#Deck Brewing General
1 messages · Page 6 of 1
I think you need boots
Swiftfoot Boots and Lightning Greaves
As for winning the game, your commander is going to do better if your opponents are playing a lot of large creatures. If that isn't happening you are going to have to be much more aggressive I think.
wym?
Your Faeries goad their creatures, and those big creatures kill your other opponents.
You could try to find room for Bloodletter of Aclazotz
Would make your Faeries more lethal, fly, and help your goad plan
A little to overbudget ng;
isnt it like 20-25
I think you should be careful about removal. You want your opponents to have big scary creatures for you to goad. You really want to save your removal for creatures and permanents that are going to impact your gameplan without attacking you.
I'd snag that new black enchantment removal spell
Precious little of that in Dimir colors
ok
just bought the merfolk precon a few days ago and i upgraded/switched out a lot of the cards. Need some second opinions on which PL this would be at.
1 of my friend kept sayin that the cards i added are way too much and it's basically high PL like 7-8 but i think that's an overreaction on their part.
One I recently saw lately was 8 by 8, which is taking 8 designated groups of what you want (ramp, interaction, deck focus, etc.) and choosing 8 cards to put in those groups before combining it together with 36 lands
can you clarify further
I can do my best!
So when building a deck, you think of like general deck plans as well as what you wanna do with the deck, obviously
Decks need interaction, ramp, card draw, etc. I can’t remember all 8 categories
But you choose 8 cards for each category, meaning you end up with 64 cards, so you have a perfect fit for 36 lands
I’ve also heard about Command Zone discussing how whatever you deck wants to do, have 30 of it
Not always applicable but pretty good as well
The 8x8 Theory is a mathematical approach to deckbuilding for the EDH/Commander format. You start with your commander and 35 land slots, choose 8 different kinds of effects you would like to see played in your deck, and then pick 8 individual cards for each of those effects, yielding a clean total of 64 spells.
The 8x8 Theory is not meant to b...
There’s a Tumblr page for it apparently
But it involves identifying what kind of “packages” you want/need for your deck and commander
So you need a pretty good idea of what you want the deck to achieve
Could I get suggestions on 7 cuts
i am down from my previous deck lol
Not sure about throne, oppo, death’s mortality, chaos wand, or citadel
chaos wand has been cut ✂️
Anyone has any cool non-staple ways of discarding your reanimation targets?
I'm looking for one more card that does that for my Scarab god (UB) reanimator deck.
Thanks for any help
https://www.moxfield.com/decks/9yUChoveS0CtWJgHFkYB9w anyone wanna help me cut like 20 card from this deck
[[pointed discussion]] [[bitter triumph]]
I play shilgengar tbh so my examples are kinda funky
[[angel of the ruins]] is a great reanim target
Does anyone have a [[!Nashi, Searcher in the Dark]] deck for edh? He feels good in Brawl but 4 player could be rough
What be a good way to build [[phlage]] ? Or would it be better if hes in the 99 of say a [[Firesong and sun]] deck?
Phlage isn't really an edh card, if you really want to run it it'd be better in firesong and sunspeaker imo
Actually got a lot of opinions and made an interesting deck - https://www.moxfield.com/decks/x5IlKXiZHEW9LXrSeXswgA
Any card is an EDH card if you want it too.
https://www.moxfield.com/decks/u5QFkW4I80mXFNOjFNOwEA
I am brewing Mishra, Claimed by Gix with Phyrexian Dragon Engine and Valgavoth wheels into storming with my opponent's decks.
Mishra is the support in command zone as when he flips he can "steal" lots of cards for Valgavoth and is dangerous enough so that Valgavoth might thrive.
Feedback and suggestions would be welcome.
If there's a lot of 1 mana cards that do a better job than 2 and 3 mana cards that I have in my deck; what should I do about that besides just replacing all the 2 and 3 mana cards with those 1 mana cards?
You can look for weird CMC synergies to utilize the different casting cost, or lean into the lower to the gound values and build the rest of the deck to be able to utilize the free mana (activated abilities, maybe?)
I also get pretty antsy about playing out my hand, so be mindful of your need to refresh that grip.
like what do you mean when you say weird cmc synergies?
like cards that mention other cards' mana cost?
Mhm!
i see
yeah i should check that out
im thinking of adding lots of cards that make stuff like clues/map/blood tokens
so i can use the free mana on that
Transmutation Font feels like a good slot in too
font?
Fountain?
the Big Score card.
{5} • Artifact • {T}: Create your choice of a Blood token, a Clue token, or a Food token. {3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. • The Big Score (BIG) #28 • Illustrated by Mark Poole • Magic: The Gathering, MT...
It definitely is!
But if you're running low to the ground, you may be able to make it work. (It's also just been on my mind since I keep seeing it in my collection while I brew other things)
id rather play something like hypnotic grifter
since i can at least use that any number of times per turn
im sure i can find other good mana sinks
but thanks for the advice regardless!
i feel like [[goldspan dragon]] is a good alternitive to [[ancient coppper dragon]]
sure its not the same tresure output, but that dont really matter
https://www.moxfield.com/decks/21omh9tlUUq9pPFQnbpkFg
been a while but finally built another deck, just looking to cut 8 cards.
Just a heads up I built it with cards I had lying around so there isn’t [[tilonalli’s summoner]] [[wildfire awakener]] or [[tempt with vengeance]] but I’ll be going to my lgs soon to see if they have any
Creature — Human Shaman
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Tilonalli's Summoner attacks, you may pay 
. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
1/1
Creature — Human Wizard
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When Wildfire Awakener enters, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player."
3/2
Might recommend [[break through the line]] rather than Sneaking Guide. Cheaper activation and haste is likely better than 1 extra damage from Arabella
As far as cards to remove, I might look to cut Darien as it feels too difficult to trigger their ability yourself.
I'd also likely cut 1–2 of your five board wipes
Unwanted Remake doesn't seem very effective when the 2/2 you're gifting them can handily trade with a large number of your creatures. It's much better in a deck that doesn't care about creatures at all
Basilisk Collar seems like a winmore card as only the Siege Gang Lieutenant turly benefits from it
Lastly, you seem to have a lot of ways to make combat less scary for Arabella like Norn, Reconiassance, and unblockable effects. These effects don't stack very well, so I might suggest keeping an eye on the frequency you draw these cards. My guess is that you could use something like [[Bothersome Quasit]] or other goad cards to achieve a similar effect with a higher potential.
https://discordapp.com/channels/574711449566445603/1291120401484873851 could someone help with this
need some feedback
like general feedback
I have a PL8 (wins turn 6-7) scarab god reanimator and I'm wondering whether to run [[oriq loremage]].
The reason to run is the followinf scenario:
-Turn 2 mana rock (the deck is built in a way for me to always have some ramp on turn two)
-Turn 3 Oriq
-Turn 4 My commander, endstep before my turn 5 - activate oriq for sphinx of the second sun (which will let me activate Oriq twice next turn)
-If I untap here, everything is great because from this point on, I will have interaction up
Oriq also seems good even later (play it after scarab god on turn 5 and activate it turn 6) given the interaction with sphinx of the second sun.
The only thing I'm not sure about is whether it would paint a giant target on my back - after playing oriq into scarab god (turn 3, 4) would the table just kill scarab god everytime before I have a chance to activate him?
So I’m currently running a commander deck with [[Admiral Brass, Unsinkable]]. The issue is that she just kinda.. sputters out after a single graveyard wipe. So my question is what kind of plan Bs, or secondary wincons, could go well in the pirate kindred?
Legendary Creature — Human Pirate
When Admiral Brass, Unsinkable enters, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)
3/3
Hm. I found [[Grinding Station]] and I wonder if it would be a good inclusion to get more mateys into Davey Jones’ Locker, especially because my build makes an incredibly amount of treasures
Just finished off a preliminary version of my newest Commander deck. Got a few cards in the mail and a couple others I would like to buy in the future for it. It's my second from scratch Commander deck I've made.
Going to test it out tonight with my Commander group tonight
What are some unique boros commanders? I have Nelly Borca, Mabel (and Akiri), Feather, Jolly Balloon Man already but I can't get enough boros
Anyone know of a fun selesnya commander/partner's that isnt just OP? It's the one deck I have a hard time finding something that's fun. Suggestions ?
Tokens and Voltron strategies are strong in selesnya
If you stick to auras you don't have to become a complete degenerate enchantress deck
I guess it depends on what you think is fun
I tried a [[calix, guided]] deck by using the enduring Enchantments precon as a base but I was targeted instantly when playing it
Legendary Enchantment Creature — Human Druid
Constellation — Whenever Calix, Guided by Fate or another enchantment you control enters, put a +1/+1 counter on target creature.
Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
2/2
Yeah, enchantress decks have to be struck down hard and fast
before everything gets double shroud
[[Sythis, Harvest's Hand]] is the boogey-man of that archetype, I think
There's always cats
https://www.moxfield.com/decks/MO8CgaH7y0WqwA_xA2SYQA
Working on an ultra budget ghen deck, would love some feedback. I need more lands, but I'm not sure what to cut
Can anyone recomend some rakdos draw cards preferably that doesn’t take life away for the sake of i have no life gain in the deck
It’s an artifact fling deck with ayara at the helm
Tall order
Can I sell you on some impulse draw?
There are also several options that substitute life loss with sacrificing permanents
[[Deadly Dispute]]
ayara gains life?
and also limiting yourself to no life loss draw in black red is a pretty big mistake, youre overrating the impact of life loss
its way more important to have 2 more cards in hand than that two life
Oh didn’t realize the front side gave me life too
yeah but tbh
I mean its not the worst thing to run mostly looting effects since you want stuff in yard
Yeah to unearth and recur them
But thanks guess i’ll add phyrexian arena and one or two more of these then
Id shoot for at least 8 draw bntw
Got it
I’ll check later how much i have and then see i just know i got 106 cards already and like only 2-3 looting spells
do keep in mind looting is typically card neutral
Yeah i’m not counting them is why i was asking
so id count it more as card selection, but you could count it as like half or something
ah yeah
gotcha
Sure underworld breadh helps but my friends have recently learned the art of murder the none creature cards
I mean I run life- loss draw with no lifegain all day, but you do you. There's always [[disciple of bolas]] and [[village rites]]
But trust me, you aren't gonna cry over [[sign in blood]], [[read bones]] or [[rowan's grim]]
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.
