#Warning People Offline
1 messages · Page 1 of 1 (latest)
I have suggested this a while back and I think it was denied as it could be confusing to people.
However I still think this is a valid concern. Especially with a "tier"-system (i.e. the more often you commit an offence the harder the punishment).
You can't be sure he had a chance to acknowledge his wrong-doing since he never saw a offline warn (or even ban).
I'd suggest the following (maybe only for the rewrite): Every warn and ban gets an attribute "acknowledged".
- If a player is banned / warned while online the attribute is already set to true
- When a player tries to join and is denied (because of a ban), it is set to true
- When a player joins and has "outstanding" warns/bans (i.e. acknowledged is set to false) he is notified with a screen similar to the warning screen: "You received a ban/warn while being offline. Reason: <XY>". Hold space for 5 seconds to close.
(Lists all non-acknowledged warns and will set acknowledged to true)