#How do "actions" work
1 messages · Page 1 of 1 (latest)
from what it looks like, and with the game api, she just has the option to use a command that controls it, I'm guessing it embeds in her text something like {spin} or {sound:vine_boom.mp4}, and she's given that option when that function is enabled to use whenever she wants
its most likely very like this
https://github.com/VedalAI/neuro-game-sdk/blob/main/API/SPECIFICATION.md
thanks alot will be pretty usefull for me
they’ve probably been trained to be able to format stuff like that with a high success rate. the twins will still occasionally fuck it up.
how vedal made iteration 18 without severe latency increases? magic maybe
you forgot that vedal obsesses over l*tency to a high degree
look up tool-use in LLMs, basically what bluecat said
do i need to close this?
nah just leave it I think it's fine
ah ok
AKA 'function calling' in most popular LLM's
is this also called agents?
or is that a whole different thing
no, thats completely different
function calling allows a LLM to interact with any given tools (aka functions you can write in a programming language), API's, etc.
agents are autonomous AI models, executing tasks on their own once provided a goal, which are also able to utilize any tools provided
ah that makes sence ty
wow i was stupid 3 months ago