#Shader for Neuro's Lava Lamp

1 messages · Page 1 of 1 (latest)

latent wharf
bleak gust
#

That looks nice - but could use less lighting effect and varying blob sizes

grizzled ocean
#

the movement is bit too standardized, good merging though

bleak gust
#

Yeah because it actually calculates a better approximation of metaballs by "adding" the volumes of multiple overlapping blobs from what I can read in the shader

bleak gust
glad orbit
latent wharf
#

I modified mine with some of these changes, I tried to make it look more soft without going flat with the lighting

glad orbit
#

oh nice, it looks pretty good now

latent wharf
#

Thank you!