#REVERSED! (EDH) Assistance!

1 messages · Page 29 of 1

deft belfry
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those are generic staples. brainstorm is just cantrip that replace itself, generally not worth it without top deck manipulations

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dispel is fine for protection for the board, but a lot of the time i think white has full board flicker and can give more value and synergy from all your triggers

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so missing key card for that is any white blink or [[!ghostly flicker]] +[[!eidolon of blossoms]] and maybe [[!caliz guides by fates]]

deft belfry
#

@storm fox the lorehold deck dont need [[insurrection]] because 3/4 times its miracled on opponent's turn instead of yours. i would use more top deck cards such as [[!brain stone]] or [[!not forgotten]] instead

shrewd zealotBOT
deft belfry
fresh tapir
deft belfry
#

i think the most expensive add i would do are [[$innkeeper's talent]] and [[$lotus cotra]] also Tidus, didnt notice the precon commander is over $8

shrewd zealotBOT
#
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blissful lily
#

Sorry been busy asf so atm haven't been able to pick anything up yet but i have [[$resonating lute]] and [[$wisdom of the ages]] aswell as [[$archmage emeritus]] ill be adding to it

shrewd zealotBOT
#
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No card found for “mizzet mastery”

deft belfry
#

[[!mizz's mastery]]

deft belfry
#

wisdom feels weird but i guess it works

blissful lily
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[[!colorstorm stallion]] was an add i was thinking about as well as some other opus triggers i cant think of atm

deft belfry
#

hmm its okay, kinda slow but its constant body on the board

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you can make probably a couple copies quickly and once they are staying around, you basically double your board each turn with one big spell

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but without an any build in evasion. they are like a bunch of [[Ape]] attacking a player

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its not a bad payoff tho in spell slinger

shrewd zealotBOT
blissful lily
#

[[!magma opus]] is also one i just realized I can throw in

shrewd zealotBOT
blissful lily
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Also [[!jace, wielder of mysteries]] to help make sure if im out of cards from niv mizzets combo i still win

deft belfry
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i wouldnt do Jace

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you dont need to prepare for the out of card situation unless you actively go for it

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i am not against buying the card you want, just that its probably not something you want for every deck

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it s easy to end up with lot of things you dont need or cant play in a deck

blissful lily
deft belfry
#

[[!jace wielder of mysteries]] how much is it now anyways

shrewd zealotBOT
deft belfry
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lol not worth imo maybe the $5 version

deft belfry
fresh tapir
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Trying to keep it somewhere in 3

deft belfry
#

i don t mean power level but more on how consistent it works

deft belfry
#

and i think its kinda the option between those and the big summons

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[[$summon bahamut]]

shrewd zealotBOT
deft belfry
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[[$summon knights of rounds]]

shrewd zealotBOT
deft belfry
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especially when you have to hard cast them

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idk the point of the planeswalkers in here

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since commander has nothing to do with counters on non creatures

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if you have some ways to move shield counter on planeswalkers that would be interesting...

fresh tapir
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Ehh, on second thought, I think im gonna try a different plan, Green is just a color I dont like playing around ngl

deft belfry
#

[[gideon blackblade]] can turn itself into creature

shrewd zealotBOT
#

Legendary Planeswalker — Gideon
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker.
Prevent all damage that would be dealt to Gideon Blackblade during your turn.
+1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn.
−6: Exile target nonland permanent.
Loyalty: 4

deft belfry
#

after all my changes and adds lol

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oh well its a nice saga deck regardless

fresh tapir
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Maybe someone else to make use of the idea at some point

deft belfry
#

i like green since it was my beginner colour and it can avoid all those generic ramp if you wanted to

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lotus cobra much more value than arcane signet

fresh tapir
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Been a Jeskai player mainly, so im way more used to artifact ramp ect

deft belfry
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and all the enchant land aura allows for all the druid untapping burst of mana like rituals

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but got to say, land ramp , esply landfall is unfair advantage

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focus too hard on landfall synergy lowkey puts a deck to that B4 fast ?instant-kill? territory

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[[$brainstorm]] why is this ....

shrewd zealotBOT
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deft belfry
#

could be below a $ with this many re printings

wicked gust
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And he's made by my fav God of theros , so it works perfectly

deft belfry
#

well, kinda expensive af for no reason

wicked gust
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I pulled him so idc lol

deft belfry
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right you are into those

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idk the magic lore at this point never kept up and

wicked gust
deft belfry
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now everything is *either UB or

wicked gust
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I hate UB

deft belfry
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lazy ass AI level writing

wicked gust
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Only small amount of cards from ub I lile

deft belfry
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well, i cant really say i hate on UB itself, i think its that its no longer magic

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but rather UB with some "magic" involve

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this is the "boruto" to "Naruto" arc

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i think there used to be a joke calling out "the anime called 'Filler' with Naruto featured in it"

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for how much fillers was in the anime

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it was like 50%

deft belfry
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didnt think i wanted any precon until i knew how those decks played out so i picked up tidus and Cloud; never had i bought two precons from any set nor did i buy precons regularly. the one before FF i think it was Kurders in Marlov , and then before that was 40K i skipped everything else in between

wicked gust
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Lol

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I was gifted thr humans precon and have a silly deck now

deft belfry
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was that the klye human counter matters

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kyle

wicked gust
deft belfry
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i keep calling that green white human tribal kyle coz i cant remember the actual name

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btw, did you run [[chandras embercat]] or no

shrewd zealotBOT
deft belfry
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going to finish my card page search before i click into that deck link

wicked gust
wicked gust
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Well 'slapped ' more like I made changes NOT on edhrec for the 5 color elemental precon

wicked gust
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Now im curious why...lol

deft belfry
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nah just thought that it was a theme card, but too weak for this era

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i am putting [[sunset strikemaster]] in my planeswalker deck with no green and i can see mono red would want [[Zookeeper Mechan]] such as [[!zada hedron grinder]] type of fast decks

shrewd zealotBOT
deft belfry
#

being able to kill flyer or trade with blocks will deter some incoming attacks, and can also be used to ramp which is exactly the two functions in one card i want

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in my search, i noticed embercat, which may interest some people if they dont want some weird ass cat [[fire belly changeling]]

shrewd zealotBOT
deft belfry
wicked gust
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It saved my vutt in the 1st game I played, ill try to get the deck list together and show it to you for fun

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I'm trying ti work on the gruul.bumi living lands deck now lol

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Needs like 20 cuts

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May need more wipes and maybe less ramps or maybe less ways to give living lands idk

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I've always wanted a deck that used lands to kill people by being big bois

deft belfry
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lowkey forgot about bumi since everyone is all about 3c toph

wicked gust
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Not just ping or typical landfall

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Fuck 3 color toph

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Fuck the 2 color scenery toph too

deft belfry
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i find 2c toph the more interesting than 3c toph if not the most interesting earthbender

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scenery?

wicked gust
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The special 2 color toph exclusive to the scenery box with the 5 pther exclusive cards