You draw two cards and you lose 2 life.
perfect timing was actually editting archidekt right now XD
but yeah added village rite black market connection and phyrexian arena was gonna search for more now after cutting some stuff
should probably add master of the vault since theres gonna be a lot of artifact saccing
Corrupted conviction is just v rites again
Not the biggest fan of phyrexian arena anymore. Used to be fantastic but I'm looking to outpace it a good bit these days. If you're okay with impulse draw, I suggest taking a look here and grabbing some of these ones.
thnks
and more alternatives are always welcome
maybe i could move my dark prophecy from my teysa deck to this one
or proxy it
wonder if t heres any way to restand ayara actually so i can fling more then once
wait does her effect count as commander damage
[[Umbral mantle]]
No, cmd damage is only combat damage unfortunately. But deathtouch and lifelink [[basilisk collar]] and infect [[glistening oil]] work outside of combat too.
might consider that basilisk collar then
glistening oil is out mainly cause of my pod
i can use it i just don't wanna abuse it and become the archenemy
would ruin grinder counts since it's always 7 cards drawn
theres also imskir the iron eater but he's kinda costy
[[imskir the iron-eater]]
Legendary Creature — Demon
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
When Imskir Iron-Eater enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down.

, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target.
5/5
If you're in an environment where an 8 mana spell can reasonably be expected to be able to be cast, let alone hit board we are in very different pods lol. Nothing wrong with that but worth acknowledging.
I adore Prosper but haven’t upgraded him much outside of what the precon has, how do you use him to win?
Is it just kinda treasure pings?
i wouldn't say consistent but it is possible, i do have slobad and that one nekron and a lot of rocks so i think i should be good ramping wise that generate black and red mana saccing artifacts
Basically. Though in my list, [[harnfel, horn]] and [[sensei's top]] go infinite artifact etb, ltb, and sacrifice triggers. So anything that can profit off those like [[Reckless fireweaver]] or [[nadier's nightblade]] will do the trick. Otherwise, hope for [[revel in riches]] and or [[marionette master]].
[[Marionette apprentice]] was a nice boon too
@next pendant
https://archidekt.com/decks/9498142/ayara_nekron_fling decks looking better tho now i gotta take out 4 cards at least, and that's if i don't add a third or fourth boardwipe
ironically normal ayara is in the chopping block
and it hink underworld breach isn't even in the list
9 removal should be plenty if i count the creature ones that i can spam if i sac and revive them
17 artifacts i want to kill and or revive
17 creatures
might have to take out out of the tomb...
oh i forgot their name is death is also a boardwipe
literally back where i started at 106....
I'll have to look another time, as I'm about to go to bed.
Though I think this deck is running ~35 commander ability triggers, so maybe we can look into upping ayara targets later too.
oh this deck reminded me i got erebos somewhere after he got cut from teysa
thnks for the help
How about [[ugin ineffable]] too?
Legendary Planeswalker — Ugin
Colorless spells you cast cost
less to cast.
+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
−3: Destroy target permanent that's one or more colors.
Loyalty: 4
Free rocks
that's a nice one but probably pass on ugin
anyway good night imma go rest and look at the deck again another day, work on something i actually physically have like pumping up teysa's draw count(my last modification sadly didn't realize i left her with only 4 draw spells)
Figured so. I had a lot of fun with the thief cards that were in the precon, so once I eventually change him up, I’m aiming more for those and something like [[!Wand of Wonder]]
Hate theft actually. Keep your cards, I'd rather focus on my own and their synergy.
But it's a valid play for sure
[[Daretti, scrap savant]]
For more looping
Legendary Planeswalker — Daretti
+2: Discard up to two cards, then draw that many cards.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
Loyalty: 3
Honestly the appeal to me is not knowing what I get, it’s why cascade is my favorite mechanic haha
I have tuned my prosper to where cascade can even be predicted to a degree lol.
Never look at a walker for an ult. Sac a token to bring back a 10 drop fling target. Then do it again. On cast of their number is legion will fuel a good number of daretti uses. Then he also helps keep your hand going too.
Ah fair lmao
And by discarding, you can grave a 10 drop, next turn sac a token, and reanimate the 10 drop, and never had to cast it.
I like to make things very consistent. For example, my faerie deck lol.
I mean I get it, but it feels kinda fun to not have any idea what’s coming up
Sure, I never know for sure. But I can make a solid guess and plan for each eventuality.
There's a reason I'm a blue mage at heart lol. Even rakdos doesn't have to be pure chaos.
Pure chaos fun 🙂↕️
Pure chaos not always make good fight.
If you're interested though, the consistency being sought here is that I can play something on every opponents turn.
https://www.moxfield.com/decks/sVOMTEADjE6dYL4M7qlt9w
I don't get mad when I don't win, I get frustrated when I can't get the deck to put up a fight. So I look for consistency
OH i just assumed it only revived stuff of equal mv okay i gotta take something out for it
gonna take out iconoclast for him since i already got lots of sac outlets
I have a bunch of deathtouch pieces from fynn, yall think [[aveline de gran]] seems cool
Legendary Creature — Human Assassin
Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
Disguise 
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
3/3
god that feels so dirty especially if you use it with that one land that can make flynn unblockable
tho idk if it will count since flynn puts poison counters instead of combat damage right?
you get both, but I would be putting aveline as commander instead of fynn since shes golgari
[[fynn the fang]]
Legendary Creature — Human Warrior
Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
"Come, Koma, and reclaim what you lost! Or does the great serpent fear a rematch?"
1/3
damn
Think i finally got ayara in a place i’m satisfied, now i just gotta get goblin welder and engineer y-y
Nice
https://www.archidekt.com/decks/9314883/dune_theme_deck
Trying to brew a dune themed deck and wondering if there's any good draw options in naya that work with this or if anyone has any recommendations.
I also think the deck should have some land sacrifice but dunno what would work best or be on theme
Looking through the list, there are a couple of options I would add personally. [[Defiler of Vigor]] works with the theme and seems like it would be a helpful add because of how many green pips you're working with. If you're looking for repeatable card draw, something like [[Kutzil, Malamet Exemplar]] is okay, but limited to once per turn. There are other one-off card bombs, [[Soul's Majesty]], [[Return of the Wildspeaker]] and [[Collective Unconscious]] just to name a few. If you can make big enough tokens or have enough anthems down, [[Garruk's Uprising]] could be strong but might need a bit more setup than the others. As for land sacrifice, it kind of depends on if you want effects more like [[Nahiri's Lithoforming]] or [[Akki Scrapchomper]]. If you want to be really hateful, [[Dust Bowl]] is also an option. Regardless, you will probably also want to be playing more landfall effects. I would recommend at least [[Lotus Cobra]] and [[Felidar Retreat]], but there are other options depending on how tightly you want to follow theme.
Overall though, I really like the deck, and hope that it does you well!
Trying to make Slobad, Iron Goblin stax. Gameplan is simple: put stax artifacts on the field, the sac them with Slobby to cast a big spell after making the table groan 7 times. What are some stax artifacts I can use, and then feed to slobad for value?
Been upgrading my callix deck with cards I’ve pulled from MH3 onwards and have reached a stalemate for the last 3 cuts, any and all help would be much appreciated
Hey thanks for the tips! Been banging my head on this for a while. I played a lot of Standard when I was young so doing a theme deck instead of a wholly focused deck has been hard but I'm trying to lean into it with cards that match the story of dune. I came up with some fun stuff like the thunderhawk gunship like the thopters from their universe to carry my fremen to war etc etc haha
What other landfall cards do you recommend? I'd be interested in some on theme cards for sure! I have been digging thu scryfall for anything I can use but sometimes you miss a card or two haha.
To be honest, I think that between adding Lotus Cobra and Felidar Retreat you probably have the biggest ones, along with the others in the list already. The only potential adds that I can find would be either [[Evolution Sage]] or [[Horn of Greed]]. A couple of bulk land replacement cards could be good to have though, stuff like the aforementioned [[Nahiri's Lithoforming]] or others like [[Scapeshift]] to just find the Deserts that you have in your deck. Since you had it sideboarded, I also feel inclined to mention that the deck will probably end up wanting to play [[Grasping Dunes]], just because of how consistent and reusable it is for Hazezon.
Another closer you could run would be [[Reshape the Earth]] if you find your games going long enough for it
The one card I would personally include would still be [[Defiler of Vigor]], being both a Wurm and another Anthem-adjacent effect for making your tokens even bigger
Creature — Phyrexian Wurm
Trample
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost
less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
6/6
Thanks for the advice gonna look into slotting this stuff in!
Anything you think I need to remove that's too "win more" or bloating for the deck?
Nothing that immediately jumps out as such. My best advice would be to sort the cards in the deck by what purpose they have, in order to see what and how many of each type you have.
I'll do that! Just nice to have a second set of eyes 🙂 thank you
Hazezon/Yuma can technically run MLD too, but that depends on how much you want your table to hate you
Better in Yuma but still a Hazezon option
I'm afraid to run MLD cause the deck is supposed to be haha funny so other than blowing up my own lands to play them from graveyard I dunno
I know Paul is a genocidal fascist but doesn't mean I need to run my deck like him lol
LMAO
[[Tribute to the World Tree]] is the card draw piece I couldn't remember earlier, pips may be tough to hit in Naya though
I feel like [[doppelgang]] could really rock a lot of formats
I mashed together a Simic list for standard and it's been nuts when it goes off
Kinda want to see how well it'd do in a non-rotating format
I think with Simic and temur where you make a lot of tokens it would be fine in commander but it's kind of a win more for us given how many token synergies we work with
Like I'd have the mana to make it pop off in miirym but by then if I have 3-4 dragons I'm already the most dangerous board state
I mean in commander where you have your token maker in the command zone this card is just win more
But in 60 card you could copy [[acidic slime]] a bunch to wreck your opponent's mana and stuff
Copy [[aether channeler]] to make blockers or bounce creatures
I'm toying with bello as a potential stax build. Thinking I want 10-12 stax pieces that are 4 mana and up that I then turn into 4/4 indestructible haste elementals to punch opponents with. Anyone have good ideas for cards that punish or slow down creatures? Any that are 4 cmc and up.
