#Clan member limit - Unknown member - Last login time - problems

3 messages · Page 1 of 1 (latest)

real spear
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Hello. I am leader of "Kings of the Sky [KOS]" clan on the Sanctuary server. And our clan member capacity is 900. 100 members join us in every 9 days. We will reach 1000 soon and we will not be able to add more new members. Because the clan member limit of server is 1000. When our clan members in the game log out, they are shown as "unknown" in the clan menu. And we cannot see who players who never log in are, their nicknames, and their last login time. If we could see this, we could delete members who never log in and we would have room for new players. Also, there are a lot of toxic and bad people in the game, when they secretly join the clans with sub-accounts, we cannot detect them because they are seen as "unknown". Could you please fix this, developers? It doesn't seem like a very difficult thing to do. Opening a sub-clan is also an alternative, but organizing it and motivating members in this regard is very detailed and difficult. We are the biggest clan in the game, helping all members and organizing big events, and we all need this.

simple igloo
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Oou ya this would be super beneficial not only for the KOS clan but also for all other clans to be able to filter people out better instead of having to wait for them to log on.
Seems like a good quality of life improvement in general, i support this suggestion dancingparrot

jolly ferry
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The reacts aren't working for this post, but I strongly agree that this is needed QOL. Maybe the text just states whatever the last known steam name was until the account reconnects to that server and the server can then check if the player's steam name has changed since last login?

It would also be incredibly helpful for TC and Chieftain roles to be able to see accurate "last played" tags on all clan members (to be able to determine inactivity). This could work the same as the steam names - just store a timestamp/string associated with that steamID until that steamID connects to the same server again