#Hytale Community modpack

1 messages · Page 1 of 1 (latest)

fallow ruin
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Here we collect all our Neuroverse-themed modifications for Hytale and discuss about them

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Daggers and sword replaced with metal pipes. Have to replace soundeffects too before export

deft basin
fathom depot
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cool stuff! I like the tutel model a lot

deft basin
deft basin
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I've now got him walking around in-game (behaving more or less like a pig). The stationary Tutel was the intial test load of the model before I added the NPC behavior.

The laydown animation does work (not shown, but I saw it briefly), but I need to alter the sleep animation to match. I also need to reverse a few flipped faces on the upper shell. https://youtu.be/bntDwOiFGXQ

Preliminary test of my Tutel (the vtuber model of Vedal987) NPC mob for Hytale.

▶ Play video
deft basin
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The lone white dot visible under Tutel's right eye -- both in the first screenshot here and the video above -- is annoying me, because I haven't figured out why it's there. It is not a transparent hole revealing something beneath. It only appears in-game, not in blockbench, as the second image shows. The only pixels even close to white on the texture are in the eye highlight, and no other UVs overlap that area. vedalNeuroHUH NeuroHuh Oh well.

fair igloo
deft basin
deft basin
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This is also a thing.

fallow ruin