i wanted too brew queen marchesa as a more incentivising hitting others with rewards and punishing them not too hard for hitting me, i got the list down too something im kinda pleased with but i feel like i need two more lands or maybe im missing something.https://archidekt.com/decks/6758692/gaslight_the_deck
#marchesa combat incentives
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Hm.. I'd say it'd need like 1-3 more lands, but as for what to remove I'm not sure. I like the list a lot though, gives me ideas for my marchesa deck.
court ardenvale is the one im leaning most towards atm for a cut for a land
If you're trying to entice people to hit each other, I would take out effects that go against that like Thalia. If you're worried about crack back, you can run some effects like [[ghostly prison]] and [[windborn muse]]
you can also check out [[hot pursuit]] and [[curse of the nightly hunt]]
Enchantment
When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.
At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
for each creature they control that's attacking you.