[[An-zerrim ruins]] [[aether flash]] [[aether sting]]
[[Ascetisism]]
[[burning earth]] [[burning sands]]
Vehicles with busted effects get to swing the turn they come in
[[nautiloid ship]]
[[feroz's ban]]
[[god pharoah statue]]
No card found for “god pharoah statue”
[[god-pharoah's statue]]
Thanks! And yeah I figured i might put a few good vehicles in too. Just thought it might be funny to beat people to death with aether flash lol
The hard problem is do I focus on 4 and up for everything and have a bunch of mana stones and creatures to keep putting stuff out? Or do I keep the list to 10-12 big cost things so I don't end up flopping
Honestly you might be able to pillow fort and run creature hate
Your enchantments and artifacts are your creatures and only during your turn, so group slug stuff that wrecks creatures typically doesn't affect you
Yeah. And big board wipes on my turn won't hurt either as long as bello is indestructible
Exactly
Kind of the theory I'm going for haha
Maybe some tribal synergies
Since they're all elementals
So like pyrohemia
[[Pyrohemia]]
[[Spiteful banditry]]
[[caterwauling boggart]]
Ooh nice
Bello actually has some really kinda cool combos
Yeah I like the concept
I have a plan to run profs wildsear deck but also wanna do something with bello
Oh he's tons of fun. Really enjoy him.
I like the idea of committing aggravated assault with aggravated assault.
So of course nature's will has to ensure I can do it over and over.
Lol
Yeah gonna deck tech him tonight with these suggestions
Want to do a stax deck but not in stax colors
So ppl don't whine.
Could anyone recommend a deck that uses both KCI and Grinding ? Pulled em in my MB2 draft.
KCI and Grinding Station can go in any artifact deck. Pick your flavor, Urza, Joira, etc. and go ham.
Any tips for a Xanathar deck? Not my usual playstyle, but I liked the recent Beholder themed Secret Lairs and have been pulling one together. I can share my decklist if anyone is interested in providing feedback on my approach.
I've got Double Vision + Underworld Dreams + Peer into the Abyss as an alternate win con, looking for another good copy card in rakdos to make it a triple knockout
Here's the deck list, I'm working with only cards I have which is mostly bulk and bunk rares from the mid 2010's on
any suggestions on some fun ones? preferably in blue, I have a pile of blue goodstuff im not using rn
would prefer not urza
Is KCI and grinding kinda degen or something
Uh yeah lmao
most of the suggestions and stuff I see on edhrec is high power shit lol
There’s an infinite combo with them afaik
is there like
I can’t remember all the pieces hold on
any way to make it at least bearable
Uhh don’t assemble the combo
Hahahaha
without sandbagging maybe?
I was looking at lonis or emry maybe? but for all I know those are also degen I just havent seen them
A lot of the combos are colorless I think
Or blue
yeah I was looking at the myr retriever lines with teshar and the emry lines with that ine creature
I guess its just an odd feeling to me, definitely dont play combo but I want to use the future sight cards lol
Yeah if anything it seems hard to not accidentally make a combo
I guess I could do more artifact recursion with like meteor golem? just use them as fuel
i guess
I had a vision
[[Norin the Wary]]
close your eyes and save your playgroup and lgs from chaos
Hi? New to the format and about a year into mtg. So card knowledge is a bit low. I want to throw this idea out there and try to figure it out. In duskmourn there is a lot of clowns and dolls and I was thinking what about a creepy carnival idea. Not just jolly though I'm thinking it would be in mardu colors. I'm also thinking of those artifact creatures being a wincon some how. If anyone could point me in a direction it would be most appreciated. Thank you kindly.
I don't know if it helps, but if you want to, put this: (art:doll or art:clown or art:toy) id:rbw legal:edh
into scryfall, there are all clowns, dolls, and toys legal in edh, maybe it helps :)
https://archidekt.com/decks/9504799/hyper_slap
Hey I was wondering if some of you guys could look over my deck list and if it’s even a good deck list and and what good changes I could make because I’m not a very good deck builder
Anyone know of good board wipes to run in a RW equipment deck? Should it be simple things like [[slash the ranks]] or [[single combat]] to keep the best creature/commander to try and deal with the players rather than loose everything or is there a secret board wipe im not aware of? And yes it's equipment not voltron so no auras. It's a go wide equipment deck if thay also helps
Hey guys, I'm trying to decide between Grim Hireling & Professional Face Breaker for my Mr House deck - any thoughts?
Leaning more towards Face Breaker for the lower cost and the top deck ability but I want to see another opinion
I have face breaker in my house and it does good work, the card advantage is really necessary in these colors
You have really great removal in these colors already
That's very true. Thanks for the input
Hello all. I'm trying to build my first deck. Does it make sense to buy singles that end up costing more (as a whole) than the value of your commander? Or would experienced players recommend I start smaller and just save the valuable commander I have in mind for down the road? Thanks for your advice.
The only situation I can think of where the commander will cost more than the rest of the deck as a whole is maybe [[$Edgar Markov]]
$180.65 • €198.56
$26.82 • €11.56
$107.62 • €97.18
2.82 TIX
What’s the commander you have in mind?
Sheoldred, the Apocalypse.
Sorry if it's a stupid question lol. I just figured it was worth asking before I bought singles
Oof
It’s not a dumb question but uh
Are you prepared to be the archenemy of every single game you play?
😂
Genuine statement
Fair enough! I like a challenge
You will probably be knocked out of the game first as often as possible
I pulled Sheoldred from a set booster and I figured I might as well make a deck out of it
Damn nice pull
Thank you! Beginner's luck definitely 😂
If you want to build with her, I would personally recommend putting her in the 99
Otherwise sell her and make a deck from that cash
Okay that's a good idea.
If you’re truly set on her being the commander, go for it, just be prepared lmao
Lmao thanks for the tip. If she wasn't the commander, is there a better one in mind?
Well, do you wanna be evil?
Might as well since I'd rather not sell Sheoldred 😂 I've gotten kinda sentimental about it being such a good pull out of my first few packs ever in MtG
[[!Nekusar the Mind]] or [[!Tallion the Kindly]]
Also probably [[!Krrik Son of]]
Ahhh, I’ve played commander exclusively about 3 years, been playing the game as a whole on and off for about 9 years or so
Well I appreciate you taking the time to share some of your wisdom with a beginner
No problem! Everyone starts somewhere
Building her as the commander still isn’t the worst idea in the world
But she will be hated
It’s up to you, it’ll just decide how your game plays lmao
I'm toying with at least having the deck ready to go 😂 maybe I'll stick with a precon until I really get the hang of it. I've still yet to visit my LGS for an actual game of Commander, I've been playing kitchen table with family for a few months
I do very much enjoy the freedom and creativity in building your own deck, I love how there's a seemingly endless combination of cards to make decks out of.
K
Manifest dread actually goes kinda crazy with the flicker effects from bloomburrow
I just built a prototype sultai deck to test out in arena and I managed to get a ghalta stampede trigger on turn 3
[[!Nashi, searcher in the dark]] how does Nashi win?
Anyone got any ideas for a white and/or colorless sacrifice payoff? Looking to make a [[!Kataki]] sacrifice deck
Some of the newer Eldrazi support could work, but I’m curious about other ideas
The only big one right now is [[! mycosynth lattice]] but that’s less of a sacrifice payoff and more of an outlet
wahoo [[ugin's nexus]]
[[aetherworks marvel]]
[[martyr's bond]]
Enchantment
Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.
"Our lives are connected by divine law. The truth of this will be made evident in time." —Zedruu the Greathearted
You could run artifact combos with [[scrap trawler]] too
Dimir self-mill with a voltron subtheme. The bigger you make nashi, the more you mill, the more stuff you can put back into your hand for card advantage
Run a shuffle titan so that you don't mill yourself out and then when you want to blow out the table hit 'em with a [[rise of the dark realms]] with a full graveyard
Could I get some input on this deck? It's got great card draw but I added a few of the t mages and now I'm unsure what to cut
https://www.moxfield.com/decks/HpvRahVzG0WMC4NPHJjb8w
Ashnod eggs
2 cuts Needed please
How crazy would it be to play 6 [[Zhalfirin Void]] in a colorless commander deck?
- Conduit Pylons: ETB surveil 1. {t}: add {c}. Some other text that 100% doesn't matter.
- Crystal Grotto: ETB scry 1. {t}: add {c}. Some other text that 100% doesn't matter.
- Gallifrey Council Chamber: ETB surveil 1. {t}: add {c}. Some other text that 100% doesn't matter.
- Hidden Grotto: ETB surveil 1. {t}: add {c}. Some other text that 100% doesn't matter.
- The Grey Havens: ETB scry 1. {t}: add {c}. Some other text that 100% doesn't matter.
- Zhalfirin Void: etc...
Anyone gone up against or brewed up a [[Herigast]] deck?
Legendary Creature — Eldrazi Dragon
Emerge 

(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, you may exile your hand. If you do, draw three cards.
Flying
Each creature spell you cast has emerge. The emerge cost is equal to its mana cost.
6/6
Feels like it would be nuts with affinity pieces
[[myr enforcer]] comes in for free and covers 7 mana for a big eldrazi you want to cheat out
Idk why, but I want to make a budget restricted [[Tor Wauki, the Younger]] deck. Either budget or pauper edh
Legendary Creature — Human Archer
Reach, lifelink
If another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Whenever you cast an instant or sorcery spell, Tor Wauki the Younger deals 2 damage to any target.
3/3
Any ideas on how?
You could go ham with a bunch of cheap instants and sorceries that deal damage and then run something like [[thermo alchemist]]
[[end the festivities]] 2 damage to the table, 2 damage from Tor Wauki, then 2 more damage to the table with Alchemist
Anyone had the chance to try the theros titans with [[abhorrent oculus]]
Creature — Eye
As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
5/5
Bypassing escape with manifest dread + very cheap mana costs to flip over stuff like [[kroxa titan of death]]
Legendary Creature — Elder Giant
When Kroxa enters, sacrifice it unless it escaped.
Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.
