassed with crits

mellow linden
#

Do you know what triple queueing is?

shrewd solar
#

yes

#

i know quad queue too

mellow linden
#

Just making sure, since it's a common mistake

shrewd solar
#

this was existing 2 years ago too

mellow linden
#

You could try Syncing with Courtney and see if that changes anything

shrewd solar
#

the other thing may be levels, i see there's a new button called, check successful teams, and their levels are all very high

mellow linden
#

Level 120 is generally fine

#

The main issue is moreso Drake himself combined with your specific roster meaning you have not a ton of on-type options and even fewer off-type options

#

Maxie + Courtney + an appropriate Support (usually Hilbert, in your case) is a shoe-in if you need to KO a Ground weak stage, at least, so definitely still keep it in mind

shrewd solar
#

was my wulfric team earlier too much of a joke

mellow linden
#

Wulfric's damage is...not great, to say the least

#

Could maybe try Ghetsis + Candice if Candice is gridded properly. Wouldn't be ideal, but it might work

#

Or the aforementioned Ghetsis + Irida team

reef rain
#

anyone got tips for sidney? the man just does not care about my def buffs

#

blue is my only flying dps

plush tangle
#

Surely you have Kahili right

mellow linden
#

Could we see your Flying roster? It would help a ton

reef rain
#

oh i totally forgot about kahili

#

i maxed her for something long ago maybe she can work again

latent plaza
#

What are some of the mistakes for choosing the highest points from 1000 to 2500 and with the low to mid sync pairs like Cynthia, Brendan, and Hau?

mellow linden
#

The only one I'd really say is close to "mid" amongst those 3 is Hau

nocturne pawn
#

if cynthia isnt 3/5 then shes kinda uhhh

mellow linden
#

Anyway, the biggest mistakes are generally:

  • Picking a parameter that shuts down a significant portion of your team's functionality (picking No Status Conditions if you're running Poison stall, picking a Damage Reduction 8 parameter that would mess up your damage-dealers, etc.)

  • Combining high Strength and high Max HP parameters

mellow linden
latent plaza
mellow linden
#

Tbh with good teambuilding, gameplay, and parameters you can clear with basically anyone

latent plaza
mellow linden
#

Cynthia's gonna want 1 more move level at some point for sure since she gets a massive boost at 3/5

#

She's decent at 2/5 though

#

At least for Ground weak stages

latent plaza
mellow linden
#

2500 per stage is the maximum currently, but depending on how new you are to Master Mode it's not a bad idea to shoot a bit lower since you only need 850 points per stage to get all the most important rewards

latent plaza
#

850?
To be honest, I've tried Master Mode so many times, with the highest score and it was very stressful to get the largest amount of rewards

#

Like minimum 1100 to 2500

#

So the best way to get the best score is leveling up my sync Moves to 3/5?

mellow linden
#

That depends heavily on the Sync Pair

#

And the stage

#

Teambuilding and gameplay are the 1st and foremost things to consider when doing harder content

#

If your team has no synergy, for example, even Hard Mode may become a struggle

mellow linden
#

The ability to work well together to create a greater effect than either individual could create

#

Basically, stuff like bringing a Sun setter if your damage-dealer uses Fire moves

latent plaza
#

But what if one of my team members fall? According to Lillie in Victory Road, "the key is not to let one of your team members fall."

mellow linden
#

Or more accurately, a well-built team with good gameplay (and in CS good parameters as well)

latent plaza
mellow linden
#

As long as it's not happening at a bad time, it won't

#

If your Support gets KOed right as your damage-dealer is nuking the entire stage into oblivion it won't matter, for example

#

If your Support gets nuked by a Fire Blast turn 1...that's a different story (and one that I've had to make changes to avoid after having it happen)

nocturne pawn
mellow linden
#

There's a singleother exception in that one CS round parameter (only happens on a given round, can't be avoided) means if a Sync Pair goes down the remaining pairs on that team will have their stats lowered by 1 stage, but that's easily avoided or ignored with good teambuilding and gameplay

nocturne pawn
#

but ss brendan is a really good specially defensive tank

mellow linden
#

I tried to take on Psychic weak Flint on a "special moves are boosted" round once and very quickly learned why I shouldn't do that

