#[Ready] 80 Days Integration: Doing all the work for a British man, the game

1 messages · Page 1 of 1 (latest)

random mural
#

I've been working on integration with the game 80 Days, a game based on Jules Verne's Around the World in Eighty Days. You play as the valet managing the trip, finding and deciding on paths, selling & buying items, and solving mysteries and quests along the way, all while taking care of the overly distant and very British master.

Repo:
https://github.com/FortressSpy/NeuroValet

Game:
https://store.steampowered.com/app/381780/80_Days/

GitHub

Neurosama integration for 80 Days. Contribute to FortressSpy/NeuroValet development by creating an account on GitHub.

1872, with a steampunk twist. Phileas Fogg has wagered he can circumnavigate the world in just eighty days.

TIME Magazine's Game of 2014 and winner of the IGF award for narrative; now available on Steam! Choose your own route around a 3D globe, travelling by airship, submarine, mechanical camel, steam-train and more, racing other players and…

Price

$12.99

Recommendations

1129

Metacritic

84

▶ Play video
#

This is already starting to work, though I still have a decent amount of things to do (buying&selling items and journey management are the big ones). I am hoping to get this done in two-three weeksvedalPray

craggy sphinx
#

isn't the game title describing what Neuro does every stream

#

||this is a joke||

random mural
random mural
#

got some other actions left to implement, but only really big part left is handling the market&luggage

random mural
#

[WIP] 80 Days Integration: Doing all the work for a British man, the game

#

I'm finally starting to get through inventory management, and Neuro can now drag items around (still need to teach her to actually buy/sell them, but this should be fairly easy now)

#

was very annoying to do, because the original code for this is super messy and spread around. Had to actually patch and simulate the mouse movement to get the real dragging code to run, and tried to use some utility conversion methods from there but they were doing the conversions wrong CerberNOOOO, but this was always expected to be the biggest challenge here and (hopefully) not a lot left to do now

random mural
#

some final polishing and checking for edgecases, but almost doneneuroHypers

compact moth
#

Good job

random mural
#

[Done] 80 Days Integration: Doing all the work for a British man, the game

#

Finally got around to fixing the last few remaining issues I wanted to tackle, so this is now done and readyneuroHypers

random mural
#

[Ready] 80 Days Integration: Doing all the work for a British man, the game

cobalt roost