#REVERSED! (EDH) Assistance!

1 messages · Page 16 of 1

shrewd zealotBOT
cold quartz
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i just realized the synergy with that in my marchesa deck with toxrill

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@ orchard

deft belfry
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yeah

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you used marchesa against toxrill?

cold quartz
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no my marchesa has toxrill

deft belfry
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oh gross lol

cold quartz
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dealer of death, not the other one

deft belfry
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yeah

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i think i remember

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the reanimator marchesa

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crime

cold quartz
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ye

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ive played that deck a lot, never actually saw toxrill till today

deft belfry
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right i havent put together the recorded version of my vraska online

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oh lol

cold quartz
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it was quite rude, that was when i came back in bummed out

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totally ruined the table vibe so i might drop it

cold quartz
deft belfry
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no, i just dont put my decks on the site so

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when i take it apart i have to rebuild most of it

cold quartz
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ah ok

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but i think im gonna hit the sheets, im tired

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have a good night

deft belfry
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yeah me too g'nite

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my silly crime engine

storm fox
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i pulled a maralen fae ascendant today and and am thinking of building her, tho im not sure if i should go with elfball or faerie tribal

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[[maralen fae ascendant]]

shrewd zealotBOT
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Legendary Creature — Elf Faerie Noble
Flying
Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent's library.
Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
4/5

deft belfry
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bit of both

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it is basically control mill with elv faerie support

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but you can add lot of variant, such as [[maskwood nexus]] a card that almost never work

shrewd zealotBOT
deft belfry
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so that now your opponent's creatures and your mass tokens cards are also going to be tribal

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basically i think the typal itself doesnt matter, not as much as the number scaling part as long as you can get cards to play with marlen

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a 5 drop that needs to come in first before it "draw" more cards from 3 other decks with no real synergy

deft belfry
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[[!springleaf parade]] is probly the most expensive card i picked up from the set just because its one of the best synergistic mana ramp i have seen

deft belfry
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ramp early = X is high, blockers = multiple turns worth of fog, if there are tokens then next turn there are even more mana, or refund itself on the same turn

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[[scheming symmetric]] + flash speed / mass elves into big mana turn, there seems like lot of things to do with 2 tribal combine

shrewd zealotBOT
deft belfry
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and i am guessing [[bitterblossom]] will trigger Maralen? since it doesnt specific creature permanent

shrewd zealotBOT
deft belfry
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[[$bitterblossom]] no way for me tho

shrewd zealotBOT
#
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storm fox
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these past 2 hours, i have sifted through all the elves that can fit in maralen's colors on scryfall and also through my own card collection for fitting cards and came up with something (still needs like 40 cuts tho)

deft belfry
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Ofc XD so much to cut

storm fox
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yeah

deft belfry
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well, probably dont need maskwood then

storm fox
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it's my first tribal deck im building so i'm not sure what i even should cut

deft belfry
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when all the creatures are already the type

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and are like 1/3 the cost

storm fox
deft belfry
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if you are not up against creature decks

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most of the time it is just your own creatures

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and it is like a bad 3 card "combo"

storm fox
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my own decks are probably the least creature heavy decks in our pod, so creatures should be fine

deft belfry
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holy 3 drop elves so many

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[[realmwalker]] i usually add in last when i either lack the creature type, need more card advantage/creature heavy

shrewd zealotBOT
deft belfry
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otherwise, [[imperious perfect]] is going to do the same thing for you and most

shrewd zealotBOT
deft belfry
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more*

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there are enough ramp that kodamna's reach cultivate can go [[circle of dreams druid]] if you got the green fixing, going to either give more mana

shrewd zealotBOT
deft belfry
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or trigger commander to "draw" 2

storm fox
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i also sent a coauthor request to ya

deft belfry
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oh ok

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i will put a bunch in the "maybe cut" tag

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XD [[urborg elf]] having seen this card for so long

shrewd zealotBOT
storm fox
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yeah, he happened to be in the right colors

storm fox
deft belfry
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but with acrance signet in the game, i doubt anyone want to go that far for an extra creature

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hmm so you need to give me edit permission or something

storm fox
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oh right

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1 sec

deft belfry
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🙆

storm fox
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done

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i also blindly put in all the green land ramp spells i could think of, those are worth keeping right?

deft belfry
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not necessary

storm fox
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if i cut them that's 6 cards less

deft belfry
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in a way, i am looking at an [[!impact tremor]] deck but with mill

storm fox
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im not sure where mill comes from cuz maralen does theft but basically yeah

deft belfry
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must be so easy to go infinite tokens etb

storm fox
storm fox
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would be a fun wincon to just exile their libraries

deft belfry
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opening 7 + 5 turns = 12, -commander - partner = 86ish card in deck. 43 creatures entering = one person deck out, 129 creature = mill out

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my win con at my last LGS with [[katara the fearless] was my opening hand [[hailmar excavator]] and drew into my only mass flicker effect [[!ghost way]]

shrewd zealotBOT
storm fox
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f

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for your opponents

deft belfry
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so i managed to mill out the archenemy playing [[icetill exploreer]] decking him

shrewd zealotBOT
deft belfry
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in thew following turn i milled out the other players then myself before i pass

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everyone were half a turn away from winning

storm fox
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that is 1 strong mill

deft belfry
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tbf my deck was worse than the 2 precon at the table XD so i got lucky

storm fox
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i just hit my opponents with a 21/21 AO

deft belfry
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🤣

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yep, 100% win rate 1/1 statistic

storm fox
deft belfry
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how does blade of selves

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become landfall

storm fox
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not landfall

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but 2 death triggers from ao

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buff up entire board by 4 permanently

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on every attack

deft belfry
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[[ao, dawn]]

shrewd zealotBOT
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Legendary Creature — Dragon Spirit
Flying, vigilance
When Ao dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
5/4

deft belfry
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oh that part

storm fox
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yup

deft belfry
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i guess if you want it to be even faster, it would be down to the anioted possession token doubles and stuff but i think those are too generic

storm fox
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it's useless without any form of token gen

deft belfry
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inb4 white has the most token cretions

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[[beast whisperer]] might be better than lifecrafter bestiary]] but it is harder to die

shrewd zealotBOT
deft belfry
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i guess will keep both for now and see if there are too much draw

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[[urza incubator]] rock so hard in tribal deck

shrewd zealotBOT
storm fox
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might be (too much draw*), the whisperes is better than the artifact imo

deft belfry
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and blue has all the tutors

deft belfry
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[[altar of the brood]] is something i wanted to buy but never got one, getting to pricey

shrewd zealotBOT
deft belfry
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and ofc every panharmonicon eff in the game will work with it as well as etb commander

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vedalken orrery is just a worse leyline when you have access to blue

storm fox
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seems there are a lot of effects i haven't even considered putting in

deft belfry
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yeah... and oyu havent even looked much into the fairies yet

storm fox
deft belfry
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[[chronicle of victory]] works for go wide trample but 6 cost for the draw is like a worse version of the ... is it [[door of destiny]] or another name

shrewd zealotBOT
deft belfry
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not that one

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the 5 drop cast typal = draw

storm fox
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[[kindred discovery]]?

