#Neuroverse 3D models

1 messages · Page 1 of 1 (latest)

blazing flint
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I am currently making a 3d model of NeuroV3, and I plan on making Neuro V2 NeruoV1 (plus the evil versions), Anny Vedal, and someone else... Here is my latest progress.

blazing flint
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Progress check on the head

blazing flint
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I just got done with the head, now I'm sculpting the body... Yeah, it looks like a BanBan render. I used a different reference for the body because there's no model of a V3 neuro that shows an outline of her body. I've also posted that reference sheet.

blazing flint
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I hate sculpting hands as much as I do drawing them. Why is it so hard? It looks like the hands of an old lady. When I'm retopologizing, I'm doing the hands separately.

blazing flint
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Why is retopology so hard?

blazing flint
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I was going to do more frequent updates, but you can probably guess by the fact that I'm only now just done with the torso, that I had a bad time with retopology.

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I was going to do it on my own, but as I was trying, I got a nice reminder that I still don't know what the heck I'm doing. So I watched a tutorial from the same guy who did the body blocking and sculpting tutorial. His name is Bran Sculpts btw. The other person I watched was Kumo Blender. Just thought I should give some credit on who I'm getting help from.

blazing flint
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It's so dark right now...

blazing flint
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I'm looking at this model rn, and I think I'll need to do some tweaking.

blazing flint
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Shift + N just saved my life. If you look at the neck area, the lighting was messed up.

blazing flint
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I've gotten done with most of the body. I'm going to do the hands and feet separately from the sculpt.

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Here's a view from the back as well.

blazing flint
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F E E T

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This will probobly be the last image I post today.

hexed forge
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good soydalPoint

uncut phoenix
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Are you going to do baked normals? Or are you going for non-lit model?

blazing flint
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It's likely going to be a non lit model as it's meant to be in an anime style, but I might try to do a baked model if I can find out how to make the shadows function correctly.

blazing flint
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I am currently using a tutorial from Dikko to make the hands.

uncut phoenix
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Lighting for anime models is usually achieved via geometry and custom normals

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It's how they fake the 2d effect

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That being said, there are many approaches

blazing flint
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Oh, ok. I'll have to try that.

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Also here's Neuro's hand so far. No apposable thumb although cat's don't have those, so maybe it's accurate.

blazing flint
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THE BASE IS DONE!!!

blazing flint
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Just some tounge and teeth.

blazing flint
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Final update for the day. Can't show the rest because she currently has no clothes, and it seems risky to show her while she has the skin texture on. I'm probably going to texture in underwear tomorrow, but I want to also keep a clothesless texture just in case Neuro ever gets a swimsuit model, because yes, I'm planning on making all of the clothes/hair/accessories as well.

blazing flint
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I was not able to draw the underwear today as I was busy, so you still only get head shots. I did, however, update the textures, made the eyes shadeless, and added an outline (Albeit very buggy). I will try to get more work done tomorrow as I'm not as busy.

blazing flint
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I FINALY GOT THE UPDATED TOON SHADER TO WORK!!! I used a tutorial by Tawan Sunflower BTW

blazing flint
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And here is the model with underwear I promised.

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NOW I CAN SHOW THE MODEL WITHOUT GETTING BANNED!!! YAY

blazing flint
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So... Uh... Both the eye and underwear texture have been reverted to black...

blazing flint
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I think I'm going to leave it here for today. I spent all my energy finalizing the textures, and the hair is too much for me to do in 30 minutes.

blazing flint
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Just got done with the start of the hair. I need to do some adjustments. I'm not going to do the pig tails yet as I want to add that when I make the clothes. I don't know if I like the back hair or not. It's another thing I need to eyeball.

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For context on the back hair statement. I don't think we've ever been shown the back of neuro's head before, so I need to make it look like how I think it would look.