Escape—


, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
6/6
That's gotta be something
would that work?
the titans are etbs
Ah but they're not entering as titans
ah
They're entering as the manifest creatures
Flipping them to the creature side doesn't trigger ETBs
thats not as important i would say. the escape seems easy
Maybe, but if you're already exiling cards to cast the Oculus you might run out of cards to escape with
You'd have to balance using them to cast Eye when you can't cheat it in and using them to escape titans
Need help cutting these last 53 cards pleeeease! Last minute deadline really need the help for an event https://www.archidekt.com/decks/9533257/featherweight_3_50_budget_commander_league
Myth Realized ain't that great
A lot of the keyword buffs that Heroic creatures give can be negated by just casting the keyword buff on Zada
So Anax and Cymede can go
Thermo Alchemist
Definitely Spellbook since that doesn't really do anything
Reckless Rage kills most of your creature base so I don't recommend that
That's 5 so far
You have wayyyyy too many instants that mostly do the same thing
You have lots and lots of protect spells but other than storming off with Zada and Storm Kiln I don't really see a way to close out the game
college student building a standard deck irl using MKM and DSK cards mostly, can't buy the expensive ones such as Abhorrent Occulus. Asking for recommendations to somehow improve or change cards.
@quaint brook I'd recommend those permanent cuts plus cutting out most of the instants that either don't draw cards or do a small temporary effect
That plus Invasion of Karsus since that also kills most if not all of your creatures too
Hey there friend did you know that flickering manifest creatures returns them to the face up side
If you have any of the bounce effects from BLM like [[splash portal]] I highly recommend them
If you have any big creatures you want to cheat out, that's the way to do it
Ohh.. didn't know bout that
I build a manifest deck on Arena and have more than once put a [[ghalta stampede tyrant]] into play on turn 3
Those plus anything from MKM that lets you flip creatures for cheap would be great
Between [[overgrown zealot]] or [[Tunnel Tipster]] which 1 should i use?
As for Delirium, that's really dependant on having permanents with multiple permanent types, like Artifact Land or Enchantment creature, so [[Balustrade Wurm]] doesn't really have a lot of room to shine
Definitely Zealot. One mana of any color really helps with mana fixing, it has a big enough toughness to survive bolting, and it taps for extra if you need to pay the creature cost for flipping things
Plus if you put a single +1/+1 counter on it it becomes immune to [[cut down]] which you see in pretty much every black deck in standard
📝✍️
This one is great for sure but I'm trying to keep things a little "Budgety", I'll be taking note of the Splash Portal.
I also want to try using Valgavoth's Onslaught
Oh no I know. I wasn't suggesting adding Ghalta I was bringing up what flickering can do if you add some big mana cost creatures in this
If you're willing to splash a little red, [[Yarus roar of the old gods]] shouldn't be that expensive and goes kinda crazy with disguise and manifest
Legendary Creature — Centaur Druid
Other creatures you control have haste.
Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.
Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
4/4
"return it to the battlefield face down if its a permanent card, then turn it face up"
Which means [[bubble smuggler]] gets its counters for free
I was planning to buy Yarus maybe 2 copies and 2 Vannifars too
Definitely Vannifar
i was planning 4 Yarus but i'll settle for 2 atm
Sounds good! you got removal and good pieces for card and mana advantage
Just those changes and you'll be good to go
question if ever I added the 2 Yarus and Vannifar which cards should i remove?
The Wurms and 2 of the [[defiant survivors]]
Creature — Human Survivor
Survival — At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
"The dark should be scared of me!"
3/2
Outside of Clobbering, you don't have a way to safely tap the survivor to get the manifest trigger, plus it's vulnerable to all of the common removal you see in standard
Should i go 4 [[Overgrown Zealot]]? rather than 3?
Depends on how much cheating you're hoping to do
If you're wanting to pay the flip cost, then an extra one will help that. Otherwise 3 is fine
Thanks for the recommendations! I'll be coming back after i get my ass beat by another Gruul Aggro player hahahaha
and also the [[Splash Portal]] Idea is very fun if ever i get much bigger creatures. Does my deck need the splash portal at its current state or nah?
I'll be getting al least 4 copies of it for future deck improvements. I really like the Dread ability and looking for more ways to create decks with Dread and Disguise as its main focus.
Probably not atm. Since this deck is a lil slower (and since I too don't like dealing with Gruul Aggro rn) it might be better to slot in [[into the flood maw]]
Instant
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Once you have some big bois you wanna cheat out, that's when you flicker them with splash portal
I'll try to find "Into the Flood Maw" it is highly contested in my area so its a bit expensive and always sold out
Do you know any alternatives for "Into the Flood Maw"?
If that's the case, [[Rona's Vortex]] is still standard legal and gives the same effect you need
Anything that specifically bounces instead of kills
Thanks btw for helping.
How do you feel about [[Cryptic Coat]]?
Artifact — Equipment
When Cryptic Coat enters, cloak the top card of your library, then attach Cryptic Coat to it. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
Equipped creature gets +1/+0 and can't be blocked.

: Return Cryptic Coat to its owner's hand.

It's consistent at getting face down cards in play to trigger cards that card about that. If you add some ways to scry or surveil to know what card you're putting in play it rules
I think maybe lands can help with this but most surviel lands are pretty expensive
Plus another fun fact: as long as the face down creature is a permanent card, flickering it still gives you enters effects
Flickering a face down coat gives you extra card advantage off the top of your library AND an unblockable 3/2 with ward 2
If not in your main board, i'd say it's definitely worth having a few in your side board
What happens if I used Splash Portal on the Cryptic Coat equipped permanent does it get removed or just on the board and i need to pay the 2 mana to put it back in hand
The 2nd one
When an equipped creature gets flickered, Equipment falls to the side and Auras go to the graveyard
Oh nice!
Ok, thankyou!
Who are yalls favorite Sultai commanders
[[yarok the desecrated]]
Why do the cool thing only once
Hi! Good morning sorry, Any other suggestions? I still have 29 left
For Feather clipping I mean
Between the 36 lands you probably have enough mana, plus the diamonds come into play tapped so you don't get to use the mana you get right away
Both diamonds, and Scroll of Masters can go. Spellslinging means you want to spend mana on, well, spells, so anything that isn't spells has to have a massive payoff, especially with Scroll asking for 3 mana
That's 3 [[swords to plowshares]] you miss out on casting
Gotcha, got rid of em all now
Other than that now, I think anything that isn't an instant is fine. It's just really cutting down your instants at this point, since 48 is a loooot
Go for cuts that are redundant just for the sake of being redundant
For example, [[god's willing]] vs [[angelic intervention]]
Instant
Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)
Elspeth shone like a sixth sun, inspiring hope in the Mirrans and terror in New Phyrexia.
God's willing is 1 mana less PLUS if you target Zada you get to filter your cards with a bunch of scry triggers, instead of getting a +1/+1 counter. You don't have any walkers so half of what Intervention can do isn't even relevant
Permanent power buffs in a deck like this are kinda detrimental too, since the bigger your creatures get, the bigger you get impacted by your own [[slaughter the strong]]
Oh makes sense, could I replace the Slaughter with something better? Or is Slaughter a better wipe
Like a Blasphemous Act or something?
Well your biggest power is 3 right
If only there was a board wipe that let you pick that
Oh wait yea there is [[expell the interlopers]]
Usually if I don't use counters then yea
OMG I FORGOT ABOUT THAT
I picked some up recently too
Doesn't get around indestructible but that's not really why we run boardwipes
Plus you're in white so it's not like exiling is out of the question
I only remember it because I stg every control deck in standard rn runs like 8 of these
They'll hit you with it even if you only have a 1/1 on the board
Oh that's fucked lol
Such is the life of control
I guess I been lucky I haven't run into that on Arena at all
Counter people's spells
If you can't counter, remove it
If you can't counter or remove, well there's always next game
[[fell the mighty]] as well
Yaw
Oh LOL I didn't see the second white pip my bad
If anything it’s less restrictive for non mono white decks
You also have very few cards with cmc >=4 so [[austere command]] would miss most of your board while also clearing pesky enchantments/artifacts for one more white
the [[farewell]] at home card
I use austere and fell to great effect in my shorikai deck
Huh true, I dunno if I have a spare Austere or not atm if I do I'll get it
Any other suggestions?
For cuts I mean
Are card draw cantrips that much more important?
Anyone good at probabilities? Trying to figure out the odds of drawing one of each of 2 types of card in my 99 card deck. I have 8 cards that produce 1 affect and 7 that produce the other and ideally I'd like to have one of each in an opening hand (and I'm wondering how aggressively I should Mulligan for it).
Okay I helped myself and found this simple calculator:
https://www.mtgnexus.com/tools/drawodds/
I just need to cut 8 more now
Last stretch need help plssss
New to the server, is it generally easier to get eyes on your deck by posting here or making a thread for it?
https://archidekt.com/decks/9703089/kamahl_protector_of_the_woods
Started as a PreDH but expanded for some beast tribal cards looking for advice for stuff to add or think about. Predh cards are even better suggestions!
Hello, back from getting beat up by a Gruul Aggro. I was thinking of leaning more towards disguise creatures such as [[Exit Specialist]] because i don't have [[Into the Flood Maw]]
Creature — Human Detective
Exit Specialist can't be blocked by creatures with power 3 or greater.
Disguise 
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When Exit Specialist is turned face up, return another target creature to its owner's hand.