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[[Toph, greatest]]

shrewd zealotBOT
wicked gust
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Dis bish

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BUT super fun in bumi

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She be better as her own commander duebto commander tax obviously

deft belfry
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the more interesting one

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earthbend ENTIRE BOARD

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[[!toph hardheaded teacher]] yeah you have that too

deft belfry
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why you tagged like nothing XD

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COMMANDER (1)
MAIN DECK (99)

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Are all those supposed to reanimate a land

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so its big creature land + trample win con

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with this curve i am not surprised if you can use something like [[woodland guidance]] randomly XD

shrewd zealotBOT
deft belfry
#

probably a bad idea

wicked gust
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The ai art one ye

deft belfry
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you have like 30 cards with a high cost

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which art

wicked gust
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The other toph you mentioned lol

wicked gust
deft belfry
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it could work

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since you are doing 24 cards ? ramp

wicked gust
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I could cut a lot of them too my guy, I'm open to all ideas and suggestions with this

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Long as the plan stays killing with a lot of land creatures

deft belfry
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also the ai art thing isnt anything new, its just the witch hunt of the century

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regardless of being ai or not

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but if you dont like a card, feel free to cut

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i think most people are actually too brain rotten to see what AI stuff looks like, but the topic is as controversial as gun control nowadays

wicked gust
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Anything is

wicked gust
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But

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The bumi deck

deft belfry
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had to do this for an old deck today after procasinating for 10+ years, finally got something online onto moxfield but since i did scaning instead, something is off and i couldnt set the right card image

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those are my top cuts

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high cost low impact

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[[!azusa lost seeking]] is a really good creature but without card advantage to keep up it s something that drain your hand size

deft belfry
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return wildspeaker, consider bumi is a human and it doesnt give trample, it is iffy. unless you have more creatures than all opponents, in which case is sort of win more?

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Haru only earthbend on ally enters, i expect that number to be inconsistent

wicked gust
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But I see it

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Shame, the crystal is also a way to make copys of the erb guys even if they die, plus haste is VERY nice I a deck like thsi

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Look at the sideboard and considering too see if any are worth adding

deft belfry
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instead of multiple haste enabler, i usually just run [[rising of the day]]

shrewd zealotBOT
deft belfry
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its the strictly better and cheaper [[!frevor]]

shrewd zealotBOT
#

No card found for “frevor”

wicked gust
deft belfry
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the crystal has the problem where you dont really have that much red cards for cost reduction

wicked gust
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But again the make a copy for the earthbend etb is nice

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Less you think that isnt needed

deft belfry
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you have boots and greaves to give haste too

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hmm you can probably make copies

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but using how much mana for one earthbend

wicked gust
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That was the main idea

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True

deft belfry
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because now you tapped out all your mana

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and have no attackers

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[[!the fire crystal]]

deft belfry
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technically you can tap the lands for mana at instant speed

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and then do something on the next combat with that new creature, assumes it survives

wicked gust
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Ye

deft belfry
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there are like all legendary in the deck

wicked gust
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Sadly

deft belfry
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idk about a 10 mana clone effect

wicked gust
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Eh an early drop of It, than its only 6

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But ye

deft belfry
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you can try

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it is a card that seemingly doing 3 things at once

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i would be glad to be proven wrong

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especially when i dont do the math behind the stats and numbers

wicked gust
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You good, but I do need more cuts for him lol

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Should I just cut the ramp? 12 cuts from 23? Shouldn't be that big of a deal

deft belfry
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lol you can try

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i think the ramp is probably 1.5 times more important t han some other decks

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because you turn your lands into creatures to attack with

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which means it does leave you less mana to play with

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unless you give them vigilance

wicked gust
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which i think theres a few ways specific to creature lands idr

wicked gust
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I'm so stumped on these 11 cuts...

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I managed to go to 2 lol

deft belfry
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whats the name of the land that can copy a thing from [[shifting wood]]

shrewd zealotBOT
deft belfry
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if only it remains a land as well

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anyways, whats the point of all those "wipes"

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B act aside, killing all creatures isnt good for you when you focus on turning more non creature things into creatures

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disk normally dont hit lands and now you are killing your own lands too

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star of extinct... are you trying to target your own land or what

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scanvenge ground, decimate, vadal are at least generic enough to be overlooked even if they dont offer your deck real values to the game plan

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unless you have ways to make all your land-creatures indestructible, those wipes are just bad for you

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thats without counting a 4+ cmc spell getting countered or responded with protection and force you to wipe yourself

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the other way around is similar but at least its good trade on your part

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no one want to trade into attackers they cant kill, and even if they are killed, it comes back so nothing is really lost

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Bumi probably wont need every piece of those protection so the rest will be for the lands

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other than metalbend origin's +1 counter, collective resistance is basically the superior option

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inspiring call may cause 3 mana but the draw makes up for it personally

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indifference about boots and greaves, i have many decks without them and since i dont build toward only having my commander out, i dont need those protection

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basically 5-10 protection can still work. i have never went over 20 in a control deck iirc (including counterspell that can get around kill spells or fizzle exile target spells etc)

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so for the purpose of land creatures i think 2 -3 mana are all perfectly fine, idk how you can "hide" that open mana though when everything else is kind of sorcery speed

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its somewhat obvious when you left mana untapped, ofc if they are "blockers" then that changes the equation
" I am leaving two creatures open" , just doesnt sound the same as 'leaving two lands untapped/ mana open'

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ramp in the most extreme case, i had one deck that did 25 (it was unfair for being too fast and hard to deal with and broken commander on a budge)

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i think normally below 15 is the norm

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the one landfall deck i did before was 39 land ramp spells iirc, 45 lands, with gruul omnath as commander, everything is either land + removal or payoff. but the nature of it is too disruptive so it basically fits more along side B4 with no pod to play with

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if its for playing more jank and fun things, its completely fine to cut staples like beast within, i find it to be a nice challenge when it force me to balance out my options with lower quality cards

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and i rarely needed that "destroy anything" removal

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although in terms of utility and efficiency, there is ofc better things to cut from

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although it also makes the deck lose some flavour such as bumi bash

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[[!bumi bash]]

shrewd zealotBOT
deft belfry
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other than the target option, sorcery speed, more mana, nothing about it makes it great mechanically but it is a bumi deck afterall

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including commander there are like 10 cards in the deck that triggers [[garruk's uprising]] since earthbend doesnt have the creature enter as a 4 power to draw

shrewd zealotBOT
deft belfry
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so this is very bad draw

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curve is now much more clear, so other than [[!liege of the tangle]] basically everything should be doable to be played on curve. i am comfortable with 37 lands with this

deft belfry
#

tangle is a fun one, i think it only even get played because of the ashling precon, in most decks it is too slow and risky. with earthbending, it negate the downside and allows for a big board/ not having evasion is a bit bad but with enough attackers, no one will have enough blockers

deft belfry
wicked gust
#

Rising?