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Also the LIFE animation doesn't count as I'm pretty sure it uses the V2 model as reference.

blazing flint
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I made the bow and pig tails.

blazing flint
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Added some more detail to the hair. It doesn't look too great but it's going to have a toon shader attatched so I guess it will do.

blazing flint
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I am getting really close to finishing Neuro. I just need to finish the clothes and textures, and then all that's left is the rigging.

blazing flint
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Ok, here's the deal. I'm going to finish the shirt once I'm done with the rest of the clothes because the shirt itself is asymmetrical, and I'm going to apply the mirror modifier one I'm done.

blazing flint
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The models are complete and ready for texturing. I'll add the pins once I do the texturing as I'm planning on adding a 3d effect to the textures similar to what's found in Minecraft.

blazing flint
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The body excluding the clothes is fully molded now. I'll get back when I finish the clothes.

blazing flint
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Ok, why did I think that texturing would be hard?

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Now I just need to add the pins

blazing flint
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I finished the main rig, but I still need to add rigging to the hair and face, but overall, she's pretty much done.

blazing flint
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I undid the entire rig because I need to add the face modifiers, and every tutorial I look at tells me to use rigify,

blazing flint
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Ok, so, uh... I'll do the rig tomorow. I have never used rigify before, so it's a bit of a strugle for me.

blazing flint
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Once I start doing Evil's model, I think I'll just duplicate Neuro's model as a base and go on from there because I do not want to go through the pain of rigging Evil when she already looks similar to Neuro. (I'm going to be going off of Anny's streams and the YT shorts for Evil's design btw).

blazing flint
# sterile lantern It looks so good great job

Thanks! I'm going to do Evil after Neuro which shouldn't be too hard as it's just a simple copy and paste for her (Plus some editing). I've mentioned at the top all the people I plan on making into 3d models, although I may add some other people like Cerber or Ellie. Maybe even the Neuro bot.

blazing flint
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So rigify treats the eyes like a 3d eye, In other words, there are constraints that make it impossible for me to use the face rig meaning that all the hours I spent trying to add the face rig meant nothing. I'm sorry to say, but I think I'm going to be dry of updates today as well.

blazing flint
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I have the rig again, but I want to edit some stuff before doing it.

blazing flint
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I'm going to use shape keys for the body, so the progress I made has been slightly reversed, but it's not decently as much as removing a whole darn rig.

uncut phoenix
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I feel like it's better to use shape keys for face and rig for body

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shape keys give control, so they're great for faces

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but bones don't need as custom a setup as shape keys

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unless you mean you are using shape keys + bones

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in which case that totally makes sense, ignore me

blazing flint
blazing flint
blazing flint
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Here is the video of me testing the shape keys. It's inifisent, but I plan to make a rig to move the shape keys later in the future.

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I did not intend for it to be a download

blazing flint
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I'm giving neuro jiggle physics.

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The hair, I mean

blazing flint
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I am done with the Neuro model, and it is certainly something. I think I'm going to make a few more edits, but other than that, I'm all done.

blazing flint
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Currently working on Evil. (I told you it would be a recolor)

blazing flint
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Evil is done already. Now I have to make her room, then I'll start on her present from me.

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Her birthday is in less than 20 days after all.

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Oh shoot, I forgot the eyes.

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and eyelashes.

blazing flint
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I was busy with other stuff today, so I don't think I can show much. Tomorrow I'll make a lot more progress though.

blazing flint
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I won't be making evil's room unless we get a design of her room (Birthday stream does not count), But I do plan to make Neuro and a Anny's room. after I'm done with the models

blazing flint
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I'm working on an Evil birthday animation so I'm going to hault development on this project for now. Here's the current scene I'm working on.

plucky micaBOT
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You have unlocked new role

blazing flint
potent basin
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biblicaly acurate sassy ai

blazing flint
potent basin
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so you do phisics? have no idea what else could weight map be used for

blazing flint
potent basin
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ah i see

blazing flint
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I was planning on making a present for Evil, but I got sick so it will have to come in late.

gritty barn
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I'm also working on a model for Neuro V3! (It's for school too)

blazing flint
gritty barn
blazing flint
blazing flint
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Chat, am I cooking?

blazing flint
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I was thinking about using the actual Hiyori model to use for the textures to make it authentic to other ps1 games, but I think I'm just going to draw it myself as that actually seems a little easier.