shrewd zealotBOT
deft belfry
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its also an artifact

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but yeah kindred discovery is just better when you have blue

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was refering to [[vanquishers banner]]

shrewd zealotBOT
deft belfry
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biggest difference is that discovery works with tokens, and some blue decks make HASTE tokens

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also blue has lower cost maskwood such as [[arcane adaption]]

shrewd zealotBOT
deft belfry
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and before that was a thing, [[conspiracy]] was the old school

shrewd zealotBOT
deft belfry
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[[gathering stone]] is the upgrade to [[herald's horn]]

shrewd zealotBOT
deft belfry
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looks like i am here to give you a lesson of the tribal history of magic XD

storm fox
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i'll gladly read it

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never really got into any tribal deck

deft belfry
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well i got just a little over 5 minutes before heading to work

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i think dragon and slivers are still some of the most popular tribal

storm fox
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definitely

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i think followed closely by something like zombies, or elves

deft belfry
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when i see a [[morophon the boundless]] i hope to see something new and then get disappointed

shrewd zealotBOT
deft belfry
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the best? panhar effect on a creature [[roaming throne]]

shrewd zealotBOT
deft belfry
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i think this pushes decks into that B3 or higher category

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and it gets worse with all the blue cloning effect

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one of the most fun spell to make clones [[doppelgang]]

shrewd zealotBOT
storm fox
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i did get a [[starfield vocalist]] promo from edge of eternities prerelease that is still unused

shrewd zealotBOT
deft belfry
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oh yeah thats a broken one

storm fox
deft belfry
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pet card

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you know where it goes

storm fox
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maralen?, cuz etb triggers

deft belfry
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ooh, even with legendary rule

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i mean every commander deck is a pet deck

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unless your avg mana cost is like [[Ivy, glee]]

shrewd zealotBOT
deft belfry
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something like 1.3 of sort , a 10+ mana spell is like a must have with simic identity

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so for legend rule, just because they all die

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doesnt mean they dont see each other

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so each maralen sees herself and other maralen

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X^2 mill

storm fox
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  • every other elf that's copied
deft belfry
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lot of math

storm fox
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problem for the table

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not me

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:)

deft belfry
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you do target opponent to mill

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so you do the math lol

storm fox
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fair

deft belfry
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doppelgang X = 3, target 2 elves and maralen

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9 elves enters

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3 are maralen with original maralen

storm fox
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3*9?

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or im stupid

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is also an option

deft belfry
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exponential

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option and mathematic facts are not the same

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maralen0riginal sees 9 things, Maralen 1,2,&3 sees 9 things each

storm fox
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anyway, doppelgang is a kill spell

deft belfry
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so i think thats 36 triggers of milling 2

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72 cards?

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gtg fleed

storm fox
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aight

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i'll try to tag the deck a bit further and (maybe) make some cuts

storm fox
shrewd zealotBOT
storm fox
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i finished tagging the deck exept for 4 cards, i hope it is done in a way you can make sense of it, imma go to sleep now

deft belfry
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🤦 misspelt thigh of all things guess you are not into that or is that a reverse psychology mind game🤔

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are any of those [[!Trystan's Command]] good at all

deft belfry
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i guess it is two elves... nvm doesnt enter battle field, so the cast isnt an elf, only the token

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the utility looks nice but i do hate 6 mana

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although untap all looks tempting

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the tribal [[vitalize]]

shrewd zealotBOT
deft belfry
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hardly noticed [[tyvar kell]] can draw cards XD

shrewd zealotBOT
deft belfry
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theres so much mana stuff i can find something to cut there

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can probably take something away for [[!quest of renewal]] for the untap synergy, while low scaling cards maybe able to cut as well, i am thinking about the small value stuff if it doesnt add to the win con

deft belfry
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if it is about life gain, every elf deck can do [[well wisher]] + [[wirewood symbiote]]

shrewd zealotBOT
deft belfry
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oops i meant [[wirewood lodge]]

shrewd zealotBOT
deft belfry
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symbiote is nice to since it basically turn 1 elf into 2 elf recast

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too*

wicked gust
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Ideas for a merfolk azorius commander to go along with the new ones from lorwyn? I'm not a fan of the flip sygg, but his og one is also kinda lame. I surprisingly loved them during pre release due to how many I pulled

deft belfry
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crossroad is always scary since it can be double edge sword

wicked gust
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Maybe, just ideas. Nothing on paper, I been theorycrafting and hoping the mew boros strixhaven precon be a good way to do phoenix tribal and hoping for phoenix support lol

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And also been getting ideas for the orzhov one as a fun way to do goad

deft belfry
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orzhov goad, azorius merfolk and boros pheonix?

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idk if black white has enough "goading" effect i can see some white cards do the political

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incentive of wanting the table to attack someone else

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"attack a player other than you" etc

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[[bloodthirst blade]] technically works in every deck but because it depends on other's deck, it is a bit hard to use well

shrewd zealotBOT
deft belfry
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and it is a do nothing for the first 2 mana

proper belfry
deft belfry
shrewd zealotBOT
deft belfry
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white has many ways to put counters on all your creatures and if all that counter is on kyler then the anthem is massive

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proliferating counters other than just +1 also increase the anthem by 2

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2 card infinite power and creatures

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[[gift of the viper]]

shrewd zealotBOT
deft belfry
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giant growth your entire team

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is [[presence of gond]] for a combo?

shrewd zealotBOT
deft belfry
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[[glaring spotlight]]

shrewd zealotBOT
deft belfry
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alpha strike game ender or make target removal easier

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i see no reason to play that 1 mana fog when you are the aggro deck

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same for holy day

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i would rather just run more ways to get humans out

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or draw

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more lands too if possible

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[[karn's bastion]]

shrewd zealotBOT
deft belfry
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utility lands, etc, i include [[!war room]] in basically all my 2 colour decks

shrewd zealotBOT
deft belfry
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there is a newer land(s) that gives creature unblocker, either menace (from spiderman) or two creature share same type

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idk if your [[midnight guard]] infinite is worth it

shrewd zealotBOT
deft belfry
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not human but a cool card [[arwen mortal queen]]

shrewd zealotBOT
deft belfry
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[[tyrite sanctum]] spam that ability for counters

shrewd zealotBOT
deft belfry
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for ramp [[season of harvest]] [[trasverse the outlands]] etc

shrewd zealotBOT
#

No card found for “season of harvest”

deft belfry
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[[celebrate the harvest]]

shrewd zealotBOT
deft belfry
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[[open the way]]

shrewd zealotBOT
deft belfry
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i dislike using one card for only 1 mana worth when i can get much more out of it

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if T2 ramp isnt that important because i dont need that T3 4 mana play

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i would just go for those big ramp pieces that scale better than [[worn power stone]] and [[temple of the false god]] as the baseline

shrewd zealotBOT
deft belfry
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each land i get out of my library is essentially drawing a card

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and in green there are always landfall synergy if needed [[evolution sage]]

shrewd zealotBOT
deft belfry
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[[felidart retreat]] etc

shrewd zealotBOT
deft belfry
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nothing wrong with that arcane signet and talisman, but having them over the 3+ mana value ramp is losing so much utility