2/1
Instant
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Here is my Deck list, https://www.moxfield.com/decks/VYYLX04VGEeM7P9qhZ8p1A
kind of a crap shoot either way. I’d try the thread and if you don’t get any replies then try again here when people are more active
gotcha, I already made the thread so I'll link it here in case anyone wants to take a look 🙂
https://discord.com/channels/574711449566445603/1297367047730102282
currently tinkering with the clue subtheme, trying to reinforce the energy subtheme (if possible) to justify Primal Prayer, and see about adding more Planeswalker support, but the list is overall pretty tight since every card is designed to work both on its own as well as synergize with as much of the deck as possible
the main supported themes already present are a counters and lands themes, and the supported subthemes are reanimator, tokens, artifact/land animation, and a teensy bit of theft
sounds like a lot, but it all works together surprisingly well, especially considering my aversion to generic tutors (thus my inclusion of cards like perplex)
My first rendition of a Captain America decklist, currently needs a lot of cuts. if anyone has any ideas on clear cuts to make, let me know please!
https://www.moxfield.com/decks/Rk4XEg-PBkOPiCHuL8WPMA
Could I get some feedback on a funky deck? Trying to do vial saka extra turn/wheels and im not sure what the right quantities are. https://www.moxfield.com/decks/CD6b1_HhTkyKrIjKH1pgiA
i dunno this is kinda pissing me off at this point cause I feel like I've tried most of the ways to build the deck/speed it up but I can't figure out how to make camellia work
I've tried running squirrels, food/aristrocrats, straight food, idk
it feels like i get to turn 4 and i have camellia and a squirrel token and maybe another creature out
idk im lost, the commander is very interesting and I love the art but at this rate im just gonna switch to hazel/chatterfang
would love any tips/ideas/etc
[[Camellia]]
Legendary Creature — Squirrel Warlock
Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)
3/3
Here is your issue
The commander is 3 cmc and you're casting the commander the turn you have enough mana to it. That means turn 3. You are giving yourself 2 turns of setup. That makes no sense when camellia likes a decent boardstate to be around
If you set more of a board up and then spend the mana to cast camellia, it'll probably feel a whole lot better. It also lowers the risk of needing to cast her again since she could get removed before you get a ton of value out of her
Like I have a Captain America deck that I'm brewing, right? He is a 3cmc commander to, but he likes to have a decent amount of equipment cards out so he can get buffed up. That means I need to wait until after turn 3 to cast him
I guess I'm just having trouble balancing on the tightrope that she has me on with building her
if im being honest, making 1 token for 1 food doesnt feel the best imo
idk
I think you primarily want to build Camellia as a straight up food commander. Your gameplan revolves around making food to trigger food payoffs, and she's just one of them. One which you can use later to weaponize foods by turning them into cretaures and buffing them.
By trying to focus on both squirrels and food, You will inevitably take away space for one of those archetypes.
you explicity don't NEED to focus on squirrels when she's your commander, since she does it all for you, just make foods, start saccing them to KCI to generate the mana to sac them to her own ability
run stuff like [[!into the pit]] for card advantage, the forage mechanics, etc
sac it, and they will come
guys look at my post
So, I just built and sleeved my first commander deck that isn't a pre-con or net deck. Any suggestions to my current deck?
Getting it ready for the convention in Vegas this weekend.
anyone wanna assit me with some deck building in discord?
I need help making my Zur the enchanter deck
I think it’d benefit from a more clear direction. You have a couple ETBs, but not as many as you could. Especially since ETBs are Elesh Norns whole thing
If you don’t know what to cut for that, I’d suggest some of your protection (as 14 is quite a bit), your stax, and maybe even sun titan
How many good modal spells are there in Temur?
[[archdruid's charm]]
Instant
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
[[tooth nail]]
Sorcery
Choose up to five
worth of modes. You may choose the same mode more than once.
— Create a tapped Treasure token.

— Exile the top two cards of your library. Until the end of your next turn, you may play them.


— Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature.
Temur is
right?
Correct
Commanders such as [[!Flubs]] and [[!Loot]]
Whatever
😂
https://archidekt.com/decks/9761167/avengers_arti
Need 9 cuts, trying to build a deck for cap and iron man by recycling together 2 decks. I want to throw Excalibur at people. I was thinking of cutting approach of the second sun, etali, and eaten by skeletons since they are a bit less focused and more just goodstuff.
I'm not a very experienced deck builder. I feel like most of my equips are too low MV for what cap wants to do but most of my good equip cards are low MV
I'm trying to make a commander deck with red color and decided on making a goad themed deck. (never used red before because I just don't like them but I want to give it a try)
Between these commander & pairings:
- Marisi, breaker of the coil
- Bjorna - Elmar/Wernog
- Firkraag, cunning instigator
- Baeloth barrityl entertainer - Noble heritage
Which one is the best? my pod is usually around the PL7 - 8
I love goad mu favorite deck is [[the rani]] and she can run red. Also consider kardur or karazikar
Legendary Creature — Time Lord Scientist
Whenever The Rani enters or attacks, create a red Aura enchantment token named Mark of the Rani attached to another target creature. That token has enchant creature and "Enchanted creature gets +2/+2 and is goaded."
Whenever a goaded creature deals combat damage to one of your opponents, investigate.
3/4
My rani deck started as firkrag but I find him to be a bit better in the 99 and I wanted access to black
Ooh i see, I didn't know this commander, I'll check it out
You can put her enchantments on your own creature for the +2 if there is no good goad targets or it's later in the game and you don't want to buff your opponents anymore
I wish they included a better card than in the trenches. I wanna cut it but it's gotta stay for the cap art
Working on a [[Camellia]] brew, anyone willing to help give feedback? https://www.moxfield.com/decks/Tz3MhgN6v0utTvaKfhr1dQ
Legendary Creature — Squirrel Warlock
Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)
3/3
Hey all! Would someone be interested in helping me out with a few cuts to this deck? I'd appreciate another pair of eyes on this 🙂
https://discord.com/channels/574711449566445603/1300744880712192071
as an alternative suggestion to marisi (in terms of colour, either in the 99 or as the commander), may i suggest [[mazzy, truesword paladin]]?
it doesn't goad your opponents like marisi can, but it encourages your opponents to attack each other rather than you, and any auras that you might lose can be easily recast. ive seen it play and its super resilient to removal, plus it could be fun politicing to give your opponents auras like all that glitters to further encourage them to attack each other
Not in your list of Commanders but building a Read Death, Shipwrecker Goad deck and it shaping up quite nicely. Had it not been a smooth process I would have went with Karazikar, the Eye Tyrant instead.
Currently working on finding cards to for recursion on Enchantments in Izzet. So far these are the only ones worth looking into as the others force me to put them on my creatures but I'm trying to recur my Goad Auras
this deck never feels like it goes anywhere. Just wondering if anyone could give some suggestions on how i could make the deck more cohesive and how i could tie in a win con. https://www.moxfield.com/decks/gDPkYuBIxE-RCAY8hMcd3w
I have an idea
And it's so crazy
It just might work
Rakdos Discard with the pay-off being casting [[demigod of revenge]] with the other 3 copies in the yard
Couple of suggestions:
Silverquill Lecturer --> Metastatic Evangel
Muldrifter --> Literally any other Blue Draw spell.
Thrashing Brontodon, Cankerbloom, Beast Within ---> Any Instant, Sorcery, or ETB. (Viridian Shaman, Viridian Corruptor, Reclamation Sage, Pick Your Poison, Over the Edge, Broken Wings, etc)
Add Essense Warden for passive life gain on creature ETB
Deck needs more flicker. You have a billion ETBs and no way to repeat them beyond your commander Recommend adding Flickerwisp, Felidar Guardian, or Deadeye Navigator (Ordered Cheapest to most Expensive)
You lack any sort of Recursion. Given the +1/+1 Count sub theme I recommend Evolution Witness.
Your ramp could use work as well. Cultivate, Kodama's Reach, Abundant Hatvest, Adventure Awaits.
Cards like Masked Admirers would work with your sac outlets as recurable draw.
Hunter's Talent let's you draw on end step when you control a 4 or greater.
Samwise Gamgee for more Food Tokens and Recursion.
Your lands could use work as well. Some of your tap lands would be better replaced with either Scry Lands, Bounce Lands or even just basics.
I also don't really see a Wincon beyond hopefully nuking the field and attacking with a whole bunch of Tokens. Cards like Gnarlid Colony and Brawn will give your creatures trample and make for a more threatening board
why would i cut muldrifter for any other blue draw spell? I can evoke it with brenard out to draw 4 cards and keep the golem version on the board
Because that's 2 cards in a deck of 100
one of them is my commander
lmao
and saying "its just 1 card in a deck of 100" applies to literally every card in a deck
Its a good combo but given the excess of a bunch of ETBs and golem I would at the very least add in more ways to draw if you keep Mulldrifter
Its a good combo but if you can't tutor it you are going to want to maximize it's availability through draw.
Or some sort of Scry, like Adventure Awaits.
consider running [[elemental bond]] as a draw engine. Your food golems will always enter as 3/3s with Brenard out. And the splicer golems are all 3/3s by default anyway
can i get some feedback on general thoughts on this deck? Things like ratios and land count, overall curve, etc. https://www.moxfield.com/decks/Rk4XEg-PBkOPiCHuL8WPMA
Given how Cap works I would say the overall curve is pretty decent. Good lands coverage and everything for the the most part is pretty cheap cast.
Ty I really appreciate it
https://www.moxfield.com/decks/Af0EZI7yYkSHAna4vRoUbA
should I take out [[Stump Stomp]] for [[Sudden Spinnerets]]
Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
"Don't be a superstitious coward. What's a tree going to do, slowly fall on us?" —Sebastian the Logger
Burnwillow Clearing
Land
Burnwillow Clearing enters tapped.
: Add
or
.
The loggers never questioned why the last crew had abandoned camp.
Good morning/noon/afternoon/evening wherever you are! I need help with my deck that I'm currently building for STANDARD format in Paper. Give me your suggestions of which card to add or to put into the sideboard. I am a college student so I'm more leaning towards being budget but willing to spend when needed. The cards in the mainboard are what I'm currently using. Please Check the considering board those are cards that I currently want to get but don't have give me your thoughts
My DECK:https://www.moxfield.com/decks/VYYLX04VGEeM7P9qhZ8p1A
https://www.moxfield.com/decks/P7-V9Z7fhUiOV-gX28bRmA what 2 cards would you guys remove from this deck or even replace cards its meant to be a high power casual stax beatdown deck
So I just found out that you can target yourself with [[surgical extraction]]
And I also found out that [[slime against humanity]] also counts the amount of cards you have in exile
And now I wanna put those two things together
Omfg I just had a thought
[[ashiok wicked manipulator]]
Legendary Planeswalker — Ashiok
If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.
+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.
−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature."
−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.
Loyalty: 5
https://www.moxfield.com/decks/0kpdUb2C5ESz6b_H5eUZYw i gotta make 7 cuts 😭
you could make it an [[umori the collector]] deck since it needs to be atleast golgari and the fact its an ooze works well. It also ramps something like sorceries or instants
Legendary Creature — Ooze
Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
As Umori, the Collector enters, choose a card type.
