#marchesa combat incentives

9 messages · Page 1 of 1 (latest)

devout crypt
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i wanted too brew queen marchesa as a more incentivising hitting others with rewards and punishing them not too hard for hitting me, i got the list down too something im kinda pleased with but i feel like i need two more lands or maybe im missing something.https://archidekt.com/decks/6758692/gaslight_the_deck

Archidekt

Queen Marchesa - Commander / EDH deck

(1) Commander • (13) Draw • (1) Enchantment • (33) Land • (16) Protection • (13) Ramp • (11) Removal • (2) Stax • (10) Tokens

vague elbow
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Hm.. I'd say it'd need like 1-3 more lands, but as for what to remove I'm not sure. I like the list a lot though, gives me ideas for my marchesa deck.

devout crypt
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court ardenvale is the one im leaning most towards atm for a cut for a land

marble oyster
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If you're trying to entice people to hit each other, I would take out effects that go against that like Thalia. If you're worried about crack back, you can run some effects like [[ghostly prison]] and [[windborn muse]]

faint latchBOT
marble oyster
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you can also check out [[hot pursuit]] and [[curse of the nightly hunt]]

faint latchBOT