https://archidekt.com/decks/19551917/lightning_mcqueen_kachow
I need a few more cards to finish this deck. I have never built or played a voltron deck so if you see a glaring issue please point it out.
#Need help finishing this deck
13 messages · Page 1 of 1 (latest)
How many voltrons do you plan on having? Some strategies have multiple “back ups” and that might indicate some different deck building decisions.
well I have a few other cards that care about having equipped creatures but I don't think any one of them would make a good replacement for Lightning. Are there any that you'd recommend?
Lighting is (8/10 times) the strongest boros oltorn commander there is. You won’t be able to get an effect that good if she’s gone. [[Cloud, Planet’s Champion]] is probably the closest you can get with some support form equipments.[[Champion of Flame]] is a great budget option. You can have back ups, or if you want to commit to your commander, you will need a lot more protection.
Legendary Creature — Human Soldier Mercenary
During your turn, as long as Cloud is equipped, it has double strike and indestructible. (This creature deals both first-strike and regular combat damage. Damage and effects that say "destroy" don't destroy this creature.)
Equip abilities you activate that target Cloud cost
less to activate.
"It's not over yet... this isn't the end!"
4/4
Thanks for the recs. I definitely need more protection after play testing the deck. I’m also looking for more card draw. I have a few ideas already. The hardest part is making cuts.
For cuts id say:
helm of the host - you don’t really need two of your commander, it would just be splitting up your equipment or making very vulnerable tokens
Gilgamesh - getting the equipment out is good, but you don’t have a lot of equipment (we should change that)
Item shop keeper - Worst key word, probably something better (equipment)
Sentinel Sarah Lyons - +2/+2 isn’t great
Jor Kadeen - unless this is your back up voltron, this can’t target your commander
Side quest: Play Blitzball - too much doublestrike
Too much Doublestrike - you should take some double strike out and add some looting draw
Vanquish the Horde/Blasphemous act - if your creature is going to be indestructible consistently then ignore this, but losing your commander is THE way people slow you down. Doing it to yourself is going to be very stopping.
alright I dropped all the cards you suggested and then some. I added some more protection and cards that pump up my commander in general. I also added that cloud you mentioned as well as [[Amy Rose]] to be the alternate voltrons in case lightning gets removed too much. though I may not keep amy in there.
Great modifications, deck looks much more focused.
[[Key to the city]] might be a great card to add for quick kills.
Maybe you could find some space for some looting/wheel/recursion effects and you would be great!
Yeah that’s in my maybeboard. I was thinking of dropping lizard blades as well so I might swap those. Thanks for the help!
, Discard a card: Up to one target creature can't be blocked this turn.