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cultivate is ... okay just because it guarantee the 5 mana on the following turn after T3

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but getting only 2 lands worth of mana? can do better

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[[chronicle of victory]] is awkward for the curve

shrewd zealotBOT
proper belfry
deft belfry
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green can get trample at half the cost [[gurruk uprising]]

shrewd zealotBOT
#

No card found for “gurruk uprising”

deft belfry
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[[gurrk uprising]]

shrewd zealotBOT
#

No card found for “gurrk uprising”

deft belfry
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[[garruk's uprising]]

shrewd zealotBOT
deft belfry
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so the +2 first strike isnt really worth the extra mana

deft belfry
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i dislike the wipes that hurt yourself so much [[vanquish the horde]] i think you can find things that doesnt remove your side

shrewd zealotBOT
proper belfry
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I have the infinite creature combo for a way of either kill me or force a wipe or I'll win and as a way to buff kyler more

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Are there any good board wipes in selensya that dont hurt you? I know of like 2

deft belfry
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i think that infinite is not as consistent than just having overall synergy

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see cards i mentioned above

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one of my favourite is [[split up]]

shrewd zealotBOT
deft belfry
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[[dont move]] is kinda funny

shrewd zealotBOT
deft belfry
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unless i have to, i try to not go over 4-5 mana

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which 2 were you thinking about

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is the one in your deck one of them [[everything come to dust]]

shrewd zealotBOT
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Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for mana1 or one mana of that creature's color.)
Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.
"I can see every single atom of your existence, and I divide them."

proper belfry
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I can't think of the other one off the top of my head right now

deft belfry
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[[ezuri's predation]] is one of the best green wipe, although its not as fitting in here, i think most white wipe is enough

shrewd zealotBOT
deft belfry
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scryfall the one you like

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with wordings that matters to you

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my personal favourite are like [[by invitation]]

shrewd zealotBOT
deft belfry
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[[slaughter of the meek]]

shrewd zealotBOT
#

No card found for “slaughter of the meek”

deft belfry
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[[slaughter the strong]]

shrewd zealotBOT
deft belfry
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so i can basically get rid of anything even pass heroic and stuff

proper belfry
#

Valid

deft belfry
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there should be many fitting white board wipes that matters for you

proper belfry
#

Right now this deck is in the testing/rough draft phase still

deft belfry
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its all gud

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most kyler decks is just a bunch of humans

proper belfry
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I do see where it needs work and your points.

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Ive never seen another kyler deck and it seems pretty strong overall

deft belfry
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i dont really like [[gift of viper]] since its like major powercreep/staple from the premium MH3 set

shrewd zealotBOT
deft belfry
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but i have to acknowledge that 1 mana +3 on your entire board anthem synergy

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so its a good thing that i dont find kyler as interesting to me so i will probably never get those cards XD

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aura shard is one of those cards i dont want to buy or play with as well

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so oppressive

proper belfry
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Im unsure if I should keep it in the deck, its a solid removal piece since I dont run much removal for enchantment or artifact. Def need to be able to control the board a bit

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I love tribal decks so when I find a commander I like for tribal I'll build it

deft belfry
#

overall, 5 mana [[overwhelming stampede]] is your kill spell win con, so thats another reason why i would be extra careful on what high cost spell i use in the deck

shrewd zealotBOT
proper belfry
#

That is fair. I have triumph for that reason

deft belfry
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yeah triumph is very effcient "end the game" button

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some may think its too fast

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so for "bracket power level" with randos

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may want to check with that

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i think i only know like 2 assholes that would be super salty about that card out of few hundreds

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but with randos you never know

proper belfry
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True. I know that in the 2nd game testing the deck i was able to win turn 5 due to only 1 thing of interaction

deft belfry
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yeah, it sort of have that "X spell win the game" effect in commander where you can do nothing for 5 turns and just ramp

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antidramatic

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B3/B4 is probably fair game depends on the people you play with

proper belfry
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Its meant to be a mid to high b3, not anywhere near b4

deft belfry
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some people dont like infinite in B3 if it can be early game

proper belfry
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Eh as long as its not game ending its all fair

deft belfry
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bracket cares about intent, expectations and reality sometimes dont match

proper belfry
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True

deft belfry
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i think i just find B3 to be in that awkward place XD and i like my janks too much in general

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as long as no one is trying to exploit that bracket loop hole and is honest about the deck in the pre game/rule 0 conversation i think it is a easy social issue to solve

proper belfry
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I love jank builds. Ive got a treasure party deck thats a bit jank but holy hell it hurts people bad and gets as much salt as my simic deck

deft belfry
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anyways i am going afk for a bit, can chat if i am back before bed

proper belfry
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Ive thought about putting miraris wake into the deck but am unsure

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[[Miraris wake]]

shrewd zealotBOT
deft belfry
#

seems okay, not as good as the ramp i mentioned imo

proper belfry
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Figure itd be helpful for doubling mana up to get more drops out

deft belfry
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well, those kinda depends on having enough basics in the 99 too

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this one works with nonbasic

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remember, land ramp also passively draws a card, where mana doubler doesnt

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🏃‍➡️ afk

wicked gust
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And for the boros phoenix tribal...

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These are the face commanders of the secrets of strixhaven precons, 2 of the 5

storm fox
storm fox
storm fox
versed wind
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any idea what should i add/remove

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im thinking reanimation package with discarding artifact creatures to draw more with kefka and using [[scrap mastery]] as a 2nd copy of living death to get everything back

shrewd zealotBOT
versed wind
#

the deck should be able to function without kefka anyway so i didnt pack that muc protection

storm fox
brave dragon
#

Monomon friend you doing good? Happy new year ☝️

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Need your help with scarab god zombie tribal again

deft belfry
deft belfry
#

the deck can easily afford some higher cost elves over a mana dork but elves etb doesnt care about what the elf does

deft belfry
# wicked gust The commander itself goads...

yeah i didnt keep up with spoiled to think about 6 months into a future. i am too edgier to look forward to that. its kinda a enchantress/aura deck so even without a major focus on goading, it enough to do lot of things, think of roles/ constellation
the elephant kept the neat "leave grave" mechanic but otherside of existing stuff it will probably all be new cards supports. it has solid draws and spirit tokens aggro tho

wicked gust
#

I'm hoping they introduce a new phoenix card that makes ir easier to leave the bin or even better a new boros phoenix commander, aka the sub commander of the deck