Spells you cast of the chosen type cost
less to cast.
4/5
Hi, I'm currently building [[Alania, Divergent Storm]] as a spellslinger, utilizing on enchantments like Aria of Fire and Fiery Emancipation to burn as much as I could. I notice that my early game can be very slow but I'm not so sure on how to fix that issue. More lands + Mana rocks?
I think Haughty Dijnn and Talrand could be removed (as a way to deal with flying creatures or to poke) but I'm not so sure.
Legendary Creature — Otter Wizard
Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
"Why would I chase the storm? Does a cloud chase the rain? Does the sun chase the light?"
3/5
What if you shove every currently legal card with a "Win the game" gimmick into a single commander deck? 🤔
Have it be only ETB effects that win the game and run [[yarok the desecrated]]
win the game twice
With 13 creatures there's just a lot you could do to not make your board an inviting place to go to face.
Alania for me feels very KoS and with a very great effect and doesn't really reward building up the board but I don't think you necessarily need a mass amount of Instants/Sorceries to gain value off her the same way most Spell Slinging decks do so you could prioritize creatures more but it would require having to reconsider your Guttersnipe/Pinger package.
One thing, maybe it's not what you're going for is Alania easily enable Magecraft infinites with cards that Copy Target Spell which is great with Ral and Deekah
Thanks again for your suggestion. Ever since then I tried researching more about rani and eventually loved her more than firkraag and the other goad commanders due to her versatility and playstyle.
I've finally made a deck although it's not complete yet https://www.moxfield.com/decks/Db17uY6nWkm2Od4iiVMo6Q
(the cards in sideboard are cards i wanted to use initially but couldn't find in my country because no one is selling it)
Tried it out on my LGS and it was a blast to play with, other ppl loves it as well as the goad comes with a buff which made it very political to use. 
Yeah some people welcome the goad as long as it buffs them so it can be pretty fun. I recommend saving board wipes and your best removal for late game if you can so you can get rid of the buffed creatures you made. It's by far my most played and tweaked deck
Hot pursuit and mob rule are your best finishers imo
I brewed the new tinybones and i think im going to make it my bling deck. Anyone have any feedback on the deck itself? https://www.moxfield.com/decks/VXnQZXizZ0G4hfQ1oVgFlw
Commander deck be as honest as you want with the recommendations https://www.moxfield.com/decks/bDexKZQHV0SJcX4lBF2I0w
For a mardu angel commander. Instead of doing og kaalia or the core 21 kaalia, would marchesa be good?
Marchesa doesn't really do anything for angels is the thing
She gives you mardu but that's it
[[shanid sleeper scourge]] gives you card advantage if your angels are legendary
Does anyone have a [[kroxa and Kunoros]] decklist?
Legendary Creature — Elder Giant Dog
Vigilance, menace, lifelink
Whenever Kroxa and Kunoros enters or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
When the Invasion Tree reached the Underworld, it found only teeth and fury.
6/6
Hello! I'm new here so hopefully I'm posting this in the right place! If not then I apologize!
I made my first from scratch deck with [[Ygra, Eater of All]] as my commander. I'm pretty happy with it honestly, but I need to make some cuts for some new cards that I'm super excited about.
The new cards I'm wanting to add are:
[[Nine-Lives Familiar]]
[[Season of Gathering]]
[[Into the Pit]]
[[Vampire Gourmand]]
[[Deadly Brew]]
[[Rampage of the Clans]]
[[Plaguecrafter]]
Here's a link to the deck on Moxfield
https://www.moxfield.com/decks/5IsQgYDgw0ifZZ6Sh5afRg
Or do you think the cards I have are better than my new ideas? Season of Gathering, Nine Lives, and Into the Pit are definitely the ones I'm most excited to add.
I'm also wondering how to improve the mana base with less basic lands if anyone has any advice on that either.
Thank you for taking a look!
fyi, the scryfall bot only works for messages with 5 or fewer cards in it
The land count certainly feels high. 38 lands for a deck with a very average curve and plenty of ramp/guaranteed lands is a little high. I'd guess you could shave ~2 lands and still feel good about it, though I'd recommend doing a dozen or so playtest hands where you just play the first ~6 turns out to see how often you flood/stumble on lands.
I will say that a few of your food specific cards seem underpowered or overcosted compared to the rest of your deck. Spider Food and Bake Into a Pie are two examples.
Garruk's Uprising seems odd for a deck with so few 4 powered creatures. I understand the desire for trample, but this feels like a wildly inefficient way of getting it (same with Frantic Strength)
Agent of the Ironthrone feels a bit extraneous to the gameplan. The deck isn't really making tons and tons of tokens that can easily be sacrificed to aristocrat the table out (the activation cost of food makes it hard to sacrifice a bunch at once).
Oh, that's helpful to know, thank you!
And that's fair on the lands. I'm never sure if I should count mdfcs as full lands or not, especially when they end up entering tapped. But I could feel confident in cutting one and maybe 2 if I try out the play testing like you said. I struggle to be patient enough for that but I'll give it a go!
Maybe something like Tancor would be a better alternative to give Ygra trample or other similar aura type cards?
It's so easy to get caught up on cool card that I find that tie into my commander some how, but I totally see what you're saying. I did try to include a lot of cards to let me sacrifice things for free rather than having to pay the food costs, but it still could probably be on the chopping block for some of my better adds.
If you learn the hotkeys on moxfield, you can play through the first several turns on like a minute or two. You don't need to do play test perfect optimal play. You're just testing to see how the land count feels
Hey folks. I’ve been wanting to make a deck that really showcases one of my favorite cards: [[Dream Trawler]] - right now I have it in a [[Raffine, Scheming Seer]] deck but I’m wondering if anyone else has any other suggestions? Drawing cards, flying, discarding for Hexproof, lifegain… I like the things WU creatures do!
anyone have any ideas of any other equipment token cards like brass knuckles or bloodforged battleaxe?
Mishra meld can run well with some bulk jank since he just needs lots of attackers right?
You can turn other tokens into equipment? https://scryfall.com/search?q=o%3A"are+equipment"&unique=cards&as=grid&order=name
Totally, I've seen them as a very effective Goblin tribal commander and that tribe goes so deep that it's easy enough to build it as a budget option
Hi can anyone check out my deck "scales creatures" and let me know if there anything l can change?
Been losing alot lately against friends😅
I took a look at it and gave some thoughts
hey all
i recently got a jace the mind sculptor and i was wondering what kind of deck it fits in best. this is in commander. Im thinking it fits a stella lee deck but im not entirely sure
[[jace mind sculptor]]
Legendary Planeswalker — Jace
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
−1: Return target creature to its owner's hand.
−12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Loyalty: 3
You get a free brainstorm on your turn, so anything that cares about drawing cards gets to pop off
[[niv mizzet parun]]
[[locust god]]
I really like Dreamtrawler in [[!Niko, Light of Hope]] if you can turn your shards i to copies of this and attack with all of them, you draw a ton of cards and they all get buffed
https://www.moxfield.com/decks/mz6mzezMSUeZI_RbxYO87w
been working on building Krenko.
Iffy on Moria marauder and thornbite staff. Also considering a few more swaps. Any big misses or questionable cards? I’m a bit light on the removal department, considering gempalm incinerator as another,
[[Illusionist's Bracers]] accelerates Krenko like crazy.
[[Battlemage’s Bracers]] are also an option, albeit a slightly worse one
Or even [[rings of brighthearth]]
That one goes infinite with [[basalt monolith]] too if you need infinite mana for whatever reason
Our commander has an activated ability ‼️ ‼️
[[marvin murderous]]
Legendary Artifact Creature — Toy
Marvin, Murderous Mimic has all activated abilities of creatures you control that don't have the same name as this creature.
In a moment of bloodthirsty whimsy, a razorkin once picked up a ventriloquist's puppet and used it to terrorize a survivor. Now it hunts on its own, with no one pulling its strings.
2/2
Activate Krenko the moment he comes out without even needing haste
Also, since Krenko's one of those well known commanders that can be prone to blue tomfoolery, a little [[pyroblast]] or [[red elemental blast]] couldn't hurt
https://www.moxfield.com/decks/x17_3XYgxk2CtORfPiW8pQ if I were to swap out a card for [[Elenda, Saint of the Duskrose]], what card would you swap? Or would you at all?
I’m not a big fan of Markov Purifier
I was tempted to get rid of it too tbh
IT LOOKS COOL BU TLIKE, EH?
caps
Yeah it’s cool looking but kind of weak in my opinion
My other suggestion was going to be essence channeler
word. thanks zeke, Ill keep that in mind!
is 32 fight spells too many in one deck?
If only I had more life gain cards
it's a fun deck!
Does anyone know the use case of the third ability of [[Trostani Discordant]]? Yes Man and Hithlain Rope work, but most of the other similar gift effects are in red.
As far as I've seen, it's mostly just there for anti-theft and such.
where do the creatures slot in then lmao
the commander is [[wolverine]]
[[wolverine, the best ]]
Legendary Creature — Mutant Berserker Hero
Unrivaled Lethality — Double all damage Wolverine would deal.
At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him.

: Regenerate Wolverine. (The next time he would be destroyed this turn, instead tap him, remove him from combat, and heal all damage on him.)
2/2
well do you have the rest of the deck as 38 lands and 10 protection and 20 ramp?
Well, it negates any kind of theft effects or decks that revolve around stealing things
I just had a stupid idea that just might work
Gruul land ramp
Cast [[brash taunter]] and hit it with [[ground assault]]
Borbyrogmos?
need to make some cuts from the sideboard/main deck
would love some suggestions/more ideas
Does anyone have a budget [[jaxis troublemaker]] deck I can look at?
Legendary Creature — Human Warrior
,
, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Blitz 
(If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
2/3
Budget as in $100 or less
thought on this feather deck?
it's copy enchantment deck
EDHrec has budget filters btw: https://edhrec.com/decks/jaxis-the-troublemaker/budget
I would guess you want to cut ~4 creatures for a few more auras. Personally, I'd really recommend adding [[dragon mantle]] [[rune of speed]] [[rune of sustenance]] and [[radiant perfomer]]. The Performer in particular is busted powerful in this kind of aura copy deck and should 1000% be included (if you aren't aware because it's a really obtuse rules interaction, auras target a single target on cast, so the Performer can "radiate" a copy to all possible targets. When paired with one of the aforementioned runes, that means you draw a card for every permanent on the field, including opponents' stuff. It's bonkers fun).
