Video that sparked my question: https://www.youtube.com/watch?v=mR5ZtphHR_E
I just saw a video showcasing a pretty impressive "virtual avatar" in UE5. This made me think: What would it be like if Neuro had a model like this? However, I'm not too sure if it would realistically be feasible so I wanted to ask to programmers and those knowledgeable when it comes to VFX and stuff, would it even be possible for Neuro to use that kind of model without the PC imploding on itself? (CPU cost + GPU compute costs and stuff)
This is an original new UE5 virtual avatar that my team and I are working on.
It is rendered using an MSI GeForce RTX 4090 SUPRIM 24G graphics card provided by MSI.
Click here to read the MSI interview.
https://www.msi.com/case-study/hirokazu-yokohara-virtual-human-ai-cg-artist
CODE: LD-0QHBNSYL1JYPG