#Neuro integration for Plague Inc

1 messages · Page 1 of 1 (latest)

surreal whale
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https://github.com/chayleaf/Nuerax

The game needs no introduction, but here it is on Steam https://store.steampowered.com/app/246620/

I was wondering in what game Neuro could take over the world, and this seemed like the obvious choice.

Currently implemented

  • Neuro can start the game, picking plague type, name, starting genes (if any are unlocked)
  • Neuro can control game speed (I was wondering if maybe I should lock it to 3, but that's more work for me at this point so I didn't)
  • Neuro can query the country list like a database (no idea how she will use it but it's probably good for strategizing)
  • Neuro can evolve/devolve transmissions/symptoms/abilities
  • I send Neuro the current world state every in-game day every second, which is every in-game day every 5 seconds, which is every 5 in-game days on default speed
  • Neuro can select a specific country, and then she will start getting its context live along with global context
  • Neuro can read popups and news (she will probably close the popups pretty quickly idk if I should fix that)
  • Neurax planes
  • Vampire list
  • Manual bubble popping (i can bring automatic popping back)
  • Restarting the game
  • Zombie/vampire/ape active actions

Not currently implemented

  • Difficulty is locked to normal (I won't change it unless Neuro proves she can manage higher difficulties)
  • Cure mode (it's very similar but it would require changing a lot of the prompts which is annoying) (low priority)
  • Scenarios (it will probably work except maybe? the fake news one, idk never played it so i don't know how it works)
  • Coop mode/multiplayer vs mode (no priority since i have no way to test it, but the multiplayer-only active actions are implemented)
GitHub

AI agent integration for Plague Inc. Contribute to chayleaf/Nuerax development by creating an account on GitHub.

Plague Inc: Evolved is a unique mix of high strategy and terrifyingly realistic simulation. Your pathogen has just infected 'Patient Zero' - now you must bring about the end of human history by evolving a deadly, global Plague whilst adapting against everything humanity can do to defend itself. Plague Inc. is so realistic that the CDC even asked...

Price

$14.99

Recommendations

48189

▶ Play video
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(also i originally said "announcing" because FTL mod was a long while in the making and i wanted to emphasize that along with the fact it's mostly finished and not like a concept, but i think i should just drop that from the title at this point)

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Neuro integration for Plague Inc

gentle pivot
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such a good game for neuro pog

surreal whale
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i'm currently making bubbles not automatic since it's like the main part that keeps the player focused let's be honest, but i'll keep autoclicking in case neuro won't be good at clicking them manually

pine steppe
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I send Neuro the current world state every second
my fault for not providing any guidance but that sounds way too frequent

surreal whale
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i thought 1s is alright because the context is really short here but i can bring it down to any value

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thats how it looks at the moment

surreal whale
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also for FTL what frequency should i send updates at during combat? i only send the delta

surreal whale
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(also it's not your fault 1s kinda is a lot for plague inc i just made it do that because stats update exactly once a day)

surreal whale
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this fucking game uses 50% of a single cpu core in main menu without the mod

surreal whale
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so, i think? i finished it
theres a small problem - certain actions have a certain range:

  • zombie hordes can only be sent to the first country along a ray starting at the point where you tapped (excluding the source country)
  • vampires can only be sent to a position within a certain radius of their current position
  • also i'm picking the initial click point at random (since the game already had a function for that) so it's not even consistent
    i've made an executive decision to ignore these problems and tell neuro the destination is too far, but it does mean she will probably get confused about what is and isn't possible
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gonna ignore cure mode for now too since nobody seemed to care about it

gaunt atlas
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It looks very promising! I hope it works on the first try (it usually doesn’t happen in programming, but one can dream)

hoary beacon
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Evil shall consume the world!

surreal whale
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the game updated, doesn't seem like any patches broke