#Hit boxes are completely messed up
1 messages · Page 1 of 1 (latest)
I noticed that too hit boxes are off
Mega Thread Forum for Hitbox Combat Issues
@fiery bramble
It does not matter the angle of which the attacker is looking at you (or away from you), they can still land it as long as the bite is within range.
Front angles do not suffer from this issue and seem to work as expected.
Back angle is a little long, but that could be explained by the tail. However the side is particularly bad.```
@wicked wedge
update: the inferno ravager can also be hit from the same distance, still a combat-breaking bug that needs fixing```
@jovial mauve
SS Shots are not hitting IR & FS when they are turning. The ss cant hit the IR and the FS when they are turning in the air. Also then it looks like they are hitting and when there is a hit sound. When the fs/ir are flying straight again u can hit them again. Please fix that quick bc its terrible for pvp!!!
@grim rampart
Idk if it's the desync but I've been getting burned from 2 to 3 times the actual visual flame distance from FS.
@fiery kernel
My clan and I were experimenting with an fs buddy of ours and we heard our shots hit, and the sizzle, but none of our shots would hit unless he sat still. We can confirm as it was about a 30 minute fight in the sky with us killing a clans 2 ss but the FS stood big and strong, despite 5 ss barreling shots into him, he exited the fight with 75% Im not sure if anyone elses realized this problem but it needs to be fixed asap before people take advantage of it```
@plucky narwhal
we need to bring back the legscy version hitboxes to the new update. its so frustrating to fight as an ss against any species due to DESYNC and Inconsistent hitbox. please, fix this asap so we ss players can actually have our fun because right now we are useless if plasma shot arent registering.