https://www.archidekt.com/decks/3455072
Other than unwinding clock, and crucible of worlds, I can't think of how to improve this deck, nor how to make a more stable win. Any suggestions?
76 messages · Page 1 of 1 (latest)
https://www.archidekt.com/decks/3455072
Other than unwinding clock, and crucible of worlds, I can't think of how to improve this deck, nor how to make a more stable win. Any suggestions?
Oh, plz don't suggest dockside extortionist. That's above my pay grade.
gamble is a good way to search out for your artifact even if it discards
you probably want [[scrap mastery]] too
more ways to mill yourself or discard is going to help this deck more
should run goblin engineer too
perpetual timepiece is a good mill card if you want to fill your graveyard fast
[[bitter reunion]] is good for reanimating as well
[[goblin welder]]
Creature — Goblin Artificer
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
"I wrecked your metal guy, boss. But look! I made you an ashtray."
1/1
[[scrap trawler]]
if you are running more discard you can run [[containment construct]]
[[chief of the foundry]]
[[foundry inspector]]
the other artifact creature you should run are duplicant, triplicate titan, phyrexian triniform and ancient stone idol
Squee, Goblin Nabob is also great to discard cause you can return it every turn
Sculpting Steel is easy include if you have many artifactts
may go for [[sneak attack ]] as well to put out these artifact from hand
[[caged sun]] is also a great artifact to reanimate
[[ugin, the ineffable]] also will make most of your card cost less and draw/destroy
Legendary Planeswalker — Ugin
Colorless spells you cast cost
less to cast.
+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
−3: Destroy target permanent that's one or more colors.
Loyalty: 4
[[Scrapwork Mutt]] is also great for being both artifact and able to discard early to able daretti quickly
Artifact Creature — Dog
When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card.
Unearth 
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/1
[[cursed mirror]] is also similar to sculpting steel
[[Cityscape Leveler]] has a attack trigger so it works reanimating it too
Jeepers, I hardly expected a response, let alone so many.
These are all good (except welder, it's already in there) but they don't necessarily seem like wins to me
if you are looking for more stable wins you can include combos and Mycosynth Lattice + [[Karn, the Great Creator]] is a two card combo
Legendary Planeswalker — Karn
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Loyalty: 5
Really just looking for stuff that will give me w's.
twinflame + dualcaster mage is a two card combo in red too
Preferably without infinite combos (this is semi casual)
well you can run smaller creatures to have a good curve to discard you can win easier
but reanimate strategy sucks at winning especially if it mono red
Exactly
Like I can recur Hella stuff, but none of it wins the game
Some things will set it up (battlesphere, pentavus)
my opinion is probably change your playstyle or change the deck
you cannot quickly go into reanimate mode without any other threats on the table
the other players will focus you down
^this is sorta the strat
Most of my recursion is utilitarian
Players tend to ignore it for longer
yeah what you need is early game stuff to setup rather than having many big cmc stuff
Well yeah. Not all wins are huge mana sinks
yes but you have too many big cmc stuff
I don't cast any of it, should be obvious
i usually go for 10 cause i dont want to mass reanimate either
i not talking about the cmc number but the number of bigger cmc artifacts
which are your reanimate targets
you dont need this many
It's not that bad
Mostly in the 2-5 range
Should get a copy of [[warstorm surge]]
^this could win
yeah it more than most need, people tend to run about 10 ish
Oh you mean 10 big reanimate targets
not a artifact and having bosh to fling things isnt a great win condition too
It's a backup, but mostly for target removal
i dropped bosh a long while it hard to setup with him
I am actually surprised my chief isn't in here, I know I have one.
If it chief of foundry you definitely dont need it