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I did cut 3 extra cards so I can add 3

deft belfry
#

garruk's uprising

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doesnt draw

deft belfry
wicked gust
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I took it out

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As I said I can ADD cards, as im um at 97 cards

deft belfry
#

it was at 102 when i looked

wicked gust
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Now 97 lol

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Took out Garruk's

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And the boots

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Amd Greaves

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Could take ourlt bash

deft belfry
#

how did you type ourlt

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oh

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i thought you stutter on Bumi into ourlt

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i think i want to get something that either draws to dig deeper or

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just to get more lands out

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more earthbending targets + ways to give more mana faster

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ever played [[search for tomorrow]]?

shrewd zealotBOT
deft belfry
#

if suspend on, say T2, then free cast on T4 = 5th land drop with land per turn

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or hard cast T3 = ramp

wicked gust
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Nope never have

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Could add good red cards as the deck is like 80% green

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Could for funnies add [[etali primal]]

shrewd zealotBOT
wicked gust
#

Wrong one

#

The infect one

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Well both

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[[Etali Conquer]]

shrewd zealotBOT
#

Legendary Creature — Elder Dinosaur
Trample
When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
mana9managp: Transform Etali. Activate only as a sorcery.
7/7

Etali, Primal Sickness
Legendary Creature — Phyrexian Elder Dinosaur
Trample, indestructible
Whenever Etali deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.)
The contagion spreads and the Multiverse quakes.
11/11

deft belfry
# wicked gust Could for funnies add [[etali primal]]

remember what i said about the unfair deck with 25 sources of ramp ? XD it was broken etali, the deck just spam cast it and steals everyone's cards, synergy with [[up the beanstalk]] and all sort of free draw spells into bigger ramp

shrewd zealotBOT
deft belfry
#

i am not against playing etali for fun, but be aware that the power it brings is probably above the average B2 can handle, its fine as a one time bomb

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i forgot whats the best storm card when etali is essentially casting 5 spells per turn including itself

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ah there is [[spread the infection]] but it cannot give etali haste unfortunately

shrewd zealotBOT
#

No card found for “spread the infection”

deft belfry
#

[[spreading insurrection]] 😵‍💫 failed eye sight

shrewd zealotBOT
deft belfry
#

how to get there is the problem

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for ex nothing say you have to recur from grave using [[world soul s rage

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[[worldsoul s rage]]

shrewd zealotBOT
deft belfry
#

but it is ideal to do so for extra value

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its when you dont have a [[lord windgrace]] type of engine

shrewd zealotBOT
#

Legendary Planeswalker — Windgrace
+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.
−3: Return up to two target land cards from your graveyard to the battlefield.
−11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.
Loyalty: 5

deft belfry
#

how do we get to the point of having lands send to the graveyard worth of value

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or just lot of lands on board, and then sac'ed and recur etc

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i feel like [[pertilous forays]] is perfect for the role but bit slow at mana5 + mana1 mana each time

shrewd zealotBOT
deft belfry
#

and easy to run out of basics

wicked gust
#

Very

deft belfry
#

this card i never got for probably the entire time i was looking for it years ago [[far wanderings]]

shrewd zealotBOT
deft belfry
#

as harsh as the threshold might be

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that omnath landfall deck i had would have loved it since it goes so fast 7 cards is nothing

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but it would be difficult in most decks that play permanents that just doesnt go to grave naturally

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you can still do 2 mana ramp like steve if he isnt there already

wicked gust
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He isnt

deft belfry
#

but at the end of the day its ramp growth on a body

wicked gust
deft belfry
#

do you own a copy of [[herd heirloom]]

shrewd zealotBOT
deft belfry
#

ramp, fixing, utility trample, instant speed reaction + draw

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i used that with my multi combat tifa

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trample overlaps but as long as you get draw this is one of the few ramps that beat the avg land ramp

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put it on your land creature to draw 2 per turn instead of bumi single hit

wicked gust
deft belfry
#

well, did you know the land creature trick

wicked gust
#

Maybe?

deft belfry
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i am guessing no then

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same name

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all the same name stuff is one of the basic lands thing you can break in singleton

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[[gallerybox]] becomes this mini coat of arms

shrewd zealotBOT
#

No card found for “gallerybox”

deft belfry
#

[[mirror gallery]]

shrewd zealotBOT
deft belfry
#

[[mirror box]]

shrewd zealotBOT
deft belfry
#

so all basics with same name kinda go X^X

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it is a niche interaction esp as a one off in the 99

wicked gust
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Ah

deft belfry
#

and its only good enough if there are many basics

wicked gust
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So add mirror box

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Ah

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I hardly have any, maybe 13

deft belfry
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your deck is lowkey mono green so its not impossible

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i will brew a bumi later and see how different ours become?

wicked gust
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Ye

deft belfry
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i think i can do at least 20 forest

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with basic tutors

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i think over 25 basics, utility lands is where it becomes much better, otherwise, 20+ basics isnt that bad if there are ways to abuse it [[trasverse the outland]] i would never fail to find with those mass fetch

shrewd zealotBOT
deft belfry
#

😁

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i dont remember my highest, but i did 10 with [[Grothama all devouring]] jank

shrewd zealotBOT
deft belfry
#

i know you like your flicker Closet

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but i have to admit that i find it kinda mid

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low creature count, somewhat high casting cost, slow to take effect, only reset etb and pseudo vigilance for ... block?

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and the best etb is like earthbend 4 or something

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😯

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i like this one with high basic count

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[[nissa ascended animist]]

shrewd zealotBOT
#

Legendary Planeswalker — Nissa
Compleated (managp can be paid with manag or 2 life. For each managp paid with life, this planeswalker enters with two fewer loyalty counters.)
+1: Create an X/X green Phyrexian Horror creature token, where X is Nissa's loyalty.
−1: Destroy target artifact or enchantment.
−7: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.
Loyalty: 7

deft belfry
#

not as good as [[nissa shake the world]] but solid "mono green" supports

shrewd zealotBOT
#

Legendary Planeswalker — Nissa
Whenever you tap a Forest for mana, add an additional manag.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Loyalty: 5

deft belfry
#

and for my purpose of same name lands, i have a reason to not use yavimaya. otherwise, its the urborg to cabal coffer combo, same thing

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the +1 do have to target a non creature

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and before earthbending, that land can die like any normal creatures

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even if that chance is low

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[[Thndering raiku]]

shrewd zealotBOT
#

No card found for “Thndering raiku”

deft belfry
#

[[Thundering raiju]]

shrewd zealotBOT
deft belfry
#

i wonder if i can use [[contest of claws]]

shrewd zealotBOT
#

Sorcery
Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

deft belfry
#

wish i had this when i was playing grothama

#

[[$contest of claws]]

shrewd zealotBOT
deft belfry
#

ehh kind of overpriced

wicked gust
#

I mean

#

So is [[berserk]] but managed to pull a Japanese archive one

shrewd zealotBOT
deft belfry
#

well, once i get onto proxies i will be able to do much more play testing

#

may take a while and still need lot of planning what cards i want proxies for

wicked gust
#

So cut the sword and closet?