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Again hoping

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But phoenix make sense for him

deft belfry
#

in sultai there is cards like [[titan's nest]]

shrewd zealotBOT
deft belfry
#

so as long as the wording (scryfall otag or otext search) include something along those lines or random engine

wicked gust
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Yes my mardu terra phoenix deck is nice but it isnt as affective. If I put it to 2 colors it may run better plus get more value when one leaves than in mardu terra

deft belfry
#

boros can probably do something similar

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i guess, that dragon of takir commander with black can make use of [[dread return]] tho

shrewd zealotBOT
deft belfry
#

so boros will have some limitation around reanimating at a low cost

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teval arbitor something

wicked gust
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The zombie dragon

deft belfry
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idr it being a zombie but it makes zombie druids

wicked gust
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Oh teval

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Sadly not in red its sultai

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And the precon

brave dragon
#

It can be a little slow at the beginning but gets going pretty well

deft belfry
versed wind
#

idk sometimes i cant reanimate stuff after people destroy them i think i should have a backup of try to ramp into big creatures

brave dragon
deft belfry
#

yeah.. trying to get out 7+ drop can be awkward here

#

will take lot of time to look at all the pieces individually to get back on that one. mainly lot of goldfishing to see how smooth your side runs in a vacuum before seeing how much interactions for the rest of the table. my assumption in B4 is just lot of disruptions etc i would rate removals like cyclonic rift and vadalblast higher in those environment

wicked gust
versed wind
#

i play couple of reanimate deck, unless it like scrab god or mirko that can keep reanimating targets, the arch enemy of a single disrupt and stop reanimate deck pretty quick if they are setup to try to reanimate only

deft belfry
#

can summon Pastlebox since he probably memorized all the zombie combos better than i do

wicked gust
#

My only real reanimate deck atm is my mardu terra deck with a few phoenixs cause I love phoenix tribal and killing people with a small army of phoenixs lol

deft belfry
#

i just look at it as a general zombie/control/reanimator deck

deft belfry
#

and my visual template is somewhat like 7 of this type doing one thing, 15 of this type doing another

#

each tutor is like a second copy of either a niche one of or an engine piece that cuts my deck size by 1 card

#

and when all the numbers are not based on 1/99 it gets a lot messier

#

deck size is like 80 cards to start with

#

i would reference some tool boxes decks online in that case

deft belfry
deft belfry
#

are there anymore good zombies or this is basically all of them

#

i wish [[stir the sand]] is an instant, could have been so nice in token generation. anyways [[gempalm pulluter]] is that any good...

shrewd zealotBOT
deft belfry
#

looks kinda meh

#

oh aetherdrift has this one [[rket tomb mystic]]

shrewd zealotBOT
deft belfry
#

[[lazotep plating]] isnt one i have gotten much value out of in general

shrewd zealotBOT
deft belfry
#

it feels like the worst kind of blue counterspell protection interaction there is just to get an amy

#

esp consider scarab gods biggest weakest is wipes that remove everything

versed wind
#

i use [[unified will]] in a zombie deck for a counterspell quite like it

shrewd zealotBOT
deft belfry
#

if i want a "for sure" way to counter a spot removal i would do [[slip out the back]]

shrewd zealotBOT
deft belfry
#

or my personal way as a hater of white, [[corrupted conviction]]

shrewd zealotBOT
deft belfry
#

"if i cant have it, nor do you"

#

or really any free sac outlet

#

[[flare of malice]]

shrewd zealotBOT
deft belfry
#

is that a zombie .. the one from EoE the surveil visca seer

#

nope but probably worth? [[umbral collar zealot]]

shrewd zealotBOT
deft belfry
#

i guess it cannot sac itself

#

probably better with combo

#

the mill/card selection is nice tho

#

i can also see a slighly higher land count than 36 for a control deck that really want to hit every land drop

#

and i dont mind having 2 lands in hand if one of those is a tapped land, so i have a choice on my tempo

#

fuck XD i hate scry lands, its probably fine.

#

i would do [[ash barren]] some of those "cut a card out of my deck" stuff in those colours unless i need all of the 99

shrewd zealotBOT
deft belfry
#

or instead of extra mana fixing, more colourless sources to greed the utility

#

[[hidden grotto]] many similar version on a budget [[gallifrey council chamber]]

shrewd zealotBOT
deft belfry
#

[[conduit pylons]]

shrewd zealotBOT
#

Land — Desert
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
manat: Add manac.
mana1, manat: Add one mana of any color.
The newly constructed relays harness the desert sun, bringing power to settlers across the plane.

deft belfry
#

dig site i wouldnt do in B3 level for my standard

brave dragon
deft belfry
#

[[search for azcanta]] looks pretty good

shrewd zealotBOT
#

Legendary Enchantment
At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)
The Sunken Ruin houses all the learning of a long-forgotten age.

Azcanta, the Sunken Ruin
Legendary Land
(Transforms from Search for Azcanta.)
manat: Add manau.
mana2manau, manat: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

deft belfry
#

i milled about 180 cards that game and since i ran out of libraries to mill, i did myself before i pass

#

actually i didnt count the turn before so it was definitely over 200

#

rn looking at scarab god, i think you really want some powerful etb to reanimate

brave dragon
#

Yeah the one with a great etb is Gary

deft belfry
#

the payoff with that token is kinda meh

brave dragon
#

What do you mean?

deft belfry
#

noxtous ghoul beside out of frame

#

biggest focus on scarab is this right

#

getting something back should be scary for the table

#

unless you only want the scry and life lose but thats wasting the strongest part of the card

#

and upkeep trigger is slow

#

i would really like leyline of anticipantion or fae in here to fix that

#

[[high fae trickster]]

shrewd zealotBOT
deft belfry
#

whenever i want to play my control style or an amazing body to get back with scarab

#

or have open mana to play scarb god at the best moment

#

and i would be willing to run tutors [[$faerie harbinger]] for it

shrewd zealotBOT
deft belfry
#

wow [[jidoor aristocratic captial]] is so much cheaper than i expected

shrewd zealotBOT
#

No card found for “jidoor aristocratic captial”

deft belfry
#

fuk

#

[[jidoor aristocratic capital]]

shrewd zealotBOT
deft belfry
#

just b.c mill half cannot kill, it is a really strong way of denying most decks from getting to the answer they need

#

and in a control graveyard reanimator deck, i think its a good fit. worst case a tapped land

#

i will probably never see this in any serious scarab build but its kinda fun [[eligeth crossroads]]

shrewd zealotBOT
brave dragon
#

Yeah it actually looks great

brave dragon
deft belfry
#

i think locus god is the most interesting one out of all the gods but also so busted in 99 cards card draw format

deft belfry
#

oooh did i not see [[training ground]] in your deck

shrewd zealotBOT
deft belfry
#

or did i missed it

brave dragon
#

I also tried to fit in [[Sphinx of the second sun]] but not really reliable

shrewd zealotBOT
deft belfry
#

yeah too slow

brave dragon
deft belfry
#

kk

#

i got my jpg one from avatar, actually kinda neat

brave dragon
#

The full art one?