#

1k+ Fire Blast directly to my Support

#

Was a big WEEZing moment

nocturne pawn
#

psychic weak flint: die

mellow linden
#

So yeah, don't make that mistake like I did and you'll probably be able to avoid your pairs getting KOed

latent plaza
#

On time

nocturne pawn
#

yes

#

and yes

mellow linden
#

How common it is depends a lot on the team and situation, but in CS there's no penalty for a pair getting KOed outside of that single round parameter that occasionally pops up

#

As long as you clear the stage

latent plaza
mellow linden
#

Correct

latent plaza
#

other players wont look down upon me if one of my sync pairs get kod and the challenge is complete right?

nocturne pawn
#

no

#

we literally give 0 fucks as long as you win

mellow linden
#

There's a saying around here: "If it works it works"

nocturne pawn
#

unless you do some stupid shit like not leveling your pairs

mellow linden
#

The most you'd get is some advice on how to improve something the next time around

latent plaza
mellow linden
latent plaza
mellow linden
#

So the in-game Sync Pair recommendations always recommend limited pairs because the devs want to make money

mellow linden
#

There's plenty of ways to succeed without fulfilling the devs' fantasies

mellow linden
#

Mainly just understanding how to work around the stage's gimmicks

#

Like how Phoebe takes way less damage from physical attacks, so you need to use special damage-dealers

toxic cobalt
#

And how drake sets sandstorm on entry and sync

mellow linden
#

You can always ask for advice here if you need it, that's what this channel is for after all

latent plaza
mellow linden
#

I...don't think that's quite right

#

Unless you mean bringing a damage-dealer that normally deals less damage, but deals more damage than alternatives in that situation

latent plaza
#

If opponents deal physical damage attack I have to choose a sync pair with highest defense?

mellow linden
#

I think you misunderstood what I said

#

Phoebe, this week, takes a lot less damage from physical attacks. So when choosing your damage-dealer to use against her, you'll want to bring a damage dealer that uses special attacks

#

Obviously you can adjust your Support to better tank the opponents' attacks, but that's not what I was referring to previously

latent plaza
#

But Phoebe has highest defense right?

mellow linden
#

So just to be clear, I'm talking about the opponent Phoebe

quaint solar
mellow linden
#

Not the Phoebe you can use in battle

#

The Phoebe you can use in battle is a completely different subject

proud axle
# latent plaza Really how😄

If they wanted you to use a Wish because the enemy uses terrain/zone, you can overwrite it with a different terrain/zone (even if it's not the one the devs told you to use) or have Darach/Lisia blow it away with Defog

latent plaza
mellow linden
#

It happens, no worries

proud axle
#

Maybe we need to start the convo over from the top, then

#

To iron this out

mellow linden
#

If it makes it easier I can refer to them as the type they're weak to with their name in parentheses

#

Basically, the stage that's weak to Dark (Phoebe) wants you to use special moves, because physical moves deal way less damage. So instead of using, say, Masked Royal, you'd wanna use Karen

proud axle
#

Notably, this also restricts offtype options

#

If your main offtyper team is special (e.g. Neo Marnie or something), you won't wanna use it against a Wise×2 enemy

mellow linden
#

Every CS stage has some sort of gimmick that'll try to limit the teams you can use. As long as you understand those gimmicks and know how to work around them you'll have a much easier time than you otherwise would

proud axle
#

(Well, the harder CSes do)

mellow linden
#

I said try, not succeed

proud axle
#

(Kanto and Johto are so basic that sometimes people get decision paralysis-- when EVERYTHING works, what do you go for specifically?)

