#Blitz bite/strike changes

13 messages · Page 1 of 1 (latest)

rare igloo
#

Something i noticed about the recent test build was that Blitz, being an amphithere, cannot strike unless it's standing completely still.. This makes the life of a young blitz striker almost overly difficult, since it's basically unable to chase down prey or dodge attacks from a striking scrab (It takes quite a bit of damage from scrab strikes too, and those things attack pretty quick !)

I also feel like this feature doesn't make a ton of sense, since it can bite while flying, but not slithering? If we're going by realism, snakes are able to strike while slithering too, they don't have to be completely still

I understand it may be a balance issue due to Blitz being able to inflict venom, but that would also imply that ASD would need to stand still because of its very powerful decaying bite ability (technically a type of poison/venom)

I feel like this should be removed or reworked in some way (maybe enabling it only once you hit juvenile?), so Blitz actually has a good chance of surviving if you are a lone baby, as every young dragon hunts their scrabs by running in an out, getting quick bites

timber cipher
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I like the principle of it (it's a new unique thingy which is always fun) but I'm also worried about how hatchling blitz are going to survive. Especially since they also have the low health to make facetanking a crab a bad idea while killing thornbacks is not possible without chasing + biting them.

Since juvi will have bile, I'd say make hatchie able to strike while moving so it can actually kill things to eat

rare igloo
#

yeah, that was my idea honestly, just so baby blitz has an actual fighting chance

bronze merlin
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^^ What the person before me was saying is something i agree with. Unless the blitz gets a longer range in exchange for not being able to bite while moving, it's going to be very difficult to survive without someone taking care of you. In PVE servers, I imagine this won't be the worst since they're pretty communal, but in PVP servers? It's going to be detrimental to lone pvpers, or people who have a group/clan that isn't as active/on at the same times. |
Also: the blitz is venomous?
For an alternative, maybe at older ages, bites while moving don't do as much damage as bites while staying still?
I saw the edit rn actually- and yeah that's a good alternative too

dense harness
karmic heart
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I am with the OP on this. It’s honestly incredibly stupid they cannot attack while moving.

That’s like saying I can’t punch someone while running. Or if we want to keep it in DoD, the Flame Stalker can’t bite while walking. I’d honestly quit and uninstall the game. Right then and there. If I could not bite or breathe fire while moving. Walking or flying.

Does the Blitz Baby run on a single core CPU? Celeron D? It doesn’t make ANY sense and given that we’re apparently a huge stickler for realism here, this violates it completely.

It’s already a pain in the tail where people get murdered as hatchlings by players. Makes solo players like myself not want to exist on officials. Why does it need to be “harder” because of some arbitrary thing like this?

And if the justification is adults/elders/ancients (if they ever get implemented officially) would be too strong if this didn’t exist on chasing down others…..keep in mind the running changes that were implemented recently. We already can’t attack while running. That, along with the charging time for the bile attack, solves that issue right there.

Whatever justification exists, I can guarantee 15-20 people could come up with a viable solution to it that isn’t this.

dense harness
karmic heart
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Which is countered by the fact that you can’t strike while running and you’re more fragile than most other species due to the low vitality pool it has. If the one being attacked is running….it’d have to run to keep up. Neither can attack during this time.

A simple counter is make it slower as a hatchling than most other species. A small amount, not much. If it wants to kill another hatchling, it’d have to make it worth it and pick its fights.

There’s all sorts of things that can be done with hatchlings.

I’m sure others could come up with creative ideas, but off the top of my head that’s what I would do.

void sparrow
keen spade
# void sparrow But then the blitz and im sure every other amphithere are slow as heck so how is...

Blitz can hover from the second it's out of the egg, with the baby flight mechanics implemented, you can bite while moving, you just have to be good enough to land air bites on a ground target, without crashing or getting bit

When brood came out, I was able to kill baby broods as a baby blitz by swooping on them, and using my toxic bite.
-# The smaller the baby, the stronger its poison

I also had an episode where I found a hard logged asd, I landed about 10 bites before it woke up and killed me, when I came back I found it dead
-# Extra: Sickness effect (as an icon, not the %) will prevent healing while it's active, including bleed heal!

For how annoying it is, it's a good thing it can't "run" and bite, at least it takes some skill to accomplish something

Adults still give toxin, just not as strong as babies

wraith junco
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Also just wanna let ppl know that a baby blitz can kill a crab its just harder but if you face tank and bite it for a few hits then stand back the crab just dies from venom. THAT BEING SAID i hate the cant strike while moving thing bc i always go to bite like a milisecond before i stop moving so it leads to me just taking unnecessary damage.

void sparrow
dense harness