#Neuro's responding delay in collabs

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fallow spire
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When someone is talking to Neuro one on one it feels pretty dialed in for a natural flowing conversation. However, in collabs with 3+ members in voice chat (i.e. hardcore MC) for the majority of time Neuro is just sitting here, not saying anything. And when someone actually wants to hear a response from Neuro, everyone needs to stop talking and create a small awkward pause for her.
I obviously don't know how the backend works, but from what I see I want to make a possible suggestion or two.
If it's simply a small time delay after the other person stops talking: decreasing that delay dynamically, based on the time without Neuro talking, allowing her to interject on smaller pauses in chatty conversations.
And a more radical idea I can think of is another smaller AI (similar to filtering system) that tries to discern in real time what is a natural end of sentence/thought of another person talking and allowing Neuro to immediately respond to it, regardless if someone else has started talking/laughing/etc.

To be honest I didn't scout the entire discussion board to see if that has been brought up already, but I felt like posting it since in the latest MC streams Neuro appear more like a mascot rather than a part of the team neuroLurk

grizzled kettle
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Her playing Minecraft while talking to others supposedly increases her latency, so her system has to make commands and come up with responses to the collab partners at the same time