This question has been on my mind for a while like could it be possible for an AI like Neuro and evil to take control of a movable body in VR. I am not talking about them controlling it like a video game I am talking about moving their arms, legs and body like any other human and doing thinks like walking, sitting, stretching that kind of stuff
#Could the twins learn how to walk in VR?
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If a robot can learn to walk like a human, an AI can be trained to move around in VR chat. Yes.
It wouldn’t be easy.
I bet it would take a lot of trial and error
I think the biggest bottleneck in doing stuff like this is the amount of time, energy, and figuring out how to do it without messing things up that it takes. It’s kinda hard to iteratively test different training techniques to find the one that works when you need to spend tons of time and money just for one test.
Having a separate ai that walks around based on simple commands is relatively easy, but having that more directly integrated to neuro is something that, from what I know, is currently in the research stage
Ok interesting
*In industry in general not just for neuro
Or Neuro could just send commands to an API like she does in Minecraft?
She could freely move around that way.
Someone would have to make the API though.
Like I said though, it wouldn't be easy.
Yah that’s what I meant
Minecraft is special in terms of AI because there's so much training data from Minecraft videos.
There’s a lot of training data from real life as well.
Couldn’t you use that to move around in VR chat?
What if it was telling the Api what to do, as a start, and as the Api does what it do, she also has a sperate learning Ai attached to her aswell, to record and understand what is happening with the Api, like how we Fleshies learn from watching adults. the Learning Ai could watch the Api and try to mimic it. To where we dont need the Api and just her. Litterally learning how to walk.
The API could be her too tbh. Like a robot API would still be part of Neuro.
Neuro makes one batch of decisions every few seconds so unless that is changed, her navigation would always be janky and unresponsive.
example: getting stuck on doors
what if instead of API vedal just makes a New Ai for each single function. Neuro already is a system of Ai at this point anyway, whats a few dozen more. Nere handles the Filter, could have a seperate Ai for Walking, that Neuro can give commands to but doesnt need to, like how we Fleshies do, its one of those things that we just passivly do, that we dont really think about it, like Breathing and Manual Breathing . like a Batch of Subconcious Ai. But Neruo and Evil at any time, can Override their command. So lets call the Walking ai Nalk , Neuro wants to go to Greggs. So Nalk starts up and walks to Greggs, while Neuro talks to herself out in public and insulting random children. If Neuro never changes her mind where she wants to go, Nalk will take her to Greggs. but if half way their she sees a cookie store, She can Tell Nalk, COOKIES, and Nalk will then go to the Cookie store.
and since they are seperate Ai they can train seperatly from the Twins, so if Nalk is running into walls, or jumping strangers in dark alleys, then Vedal can send Nalk to train a few million times until Nalk can Walk gooder. then reattach Nalk to Neuro