#

It happened fairly recently when someone had Very Complex Expectations for Agatha and Koga in the Ice stadium

#

Kanto/Johto have few to no gimmicks
Alola/Unova have some but it's not too much
Sinnoh/Hoenn/Kalos are really difficult/complex

latent plaza
#

You know what I learned, that leveling up is no longer important because move level is what create the advantages that is my idea

#

All of my sync pairs are up to lv. 135

#

Almost

#

All of them

mellow linden
#

Well, regular levels matter to an extent, but level 120 is generally fine

latent plaza
#

Im saying it because I almost get defeated in Master mode

mellow linden
#

The biggest thing is teambuilding and gameplay, especially given how many Sync Pairs work super well even at 1/5

#

What stage, what parameters, and what team?

mellow linden
latent plaza
#

Any other advice about mistakes when choosing parameters? And the number of points?

mellow linden
#

For general stuff, not really. Would need to have more information on the situation in order to give more advice

mellow linden
shrewd solar
#

Is there an example of poison stalling Drake

#

There was that person Azriel poison stall all CS

mellow linden
#

Their clear thread

#

Can see their Hall of Fame shots for a Drake stall

proud axle
#

With waaaaaay more than 2500pts just because I knew I could

#

Marnie is 1/5, Kris is 1/5, Redlax is 2/5 but nothing in his 2/5 grid meaningfully affects the stuff he does in this video

#

The vast, vast majority of my limited pairs are 1/5; I do have 5star candies but I also have commitment issues so I haven't used them

#

Famously, 1/5 Ingo has access to something that may well be even more important to him than hecking Sandstorm MPR: more freebies for the team

#

Acerola does have Sandstorm MPR at 1/5, and even Aggravation 30% --> 60% flinch

#

It's honestly probably faster to recite the pairs who're bad at 1/5 than the ones who're good at 1/5

#

Even if you don't have the move levels on a 5star unit, there're likely some 3star or 4star units where you do have move levels on, to do a similar job

grand steppe
#

I see -sync countdown with little-to-no strength params, I upvote.

proud axle
#

Joke's on you, that's every single strength param at once

proud axle
#

I picked -sync countdown because I knew the fight would be over before they got the chance to use it

#

I'm not sure any of the Master Pairs is bad at 1/5, though certainly they can go from good to mindblowing above that

#

A lot of Poké Fair pairs are already good at 1/5 as well, possibly a majority or at least plurality

toxic cobalt
#

Don't think we've had a bad 1/5 pair for awhile?

proud axle
#

The most notable examples I can think of, are pretty old indeed

#

Cynthia/Garchomp being practically the poster girl for the phenomenon (I have 5/5 in her because Lady Luck is a sarcastic a-hole; I was actually trying to get the others on the same banner)

proud axle
grand steppe
#

I thought requeuing after a flinch was nigh-impossible except for flinches caused by Staggering-like passives. (like SS Lyra)
But I saw this person was requeuing Air Slash after a flinch (and at triple speed), not once, but twice.
https://youtube.com/clip/UgkxprzECDgRua6mFAJcL8y-5JZ9yOWcfGxM

YouTube

20 seconds · Clipped by gensoBouken · Original video "Champion Stadium: Hoenn Challenge | Master Mode | F2P | 12500 Points | Week 138 | Pokémon Masters EX" b...

▶ Play video
mellow linden
#

I call black magic and requiring the MGR

grand steppe
#

The 2nd one doesn't have MGR.

mellow linden
#

Nevermind, just the 1st thing

#

Literal sorcery

swift swan
#

i can never requeue after a flinch except when I use ss lyra

toxic cobalt
#

It's possible, but the window is even tighter than a quadqueue

#

I do it occasionally against the sides, but to do it before mid is down is some serious commitment

mellow linden
#

Teach me your ways, O Mighty Wizard

grand steppe
#

After reviewing the footage I noticed, after they flinched Gengar the right side queued up. I wonder if switching targets is required.

old orchid
#

I was sometimes able to requeue after normal flinch, but it requires perfect time window which i cant master WEEZing

zealous karma
#

Absolutely cheat the system

grand steppe
#

Like is it possible to requeue, when it's the same target switching from atk to a buff?
Or is only in this above scenario, where mid & left exhausted their buffs, so they had to switch queue order with a partner.

