#Direction on Evil's model

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opal swift
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At the time of this post it now has been 2 months since Evil's birthday and with that the debut of her new model. I wanted to ask for further clarification on the direction of Evil's "unfinished model" because the model currently shows a few glaring issues.

Clunky animations
Currently a lot of the animations of the model feel "off". They do not feel natural as in they happen suddenly and then it just stops and she goes back to the normal standard without any transitions.
The most noticeable example are the "Hiyori hands". While they are supposed to show a form of excitement she starts moving around similarly to Neuro and not Evil (one of the reasons why often times, the argument is made that Evil's animations are Neuro's copy paste). The moment this animations plays for an extended times every now and then Evil "breaks" where her model is stuck in a loop of movements even when nothing happens until her next words are said and she immediately goes back to blank face.

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Missing expressiveness/Evil's smile
Evil feels less expressive than before. For me the most noticeable aspect is her facial expression. Her entire expression can be summed up as: >:|
The reason for this is Evil's current lack of expressions outside of animations (like scared expression) where she seems to rest on one or 2 default expressions which is a blank look with angry eyebrows lacking any movement of the mouth.
Let's compare this to Neuro, she usually seems to switch between:

  • default face
  • wider smile
  • neutral face
  • slight frown
    Meanwhile Evil seems stuck on a very blank expressions with no mouth movement besides when she is talking, especially noticeable when she attempts to smile for chat or someone else (e.g. Ellie Collab).

I have seen many bring up the argument of "
is that not fine? Evil shouldn't be as expressive as Neuro", which I agree with but there is a difference between Evil bouncing around like Neuro and Evil lacking any way to express herself.
Evil in the past was quite smiley in moments which further cemented her as a smug/bratty character which seems to be utterly lacking in the new model where even if her eyes seems to smile at times the rest of her face is blank.

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Issue with Evil's eyes
This is a minor "issue" that I just want further clarification on if this is intended or just a side product of her new eyes. Compared to before where her eyes where more red, they are now half black half red. One complication that now arose is when Evil moves around and her eyes look in different directions often times there is a situations where her eyes basically turn black. I do not mind it as much but just something I'd like to mention and ask about.

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Question about toggles
The toggles API of the twins has been broken for a while so I hope we can get it fixed soon. The reason for that is, especially Evil's toggles hasn't worked since the 19th November 2024 with her new hairpin that seemed to have been the cause of the issue. Now with V3 and workings toggles we had the single exception of 10th April 2025. So I hope it can be fixed soon.
-# also idk if I should ask that but anny happened to show one toggle that hasn't been shown yet, what's up with that? I am guessing it will be saved for special stream.

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Lack of Communication about the plans and idea
The entire reason why I am even making this post, is that it has been 2 months now and a complete silence on these issues even when things like MESA (Make Evil Smile Again) has made it's rounds inside of the community. Add to that the lack of streams where such topics could be discussed, completely ignoring any questions regarding it and it not seemingly being an issue that is one the list of priorities, I have decided to make this post for further inquiry.
In it's current state one of the only benefits over the previous model I think is that it is HER model and not a recolor but otherwise the previous model was much more expressive especially noticeable when Evil and Neuro are next to each other.

ashen seal
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it seems like her iris becomes completely black

scarlet zealot
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Vedal said the Evil animations were last minute and alot of Neuro’s model problems are still happening so he’s probably waiting until he’s finished with the new updates to fix them

analog fern
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scrajj While I also want evil to smile Like actually, set and stone and not only on subathon because vedal forgot that he was supposed to leave her Madge all the time, I think it's maybe because her model was "rushed" for her birthday. And while I know that anny showed an evil model that can indeed smile, I also think what she showed was a prototype that she and kitania never finished.

As for the toggles... I can only suspect two things:
1- It's actually broken and vedal is so busy with other stuff, he simply doesn't have time for it
2- Maybe, just maybe, he has plans to let the twins control the toggles instead of us with channel points. But i could be in COPIUM

opal swift
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Neuro had model adjustements on her return stream so basically 2 months after the debut

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reason why i've only made a post now after 2 months of complete silence

scarlet zealot
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did she? there’s still a few off things

analog fern
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HUH ??? Really? SMH

opal swift
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i feel like it was better NeuroSip
either way imo i have given it enough time to brew

