Hello Neuro Fans. I am currently creating an amazing Neuro Based Card Game that will be Free to play for all fans! The rules will be deep and the gameplay rewarding. In this forum I will explain the details of the rules as well as what YOU can do to contribute if you wish. The coding has already begun and 50-60 percent of the cards have been thought out. Coding is being done in Kotlin by @winged ridge , so if you have any questions regarding that or would like to help, please contact him!
Each player will begin by choosing a Deck Master (Name still pending) Deck Masters have extremely powerful abilities. They are going to be the lifeblood of your deck, so make sure you build your deck around your special ability! After choosing a Deck Master, you will create a deck and take turns battling.
Deck Master's all have unique starting health, attack, abilities, and starting mana pools. They also have Spells that can be cast once a turn, as well as a powerful passive.
Each player's goal is to use their cards to destroy their opponents master card, which wins you the game.
As of now, the Battlefield will look like this (still in development and may change)
X M X
X X X X
X X X X
X M X
The M will be your master card starting position, and the Xs represent open spaces on each side of the playing field. I won't go into too many details at the moment However i did want to explain the front and back row mechanic. Cards in the back row can not be attacked unless there are no cards in the front row, or an opponent has a card with long range, (which only some cards have). Cards Can not be used on their first turn unless they have haste.
RAM (what we are calling mana in this game) will be what is used to summon your cards. You will start with the amount of RAM signified on your Deck Master,. RAM will completely replenish at the beginning of your turn. Your RAM will also increase by 1 each turn, allowing you to play more cards per turn as the game goes on. RAM will max out at ten.
Cards can be moved or swapped with other cards once per turn as long as they stay on your side of the field.
Deck Master's can attack and move around the field like any other card, and follow the same rules regarding long range attacks, swapping, and single movement.
There will be cards that heal, protect, seal abilities, add attack and health, etc.
A couple more mechanics are being worked on, which aren't complete yet so as of now will not be posted here.
Here are some things you can do to help if you would like to be part of this!
We need help with layouts! That includes how the cards will look (such as health and attack numbers) as well as the game board itself.
*Artwork! We need help to make the playboard itself as well as the back of the cards!
Card Artwork: THIS WILL COME LATER, however when we are ready we will be reaching out to the entire Neuro Sama community to contribute to the artwork for the cards. I don't know exactly how the process will go yet, so keep updated!
*Playtesting! When the game is completely coded and in alpha we will need people to test it!
*More coders! If you happen to know the Coding language Kotlin, which is a new coding language, the game will be created with that. If you are savy in code and it will be easy for you to learn, or if you already know the language and would like to help, let me know!


