#Weapon Attachments

6 messages · Page 1 of 1 (latest)

lime geyser
#

Any chance we can get some new
Sight/Scope.

Maybe a new X1.5 or X2 and X2.5 Sights
Because we already have to many x1 Sights and only one x1.5 sight.

And for the Scope options we only have one X2 scope. 😕

A grenade launcher attachment for ARs would be good to see also but when equipping the grenade launcher attachment to any AR Lethal weapon
" frag grenade " would be blank/unable to be used.

The Negative effect: of using the attachment is -5 Mobility and can't be used when aiming down sights/scoping.

The Positive effect: single bounce on walls/obstacles before exploding but explode automatically on player contact. Longer range then regular Frag grenade/M320 GLM.

Using the Skill Gear Pouch would allow +1 ammo for your grenade launcher attachment.

For Weapon Ammo
Any chance we can get more ammo type?
Ex:

 ~Explosive rounds

Negative effect:
-5 Mobility on SMGs when equipped.
-3 Mobility on ARs when equipped.
Only can be equipped on ARs and SMGs.
-20% Total Ammo capacity ones equipped.
Lower damage to Drones.

Positive effect:
If regular rounds is x1 damage.
explosive rounds has x1.4 damage.

 ~Incendiary rounds

Negative effect:
-4 Mobility on SMGs when equipped.
-2 Mobility on ARs when equipped.
Only can be equipped on ARs and SMGs.
-15% Total Ammo capacity ones equipped.
Lower damage to Drones.

Positive effect:
When hit with this Ammo type you won't be able to heal/use any type of medical kits for 5 seconds same duration for the burn damage. burn damage is 15% lower then incendiary grenade.

storm pumice
#

Scopes yes we need more variety bc of the fact we only have 1 1.5x 2x, 3x and 4x scopes so having more of each would be nice.

GL attachment not too sure but idk

ammo types could have no or reduce penetration damage and maybe reduce the damage multiplier on explosive

lime geyser
iron jungle
#

Adding:
-Rework glow-on sight scope

dim raptor
plucky juniper
#

Yes more scopes
The ammo type would be broken on some guns
The multipliers are too high for the downside
I would probably add more recoil when equipped on top of the movement speed -