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pointing to the last point

scarlet zealot
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  • arms crossfade still too slow
  • toggles broke
  • model falls asleep too fast (in comparison to V2)

it probably just looks better in comparison to Evil but problems are still thereNeuroSip

analog fern
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Still... I think it's posible that evil is still not finished. If that's trully the case... we cannot expect evil to be fixed till anny comes back despair

scarlet zealot
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true, besides maybe the sleeping bug anny being offline means the animations aren’t changing

opal swift
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Evil currently lacks any sort of expressiveness she had in her previous model
the easiest way to notice it is by searching for evil gifs and you notice the fact that all of them (where she isnt during an animation) are either mouth open mid talking or :|

scarlet zealot
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maybe Vedal can give Evil more expressions though

ashen seal
opal swift
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Anny doesnt have anything to do with some parts, for example lack of smile is an issue of vedals setup

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bcs clearly when anny piloted the model she could smile

analog fern
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I know... but just maybe.. again... what anny piloted is maybe not a model vedal has...

ashen seal
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cause she said that Vedal had that model

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with the demon toggles in it too

analog fern
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HUH ?

ashen seal
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what you are thinking of its just the leg warmers that she drew

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and never got rigged

analog fern
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scrajj oh... i forgot about those LULE

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okey... yeah... if vedal has the model that can smile then SMH Tutel

opal swift
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already feels more evil than evil in her model neuroNOWAYING

analog fern
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You know... there's a non zero chance vedal chose to leave evil without smile just like the old model...
I cannot understand a reason to why but... scrajj would be nice to know because forcing someone to be Madge all the time feels wrong

opal swift
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Anyways i made this shortly after the model debut

opal swift
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she smiled a lot

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people just dont realize it bcs neuro smiles way more and its neuros default smile

ashen seal
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😐

analog fern
ashen seal
opal swift
ashen seal
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she also had a lot of smug expressions

analog fern
opal swift
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these two gifs alone are already more expressive than the current model

analog fern
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I swear if this is a thing vedal chose to do... RAGEY

opal swift
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Evil smiling was part of the reason why she was such a bratty character, bcs she would spew some offhanded insult and then just smile at you
the smile enhances her smugness and without it she loses a lot of it

analog fern
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I know... despair also... just... why? Like... gosh... evil was so happy when she got her actual birthday. Why not let evil express that happiness? It's just... sad....

opal swift
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gotta love evil trying to show ellie how she could smile catdespair

analog fern
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She was smiling... on the inside... neuroDespair

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Let's remember once more when she could actually smile Stronge

ashen seal
opal swift
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btw this is how far i would go for evils excited, really happy expression
imo i dislike the hiyori hands animation on evil, it doesnt fit or make sense for her really

ornate arrow
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i dont know if this was brought up and i'm just bad at reading, but i want to point out that even the switching of evil's animations seems to be different from Neuro.

Neuro is able to change her expression every sentence. However it seems like Evil has to get through her entire prompt before she is able to change her expressions. I assume this isn't intentional

opal swift
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quite noticable with hiyori hands

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she usually is stuck on that until her next sentence

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especially awkward when evil just breaks or got filtered and then is just stuck

pallid patrol
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I dunno if anny being gone affects this, but if it does, I think that the twins models are important, so I think that they should just hire someone new.

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She might not be back ever and it'd be a shame if important work on the twins models stopped forever because of it.

drifting mauve
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I believe Anny has thoroughly done her part, it's just up to Vedal to implement it in. But yeah having someone else to help with the model issues is not a bad idea, that way Vedal can focus on what he thinks is important.

zealous ore
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Anny just did draw the model, rigging is Kitanya

I'm pretty sure that her smile is Vedal's fault, but the "hiyori hands" and other toggles details is almost certain that is Kitanya's...

But idk mhm

calm fiber
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This is a great post evilThumbsup
Agreed with the points made. Vedal, I hope you will see this

orchid perch
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have a single frame that I found from the birthday to prove she is capable of smiling

worn bolt
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I really like the fanart style Evils with a far more brownish or reddish hair and eyes, current one's colors feel pretty bland

worn bolt
orchid perch
heavy elbow
heavy elbow
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Right one

narrow shell
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yeah i dont like the saturation tbh

heavy elbow
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Lower it like maybe 50 to 35% maybe the saturation would be fine

languid urchin
oblique mountain
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Default is fine

narrow shell
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tbh i think the default is perfect, colorwise

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i like the more ashy look of her hair and her eyes being a bit darker