Creature — Human Wizard
Flash
When Radiant Performer enters, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.
2/2
Oh wait, I just noticed you also have 40 lands, which is likely ~3 too many for this kind of midrange deck
Ok thanks
Still cut the creature then?
How do you figure out the amount of a card you need in 60 card decks
I think for most cards, especially ones that are crucial for you gameplan or you want to be able to play multiple times, you're gonna want to run 4 copies, to maximize your chances of drawing it.
There's some instances where you may want to run less that 4.
I don't know if there are any steadfast rules for when to run less than 4 copies of a card. That's pretty situational depending on the deck. Generally, you might not want to run 4 of-s for your curve toppers or finishers, the idea being that you only need to play those once to finish the gane. Same with cards which might end up being dead in your hand if you already have another copy of it on the board. (For example legendary cards or cards with non-stacking static effects, unless getting that effect out is super crucial for you.
I might try to make a One Piece themed deck with [[master of keys]] as Tot Musica commanding the deck
Legendary Enchantment Creature — Horror
Flying
When The Master of Keys enters, put X +1/+1 counters on it and mill twice X cards.
Each enchantment card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
3/3
Hey could I get your opinion on some edits for my Ur-Dragon deck?
I am thinking of swapping Drannith & Zurgo/Ojutai for
Roaming Throne & maybe either terror of the peaks or Lathliss or maybe even Brainstealer Dragon
https://www.archidekt.com/decks/7311184/urdragon
I was also thinking maybe even Dragon Shadow or Magda
Looking to add T-Pro to my astarion deck [[Teferi's Protection]] - what would be a good replacement. https://www.moxfield.com/decks/x17_3XYgxk2CtORfPiW8pQ - thanks for the slight card cutting assistance!
For those curious - got it figured out.
Markov Purifier -> Teferi's Protection
Murder -> Dark Ritual
Lunar Convocation -> Smothering Tithe
Swamp -> Cabal's Coffers
Plains - > Wasteland
Oh, and [[Smothering Tithe]]. Yes, I want to be this player.
Two Last Cards to add. Sorry - [[Dark Ritual]] , [[Cabal Coffers]]
Would anyone care to see my budget Jaxis deck
@quiet yarrow keep Zurgo and Ojutai, especially with roaming throne getting double triggers off them is great. Drannith and fist of suns seems kinda meh. Yeah fist is great with morophon out (who is good by themselves), but fist of suns by itself is kinda dead. Especially with mostly red/green dragons already discounted by eminence. I would look at Urzas incubator over fist. Solid list though.
https://www.moxfield.com/decks/fNL24Eo18kaq3RuoI70ejQ
had a great win in my combo deck! I won turn 3. I know there are other players that have crazier decks, but this is definitely my first ever crazy win.
Turn 1:
Add Mountain.
Cast Mass Hysteria.
Turn 2:
Add Buried Ruin.
Cast Ruby Medallion.
Turn 3:
Add Mountain.
Cast Jeska’s Will.
6 floating Mountain.
Cast Goblin Lackey. 5 Floating Mountain.
Cast Krenko, Mob Boss.
2 Floating Mountain.
Activate Krenko, Mob Boss.
2 Goblin Tokens.
Cast Battle Hymn. 1 Floating Mountain.
Create 4 Floating Mountains.
5 Floating Mountains.
Cast Breath of Fury.
Enchant 1 Token Goblin.
2 Floating Mountain.
Tap last Mountain and 2 floating Mountain.
Cast Ashnod’s Altar. 0 Mountains.
0 cards in hand.
Combat phase:
Wave 1.
Lackey+2 Tokens= 3 damage.
Wave 2.
Lackey+4 Tokens= 5 damage.
Wave 3.
Lackey+8 Tokens= 9 damage.
Wave 4.
Lackey+16 Tokens= 17 damage.
Wave 5.
Lackey+32 Tokens= KO opponent 1.
26 damage to opponent 2.
Opponent 2 has 11 life.
Wave 6.
Lackey+64 Tokens= KO opponent 2 & 3.
Not sure if this is the way it's done but can you send your deck list and people give you notes
If yes I know my deck is kind of a mess but I just add a bit every set lol
[COMMANDER]
1 O-Kagachi, Vengeful Kami
[PLANESWALKERS]
1 Oko, the Ringleader
1 Tasha, the Witch Queen
[CREATURES]
1 Aftermath Analyst
1 Angel of Indemnity
1 Codsworth, Handy Helper
1 Fallen Shinobi
1 Galadriel, Light of Valinor
1 Haughty Djinn
1 Inferno of the Star Mounts
1 Laughing Jasper Flint
1 Lily Bowen, Raging Grandma
1 Mysterious Stranger
1 Notion Thief
1 Olivia, Opulent Outlaw
1 Puresteel Paladin
1 Slickshot Show-Off
1 Tivit, Seller of Secrets
1 Vigor
1 Watchful Radstag
[ARTIFACTS]
1 Arcane Signet
1 Basilisk Collar
1 Behemoth Sledge
1 Champion's Helm
1 Esoteric Duplicator
1 Fireshrieker
1 Hedge Shredder
1 Legion Extruder
1 Lotus Ring
1 Pip-Boy 3000
1 Pre-War Formalwear
1 Silver Shroud Costume
1 Sol Ring
1 Swiftfoot Boots
1 Sword of Feast and Famine
1 Sword of Hearth and Home
[INSTANTS]
1 Bottle-Cap Blast
1 Chaos Warp
1 Counterspell
1 Dawn's Truce
1 Despark
1 Desynchronization
1 Ephemerate
1 Heroic Intervention
1 Memory Lapse
1 Path to Exile
1 Secure the Wastes
1 Swords to Plowshares
[SORCERIES]
1 Austere Command
1 Blasphemous Act
1 Crackle with Power
1 Cultivate
1 Pest Control
1 Rampant Growth
[ENCHANTMENTS]
1 Aggravated Assault
1 Almost Perfect
1 Bear Umbra
1 Black Market Connections
1 Branching Evolution
1 Hardened Scales
1 Idolized
1 Mantle of the Ancients
1 Rancor
1 Stolen Strategy
1 Strong Back
1 There and Back Again
1 Well Rested
[LANDS]
1 Blooming Marsh
1 Botanical Sanctum
1 Command Tower
1 Concealed Courtyard
1 Fiery Islet
5 Forest
1 Inspiring Vantage
2 Island
1 Mossfire Valley
5 Mountain
5 Plains
1 Reliquary Tower
1 Rootbound Crag
1 Spirebluff Canal
1 Sungrass Prairie
1 Sunpetal Grove
1 Sunscorched Divide
2 Swamp
1 War Room
Is this a good place to ask a general Deck question?
ye
do u not have this on like moxfield or somethin
Looking for constructive criticism for this deck: https://www.moxfield.com/decks/7cq3ANhqYkaXKXpxazSsSw
I'd like to keep it centered on the monoblack zombies theme and Liliana...other than that, I'm open to anything.
So, the main problem I'm seeing is that it seems to be more focused on midrange, but you don't really have anything to help get you to the mid game. You don't have a lot of 1 drops and the ones you do have aren't the most threatening
If we want extra oomph to add on to things dying and creatures in the bin, throw in a couple of [[writhing necromass]]
You're built around Liliana, which your deck only allows you to play on turn 6, and that's if you're playing a land every single turn
During those 6 turns you don't really have ways to slow down other people's plans or force them to answer a threat of yours. Cut down only goes so far, and the only other removal you have costs 3-4 mana
[[virtue of persistence]] is great for removal since it gets around indestructible and it gives you life to keep you going
When you're playing a deck that wants to use a big spell like Liliana, the big thing you gotta focus on is getting to that point where you can cast it
Each color does this in a different way, and mono black's build up of choice involves blowing up other people's things or gaining life here and there
Thanks for all your advice. I kinda took your advice and someone else's and mashed them together. Does this look better? https://www.moxfield.com/decks/7cq3ANhqYkaXKXpxazSsSw
A bit, yeah. You've got more things to do and more ways to stay in the game up until the big liliana turn, but it kinda feels like you're focusing on drawing the liliana since she has 4 copies and everything else is 2-3
I highly recommend Prof's video on building decks (specifically this part on how many of each thing you want to run), and moving the amount of copies you have around from there https://youtu.be/kzE0Zuw3Bl8?t=703
Learn to improve your MTG gameplay with these videos:
The New Player's Guide To Drafting Magic The Gathering Cards https://youtu.be/fUqPxSYPfrA
Tolarian Tutor: Building Better Limited Mana Bases in Draft and Sealed: https://youtu.be/4Lio7WqsoL4
TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/
Or you can support me directly over...
No i have it in some app I had for selling cards but now just want to play
You can copy paste the whole thing into moxfield
So are you aiming for 5 color good stuff?
I ended up really with a precon and kept opening packs and that's what i ended with
Working on this a zombie deck but the zombie is w.e
This one is a voltron deck . I have another 5 color deck that is focused on mult color but it most full of assassin's creed and junction so not the best lol
Hey dudes! This is my first time here and I was wondering if any of you made an Edward kenway deck that was a bit more competitive? I was wondering if it was okay for you guys to share the deck so I can see how others have built it. Currently this is my deck https://www.moxfield.com/decks/HlYFpnoYgEqpsbF0NbPvFQ
[[Old Gnawbone]] worth running in my Toski deck? https://www.moxfield.com/decks/Cx1P66p7T0yDLH61rLYu-Q
Also just opened a pack got paradise druid rite of the dragon caller but feel like it just clunk in my deck now lol
Is 31 land risky for a commander deck
It's definitely lower than most casual decks, but necessarily wrong. I run a number of decks with 32 lands but they're all really low curve or have a lot of mana dorks/rocks/ramp
Do you have a list to share? That would make it easier to evaluate if 31 lands is enough
I dint have much lol
This is mine
At a glance, I can almost guarantee you need a few more lands. Likely shooting for ~36 in this type of deck. A really good way to check is to use Moxfield's playtest feature. You don't need to playtest a full game or anything, just play the first 6 or so turns only focusing on land drops/mana cards and see how much mana you have on turn 6. If you are consistently able to cast your commander by turn 6, you're probably doing fine.