#

Looks good

deft belfry
#

yeah, and its thematic scene

#

using it with waterbending

#

this one is just perference [[ornithopter of paradise]]

shrewd zealotBOT
deft belfry
#

i like higher creature count, i died to flyers for all my early years of commander games

#

commander lowkey cares about creatures

#

i run it more than i run arcane signet

#

its the cool cousin imo

brave dragon
#

But the summoning sickness sometimes sucks

deft belfry
#

if i dont plan on using that 1 open mana for something right away

#

it not as big of a difference for me

#

but mainly because i dont run too many 1 drops

#

you got 2 instants

#

maybe that one game that 4/4 zombie flyer can be lethal XD. thats up to you

#

hmmm do [[shambling ghast]] matter

shrewd zealotBOT
brave dragon
#

Yess I like it so much actually

deft belfry
#

very hard for me to justify that one

#

rly

brave dragon
#

It needs something more on the board to work like roaming throne or sac to warren soultrader

#

But I managed to -1/-1 the whole board

deft belfry
#

8 ways to sac a creature

brave dragon
#

Versus my frirnds' sliver

deft belfry
#

alright pet card

#

😒 that 1 drop scaling is no match for noxious ghoul

#

i would have been going for the treasure 90% of the time

brave dragon
#

Yeah most often

#

But

deft belfry
#

yeah, in that case i dont notice too much, but i would try to add those lands and high fae to fit the control theme more

brave dragon
#

[[sliver hivelord]]

shrewd zealotBOT
brave dragon
#

I just can't stand it lol

deft belfry
#

core of the deck dont have issue

brave dragon
#

Guess the lazotep plating is kinda sus

deft belfry
#

yeah the 1 army is meh

brave dragon
#

But I like the concept of being hexproof for the whole turn

deft belfry
#

it can easily Slip out

brave dragon
#

Not just counterspell once

deft belfry
#

fine another pet card

brave dragon
#

Haha not really

#

That one would be easy to let go

deft belfry
#

Commander - The format with 75 pet cards, and 25 lands

brave dragon
#

Especially for a higher land count

brave dragon
deft belfry
#

[[lorien revealed]] best card i opened from LotR

shrewd zealotBOT
deft belfry
#

the modal land spell

#

this is probably $ tho

deft belfry
#

singleton is a choice

#

in fact commander zone, elk and other youtbuers addressed that like last week

#

raechel's team crunched out all the numbers

#

just got to find what is most fun for you

#

i am someone who wants to rule 0 [[Yorion, sky nomad]] just to play more cards

shrewd zealotBOT
#

Legendary Creature — Bird Serpent
Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for mana3 as a sorcery.)
Flying
When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
4/5

deft belfry
#

command zone also did an eps on 200 cards deck with no actual tutors

#

aka Dana lowkey cheated with "no tutor" jk jk

#

[[solider of fortune]] would have been my win con/troll card

shrewd zealotBOT
storm fox
#

I got maralen down to 101 cards now, but i feel like its lacking a lot of things, card draw mostly

#

And maybe recursion

wicked gust
#

I want ideas for a build I really love the idea of [[Roxanne Starfall Savant]] but don't wanna do the typical direction of her based on edhrec Suggestions ,other than maybe splash some equipment on her, but I do too much equipment lol. Suggestions?

shrewd zealotBOT
storm fox
#

i really don't know anything about roxanne or how she's build normally, but i would say to build her blink (cuz color pie breaks are fun), make it rain rocks quite literally

wicked gust
#

Only...2? Yea 2 in gruul [[conjur closet]] and [[sword Hearth home]]

shrewd zealotBOT
wicked gust
#

Sadly lol

storm fox
#

oh damn

#

that not many

wicked gust
#

I mean there's a few clone affects but...that ain't blink lol

deft belfry
#

thats some nice LGS promo, my was just Gran gran

#

i guess standard or other format would have better promos?

#

not standard, probably seal or something

deft belfry
shrewd zealotBOT
wicked gust
#

yep

deft belfry
#

i can get more especially janky ones from scryfall

#

but lot of it is mana rock now taps for lot of mana

wicked gust
#

added a few....and i did an idea of animating the meteorites

deft belfry
#

too bad the rock throwing goblin is landfall

wicked gust
#

ye

deft belfry
#

even if you play all the artifact land similar to shadow hedgehog build

#

i think treasure is just always going to be the explosive route

#

may want a theme

#

if you want super jank, you can create non-gruul colours

#

[[crystalline crawler]]

shrewd zealotBOT
deft belfry
#

oh and the artifact land thing only works with land tokens

#

[[uncles musings]]

shrewd zealotBOT
deft belfry
#

[[radiant flames]] sadly would kill roxanne

shrewd zealotBOT
deft belfry
#

unless flickered til end step

#

but naturally, roxanne is hard to swing with due to low toughness and no evasion

#

so i think being able to attack a bit is important

#

and for a burn deck, one of my favourite red draw jank piece [[expedited inheritance]]

shrewd zealotBOT
deft belfry
#

or if you just want tons of damage being throw around [[reprecusion]]

shrewd zealotBOT
#

No card found for “reprecusion”

deft belfry
#

[[repercussion]]

shrewd zealotBOT
deft belfry
#

i dont think amulet of vigor is the most important thing but as a 1 drop artifact it rarely hurts to have in most decks

deft belfry
#

overall, the way i simplify roxanne is that she does two things

#

artifact token aka mana rocks and treasures, add addtional mana just like [[!goldspan dragon]]. then the constant bombardment of meteorite are just many instances of repeatable [[shocks]]

shrewd zealotBOT
deft belfry
#

while you can go in basically any direction with the mana base and core focus around inefficient burn, i think you need to find what interest you in gruul that you want to play the most

#

the two things that i found most interesting are extreme cost reductions [[rakdos lord of riot]] (and alike) chaos stax storm [[possibility storm]] which is allowing me to cheat spells and cast many things, and then there are making endless clones of something to have tons of triggers whenever something happens onto of ruling nightmare interactions maybe mutates

shrewd zealotBOT
#

Enchantment
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.

deft belfry
#

to make room for roxanna, i believe you actually want to cut some of those mana rocks that doesnt help with roxanne's ability, as well as "too much ramp" when [[meteorite]] is in your command zone

shrewd zealotBOT
deft belfry
#

the "synergy" with artifact ramp is actually [[replication ring]]

shrewd zealotBOT
deft belfry
#

which is really not a good mana rock that most people ever use or seen

#

[[sky conclave]]

shrewd zealotBOT
#

No card found for “sky conclave”

deft belfry
#

[[skyclave relic]]

shrewd zealotBOT
deft belfry
#

can make tokens and do pretty well as an upgraded [[darksteel ingot]]

shrewd zealotBOT
deft belfry
#

with 5 drop commander, 3 mana ramp also is the ideal curve

#

basically 4 lands + 3drop utility rock

#

should be in your first 10 ish cards on an avg game

#

the rest of the deck can say "fuck-all" and do whatever you want

storm fox
#

I also think my table is about to find out that [[displacer kitten]] is a really good elf

shrewd zealotBOT
deft belfry
#

good kit... elvy

storm fox
#

Something like that

deft belfry
#

but ... do you have noncreature spells? Xp

#

😝

storm fox
#

As the non creature player that i am, im only playing 32 noncreatures in elfball

#

And i can steal from the top of opponents, blinking maralen steals the top 2 again and resets the once per turn as well

deft belfry
#

i feel like i am flooded with mana to get a small "battle cruiser-ish" payoff. if there are more utility or better payoff