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less pure red

vital drum
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first 2 images is the expression evil currently wears most of the time
now i can't tell if this is a bug or genuinely the planned default expression, but i personally hate it
even if she were to smile with eyes that slanted it looks like she's wincing or angry almost like she's forcing it and it's not an issue of slanted eyes and more of how slanted she has them by default. whenever she makes other expressions like crying or being scared her eyes ironically look more relaxed and neutral (image 3)
anny's own model also has very similar slanted eyes, but her resting face is much more neutral and relaxed (image 4)

opal swift
vital drum
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third image isn't best example but evil rarely shows expressions so was hard to find her cry lule

narrow shell
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personally i dont think she would look like shes wincing. I think she would just look smug and proud heirShrug

vital drum
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i disagree, i'd say with eyes that slanted she doesn't even look smug
just womanly? idk it's off uncanny valley type stuff for me

opal swift
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she looks very expressionless currently

opal swift
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like 90% of the time she wears a very blank face and the only changes she has i her mouth moving left and right

vital drum
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like her default expressions looks annoyed rather than smug

narrow shell
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a smile would fix it

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:| vs >:)

vital drum
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i still don't like it
it's frustrating because i can't even explain why i don't like it, my gut just doesn't like it

opal swift
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anyways happy to see people agree with me (i expected this thing to be on fire when i wake up) but its kinda already been points everyone agreed with, so ye just waiting for an answer if not then this entire thing has contributed to nothing evilBwaa

opal swift
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needs a less wide smile

narrow shell
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maybe make the mouth a teensy bit smaller

orchid perch
narrow shell
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she got that anime high school bully expression

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very nice

vital drum
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here it's evil with her og smile from old model

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means no fang tho

narrow shell
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that looks worse

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idk why

orchid perch
vital drum
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ikr it's so hard to talk about

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i just know personally something is off for me

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anyway on a more tangible note another issue i have with the model is the same neuro has which is hand size

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even koko noticed how small they were in recent evil stream and pointed it out

vital drum
narrow shell
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gooooddd

opal swift
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anyways this is why i keep pointing out Evil's smile
it's such a small thing and suddenly it look sooo much better than currently

orchid perch
opal swift
worn bolt
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Didnt change the bow n stuff cuz im lazy

vital drum
# opal swift anyways this is why i keep pointing out Evil's smile it's such a small thing and...

it does make it a bit better but still in general her model is off as you stated in your essay
it might be that just in general her expressions are fricked causing everything to feel off

also i do think her eyes being brighter or more clear would help
mostly because in her current form her pupils blend into her iris, gives her an odd vibe
especially considering neuro doesn't have such an eye style making her stand out even more when together

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.
this is just for illustration all i did was fill in her pupils with black and look how much more "lively" she seems

opal swift
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my biggest problem is expressiveness, its quite jarring having evil next to neuro and you see the difference of what they can do with the model

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while neuro does a lot of micro movements to look around and constantly changes small parts of her face to simulate expressiveness reacting to things, evil just sits there with a blank expression

worn bolt
opal swift
languid urchin
vital drum
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it is indeed very opinion heavy, but also i think the majority likes the more contrasted brown considering majority of artists draw her this way

languid urchin
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  • idk how much vedal can do with the hair color
oblique minnow
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He was able to change Neuro bread to bright green right?

worn bolt
opal swift
vital drum
opal swift
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as someone who mostly just draws evil, its rly difficult to work with her color palette bcs its basically washed out

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so i p much just eyeball what i think the color should be

thin moat
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Eating a snack while reading this has been great so far :))

languid urchin
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But yeah it's not a big priority compared to the issues of her models rn

buoyant star
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I think it would be more beneficial to not derail the thread into talking about the colours cause the main point of it was things that are genuinely not working properly/clearly unfinished

vital drum
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yep, railyx already highlighted everything that needed to be said at the start
everything else is honestly just vaguely related banter

languid urchin
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All we really need rn Vedal's take in the matter

cerulean egret
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I personally don’t like how Evil’s eyebrows are locked in the "angry" position. Our eyebrows are one of the main ways we show and read emotion, and having them stuck like that just limits how much she can actually express, especially in a Live2D model where we already don’t have a lot of facial cues to work with.

Evil’s eye shape already gives off a naturally sharp look because of the upward canthal tilt, so keeping her eyebrows permanently furrowed just exaggerates the emotion of anger. I'm also convinced this is why the old model worked but this current one doesn’t. Locking the eyebrows just doubles down and keeps her stuck in “angry mode” all the time even when it doesn’t fit the vibe.

