#Give Neuro the ability to imitate voices when reading dialogue in games

1 messages · Page 1 of 1 (latest)

misty wharf
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Give an action for Neuro to imitate a woman, a man, a second man etc. It would be nice if it sounded like Neuro doing an imitation.
It would help with immersion if/when Neuro plays VNs or gamejam games independently.
I think it should be disabled outside of that because it would probably be annoying.

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Maybe Neuro could on the fly decide some parameters (pitch, speed) and stick with that voice for that character.

misty wharf
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(not talking about dynamic voice cloning, just neuro doing something like /use voiceB Elvis was my son and he *sob* went to live on a farm

shell bone
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Or keep the base voice parameters (apart from pitch) and play with accent...?