deft belfry
#

can even do secret lair for the cheapest price :p

#

which sword

wicked gust
#

[[Hearth and home]]

shrewd zealotBOT
deft belfry
#

meh that i dont care that much

#

its ramp

#

even if you just bounce a land, you basically ended up with two untapped lands back on your side

#

or dont target anything so just a single 3 visit

#

need to reread this card for a second [[birthing pod]] i think i can do something dumb with it

shrewd zealotBOT
deft belfry
#

yep i can

#

i think my bumi idea is so dumb you wont see it coming

#

despite my lack of interesting in actually playing bumi 😅

#

going to lurk and sleep, cya

#

will need a few more cards to make it happen, mainly more ashaya type of turning things into lands

wicked gust
#

Lol

#

There's a dude who when stuff died flips them into lands

#

[[Yedora grave]]

shrewd zealotBOT
deft belfry
#

cut [[!planar engineer]] since your basic count is low, can consider [[edge of autumn]] Yedora may work for you but not in my. i want to be able to target face up creatures as lands. yedora + earthbend can flicker rereanimate with a sac outlet. my ended up cutting lot of the earthbending effects in place of mass reanimate lands (mostly basics rather than man lands)

shrewd zealotBOT
deft belfry
#

i pull this off with some luck top deck with [[glisp of tomorrow]]

shrewd zealotBOT
#

No card found for “glisp of tomorrow”

deft belfry
#

[[glims of tomorrow]]

shrewd zealotBOT
#

Sorcery
Suspend 3—manarmanar
Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.

deft belfry
#

so i accidentally completely avoided the cost of [[!tectonic split]]

deft belfry
#

but because there were also [[!nature's revolt]] they are now creatures and i cant tap them for mana, i need a land to play anything, including the greaves i kept in my hand before the glimpse shuffle

deft belfry
#

😅

#

mirrorbox did turn all of them from 2/2 in 5/5s and with [[blighted woodland]] i can further make them 6 7/7 each

shrewd zealotBOT
deft belfry
#

if i top deck a land, then i can do greaves and replay bumi without an issue

#

so yeah in B2 Nature's revolt do have a weird effect, where now no one can really play boardwipes without turning it into MLD villian and all lands are going to have summoning sickness [[root maze]]

shrewd zealotBOT
deft belfry
#

well as least they can block

#

which is why i am hard keeping [[!ragadragga goregut boss]]

wicked gust
#

Interesting

deft belfry
#

[[$earthbending student]] wth

shrewd zealotBOT
deft belfry
#

this uncommon only has foil and is expensive

#

my build is also too aggresive with attacking lands so i dont want to tap down a lot of mana for a single turn [[!embodiment of insight]]

deft belfry
#

single use animate land doesnt work for me with land per turn

#

before using all those $20+ cards, [[blossoming Tortoise]] is a big one you missed

shrewd zealotBOT
deft belfry
#

it does everything

#

i deemed [[!den of bugbear]] to cost too much tho

deft belfry
#

without counters, its like 5 mana for a end of turn 3/2, the 1/1 will just die

#

and its a 95% tapped land

#

lair of hydra is okay since its flexible

#

although its is still a tapped land

wicked gust
wicked gust
#

Aka ALL LAND YOU EARTHBEND

deft belfry
#

i know

#

i am someone who block with face

#

and having to play a 4/4 blocker with 5 tapped mana is a high cost before i can attack with those lands

#

so i cut both that and student in my build and went for a "power matters" earth bending

wicked gust
#

Interesting

deft belfry
#

i am trying to see if i can make [[graaz unstoppable]] work

shrewd zealotBOT
deft belfry
#

probably not but goldfishing

#

and then i will cheat and check for edhrec synergy cards for bumi after

#

also need to check for ashaya vs "Forest are 1/1" interaction

#

could potentially be a nombo

#

yep [[!living lands]] is lowkey kinda bad if i try to play with ashaya XD

shrewd zealotBOT
deft belfry
#

all creatures are 1/1s and all lands are creatures

#

my^

#

[[!life and limb]]

shrewd zealotBOT
nocturne dockBOT
#

613.4b Layer 7b: Effects that set power and/or toughness to a specific number or value are applied. Effects that refer to the base power and/or toughness of a creature apply in this layer.

deft belfry
#

ashaya applies first in layer 7a, just right above it

wicked gust
#

Ah

deft belfry
#

so yeah, since i am doing basic forest, and all sort of lands into creatures, its rough to play both at once, i would have to keep something back instead of both

#

kinda why no one tried to use the old school land animate for a long time

#

i thing i need a toolbox/tutor for that mirror gallerybox tho

#

graaz cost too much, i need to get mirror box instead

#

oooh i forgot to mentioned this card two days ago

#

it was to replace your fire crystal

#

hmm its called

#

[[devastating onslaugh]]?

shrewd zealotBOT
deft belfry
#

instead of 4+6 mana

#

just do 5+ mana to make more tokens of a thing

#

thats anything i cant do since i need to keep my non permanent count low for Glimpse of tmw

#

i am at 89 cards not counting the 10 upgrades

#

need those weird tutors and card draw

#

or non instant sorcery removal

#

[[song of dryad]]

shrewd zealotBOT
deft belfry
#

[[bend or break]] will the betrayal happens?

shrewd zealotBOT
deft belfry
#

anyways you really want non land one sided destruction, if there are any

#

[[khalni heart expedition]] can replace my spell

shrewd zealotBOT
deft belfry
#

i guess [[overlaid terrain]] wont work though

shrewd zealotBOT
deft belfry
#

solid T4 hitting all land drops and not much tempo lost, animated one land and holding mass land animate in hand at 5 mana curve

wicked gust
#

Interesting

limber radish
wicked gust
#

My next brew maybe [[Vorinclex//the grand]] for an interesting mono green build as its hard to find a fun mono green deck

shrewd zealotBOT
#

Legendary Creature — Phyrexian Praetor
Trample, reach
When Vorinclex enters, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
mana6managmanag: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
6/6

The Grand Evolution
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain "mana1: This creature fights target creature you don't control." Exile this Saga, then return it to the battlefield (front face up).

wicked gust
#

Or maybe a "Fun and unconventional " eldrazi tribal that isn't the typical 3 commanders for them

limber radish
#

Have you seen the Raggadragga spawns/scions deck?
Since they have mana abilities they get his +2/+2 and pseudo vigilance stuff

wicked gust
#

Interesting, but isn't their mana ability tap and sac?

deft belfry
# wicked gust Interesting

i tried to use bumi's bash.... but i think its too weak of a card i would have to replace it with better janks