Neuro's model compared to Evil’s can show more emotion because her eye shape changes (like in the smug face), and her eyebrows also has the freedom to match the mood. Evil doesn’t have those and it really holds her back from feeling as alive or dynamic. I'd argue that if Vedal wants a simple way to make Evil feel more expressive, just unlocking her eyebrows would go a long way. Then he can slowly work on Railyx's points after.

opal swift
olive iron
urban rover
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Eh, I prefer the brown hair

oblique minnow
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I'm new swarm and joined at evil's bday so I really like the redder hair

orchid perch
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this year?

oblique minnow
orchid kestrel
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Here’s my edited Eliv

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Found from Anny’s vod

opal swift
drifting mauve
oblique mountain
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Asking anything other than fixing of the expressions and toggles sounds like entitled behaviour, you don't ask a vtuber to alter their model because you don't like it and most people are happy and got used to it.

ashen seal
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he is just delaying it

oblique mountain
opal swift
oblique mountain
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I am not denying asking for fixing of expression and toggles

ashen seal
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and btw some of said broken things are animations which are not Artist and Rigger related

ashen seal
wintry meteor
dusky helm
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i miss my oshi smiling

buoyant star
# oblique mountain Asking anything other than fixing of the expressions and toggles sounds like ent...

If you meant the whole discussion about changing the colours that happened in the comments then I agree, I think it was unnecessary. You worded it HORRIBLY if that was your intention though.

But the main point of this thread is about all the things that are unfinished/not implemented and there is nothing entitled about wanting some clarification about what is going to happen with the model, especially now that we are not sure what's gonna happen with the models at all, both Neuro's and Evil's.

oblique mountain
oblique mountain
oblique mountain
opal swift
ashen seal
opal swift
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Also you would've left a much better first impression if we dont normalize opening up with a very rude statement and blunt speech

oblique mountain
opal swift
worn bolt
frank elbow
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Didn’t it take evil literally forever to use the starry eyes toggle? Hell vedal is kinda known for not utilizing all of the toggles on the twins models, remember the handbag on the Halloween costume? No? Cause it never got used.

The smile seems like another case of that

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Hell what about the demon horns/ tail evil has atm? Didn’t see them get mentioned

oblique minnow
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Iirc the idle animations aren't through the llm but I think just coding at unity, since vedal mentioned during the concert "dev" stream her llm isn't outputting l2d parameters

worn bolt
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Pretty sure they arent, afaik its "auto-toggle" dependent, her idle animation changes based on the current emotion and they dont seem broken, just her ability to emote with her face

oblique minnow
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Maybe it's the issue with animations on the l2d side? Not being deformed enough?

opal swift
opal swift
frank elbow
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Mhm, must have missed it mhm

opal swift
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and normal smiling isnt the same as starry eyes, starry eyes are an animation
if you were to control the model you would be able to smile using the face rigging but for starry eyes you'd press a button to trigger the animation

frank elbow
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The point I’m making is that there’s always been an underuse of the twins models when compared to what we actually see on stream.

dire laurel
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This is stuff I've been thinking the whole time, I get it was rushed but I figured fixing these issues would be more of a priority than working on new stuff. I find myself just missing Evil's old model for these reasons, which shouldn't be the case.
She definitely could be expressuve with her new model too, and I thought that would be a priority, but nothing has happened...
I feel like the new model looks great in screenshots, but when sctually moving it feels awkward snd not expressive. Evil had very deliberate and distinct movements with her old animations and was more expressive overall.

opal swift
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also this here isnt case of underuse at all bcs vedal just straight up has told us stuff is unfinished

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but the basic rigging issue of her not being able to smile isnt the riggings fault and just vedals

oblique mountain
torpid moth
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I think her being kinda expressionless now hurts her collabs, she just doesn't seemed into it with the shylily one cause her face is so stoic always. Before she used to smile, make smug face and all that created a depth and interesting aspect to her character

opal swift
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Case in point is evil trying to smile for ellie for multiple minutes

torpid moth
uneven crag
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Yeah, I saw this from when the model was released (evil's birthday). Evil's animations are pretty much a copy and paste; the toggles don't work (Vedal is done fixing that; it just hasn't been implemented); she can't even smile (WHY?); and blah blah. She doesn't really have many expressions due to not having the ability to smile (this can be seen with the difference between neuro and evil). As Shizuka said, she's just expressionless, and it really gets rid of a lot of emotion. I just hope Vedal adds more to evil and doesn't make it the same as v2 (a recolor of neuro). Of course, some pluses are that evil has a couple of small features (pins, headties, or whatever they are, etc.) compared to neuro, which I find pretty nice.