I usually playtest a dozen or so games this way to test my mana production (it helps to learn the hotkeys to be able to play through a game in a minute each or so)
It also looks like you have a mismatch between color requirements and color production (moxfield shows you a summary of this if you scroll down)
Hmm okay
Thank youv
Commander is not really a big thing in my deck lol just have him for colors and flying
Any creature or token just make them scary i haven't had a problem with this deck when it was just white,green , red
sure, it's more an excerise to recognize how often you're stumbling on lands/colors. You're just using the commander as a benchmark in this case.
Got it
My wife deck is more balance lol
I tried making a zombie one still kind of iffy about and another multi color deck that's trash
But it's my trash lol
Best kind of trash tbh
Kind of wanted the assassin's creed items but I can deal with two out and more mana with the place test I get 4 to 5 mana no problem buts it's like hmm I get mana screwed but when it's on god
I mean sure, but it's a question of how many games of sitting there twiddling your thumbs while everyone else gets to have fun slinging spells are you willing to endure in order to have one game of fun yourself? Generally speaking, consistency is king
Would also certainly recommend lands that tap for at least two colors. The tap land cycle that taps for 3 colors seem ideal if you're on a budget
So did this
I am just stuck if I should get another land or put back my apple of Eden
Not cause it good but I just got it lol
Can you explain this
The white/black symbol means I have to pay both or either or
I just googled lol always thought I needed both not either or
That's why I would shy away from those symbols lol
Also you meant these ?
I have them but tap kind of kills it
Even the ones I have are in just cause they pretty lol
Yeah those are frequently called "hybrid mana" and can be paid with either cost. There's even some odd ones that are either 2 colorless or one colored mana.
It's fully up to you! My suggestions were for consistency rather than explosiveness
Yea i never googled it till today I just assumed i had to pay both so never used them
Looking at the divide between colored mana requirements and production, your deck would really benefit from making plenty of colors
And yea which is great thank you honestly
Ideally, your mana production numbers meet or exceed the requirement numbers. Your new list does a much better job of this, good work!
Yea i didn't really go for those lands cause they good but I got the full art version lol
Oh how fun!
Yea i wanted the assassin's one too but was only lucky to get one of the 6
I got fiery
But that ezio cost so much lol well it did
Still a pretty penny but before was almost 100
Is it normal for a deck to have just 1 Planeswalker card?
I think depends on the deck
A lot of decks don't have any, the number isn't prescriptive.
https://www.moxfield.com/decks/PvYZBIOcfUyDE7rH_Pvkbw made a cheap poison deck
thoughts
cheap in both cost and average cmc
so any recommendations
https://www.archidekt.com/decks/10241483/high_power_aminatou
Is this deck too good for casual high power commander
100%
This cedh level
I feel like it’s never beating a cedh deck ever tho
https://www.moxfield.com/decks/4M2XRv4B80inzkV-lyj56A
been wanting to build a spore deck for a few years now. Not sure it can hold up in my playgroup. Need help to tune it at least past a pre con. Would like it to get to a 7 at some point.
Hi! I feel like this [[Jon Irenicus, Shattered One]] deck is pretty solid. Please poke holes in it!
#1308011718462541864 message
Legendary Creature — Elf Wizard
At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.)
Whenever a creature you own but don't control attacks, you draw a card.
3/3
Slapped this together in like 30 minutes. Need some advice and recommendations. I think I want my artifacts to act as more of a value engine/way to protect myself while I did for my two wincons.
I thought about leaning less into artifact creatures and more into a token go-wide strategy but idk. Check out the “Considering” tab!
Yeah, It looks 100% fine to me. Certainly high casual, but it doesn't look degenerate or anything
Anyone have some good ideas for repeatable (preferably budget) repeatable card draw cards for sultai??? I currently have mystic remora, Phyrexia arena, and two of kiora plansewalkers but my deck is still too slow
It is a [[xavier Sal infected captain]] deck
Legendary Creature — Human Fungus Pirate
, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.)
, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
3/3
Hi guys! I'mmaking a [[jon irenicus]] deck, and I already have plenty of bummer creatures to give to other players.
I want to spice up this deck though, by having cards that I could hang onto or give away as the situation demands. Things like [[darkstar augur]] or [[dark confidant]]
Legendary Creature — Elf Wizard
At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.)
Whenever a creature you own but don't control attacks, you draw a card.
3/3
Creature — Bat Warlock
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
2/3
I have already gotten a lot of cards that are just bummer creatures to have under your control. I'm now looking for cards that are mixed bags, so that I can preach the virtues of the Sigma Grindset as I give other players something that kills them and helps them.
If anyone is into hyper niche deck brewing… trying to build a Commander deck where every card has pink in the art and I’m torn between several possible commanders. If anyone has ideas, I’m open. Currently, I’m considering Jodah, Grand Unifier WUBRG legendary, Breya WUBR artifacts, Djeru and Hazoret Boros Legendaries, or Gandalf the White monowhite Historic…
I got an idea for a modern deck.
Slow control deck with its main color being Blue, that later casts a Jace Reawakened for one reason: to plot Vaski, God of Lies so I can later cast Tibalt, Cosmic Impostor for free.
Would that work or is modern too fast for that?
You're gonna have to do a good amount of controlling to get to that point in the game
A lot of the top modern decks are pretty fast and can snowball pretty hard if you don't answer them
so gotta play a ton of counterspells then
bounce spells/removal will also be required then
so im gonna be playing a Dimir deck then, maybe Grixis if i have to hardcast tibalt
what would be the eastiest way to get infinite storm count in izzet, in order to finish people off with a grapeshot?
Creature — Kraken Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
7/8
I actually have all the cards for that combo except Ornithoptor (or a similar 0 cost) lol
they are both pretty mana expensive tho
and would have no synergy on the rest of my deck
tho i did find [[thousand year storm]] and [[spelljack]] which is a nice combo
that allows spelljack to exile itself and play itself again for free
I just thought of something incredibly stupid
Step 1: Have [[ashiok wiked manipulator]] ready to ult
Legendary Planeswalker — Ashiok
If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.
+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.
−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature."
−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.
Loyalty: 5
Step 2: Cast [[leveler]] to remove your library
I'm planning on making a loot key to everything landfall deck:
https://www.moxfield.com/decks/LvaU5C_NpUuyKXPuqnqZ0w
I don't have enough budget to use fetch lands, so i was thinking of switching out [[walk-in closet]] with [[spelunking]] instead since I won't benefit as much from playing lands in graveyard, and maybe adding a windfall for card draw(?)
Is this a good idea? any other suggestions on how to improve this deck without blowing too much money?
Enchantment — Room
You may play lands from your graveyard.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Forgotten Cellar 


Enchantment — Room
When you unlock this door, you may cast spells from your graveyard this turn, and if a card would be put into your graveyard from anywhere this turn, exile it instead.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
if you're not playing lands from the graveyard in a landfall deck then that might be something worth investigating. because replaying fetches over and over for repeated extra landfall triggers are how landfall decks get to pop off
I usually run every possible Crucible of worlds effect in my landfall decks just so I can guarantee 2 or more landfall triggers each turn. Of course, this also requires you to run a decent amount of fetchlands.
Think of it like this. The base line is that you replay a fetch from the yard every turn. if you have stuff that gives you extra land drops, that's another 2 landfall triggers
I do have some but most of them are the cheap tap "fetch" lands like terramorphic expanse, evolving wilds, escape tunnel etc.
the only good fetch land i have is just fabled passage, and i dont really want to spend over $10 for a fetch land, which is why i thought that spelunking would be a better fit in this deck since most of them enters tapped anyways.
Should i just keep the crucible of worlds like effect (probably gonna use ramunap excavator & walk-in closet) but add spelunking anyways then?
Yeah. if you're on a budget, you can still get a lot of value from playing cheaper fetches. And Spelunking makes those all the better
I've been wanting to build an edh deck where I before/after each game crack a pack and can use its contents (min 1, max every one but not likely) to make changes to the deck. I think I'd want a 5c commander so I can use any cards, and I assume it would go in the direction of "good stuff pile". What commander would be the best pick do you reckon? Kenrith so I can at least do anything when deck is bad? Sisay so I can always look for "voltron or anthems or legendaries always good" in the packs? Golos (rule 0) for "literally just good stuff"?
Other recs?
Has anyone here built omnath? what do you think. I'm wondering if my land base is balanced enough. let me know what else to include!!!
I was at 42 lands but trimmed down to 38
because I utilize fetch lands
I think 38 is a solid number of lands for landfall, especially with fetches. my Yarok landfall deck which is only 3 colours, has 6 fetches at 38 and runs really smoothly.
that really is quite unique, tho 1 farewell is the end of your match
Quick probably dumb question
What would be a good deck that popsnoff fairly quickly in commander with any combination of esper colors(dimir, esper, orzohv, arzorius) just wanna build something for my table my friend keep goingnoff and really wide really fast especially since one of them built zimone
Besides artifact, that one imm more wondering if i keep alelah or finally try urza
Also got oloro, raffine, aminatou blink, and marneus calgar for then esper options (been meaning to do zur but haven’t gotten around to it)
https://www.moxfield.com/decks/6sFdXKpwSkyjpSY1vu7QLQ
Give me the harshest criticism, I need to upgrade this shit
I suggest you add some graveyard hate.
Stuff like [[Scavenging Ooze]]?
Yes. Or like [[Return to Nature]] , [[Scavenger Grounds]]
Noted
And maybe I would cut the emerald medallion. You have over 20 Cards there it's useless. I would replace it with a mana rock or a classic ramp card.
thats a fair assessment
That's all I recognised now. I am a newbie so I don't think I can help you more
Appreciate it
Oh no there is one more thing. You play a lot of creatures. 6 of them are mana dorks. Why? I mean they are very useful then you need very early very much mana. But your mana curve is very flat. I recommend to add ramp spells instead. The creatures will die sooner or later. Your lands will stay. [[Three Visits]], [[Cultivate]] , [[Skyshroud Claim]] and so on

: This creature gets +2/+2 until end of turn." (
.
(an energy counter).

can be paid with either