#Lorehold, the Historian: Let's Brew!

49 messages · Page 1 of 1 (latest)

dreamy valve
lavish turret
#

focusing on cheating out big artifacts and enchantment

#

using his miracle effects for mass reanimation, wrath and few timmy spells

lavish turret
#

and even if you dont go for a reanimator strategy

#

i feel like the list lack way to put pressure

edgy agate
#

I think you could get away with a Timmy list. I haven’t don’t much theory crafting yet but I have been looking at your decklist and I feel like Big Mana variation or a spell slinger variation could be very unique.
[[Double Vision]] or [[Arcane bombardment]] could get you a crazy amount of value and [[Combustible Gearhulk]] and cards similar could be that “Bite” you were mentioning.

lucid kiteBOT
edgy agate
#

[[Firesong and Sunspeaker]]

lucid kiteBOT
edgy agate
#

[[Sunbird’s Evocation]]

lucid kiteBOT
edgy agate
#

[[Latern of insight]] feels potent, especially with the second Lorehold ability.

lucid kiteBOT
lavish turret
#

i can see it

#

not what i will consider

#

tomorrow i will post my list

#

focusing on reanimation

edgy agate
odd stone
#

I think Apex of Power is a bit of an awkward include, at least when you aim to play it as a miracle. The mana you get from it only lasts until the end of the current step/phase you're in, so most likely that's going to be either the upkeep or the draw step. that means the only things you can use that mana for are instants or activated abilities. The exile-draw is neat, but given it's hard to use Apex's mana properly, that might also end up a bit awkward.

lavish turret
#

that is why i dont include it

#

im also uncertain on cascade cards in this deck

#

like the deck uses lot of cheap cards

#

so call forth the elements could deal 2 damage to all creature and opponent control

odd stone
#

Given you aim to cast it for 2 mana, I think that's still ok value

#

plus, you can use topdeck manipulation to make sure it casts larger spells and deals moer damage

lavish turret
#

fair enough

lavish turret
#

the deck ios almost done need to choose the best 6 wrath and 6 best reanimaiton target

#

then add the 9 remaning cards that should be in the deck

#

dumb question

#

would u remove a land for [[angel of the ruins]]

lucid kiteBOT
edgy agate
# lavish turret would u remove a land for [[angel of the ruins]]

I could see that being an option. I usually run angel in blink style decks. I’ve heard the argument that the cycling ability is validating to substitute it for a land and maybe in a deck that doesn’t have a lot of early game plays you could. I think this deck has so much cheap ramp you would probably want to just play a ramp spell. And a 5/7 flyer with removal stapled to it without support doesn’t really feel like the cataclysmic plays I would want to be making

lavish turret
#

the deck would have support since it is an artifact that is good for reanimation

edgy agate
#

@dreamy valve I think you have too many generically good Boros cards and haven’t built around your commander enough. Most of the cards are good in a vacuum but duds with the commander ability you want to utilize.

edgy agate
lavish turret
#

here is my list

edgy agate
#

Nice list. A great mix of slashy fun high cmc non permanents and func adds. I see a lot a vehicles/stations, what is the plan with those?

lavish turret
#

there are

#

the station has a nice etb

#

the vehicle has a nice etb

#

station is easily crewable making a threat

#

the vehicle can be crew sometimes

#

really loving smothering tithe in this lsit

dreamy valve
#

I removed Apex of Power because of the timing restrictions and added Vow of Loyalty instead!

lavish turret
#

that is decent