#

if you happened to play it i am sure it is a fun moment

wicked gust
#

So I assume your brew is better than mine slapped together? Lol

deft belfry
#

no, i just mean that bash seems like a flavourful card

#

but it doesnt get pass my jank-radar threshold

#

to deserve a spot in a animate land matter theme deck

#

my has a lot of inconsistent things

#

it just gets a message across with beatting face with lands

#

one thing goes wrong and its MLD for everyone

#

or i have no animate land other than the one from commander Bumi

#

i like stuffy doll because i am someone who dont block with creatures

#

but obviously there are point where i need to block or have to have something

#

so those type of creature create enough of an decentive/ barrier while i go on an aggressive alpha strike mode

#

which is why i bough along grothama and damage spells

#

and for budget/non proxy, i usually cut lot of the high end $$ cards

#

so without badger mole cub, part of the creature-land stuff will be significantly less mana

#

i am building with glimpse of tmw in mind, its not a thing that works in most decks, i cant run value sorcery instants without risking a bad hit

deft belfry
#

i think Ojer kaslem (bottom left) will help you. i miss more with higher count of enchantments and less creatures than you do

deft belfry
#

getting 2 lands into hand do basically guarantee your 7th mana on a future turn/command tax/flip ability. if changed to human i belief you can use that werewolf thing to transform it? not too sure, only remember it works on aang

#

fyi [[Raggadraga goregut]] doesnt care about how it uses mana ability, only cares that the creature do have a mana ability [[cryptolith rite]]

shrewd zealotBOT
deft belfry
#

and like 4+ different version of Rite that do the same is like the anthem for raggadragga

deft belfry
#

did you know that there are 65+ cards that makes mana

#

i dont think you need the small effects like [[swarming of moria]]

shrewd zealotBOT
deft belfry
#

is it just there fore the [[!polymorph]]&[[!transmogrify]]?

deft belfry
#

because i would then want to cut sad golem since those are the bad hits

#

[[!marang river regent]] is okay. not the most satisfy but an decent flyer that has alternative casting cost if stuck in hand

deft belfry
#

[[triple triad]] is a fun card, i also whiffed on it like every turn

shrewd zealotBOT
deft belfry
#

🥲

#

if you can make it work, sure. right now it wont with the high land count. with 0 cmc. it is 6 mana phyrexianarena

#

i guess it pay the mana cost but winning the clash is the important part

wicked gust
shrewd zealotBOT
#

Legendary Creature — Phyrexian Praetor
Vigilance
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay mana1.
mana2manaw, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
3/5

The Argent Etchings
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Incubate 2 five times, then transform all Incubator tokens you control.
II — Creatures you control get +1/+1 and gain double strike until end of turn.
III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile this Saga, then return it to the battlefield (front face up).

deft belfry
#

ohh noooo

#

🤣

#

you know my bias on white cards, they are automatically the least appealing of the cycle in general

#

lol

#

tell you wife to open another one

#

the fancy one hmmm

#

but its not junji ito elesh norn

#

[[elesh norn mother of machines|sld|415]] the one i would love for collection only

shrewd zealotBOT
deft belfry
#

[[!elesh norn mother of machines|one|415]]

deft belfry
#

although the text box ruined the vibe of the horror backgroud 😕

limber radish
#

No, I polymorph my commander when he’s got the 2 paradigms to to reset him in between.

deft belfry
#

oh then you really dont need token making sorcery

limber radish
#

Probably not, but any spell that makes a treasure is essentially 2 treasures early with Sanar out. I tried to split mana rocks and treasure ramp spells.
Any other big dumb creatures to add? I was trying to keep it all non-legendary so I could copy them all.

deft belfry
#

i would just play strike it rich to make treasure along with commander, i dont want to use all the mana and tell that i have no respond and leave myself vulnerable

#

may need a bit more info to get everything in the right place:
COmmander on curve > next turn spell + commander + land, pass > big turn with???

#

i guess with the prepared spell, you can get its own tap for treasure, essentially making sanar a diabolic tutor

#

[[twiddle]] i wouldnt use over costed spells that only create a treasure

shrewd zealotBOT
deft belfry
#

if i UNtap* sanar, i can already activate the tap ability and then make two treasure in one turn, also works at instant speed

#

giving me that blocker on other players' turn and the open mana

#

i am just having some issue on making sense out of this chart

#

how you turned izzet into a valley curve with permanents

#

and 60+ source of mana

#

55 is already high for like a green deck

#

can put reflecting pool to better use in like a three colour deck and lower your budget here, i assume you own it

#

i want to add in utility lands that would help cut lands out of the 99

#

my personal most used ones are ash barren, myriad landscape, shire terrace ,and then war room for draw

#

i will let it stay with 38 lands for now, so you guarantee land drop tempo whenever you need it or not

#

note that you do care about red source more, so there's not really a reason to have the same amount of island and mountain unless you think that gives you the best chance of casting sanar T2

#

also can run tapped land because you would see it in your opening hand with 2 or more lands, just play the tapped one T1 and untap T2

wicked gust
#

My luck from Motm was trash, only got etali

deft belfry
#

@wicked gust at least i dont hate that elesh, i think i know/seen a few people who brew around it

#

etali 's okay i think thats one of the big hits in the set, what else was there...

#

cant remember, have to look up price online

wicked gust
#

Dis the one

deft belfry
#

i got enough fun stuff out of it

#

oh so it was the one i mentioned

wicked gust
#

I didnt sadly

deft belfry
#

wait

#

you traded

#

ah so you want that one

wicked gust
#

It was for my [[brimaz blight]] deck at the time

shrewd zealotBOT
#

Legendary Creature — Phyrexian Cat
Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "mana2: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate.
3/4

wicked gust
#

And the only version they had

#

Sadly disassembled it

deft belfry
#

ohh lol i keep thinking mother of machine was from march of the machines

#

why is that

#

i know the precon

#

is pretty meh

wicked gust
#

I was thinking of mashing that precon and the abzan one from the previous set and run [[Vishgraz]] but always had issues on how to build him

shrewd zealotBOT
#

Legendary Creature — Phyrexian Insect
Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Vishgraz enters, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."
Vishgraz gets +1/+1 for each poison counter your opponents have.
3/3

wicked gust
#

I think we talked about it before

wicked gust
deft belfry
#

precons kinda goes over my mind

#

because those ones are either popular or dies fast

wicked gust
#

The Last version before I disassembled

deft belfry
#

and then everyone sort of have the same deck after some time and online has all the "equation" to [[!solve the equation]] for you

deft belfry
#

if the play pattern is nice and enjoyable, i can see it lasting longer, but once hyper dies

