(and other open world gaming)
currently as we see the gameplay is sorta boring, as neuro goes mining, doing some random stuff, building with dirt then wandering off, searching for food for a few seconds, talking again, etc.
in an open world game with no certain objective this will just lead to a random-generated sequence of actions with no coherency, people will get tired of it pretty quickly, so here's my suggestion on how to improve it:
short explanation: add dynamic tasks which neuro can optionally create and focus on while playing the game, this will give her temporary goals which she will strive to complete, so it wont feel that random
detailed explanation:
at any point in the game neuro will have access to several functions
create a task: this will create a task and generate a set of subtasks (to mark off what's completed) or a general description of what should be done in order to complete the task/goalmark a task/subtask as 'complete': self-explanatory, when neuro decides she has completed a task or a subtask, she can mark it off as completed and move onto other actions/taskspause/opt out of task: neuro can decide to pause completion of a task to do something else. when done so, task will be moved to apausedstate until resumed with the following function:resume task: neuro can select anypausedtasks and resume their completion
note that functions 3 and 4 can and should only work with tasks and not subtasks, obviously when you pause a subtask you pause the entire task completion
and most importantly, as any AI can, neuro can and will abuse these functions, so you need to put cooldowns on their individual usage (so for example she doesnt create a million tasks in a second), and cooldown between use of two tasks (e.g. creating a task and immediately marking it as complete)
how will they learn how to use these functions properly, I leave it to 
Her getting distracted is part of what makes her who she is tbh, and Minecraft is fun because her and her interactions, not the gameplay. It would be nice if she could kill the enderdragon herself but would be better if she could put that on hold, get distracted with something else, then resume that long term task.