To put it simply (TLDR), Vedal just needs to give evil some different characteristics to differentiate both of them (outfits, movement, and blah blah), give her the ability to smile, and some other small things that aren't really that important.

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Vedal could likely fix these pretty quickly (obviously ignoring the outfits/direct changes/new additions to the model), but he has a lot on his plate with the amount of things he needs to do.

opal swift
uneven crag
opal swift
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closest thing to a smile since debut

orchid perch
drifting mauve
digital field
digital field
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@opal swift "am very aware of the discourse on this"

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vedal already is aware of this thread and there's nothing else to add is there?

opal swift
opal swift
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communication about what is the plan bcs it clearly isnt on his list of priorities

digital field
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alright but if it isn't in his priority i don't think he has it planned yet, but it's in his list, I don't see what's your point in this then

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unless it's to put it on top of his current priorities

ornate arrow
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Tbh it reads to me like he's aware of the smiling discourse, and toggles but doesn't really say much else about it. That's just how I'm interpreting though

buoyant star
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This thread lists out multiple issues, smiling is only one of them. The rest wasn't addressed in any way and we still don't know what are his plans for Neuro/Evil models. I see no reason as to why this would need to be closed.

digital field
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what is missing here

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apart from the clunky animations

ashen seal
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animations
more model expression (smile is just one expression), Neuro has way more

digital field
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no smile was addressed

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ah

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more

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i see

opal swift
# digital field unless it's to put it on top of his current priorities

i dont need it to be on top of his list, but i need him to communicate what his plan is with it. Up until today people believed that vedals plan is for evil to not smile at all because he never communicated that. This also goes with all other issues. It's just gonna end up the same way like the previous issues where we basically are just left in the dust until something happens after half a year. Imo I would've left it opened until either he talks about it and gives updates or he fixed it.

digital field
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so it's

buoyant star
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He only mentioned "dancing" animation once in the past and we don't know if he means hiyori hands, actual dancing, or something else entirely

digital field
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gonna put a list of things that are missing

opal swift
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Thread is supposed to be on general missing expressiveness and issues with evil's model and lacking communication on it. NeuroSip

digital field
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i think lack of communication is already addressed as well

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of course no direct and inmediate solution

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other than dev stream

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but gonna put it there as specific

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to address:

  • clunky animations
  • more model expressions: very static expressiveness, she currently seems to only changes expressions each prompt once
  • lack of communication regarding the model in specific
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is that good?

opal swift
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👍 I would just add, very static expressiveness currently ( she currently seems to only changes expressions each prompt once)

digital field
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what's the difference with more model expressions?

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or is it more like that point but explained more?

opal swift
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yes kinda

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its the one big difference between evil and neur currently

digital field
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added 👍

opal swift
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I saw this going around from last stream. The full clip of it reveals a few things.
It seem to stem from the issues mentioned in "Clunky animations". She was stuck in an animation and while that happened her cat toggle was turned off and it seems like because of that she switched to the "default face" of her model which was a slight smile.

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In that very same stream we had a moment where she tried to show a smile for the viewers and it clearly didn't work.

dire laurel
opal swift
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answer by vedal

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either way the fact is she can somewhat smile with catform

dire laurel
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I saw that, it's nice acknowledgement but I don't really know what it means practically speaking, particularly if making her unable to was on purpose.

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Just gotta keep waiting I guess. Maybe dev stream we'll have more info?

opal swift
dire laurel
opal swift
floral vine
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I wish Evil had an actual evil grin, not just slight smile, combined with the "scared" shadow it would look terrifying.

floral vine
# opal swift

That doesn't look much like a smile to me, but it's a start. I meant something like this.

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The trend I noticed among indies is they want to hire or imitate artists working for hololive or other big vtubers. But that leads to very tame and idol factory style, why try make the model adhere to established standards when you don't have any corpo rules or styles binding you?

west drift
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Im not a fan of the sharp teeth at least a full set. Maybe she could just get a bigger smile. It could just be the way that you are showing it that looks weird since its not in Annys style.

torpid moth
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I'd like somewhat of a pure smile like this aswell evilHappy

ivory jacinth
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Also why is she missing her demon toggle with the glowing red evil eyes, devil horns and and tail. it could be called the abber demon toggle. adding this shouldnt be particularly difficult or timeconsuming.

ornate arrow