#Crystals

4 messages · Page 1 of 1 (latest)

urban harbor
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I love the passive ASD discrimination

silent garnet
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solo poppers are not against the rules, its just how the game was designed (currently) its perfectly fine to solo pop a crystal in my opinion.
if keeping the eldering process server side and not open to changing it to client side—this would be a good way to ease that. by making the crystal auto pop after a timer instead of yelling at them all youd have to do is get there in time for PVE and for PVP youd have to hide out till the last minute and run in or defend your position.

heady rivet
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I more also meant like in pve servers and ik it aint against the rules just a bit stressful that we all in pve have to stress to the crystals before one pops it as i said its just my opinion :3 oh and btw the 6 mins i said was just a eksempel of how it could be

sick lodge
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This is like the 3rd? 4th? Time someone has suggested putting a timer on the crystals before letting them pop.

The devs have said multiple times theyre not going to rewrite entire mechanics and make what amounts to a second game for pve vs pvp, we get one eldering system across all server types.

You may find it stressful to miss a crystal or two every so often in PvE, but in PvP if crystals are put on a timer it makes it so the largest clan and only the largest clan on the server at a time can use the crystals to elder. Everyone else has to passive. Because crystals on a timer are campable. Any period of time you could choose to enforce that everyone on a PvE server has time to get there, by definition means everyone on a PvP server has time to get there, and small clans and solos no longer have the ability to use the crystal before a large clan shows up to wipe them out. And that makes the game horribly unbalanced in favor of the players who are already in a stronger position, and shoves every other player on the server into the dirt.