I recently came up with the idea to make a deck containing all 54 instant charms, which then became some weird token creature deck using the lands to make tokens as a sort of 2-for-1 combo. Now I'm kind of in the place where I don't really know what to do. I think what I should do (and should've done at the start) is just make all of the non-charm cards focus on playing many instants, but I don't really know what cards would work best for that. I really want suggestions since this is the first deck I have ever built from scratch* and I want it in a place where I'm confident in it to where I actually acquire the cards. I would greatly appreciate any help! :D https://archidekt.com/decks/11273202/charming_deck
Ramos, Dragon Engine - Commander deck
(1) Commander • (1) Copy • (1) Counters • (1) Discard • (2) Draw • (3) Evasion • (2) Instant • (36) Land • (1) Mill • (6) Protection • (2) Pump • (3) Ramp • (1) Recursion • (34) Removal • (5) Tokens • (1) Untap
This deck spawned from the thought of "There sure are a lot of these instants called charms wh...