#

and one of the problem iwth using all those "best cards" in the game makes it really hard to make cuts since it would basically "weaken" it in that category; minor nonbo is like having toxic deluge with [[platinum emperion]] out

shrewd zealotBOT
deft belfry
#

which doesnt protect you from alternative win con

#

[[duplicant]] seems meh as creature removal especially since it doesnt take over the ability

shrewd zealotBOT
deft belfry
#

i feel like artifact is not worth the synergy with reanimation compare to a simple [[agent of treachery]] theif effect

shrewd zealotBOT
deft belfry
#

[[anticausal vestige]]

shrewd zealotBOT
#

Creature — Eldrazi
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped.
Warp mana4 (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
7/5

storm fox
deft belfry
#

[[staff of eden vault's key]] maybe a fun piece but B4 it may not be doing its thing

shrewd zealotBOT
deft belfry
#

thats something i would like to try in the deck tho

#

so i would be looking to shift the decks overall direction

#

[[!eclispe elf]]

shrewd zealotBOT
#

No card found for “eclispe elf”

deft belfry
#

[[!eclipsed elf]]

shrewd zealotBOT
deft belfry
#

its better than basic elves for sure

#

its etb card selection cantrip

#

seems worth for the replacement but not like an interesting pet card

#

its the supplement that taste bad in your life

storm fox
#

The deck currently sits at 101 cards with the elf (kitten) so i would need 1 more cut

versed wind
versed wind
#

I was thinking if I breach reanimate i could mass reanimation without losing life

deft belfry
#

ah that make sense

#

i am too used to taking damage i totally ignored the draw back XD

versed wind
#

The artifact payoff isn't very strong but I will to make it work. There a few things that make it more interesting than normal animation by goblins

#

I do think the land count is pretty low enough to not get flooded ?

#

Not sure how I change that

#

I could change duplicant but I found the exile clause better than most removal

deft belfry
versed wind
#

There some other destroy creature artifact creatures in wh40k and drwho but i dont really want to add those

deft belfry
#

hmm it only see 12 sources of ramp, maybe i should goldfish again

versed wind
#

Huh I thought if I load up on the ramp pieces i could sacrifice them later on goblin welder effects

deft belfry
#

although i missed a few here and there

#

i guess its too deep in the rabbit hole to dig yourself out XD can add another tutor [[uzra's cave]] maybe

shrewd zealotBOT
#

No card found for “uzra's cave”

deft belfry
#

[[urza's ~fucking cave]]

shrewd zealotBOT
#

No card found for “urza's ~fucking cave”

deft belfry
#

thought on haste enabler?

#

also i have no experience with [[demonic consulation]] its too much brain power to use unless i have the entire deck list in mind

shrewd zealotBOT
deft belfry
#

it feels like a self mill out combo piece or emergercy counterspell play

#

i somewhat have the % in my head with my chance of getting to certain cards or random jank, i wish it is a card i get to test out [[$demonic consultation]]

shrewd zealotBOT
deft belfry
#

[[throne of grim captain]]

shrewd zealotBOT
#

Legendary Artifact
manat: Mill two cards.
Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire mana4 (mana4, Exile this artifact, Exile the four from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Grim Captain
Legendary Creature — Skeleton Spirit Pirate
Menace, trample, lifelink, hexproof
Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent of their choice. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking.
7/7

deft belfry
#

second copy of the milling perpetual timepiece

#

probably not needed with all the tutor?

storm fox
#

For the offering, every time i drew it in play testing i cast it cuz its a good mana dump/finisher even early game it gets my elf count up for maralen

deft belfry
#

is maralen not enough draw

#

in that case i guess you will have to cut a non elf thingy

storm fox
#

Cuz stuff from her is free cast

deft belfry
#

idk how many times i looked at the counterspell with double pips in your 3 colour deck

#

but theres no way you would cut that without putting something back in place

#

vedalen orrery can go

#

or a 3 drop utility/removal spell

#

😭 why so many scrylands

#

[[unforgiving aim]][[negate]][[counterspell]][[elivish promenade]] i can see one getting cut

shrewd zealotBOT
deft belfry
#

or if you dont need all that mana [[wirewood channeler]]

shrewd zealotBOT
deft belfry
#

while getting more flash speed iss nice to abuse maralen once per turn, flickering maralen will no longer sees previous maralen's exile

#

and most of the time you get our your creatures on your turn to dig for more cards

#

X spell is kinda the only way to ever mill someone out, so its really just for the once per turn value play

#

can cut a 1 drop mana dork too if you prefer the higher cost utility, since the deck curve is pretty low even with the X spells

storm fox
#

Think i'll probably cut the unforgiving aim

deft belfry
#

yeah that was my most expected cut out of the bunch

#

over 30 elves i am fine cutting anything

versed wind
#

The roi is pretty bad still when it can hit the top 6 and you die still

deft belfry
#

i would love to do that gambling theme especially with hivemind chaos XD

versed wind
#

The new secret lair is about 10$?

deft belfry
#

when every interaction spell i do is like a big pile of messy interaction stack [[narset reversal]]

shrewd zealotBOT
versed wind
deft belfry
#

doubt i will get any

versed wind
#

It has a great art, looking for a foil one too

deft belfry
#

the collectable part of the game isnt for me

versed wind
#

I mean if you play the cards you collect is it still a collectable

deft belfry
#

i get the singles and lot of bulk

#

still trying to get rid of things since its easy to end up with all the extra cards

#

part of my philosophy in this casual-social format, i want to be comfortable giving out extra copies of the cards in my own deck to other players. so i really dont need much special/ premium version of anything

deft belfry
#

[[trickery charm]] is one of those old jank i wanted a copy of, maybe it will work well with consultation 🤔

shrewd zealotBOT
deft belfry
#

but no way anyone in the right mind would try this stuff in commander

#

so i would do it

sweet ember
#

Hi, I've been seeing this thread for a while, is it really as simple as dropping my deck and discussing it?

storm fox
#

I would've thought that it would be like 40 or something

deft belfry
#

[[mischievous sneakling]] changelings has gotten so good this days XD

shrewd zealotBOT
deft belfry
#

it really depends on how you feel about its consistency, and how the payoff convert to the win-con etc. like [[guttersnipe]], if you get that out than play 20 spells in the spellslinger deck, thats just enough to burn all opponents

shrewd zealotBOT
deft belfry
#

with how much cantrip/free spells and more sorcery instants than existenting guttersnipes, it makes more sense to have more of those spells than permanents to balance out that card type rather than a 50/50 between non creatures and permanents (instead of 1/3 spells, 1/3 guttersnipe, 1/3 mana, its more like 2/5 spells, 1/5 guttersnipe, 2/5 or less lands and ramp, etc)

deft belfry
shrewd zealotBOT
deft belfry
#

show me what you got but i do prefer if you have tags and tell me what you want in the final product. I am helping with card choices in the deck and not building the deck for you

sweet ember
#

Ok, just to make sure the Moxfield global tag works for everyone, not just me right

deft belfry
#

it should

#

inb4 i get trolled with manabox 🤮

sweet ember
#

Here’s my deck list

#

It’s a control/spellslinger deck trying to protect itself with chump blockers that also happen to be used to draw cards with Coastal Piracy type effects, become extra Lands once the Siege that gives all non creature spells Convoke gets resolved, become beaters with anthem artifacts, and also provide fuel for Skullclamp and Ashnods Altar