dark osprey
#

It's usually not possible for normal flinches but doable with staggering flinches decently well if no gradual healing

mellow linden
#

If you can do the requeue on normal flinch with any degree of consistency you are a wizard and have my respect

zealous karma
#

I’m pretty sure skipping mud used to do it

dark osprey
#

No no. I'm bad at quad queuing as well. But it's just that staggering flinches I think allow for it

mellow linden
#

Oh, that was more a general statement I made, sorry

grand steppe
#

Yeah I mentioned staggering already, but look at the clip I posted. They do it twice with regular Air Slash.

toxic cobalt
#

Staggering is different.

dark osprey
#

Oh yeah true. After they've exhausted buffs on all mons

toxic cobalt
grand steppe
#

@silk sonnet
#1009554906568462476 message

swift swan
#

who-

grand steppe
#

It's their video.

swift swan
north crown
grand steppe
#

guess I should play Street Fighter to get better at pomas hildacry

vast dome
#

Should I EX Hala asap?

#

Cuz I feel it makes the ice stages easier

old orchid
#

it helps but its not needed

#

he can KO mid with SEUN sync and KO sides with 1 - 2 Ice Hammer

vast dome
#

seun?

old orchid
#

Supereffective Up Next

#

3/5 Hala has TM Super Preparation 9

vast dome
#

I have that slot activated

old orchid
#

good

vast dome
#

SS Morty and Kukui are my supports

#

I used SS Leaf, Koga and Janine as my Poison Stack team. Is it due for an upgrade?

old orchid
#

toss Koga for a defensive support

vast dome
#

Melony?

old orchid
#

depends on the stage you are going to stall

#

if the opponents mainly use physical attacks, better using Skyla

vast dome
#

Finished Drake

#

So I went for Koga

#

Now I have to take a break til reset

toxic cobalt
#

Well done on Drake

proud axle
#

Ice stadium? Drake's definitely the most difficult of the E4. Good work, then

#

The exact same Drake fight is in this week's Hoenn League, in fact...

toxic cobalt
keen jasper
toxic cobalt
#

He did not

old orchid
#

he can but he needs zone

vast dome
#

I have Ghetsis and both Candaces left

#

Used up Sycamore in the poison chain

#

Agatha or Shauntal round 3?

old orchid
#

Either is a good choice

vast dome
#

Gonna use Ghetsis in Round 3

old orchid
#

Its better to save him for Marnie unless you have SS N

rose ermine
#

Holy shit scdiantha so cracked

#

She somehow presynced glacia with r3 params

keen jasper
vast dome
#

SS N? As in Ice type N?

keen jasper
vast dome
#

How good is he

keen jasper
#

Very strong ice damage dealer, his Freeze Shock does take 2 turns to attack

#

But he has -2 sync CD whenever he attacks with Freeze Shock

#

So you practically guarantee a 2nd sync without Adrenaline

#

But his rotation is janked AF

vast dome
#

Janked?

nocturne pawn
#

he only attacks once every sync cycle

#

and needs 4/5 to do competitive damage

vast dome
#

So good, only for this stage

#

In other words: meh at best

nocturne pawn
#

hes good but he needs a lot of investment which is not that worth it

vast dome
#

What's the buzz about Irida?

quaint solar
vast dome
#

Apart from her coming from Pokemon Legends

#

She's a Master Fair, I tried pulling for her twice without success

quaint solar
mellow linden
#

She works especially well against Marnie due to Icy Wind's Speed debuffs, you'd just need a status inflictor

fringe valve
white gale
#

so next week's Steel-weak has Sentry Entry x 2... special Steel damage dealers are pretty rare. I don't have Raihan. Is it better to try using Galaraian purrserker or just go with PMarnie + physical Steel damage dealer?

mellow linden
#

Either can work

white gale
#

hmm maybe I'll try Purrseker, just to use him LOL. Who would be a good support? PMarnie + Purrserker don't synergize too well (other than Zone of course)

mellow linden
#

Focus on giving Perrserker the buffs it needs with the Support