#

or parasitic mechanic or wait a thousand year for a new upgrade

#

those commander are just niche af

wicked gust
#

I still love it

deft belfry
wicked gust
#

I just couldn't win/keep up or people thought I was the threat when I wasn't even close and the REAL threat won

deft belfry
#

political skill need training, noted

wicked gust
#

I don't have ANY abzan decks

#

And I want one but they are so...boring or samesey

deft belfry
#

i didnt play with abzan myself but i do have some brew irl that i havent finish

#

i think i may want to do the rat Doran one since i wanted to get proxy, perfect for different art for the same expensive named card

wicked gust
#

The new doran does look fun

#

I pulled him too

#

[[Doran besieged]]

shrewd zealotBOT
#

Legendary Creature — Treefolk Druid
Each creature spell you cast with toughness greater than its power costs mana1 less to cast.
Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.
"Each year that passes rots you with scars. Shelter your heart, for the world is cruel."
0/5

wicked gust
#

Bit I have a [[arcades strategi]] deck...that I havent used in a while

shrewd zealotBOT
wicked gust
#

What's funny is I could easily see the recent abs in from dragon storm precon via base for the new door on and just see where it goes from there

deft belfry
#

arcades is too on the nose for me

#

i read it, can visualize where the deck goes

#

and how it plays

#

everything becomes too obvious, easy and boring to brew

wicked gust
deft belfry
#

i am sure it satisfy the green butt stuff thickness urge

#

but with the defender 'restriction' it tooks a lot of the fun out of uniqueness and creativity

wicked gust
#

Just look at mine

deft belfry
#

you can add in erie interlude

#

[[shield sphere]] did this never got any reprint

shrewd zealotBOT
deft belfry
#

[[$shield sphere]]

shrewd zealotBOT
deft belfry
#

yep nothing

wicked gust
#

For some reason , I ordered one copy of the sent me 2 by accident so I don't know how that happens

deft belfry
#

you lucked out on someone's mistake

wicked gust
#

Lop

#

But

#

[[Vishgraz]]

shrewd zealotBOT
#

Legendary Creature — Phyrexian Insect
Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Vishgraz enters, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."
Vishgraz gets +1/+1 for each poison counter your opponents have.
3/3

deft belfry
#

[[crashdraw bridge]]

shrewd zealotBOT
deft belfry
#

this is colourless haste i still havent find a copy of

deft belfry
#

😑

#

coz of this reaction?

#

[[towering titan]] is probably the one card i have seen once online and forgot

shrewd zealotBOT
wicked gust
#

Lol

deft belfry
#

[[sinners judgment]] also cool stuff since it basically have no other home

shrewd zealotBOT
#

Creature — Spirit Soldier
Defender, flying, vigilance
At the beginning of your upkeep, if this creature has two or fewer judgment counters on it, put a judgment counter on it.
As long as this creature has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb mana5manawmanaw
4/4

Sinner's Judgment
Enchantment — Aura Curse
Enchant player
At the beginning of your upkeep, put a judgment counter on this Aura. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.

deft belfry
#

this part tho, i dont think you can make it much more generic

#

personally i consider drain to be an above B2 card

#

even tho it is technically just a strictly better counterspell

#

weird how archdruids charm lost the second mode in here

#

havent see [[green sun twilight]] played in a game since it came out, i guess it must be somewhat unpopular or overlooked

shrewd zealotBOT
deft belfry
#

[[green sun zenith]]

shrewd zealotBOT
deft belfry
#

i guess it is nerfed too hard to the point that no one wants it 😅

#

at 6 mana, people want to have a sure way to get a creature out, not like shuffle colosus into top deck and cheat out

wicked gust
deft belfry
#

i know

#

the signet in a greem deck tho 🤦

wicked gust
#

Bro I was screwed over too many times to not have them

#

But I COULD cut them...for more walls

#

Or silly tech

#

Suggestions?

deft belfry
#

REAL land ramp?

wicked gust
#

Ugh more green lol

#

Maybe

deft belfry
#

every green deck ever

#

unless there are something that makes non land taps for extra mana

wicked gust
#

Nah I'd build a green deck and do only colorless just ti spite your ass

deft belfry
#

green land ramp, even at the base level of rampant growth

#

is probably between than talisman guild signet higher than 80% of the time

#

cutting a land out of the main deck is like drawing a card you dont need

deft belfry
#

with less green than your colourless ramp

wicked gust
#

Never feel bad lol

deft belfry
#

[[the pride of hull clade]] really went straight down

shrewd zealotBOT
deft belfry
#

i guess it was temporary hype and too niche to be used efficiently

wicked gust
#

Dont care its a BIG ASS

#

If only I have a [[wall of ba]]

shrewd zealotBOT
deft belfry
#

meh 8 drop that just asking for answer

#

if no answer, your damage dont really increase

wicked gust
#

Nah

#

As the commander...lol

#

Maybe

deft belfry
#

if there is removal, this will force it out and you may end up trading more mana for much less

#

infinite power without evasion doesnt matter if it got blocked by a 1/1

wicked gust
#

[[Triumph of the horde]]

shrewd zealotBOT
wicked gust
#

Lol

#

A big ol fuck you

deft belfry
#

then you could have won long ago with triumph

wicked gust
#

Lol

deft belfry
#

without 31 more damage

wicked gust
#

It's a joke dsmnit

deft belfry
#

make it funny

wicked gust
#

But the wall as the commander

#

Bitch

deft belfry
#

😑

wicked gust
#

I'm exhausted and its midnight

#

I apologize

deft belfry
#

its a wall deck, my expression is just as flat

wicked gust
#

I'm spewing out random dumbstuff

deft belfry
#

if it get killed before damage

#

do walls do no damage

#

[[!arcades strategist]]

deft belfry
#

yep

wicked gust
#

But there is a few backups in the deck for that specific reason

#

But I also wanna try and do soldier tribal with [[commander mustard]]

shrewd zealotBOT
wicked gust
#

And find a way to make human tribal work with [[silvar]] and [[trynn]]

shrewd zealotBOT
wicked gust
#

I have like4or 5 I wanna brew atm lol

deft belfry
#

as per usual

#

i remember mtg goldfish Grim said a lot of nice things about mardu human tribal

#

but their power is definitely above B2

#

mustard would be more conditional in two colours boros identity and very straight forward go wide and big soldiers

#

come down, attack, block

#

sort of trying to be fast but at 4+ mana it is probably somewhat slow

wicked gust
#

Ye

#

Then there's [[Vishgraz]] and [[Vorinclex//]]

shrewd zealotBOT
#

Legendary Creature — Phyrexian Insect
Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Vishgraz enters, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."
Vishgraz gets +1/+1 for each poison counter your opponents have.
3/3

#

Legendary Creature — Phyrexian Praetor
Trample, reach
When Vorinclex enters, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
mana6managmanag: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
6/6

The Grand Evolution
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain "mana1: This creature fights target creature you don't control." Exile this Saga, then return it to the battlefield (front face up).

deft belfry
#

if for some reason you reach the point of using the second ability twice

#

thats a lot of damage

#

vishgraz was also a precon, so it has lot of decktech for it, i think most are token matters, flicker. the corrupt thing was only a few cards from the set

#

itself with each opponent with 3+ counters do get into the voltron category that you are most used to play

