#Sauron Dark Lord

30 messages · Page 1 of 1 (latest)

wind tapir
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i also want to keep it cheap for the additions/changes im tight on money atm (will proxy if its needed to make the deck work IE finisher cards)

wind tapir
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trying to get it to around a 3, that's where my playgroup sits around

clear oak
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@wind tapir what part of the card are you focusing on the most make a 1 big guy or trying to wheel a bunch?

wind tapir
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big man

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i was going to do a bit of all but when i decktested that version if was a fail

clear oak
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id cut the crab and add in the ifnir

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with the amount of wheeling the deck has to do it kinda needed

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a way i did it that i felt bestter with was make alot of low to the ground guys then using maskwood nexus conspiracy and the blue one i cant remeber its name right now to make all you small guys into armies make it easier to get tempt trigger off

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artifical evolution was the crab i was refering to i thought it was a creatur

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nexusar and palantir are good adds to

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and notion thief since if you have wheel it fills you hadn while empty the enemies

wind tapir
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thanks i tried to take some of your advice!

clear oak
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np im not the greatest but ive tried the deck a few times

wind tapir
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i think ill full send the zombie token theme

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then idk maybe add a wheel or reanimate subtheme if thats doable

clear oak
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sauron is mostly a wheel control commander having a few token generators is fine if you doing the strat to make all your guys into armies but mostly you want card that are gonna hurt people of draw/discard whether its you or them doing it

wind tapir
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i thought the zombie token theme was #1 with him rn?

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but i do think wheel reanimate would be more fun

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so probs swap then and focus on a wheel reanimate theme and a subtheme of zombie tokens

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i was checking this guys deck out https://archidekt.com/decks/4678954/13sauron

Archidekt

Sauron, the Dark Lord - Commander deck
Amass • Casual • Discard • Reanimator • Orcs
(1) Commander • (10) Army Base • (9) Card draw • (8) Creature • (36) Land • (5) Protection/counter • (10) Ramp • (10) Reanimation • (11) Removal/wipe
There's a lot better creatures to reanimate, but kept relatively in theme with LOTR

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seems pretty goated

clear oak
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id do that honestly just look at what he did and see if you can bend it to your liking

wind tapir
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are we cooking?

wind tapir
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after goldfishing it, it still sucks 😦

wind raven
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Took a quick look and it looks pretty good, the thing i noticed when building mine was that focusing on both mill/recusion + orc army synergy was that the deck just did all things poorly instead so i removed almost all cards buffing the orc army. Now im all out self mill and bringing back big creatures with the main gameplan being nazguls. mostly for flavour but there is alot of better cards to swap them out for. Heres my deck: https://moxfield.com/decks/d9vOcGn9dkeCXNrE4c3W8w

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[[Cavern-Hoard Dragon]] is an absolute beast in my deck

simple viperBOT
wind raven
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As eldolis said, maskwood nexus is a beast in this deck. Conspiracy works to but dont use it if you play 9 nazguls, all creatures being orc armies + wraiths makes combat hell on earth for your opponents if you have 1+ nazguls on the board

clear oak
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yeah mask wood is ideal but arcane adaption and consipirace are good alternates