#

Aside from beat down using Banner of Kinship and Coat of Arms, I also have other win cons like Twenty Toed Toad, Hullbreaker Horror/cheap Artifacts, and Mass Manipulation to steal key pieces

deft terrace
storm fox
#

i have been playtesting maralen for a moment now, and i keep thinking i may have cut too much mana generation

#

or moxfield is screwing me over and over again with bad draws

#

so im adding back in a elven chorus

#

i think card draw should be good, hadn't realized yet that maralen can steal card draw spells as well

deft belfry
deft belfry
shrewd zealotBOT
deft belfry
#

as long as you hit your landdrop each turn, the control play style should run smoothly

#

i would use the moxfield compare it to other spellslinger decks just to see how much instant sorcery they like to run, as well as the "best version" of each counterspell or spot removals

#

feel like you can run a bit more removal in the current list

#

even if not doing pongify/ rapid hydrolization

#

did i see your build before, [[monastery siege]] doesnt look like a common card in the format

shrewd zealotBOT
deft belfry
#

not a bad "ward 2" effect although it maybe meta dependent to know how effective it is

#

soul guide lantern seems meh consider there is [[ghost vacuum]] in the game; but ofc it cost more $

shrewd zealotBOT
deft belfry
#

[[gift ungiven]] that card i am straight up bad at using due to not running tutors often in my own decks

shrewd zealotBOT
deft belfry
#

not sure what are your targets depending on the scenario

#

i dont think [[wizard's retort]] is worth it, there should still be other counterspells? will have to check scryfall on that one

shrewd zealotBOT
deft belfry
#

as you can see, i dont think the category need much changes

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if they are 1-to-1 swaps

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[[coral atoll]] bounce... is from the OG bounce land cycle, i think it isnt worth it

shrewd zealotBOT
deft belfry
#

can run [[guildless commons]] instead

shrewd zealotBOT
deft belfry
#

or in additional to mana rock

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my focus on this commander is probably the game play of how to get out a well timed impactful spell along side the mid-range playstyle

shrewd zealotBOT
deft belfry
#

by having an 8 toughness commander and all the pillowfort effects,i think the chance of getting attacked is very low to begin with, soooo may not need that at all

sweet ember
# deft belfry overall lot of things going on, i dont see obvious problem since you seems to kn...

Aha, I've learned to focus more on redundancy, both for variation and consistency. I find it more fun to run 5 different win cons that I will shuffle to between games based on which pieces I draw early rather than going all in on the same strategy for every game, so I'd prefer to run multiple pay-offs that all have different goals but can all be fueled by the same game plan with minor pivots.

sweet ember
deft belfry
#

i helped with one a while back let me see if i can pull it up

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lol yep that was yours

sweet ember
deft belfry
#

[[chief engineer]]

shrewd zealotBOT
sweet ember
deft belfry
#

not quite non creature spell convoke

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yeah i can see the deck did changed and finalized a lot

sweet ember
deft belfry
#

personally i am a sucker for clones and copies so i would jam in [[complete the circuit]] to get extra big value stuff, but i am sure there are better cards esp after lorwyn elicqse dropped

shrewd zealotBOT
sweet ember
deft belfry
shrewd zealotBOT
deft belfry
#

or [[zimone's hypothesis]] etc

shrewd zealotBOT
deft belfry
#

[[soul guide lantern]]

shrewd zealotBOT
deft belfry
#

because this is sorcery speed exile

sweet ember
# deft belfry [[gift ungiven]] that card i am straight up bad at using due to not running tuto...

The plan with this is to pull key cards depending on what pieces I have. For example I could pull Nexus of Fate to take one of four slots that either makes the enemy waste one of their "send to Graveyard" slots on a card Ill recover anyways, or leaveit be and give me an extra turn, and I can pull Fabricate, Mystical Tutor, and Scour for Scrap to guarantee at least two win cons taken from the Library

deft belfry
#

or a [[tormod crypt]]

shrewd zealotBOT
deft belfry
#

where as ghost vacuum is always able to slowly take things out one by one

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and no one wants to remove a 1 drop artifact

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rather than that good, i just think that a one time effect vs a indefinite effect

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is more devestating for a grave matter deck

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most of the time tormod is able to completely host someone's game plan

sweet ember
deft belfry
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i dont think the sac draw part matters so thats why i figured vacuum has better utility

sweet ember
deft belfry
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on cast

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enter

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most decks dont run soul guide because it has no synergy in the deck, its like a mini stax piece in the 99

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the value it gives is on the lower side

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and it just sort of sits there until you decide to pull the trigger and sac

sweet ember
deft belfry
#

Xp fair enuf

sweet ember
#

But yeah, I think your right and I can replace Lantern with Vacuum

deft belfry
#

i think my one [[stone of erech]] is enough for me to deal with 90% of the graveyard decks i faced other than the ones where i have to bojuka bog their grave

shrewd zealotBOT
sweet ember
# deft belfry can run [[guildless commons]] instead

I considered running [[Arid Archway]] and Guildless Commons, but I felt that with all the colorless pip reduction I was running it was more valuable to run a Bounce land with Blue pips since those, I cant discount until I resolve [[Invasion of Segovia]]

shrewd zealotBOT
#

Land — Desert
This land enters tapped.
When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
manat: Add manacmanac.

#

Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, create two 1/1 blue Kraken creature tokens with trample.
Defense: 4

Caetus, Sea Tyrant of Segovia
Legendary Creature — Serpent
Noncreature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for mana1 or one mana of that creature's color.)
At the beginning of your end step, untap up to four target creatures.
3/3

deft belfry
#

yeah that makes sense

sweet ember
deft belfry
#

its from LotR

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tormod crypt i think you can skip out on getting that

sweet ember
shrewd zealotBOT
deft belfry
#

yep, from the lorwyn set

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[[patchwork banner]][[heraldic banner]]

shrewd zealotBOT
deft belfry
#

anthems you may like

sweet ember
shrewd zealotBOT
deft belfry
#

ohh guess what you can make a token of your commander with that

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AND still keep the original in your hand

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since statebase action isnt checked UNTIL the spell fully resolves

sweet ember
# deft belfry anthems you may like

I thought about these, but I feel like 3 CMC mana rocks giving +1/+1 is less value when my birds are already mostly used to chump block or fuel engines, and and if I want to go for beat down I have [[Coat of Arms]] and [[Banner of Kinship]]

shrewd zealotBOT
deft belfry
#

thats fine, just wanted to give the extra option, coat of arms is usually more scary in case the attack fails

sweet ember
sweet ember
# deft belfry thats fine, just wanted to give the extra option, coat of arms is usually more s...

And thanks for the genuine help. Question: What do you mean by "When the attack fails"? I know both have their advantages (Dropping Banner of Kinship with 10 birds means even if I get hit with a board wipe my birds will still have +10/+10 as long as it remains, while Coat of Arms can be dropped even when Birds are low and still provide scaling value, but its buff weakens after a board wipe)

deft belfry
#

if damage dont connect

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coat of arms will buff the rest of the table

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and thats probably lethal back on you

deft belfry
#

which imo is funnier

deft terrace
# deft belfry well, the most confused thing i have here is: where's all the bounce lands? K&T ...