#

ing

wicked gust
#

True

deft belfry
#

and it is actually not a bad incentive to keep someone alive for that reason

wicked gust
#

But I don't NEED it to be voltron

deft belfry
#

to a degree, until you think they need to be taken out

#

i mean you still have lot of mites expecting to swing since they cant block

#

vishgraz 's mite is "bad blocker tribal"

wicked gust
#

Ye

#

Still a cool dude

deft belfry
#

and 5 mana 3/3 body is very underwhelming so the buff is very much needed

#

i think black has a few ways to give things deathtouch

#

turning them from bad at blocking to everyone is bad at blocking XD

#

anyways, i think vorinclex is the most opne ended one out of those you have mentioned

#

front side, nothing special, just a good attack/blocker in green
back side takes lot of mana but is easy to get there

#

chapter 3 is basically a long turn of deciding how to board wipe
ch2 is raw power with counter synergy
ch1 is the kinda random cheat

wicked gust
#

Especially in mono green

deft belfry
#

the etb grab you two forest

#

so you are at at least 7 mana

wicked gust
#

I somewhat want to do that have a deck in all color combos and mono green and mono blue are the hardest decks for me to find commanders for

deft belfry
#

5 colours hard?

wicked gust
#

No

#

As in a deck with all the color combos

deft belfry
#

thats not 5c what is

wicked gust
#

Dis

deft belfry
#

so you need 32 cards that do at least one of each

#

the 4 colour ones you dont really have options

wicked gust
#

Sadly

#

....no

deft belfry
#

i dont do mardu often, temur i havent find too many new interesting build

wicked gust
#

Ok

deft belfry
#

seperate decks

wicked gust
#

Yes

deft belfry
#

ah thats not hard then

wicked gust
#

And Sadly not many "good" 4 color commanders

#

I do have a fun temur deck

deft belfry
#

they are too good

wicked gust
deft belfry
#

because of my thing for cost reduction, i brewed animar as one of my earliest and never finished to play with

#

yeah ureni i dont find interesting

#

you have the less famous one

wicked gust
#

Bruh

deft belfry
#

so it is slightly more unique than the other ureni

wicked gust
#

A board wipe in the command zone? And a MASSIVE boi

#

And protection

#

He has it all

deft belfry
#

[[piru the volatile]] first time?

shrewd zealotBOT
deft belfry
#

yes lifelink applies

#

and you are basically asked to kill and reanimate it

wicked gust
#

I did have the [[omnath roil]] landfall AND elemental tribal

shrewd zealotBOT
deft belfry
#

that one i do see less

wicked gust
#

I sadly deleted the deck as I cant find it and I couldn't finish games

#

Wait no

#

Found it

#

Happy I still have it

deft belfry
#

youtube podcast or something

#

idr the title but they talked about their tribals or something

wicked gust
#

This?

deft belfry
#

maybe theres a link of the build somewhere i am not sure or played it in a game

wicked gust
deft belfry
#

must be the video right before that, this was to proof it

#

so this should have the deck

#

and idk what it will take to find a 3yr old video and hope that its the right one

wicked gust
#

Lol

#

Oh well

#

I'll figure something out

#

Ok, I'll see what I can do about...yea let's work on Viahgraz

#

I did have this version

deft belfry
#

Premiered Sep 30, 2022

#

by my guess the podcast would be right before this date

#

where its all discussion/argument on best humans, etc

#

no game play

wicked gust
#

Podcasts stop at 2021 I think I cant find any in 2022

deft belfry
#

i hate those lands

#

no way, there got to be some talk/discussion even recently

#

i havent followed new things with them for a while so idk if some videos are hidden or just not being made

wicked gust
#

It's ok

wicked gust
deft belfry
#

i think seth is a good host, but i dont find most of his takes that interesting

#

crim is the scary grixis control player you need to be aware of and take out early, tomer the value simic bs engine on his side. i dont know whoever is on, maybe richard got some unusual but quite powerful takes

#

i remember hearing him trying to convince the power of [[secret rendezvous]] to the rest

shrewd zealotBOT
deft belfry
#

it basically rewrite the card as "Target opponent is now your ally for the time being and the two of you draw 6 cards"

wicked gust
#

Lol

deft belfry
#

ofc he didnt say that directly

#

and the rest either dont see it or refused the idea behind that "an opponent draw 3 cards for nothing in return" what a bad card

#

and richard did win a lot of games on average from what i can hear them getting at

#

so who knows

wicked gust
#

Lol

deft belfry
#

doesnt make sense, but bad cards = win rate 📈

wicked gust
#

I found another deck I wanna try now lol

#

Equipment and zombie tribal

#

Looks fun

deft belfry
#

i think Phil is another regular of their cast? i didnt see too much of his stuff tho so i cant really tell

#

[[enikira hostile scavenger]] whats the original name the walking dead black character?

shrewd zealotBOT
wicked gust
#

[[Michonne, Ruthless Survivor]]

shrewd zealotBOT
deft belfry
#

yes her

wicked gust
#

[[!Michonne, Ruthless Survivor]]

deft belfry
#

hmmmm [[sledge iron]]

shrewd zealotBOT
deft belfry
#

i guess she is just harley quin in disguise

#

[[infilration lens]]

shrewd zealotBOT
deft belfry
#

i run this with lure in my golgari jank deck rn

#

its the one that has this combo [[!spincrusher]] [[!exponential growth]]

deft belfry
#

"and for the last hit, i will use the big armed dick punch on you"

wicked gust
#

Lol

deft belfry
#

it has won more than not

#

it just takes advantage of the broken part of the game

wicked gust
shrewd zealotBOT
#

No card found for “Jin gixta//”

wicked gust
#

[[Jin-Gitaxias//]]

shrewd zealotBOT
#

Legendary Creature — Phyrexian Praetor
Ward mana2
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
mana3manau: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
5/5

The Great Synthesis
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control this Saga.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile this Saga, then return it to the battlefield (front face up).

deft belfry
#

at a high mana value

#

i have record of casting 60+ mana worth of spells on a T7 ish game

#

it was probably a bit higher if i keep track but after the 5th spell it really didnt matter

#

its just whenever there wasnt a win con or everyone has to wait me durdle

#

in my defense, i did nothing but lands and commander for the first 5 turns

shy thunder
#

@deft belfry do you think you could help with my abomination?

wicked gust
#

Also, thoughts on [[!Jadzi, Steward of Fate]] as a commander?

wicked gust
#

Also, I definitely think the Calamity deck is a bit too strong for b2...I won 45ish minutes into a game and won via an uninterated with board, everyone was tapped out, had a big damage dealing etb [[red dragon]] and then dropped [[Fiery Emancipation]]

shrewd zealotBOT
wicked gust
#

So either I power it down or fully disassemble it anf remake a different mono red deck

#

Everyone was below 30 health and I was at 40...no one attacked me lol

wicked gust
#

Also, another possibly brew I want your opinion on [[Runo Stromkirk]]

shrewd zealotBOT
#

Legendary Creature — Vampire Cleric
Flying
When Runo enters, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo.
1/4

