#updates
1 messages · Page 1 of 1 (latest)
might have improved her memory a little idk we will see
made her work on hr/ez/hd/fl (although she's not very good at hidden yet I think she needs some practice)
i think i made her smarter
added memory (read only for now) and impoved her chat AI (i hope that doesn't break)
improved memory, chat AI and filters. also made her play pokemon showdown
havent finished the minercaft updates yet unfortunately, but will try and do them soon :)
ive given her some medication so she should be a little less spammy
i also removed some code that prevented her from being violent, we'll see how that goes
improved the filtering system for collabs a little
i never post any updates but wanted to let people know im working on it!
Neuro-sama now ignores frames which are too dark to prevent training on unwanted frames.
Neuro-sama now uses dropout layers to prevent overfitting.
Increased training epochs from 5 to 8.
Added notification sound when neuro-sama has done training.
Removed cursor from screen when watching auto play.
Neuro-sama now has an extra 10 neuron dense layer before the output (for some reason idk why).
Added PP counter.
Slightly improved FPS.
Reset network.
Switched network back to the old one.
Now running on both a GTX 980 and a GTX 1080 Ti.
Massively increased network size by adding a new first layer (Network reset).
Added more dropouts.
Increased fps (I have no idea what to, probably 60).
Added progress counter.
Added max pooling layers to reduce network size and removed some of the convolutional layers.
Increased epoch count to 40.
Decreased epoch count to 30.
Switched to 16:9 to fix notification issues.
Added clicking