#Give ASD the new tail attack
5 messages · Page 1 of 1 (latest)
I agree, but FS needs a tail attack to prevent tail riding. Why don't we give ASD a tail projectile attack? Where it can detach a spine and launch it at a target with a higher angle than an acid spit? For example, maybe to cover almost directly overhead so they can't be camped from above? I would suggest the spine just doing pierce damage, because I think it would be OP if it did acid damage as well.
The tail animation could be similar to the courting animation, but faster/more aggressive. And like bile, maybe there's a certain limit to the number of attacks you can do, and it may take some time for the spines to regrow
Tail attack, claw attack!
I think it should be a projectile that does bleed damage. in my head asds are weak and can't win through straight up strength so they have to slowly wear down their opponents. currently thats with acid but if we game them tail spikes and it adds a bleed mechanic thats even better.
bleed is horribly strong in this game at the moment, i wouldnt like a change like that unless bleed was reworked