Krothuss, Lord of the Deep
Legendary Creature — Kraken Horror
Flying
Whenever Krothuss attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
3/5

hallow pasture
deft belfry
#

blade of selves would scale better here than early clone that doesnt have a target. Can try to look for more synergy whenever its with dragons/planewalker (high cost creature you cant swing because you need blockers)
or just more utility from casting spells.
will check if herald horn is worth it, sheoldred eddict seems meh. maybe able to smooth out the curve more.

deft belfry
deft belfry
# wicked gust Also, thoughts on [[!Jadzi, Steward of Fate]] as a commander?

it does what it does, but the etb isnt anything new i think it was the non planewalker Kiora [[kiroa rising tide]]. so the only real different is wizard stuff, and the not creature spell, basically a sorcery in your commander zone. i am meh on prepared mechanic but its not a bad mechanic at all. it does somewhat what you to do token tribal so that part reminds me of

shrewd zealotBOT
#

No card found for “kiroa rising tide”

deft belfry
#

this go wide+ bump [[alandra sky dreamer]]

shrewd zealotBOT
deft belfry
#

mono blue and double X isnt hitting the right part for me personally, if it works for you, then go ahead and try it. the tokens should be easy to get through since blue has the best ways to give evasions

deft belfry
hallow pasture
deft belfry
#

otherwise, if you lower your damage a bit, this deck would just be the aggro red-deck win that burns through its hand

deft belfry
#

the chance isnt in your favour most of the time, but in decks that especially struggle with card draws, it is a nice ramp + card advantage 2 in 1

#

i wouldnt do it in blue black

deft belfry
#

i see that dragon clone that need a 4 power creature

#

it has nothing to select early on

#

sparkdouble is one of the best clone in the game, can even copy commander

#

but again need target

#

i dont think sivitri is great for a second copy

hallow pasture
#

ohhh u meant the frostkite i see what ur saying

#

🤔

deft belfry
#

so those lower cost cloning cards are actually not in the right curve for the deck when you want 5+ drop dragon out

#

and since some of your dragons has strong etb

#

or even ltb

#

[[blade of selves]] actually works pretty well

shrewd zealotBOT
deft belfry
#

ofc it cost like 6 mana to use both at once, but with nothing to play early

#

you basically still have to do that 4 mana from spark double to clone

#

same as the equip cost here

#

and with death triggers, spark double is actually worse since you dont get the immediate value

#

in this specific interaction ^ spark double is probably one of the most power non legend clone in the game

hallow pasture
deft belfry
#

not trying to remove it. Just pointing out that the sequence of lower cost cards that HAS to come out after higher cost creature is bad tempo

hallow pasture
#

no right cus they exiled right?

hallow pasture
nocturne dockBOT
#

704.5j If two or more legendary permanents with the same name are controlled by the same player, that player chooses one of them, and the rest are put into their owners’ graveyards. This is called the “legend rule.”

hallow pasture
#

wait...

#

so it does work..?

deft belfry
#

nothing get exiled

#

its straight up dies

hallow pasture
#

if u sac both token to legend rule?

deft belfry
#

you may

deft belfry
#

or you can sac original too

#

but no reason to do that most of the time

hallow pasture
#

diabolical synergy

deft belfry
#

maybe in the [[hedetsugu and kairi ]] focused deck

shrewd zealotBOT
#

Legendary Creature — Ogre Demon Dragon
Flying
When Hidetsugu and Kairi enters, draw three cards, then put two cards from your hand on top of your library in any order.
When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.
5/4

deft belfry
#

where it runs reanimate

#

then you would want the original in the grave since tokens doesnt stay

hallow pasture
#

wait wtf this also works with both ends of hidetsugu too right? the etb and ltb?

deft belfry
#

yes

deft belfry
#

sparkdouble only get the etb since its non legendary

#

legend rule kills two and you get at least four triggers from the two H&K

hallow pasture
#

thats such a crazy interaction tho haha

deft belfry
#

and since those ability all goes on the stack, you can now stack etb ltb however you want

hallow pasture
#

play hide on 5

#

play and equip on 6

#

swing

#

the value

#

😭 🙏

deft belfry
#

or blade can come out earlier if you think it is safe

#

so you can equip with 4 and have open mana

hallow pasture
#

that too ye

#

i am running a decent amount of protection i think

deft belfry
#

its a lil weird how you call all the counterspell protection

#

since they can be used defensively and offensively

#

and this is another thing about H&K

#

you cant cast the counterspell with no target

hallow pasture
#

ye i assume so

deft belfry
#

so* its just bad single target burn

#

or you need all those spells in hand

hallow pasture
deft belfry
#

its close enough

hallow pasture
#

hide also only gives free cast to Instant/sorc, but the burn still works on creatures right?

#

so u can exile an exepsnive dragon or somethin

#

to zap someone

deft belfry
#

i see protection more like [[neurok stealthsuit]] or [[admiral's order]]

shrewd zealotBOT
hallow pasture
#

like imagine, u exile bahamut and brainstealer or somethin and connect with hidetsu, suprise 21 dmg

deft belfry
#

[[draco]]

shrewd zealotBOT
hallow pasture
#

LMFAO

deft belfry
#

its not worth it in this deck

hallow pasture
#

yeah i'd assume so haha, but really cool interaction

deft belfry
#

i hard casted it in [[omo queen of vesuva]]

shrewd zealotBOT
hallow pasture
deft belfry
#

but thats like a 26 total mana cost for a 9/9 flyer even though i got 20 mana worth of reduction, it is really not that great of a creature

deft belfry
#

This dragon planeswalker kinda holds you back and need blockers

hallow pasture
#

yeah

deft belfry
#

as a rakdos player, i dont have lot of ways to give vigilance, and this is ironically one of the best i can get [[angel triumpt]]

shrewd zealotBOT
#

No card found for “angel triumpt”

deft belfry
#

[[angel trumpet]]

shrewd zealotBOT
hallow pasture
#

😂

hallow pasture
deft belfry
#

so in my deck, i like to attack, i like damage (going anywhere) i like the incentive it brings or in fact it sort of "force" attack or else they cant block

#

and since i have red, i can give haste fairly easily

#

idk if this one is something you want

hallow pasture
#

i infact cannot haha, hense why i cut the combat dmg dragons lol

deft belfry
#

you have blue that can tutor for artifact BUT

hallow pasture
#

like brass and the blue one i forgot its name

deft belfry
#

angel trumpet is one of those old card that either didnt consider the summoning sickness creatures or didnt care about them

#

it doesnt care whenever something CAN attack or not, if it didnt declare as an attacker or is already tapped, it get tapped,

hallow pasture
deft belfry
#

start from there, look for win cons you can 'combo' with

hallow pasture
#

not unfair autowins but still decent combos

#

🤔

#

im not a big combo player so maybe im missing other better ones haha

deft belfry
#

narset lock isnt unfair!?! XD

hallow pasture
#

that arent cedh lvl