#Remove Point Requirement for eating carcasses.

23 messages · Page 1 of 1 (latest)

drowsy rampart
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So I want to say....fantastic job on fixing a fair chunk of the most glaring problems with the game so far, some that have existed since legacy. Thank you.

That being said, I found a couple of things in the patch notes, one that was unexpectedly added that I really do not see the point of having.

"- Players must have at least 1 point in Scavenger Mutation to eat Carcasses"

Why is this necessary? Stripping the meat off bones of a carcass requires mutation points for something rather basic? IMO that's like saying I need a mutation point in the Scavenger tree just to breathe fire....eating is an incredibly basic function that shouldn't need a point to be able to perform. This limits build diversity.

tawdry goblet
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Yeah I dont really understand the scav point change,,, bodies alone really arent worth that much in food, even a small group can pretty easily finish off a body and its gore, so unless they upped the food value of bodies, I see this as a pretty severe detriment.

limber rose
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I just don't like how it was stealth added in the patch notes

red scaffold
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yeah im really not a fan of needing a point just to eat carcasses.
sorry but that's just a bad idea.
bodies are used to feed large groups and babies when nesting. players needing a skill point just to eat is ridiculous.

pine needle
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I would make more sense if they meant Scav points are needed to get extra hunger filled from Carcasses beyond what Scavenger already does for food.

tawdry goblet
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Yeah! Something like that I think would be good, but stopping you from eating gore at all? Its a pretty severe detriment, especially for the higher classes of dragon that might find benefits with extra speed and bite speed from elsewhere in the skilltree. So not only are you hungrier if you go for a full speed combat build, you also cant feed yourself as effectively? I really don't like this change at all, just feels like another nuisance gimmick to manage.

quaint plume
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Or add more than 3 starter mutation points :) You can't do much with 3 starter mutation points, we'd need more depending on what we need our dragon to do.

limber rose
primal cypress
random moth
drowsy rampart
candid ermine
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Eating a carcass down to bone does not take skill for a predator species to pull off. It’s literally survival. If a dragon is STARVING or simply hungry at all, a less than whole carcass isn’t gonna make them turn into princesses about it. They’re just gonna eat as much as they need or ALL of it and be done with it. Whichever comes first. Plus, some species do Not benefit as much from scavenger points so in a way its a nerf to those species even more so. Sure the scavenger points have their uses, but people will feel forced to put one in there simply because they HAVE to. Which limits their freedoms to play how they like.

So it both lacks a realism factor, and is detrimental to enjoyment and freedoms. Change it back.

storm sparrow
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Wait... so then would this mean a large dragon can take only 3 bites into a fresh body and then it dissolves into a "carcass" and unless they have a point in Scavenger they have to stop eating it?? >:/ unless it's significantly more than 3 bites... I honestly can't remember how much it would take to reach that point... I guess my point or question is, does this mean a fresh dead body turns into a "carcass" stupid fast? Or what if multiple people are munching on it?

drowsy rampart
hardy oar
# drowsy rampart In some cases it’s a single bite. Maybe 2 if you’re an elder. Basically once it ...

It’s honestly kind of ridiculous given how limited the mutation system is and how specialized people have to be to get what they want, the easy solution to this issue is to have more mutation point available in general but you still need elder to get to the really good ones. The state it is rn is frustrating to people especially since the main reason people hunt adult dragons is to fill up completely or to feed a group, also just it makes no sense that a big predator dragon can’t rip the meat off the bones without a mutation point??? I get maybe having a mutation point would make a carcass more filling but completely making people unable to is completely uncalled for given how restrictive the mutation system is at current

hidden jay
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I wholeheartedly agree that this change seems rather unnecessary and honestly just makes the game worse. If it isn’t broken, don’t fix it.

Especially for breeders, whose points always have to go in social and rarely are going to get beyond maybe the first extra point into elder (which would just go into dominant), before they are killed off for upstatting. I know myself and plenty of other breeders use those old dragons to help feed other dragons, whether it’s fellow breeders, hatchies, etc. That’s a whole lot of food completely going to waste when it’s already difficult enough to keep breeders and hatchies fed (and no, more bug spawns is not going to alleviate that for fs/ir). Not to mention now on pvp servers, you won’t be able to eat corpses at all anywhere near a nest because the carcass will just sit there for any dragon to smell and track down.

As for realism or whatever, what’s already been stated above is honestly enough, but I’ll throw my 2 cents in anyway. We don’t have a system like the isle yet where things are actually rotting or anything, where it might make sense you’d need to specialize in some way so you don’t get sick, but here it’s just. More food. If you’ve ever watched a carnivore tear through a carcass, they will clean it. It just makes absolutely no sense. Are we just eating the scales off and ignoring the meat? What predator is going to ignore the best parts of a carcass?

Also the last thing is stealth adding that to the patch after going on about better testing, communication, etc. is really just a slap in the face after I was starting to get a little more optimistic about things.

drowsy rampart
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Remove Point Requirement for eating carcasses.

jolly wasp
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why the hell should we even have a damn point for eating bodies we hunt? so dumb

buoyant oxide
unique bluff
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Having a point requirement for eating is just... kind of dumb? Eating is the most natural thing any multicellular organism does besides breathing. It doesn't make sense that you'd have to use a mutation point just to be able to do it properly. That should be a given.

cerulean dove
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My take is this: If the carcass was completely old, Rotten, Or leathery dry meat, Sure
If it was old bones, Sure
If it was a toxic or poisonous creature's remains, Or remains in a foul environment, Sure
I would love to need to spec into points for a festering corpse that is long past its prime on an abandoned battlefield, Or the bones that are left behind there, Or a toxic creature

But the current carcasses are barely picked meat, Fresh piles
Those should be edible
Scavenger should make it so you can eat more food, Not seemingly force everyone else to have less food available
You should be able to scavrnge the worst, Not make everyone else picky eaters that won't touch the meat because idk a fly landed on it

spare cloud
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I agree with most here. I thought the point of the snappers was to provide more food but if a certain percentage of the population can’t even eat then what’s the point? People generally reserve their first 3 points for nesting; they shouldn’t have to sacrifice a nesting point just to eat while sitting on a nest. And babies can’t eat it now! They can get 2 bites maybe 3, and then they get nothing. No point in killing the snappers if it’s not going to benefit all.
Btw, I love that a larger dragon can pick up and carry the body as a fresh kill. Now make it worth the effort. Please? 💕🐢

tawdry goblet
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Exactly. That scav point diet thing should only come into game if rotting ever becomes a feature, but for now it should be removed.