Hmm, bounce lands might be worth it IF my commander is already out, although I already have 3 lands that ETB tapped. Will consider for sure.

Yeah Il cut Skyguard, fair enough. Also adding Split up and Winds of abandon for more asymmetrical wipes. As far as mana rock Signet and Fellwar are color fixing, and thought vessel and Decanter are hand size fixers. Il add rampant growth in addition to Farseek, natures lore and three visits.

sweet ember
shrewd zealotBOT
sweet ember
#

So, I just found out that [[Panharmonicon]] Exists and works with my Commander. The question is if it's worth it to run it when it only counts Creatures and Artifacts. The Creature half is unreliable since my only Permanent with a triggered ability from Creatures entering is [[Kindred Discovery]], so I'm wondering if a sot and 4 mana is worth it when I only have 16 Artifacts, most of which I aim to place early game to ramp and thus can't guarantee will have enough available to make Panharmonicon worth it

shrewd zealotBOT
storm fox
#

See if it actually does elfball stuff

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Or if i need more mana generators now

deft belfry
#

or are we talking about something else

deft belfry
#

unless you are meta gaming to destroy someone's combo piece, i think most of the time you want to target the one with the highest expected mana curve to cheat out something big

deft belfry
# deft terrace Hmm, bounce lands might be worth it IF my commander is already out, although I a...

i original got that commander from the precon and it was one of the hardest group hug deck to build and play i came across. Do you have any self imposed restrictions? For my build back then, i was sticking as close to the group hug theme as possible and with the intent to let everyone hit their land drop for a fun explosive smooth game. yet the table will get ahead and still end up with a VERY LONG game

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[[keen stone]] was something i couldnt keep even though on paper it is very on theme if the game last long enough

shrewd zealotBOT
deft belfry
#

i invested like 2+ yrs on that deck to keep it as close to the original 99 as possible. i think rather than specific cards its more about how you want the game to go

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the commander is the engine that gives extra land drops after T4. its basically a [[exploration]] after that point

shrewd zealotBOT
deft belfry
#

the one or two open mana is usually not as important so i dont mind having more tapped/utility lands as long as i get the 4 colours

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if you want to do all the fetches, i think you do want somewhat of a landfall theme to maximize the payoff [[lotus cobra]] for the most obvious base ramp + fixing

shrewd zealotBOT
deft belfry
#

on your side of the 99, as long as there is the early game fixing, commander ramp draw, and mid-late game payoff with all the mana, the deck is very flexible with the game plan even with underwhelming weak cards. so idk if X spells are necessary but do whatever you find fun

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i think tons of "group hug" decks got a bad rep because people dont actually build group hug and call it that to get away with broken things. which i dont think is the case here

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just be care how others may preceive it in that pre game conversation

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and one of the main reason why i added in more removal and counterspells is because

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i find that as the table is getting more cards, naturally more spells and big threats will come out

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everyone will be using their removals on each other's threat while iget away with my janky values

sweet ember
# deft belfry not on cast trigger

If I'm reading it correctly, wouldnt this allow Hermes' ability to trigger twice? Since it's a triggered ability. its just that of the two card types Panharmonicon works with, only Artifacts work and unless I draw Panharmonicon in my first 5 turns by the time I get it it's likely either late enough in the game that I'v placed down most of my Artifacts and thus won't have enough opportunity to justify the slot or its a "win more" card

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Actually when I put it like that I think I'll abstain

deft belfry
#

and at the point where the deck size are getting low, resources are running low, K&T will having more left to deal with the table

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[[Hermes,]]

shrewd zealotBOT
#

Multiple cards match “Hermes,”, can you be more specific?

deft belfry
#

read hermes again

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it happens on cast

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for [[Panharmonicon]]

shrewd zealotBOT
sweet ember
#

I've also gone on a new search for cards to slot in, and long story short I am now gone from looking for what Removal to add to looking at some extra options for Instant/Sorcery Recursion

deft belfry
#

you need a permanent that is either an artifact or creature

sweet ember
#

[[Hermes, Overseer of Elpis]]

shrewd zealotBOT
deft belfry
#

to enter the battle

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aka ETB trigger

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if something trigger from something entering

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then it trigger one more time

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i think oldschool likes to refer to panhar as the "double trigger" but nowadyas there are so many things that does that

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for cast trigger, you would either need a second copy of Hermes such as [[spark double]]

shrewd zealotBOT
deft belfry
#

[[renicus duplication]]

shrewd zealotBOT
sweet ember
# deft belfry you need a permanent that is either an artifact or creature

What? The text says "If an Artifact or Creature entering causes a Triggered ability of a permanent you control to trigger, that ability triggers again", it doesnt specify that the permanent's triggered ability needs to belong to an Artifact/creature, just that any permanent's that have triggered abilities will trigger again

deft belfry
#

ENTERING is the keyword

sweet ember
#

OH

deft belfry
#

cast is not the same as entering

sweet ember
#

Oh I see

deft belfry
#

there is something that can do what you want tho

sweet ember
#

No I see it, so this only works with [[Kindred Discovery]] since it triggers on Creatures entering, but Hermes triggers on cast

shrewd zealotBOT
deft belfry
#

[[virtue of knowledge]]

shrewd zealotBOT
sweet ember
#

I get it now

deft belfry
#

[[fracture realm]]

shrewd zealotBOT
#

Enchantment — Room
When you unlock this door, create a token that's a copy of target creature you control, except it's a Reflection in addition to its other creature types.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Fractured Realm mana5manaumanau
Enchantment — Room
If a triggered ability of a permanent you control triggers, that ability triggers an additional time.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

deft belfry
#

the adventure side only

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not the panharmonicon side of virtue of knowledge

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If a permanent entering causes a triggered ability of a permanent you control to trigger, If a triggered ability of a permanent you control triggers

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direct comparison

sweet ember
#

Wait wouldnt the bottom side of Mirror Room double all my Coastal Piracy, card draw, and Hermes?

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Oooooh

deft belfry
#

Yes

sweet ember
#

Very hefty cost

deft belfry
#

and your bounce land too lol

sweet ember
#

But by the time I cast it I usually have enough engines running that its worth it

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ooooh

#

I like this

deft belfry
#

i ran it with [[volo guide to monsters]]

shrewd zealotBOT
deft belfry
#

create two copies of the creature spell for 3 things entering, each one will get 2 etb triggers

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and the deck focus on making more volos

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green covers the high mana value

sweet ember
shrewd zealotBOT
deft belfry
#

"when enters, sac unless bounce"

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happens twice

sweet ember
#

Oh

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Well, one card becomes a downside

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But that ability tho...

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I think its worth it

deft belfry
#

i think its worse than a basic island tbh

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i would just cut coral when i am playing blue

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even the land deck dont like OG bounce

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maybe white because they have catch-up ramp and [[achaeomancer's map]]

shrewd zealotBOT
deft belfry
#

bot scared me with how long it loads

sweet ember
#

Hmmm

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Interesting

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So cut Coral Atoll for an Island?

deft belfry
#

its still asleep and i misspelt that name like 15 times

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or [[shire terrace]] etc

sweet ember
#

Actually I've been looking up recursion spells rn

shrewd zealotBOT